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* MultipleEndings: Depending on whether or not you [[spoiler:disarmed the bomb or not.]]
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* MultipleEndings: Depending on whether or not you [[spoiler:disarmed the bomb or not.]]bomb]].
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* NoOSHACompliance: Deliberately, [[spoiler:since the ship was planned to be scuttled from the beginning and corners were cut so it wouldn't be ''too'' expensive. Brobostigon gets HoistByHisOwnPetard because of this, and additionally in the novel Scraliontis suffers a similiarly KarmicDeath.]]
to:
* NoOSHACompliance: Deliberately, [[spoiler:since the ship was planned to be scuttled from the beginning and corners were cut so it wouldn't be ''too'' expensive. Brobostigon gets HoistByHisOwnPetard because of this, and additionally in the novel Scraliontis suffers a similiarly similarly KarmicDeath.]]
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--> '''Marsinta:''' Don't get drunk in the bar, don't annoy the musicians, don't fiddle with the pellerator, don't touch the artwork, and if you go up to the promenade deck, don't scuff the woodwork. There you are, and it's better than you deserve. Lousy freeloaders.
** Naturally, you end up doing all of this anyway.
** Naturally, you end up doing all of this anyway.
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--> '''Marsinta:''' Don't get drunk in the bar, don't annoy the musicians, don't fiddle with the pellerator, don't touch the artwork, and if you go up to the promenade deck, don't scuff the woodwork. There you are, and it's better than you deserve. Lousy freeloaders.
** Naturally,freeloaders.[[note]]Naturally, you end up doing all most of this anyway.[[/note]]
** Naturally,
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* TheMole: In the end, [[spoiler: the parrot is revealed to be an undercover agent working for the Yassaccans]].
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* ReverseMole: In the end, [[spoiler: the parrot is revealed to be an undercover agent working for the Yassaccans]].
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* SurferDude: The personality of Krage the bellbot.
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* SurferDude: The personality of Krage the bellbot.Bellbot.
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%%* VariableMix
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** In the novel, [[spoiler: Leovinus]] made the Succ-U-Bus system that way for safety reasons, although because corners were cut, they're not as smart as they were supposed to be.
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** In the novel, [[spoiler: Leovinus]] Leovinus made the Succ-U-Bus system that way for safety reasons, although because corners were cut, they're not as smart as they were supposed to be.
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* MissingSecret: The Second Class Canal is non-functional and off-limits to passengers, regardless of class. The novel explains that the ship's beauty salon and engine room are down there, though.
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* ArtificialOutdoorsDisplay: The Grand Axial Canal and Arboretum have a simulated sky on the ceiling.
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moved most character tropes to characters page.
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* BattleButler: The Maitre'd Bot is secretly trained to double as an assassin. Not that it helps much when broken into pieces.
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* BattleButler: The Maitre'd Bot BaldOfEvil: [[spoiler: Brobostigon]] is secretly trained to double as an assassin. Not that it helps much when broken into pieces.bald.
Deleted line(s) 63 (click to see context) :
* GratuitousFrench: The Maitre'd-bot does this almost every time he talks to you.
* PointOfNoReturn: When Titania is fully repaired, the elevator leading out of her secret room stops working.
--> '''PET Text''': "For mysterious and unknowable reasons, this lift has ceased functionality."
--> '''PET Text''': "For mysterious and unknowable reasons, this lift has ceased functionality."
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* RobotGirl[=/=]SpaceshipGirl: Well, woman, whom her creator is in love with; also the main computer.
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* LogicBomb: The BarBot is stuck in a recursive loop, since he lacks the ingredients necessary to make the Titanic Titillator.
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* TheBridge: Titania gives you access to this at the endgame, which consists of a single room with a wheel, an unusable laptop, and a navigation console with a [=3D=] glasses helmet. The novel goes further with the bridge being nothing more than a giant entertainment center for the captain.
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Changed line(s) 154,155 (click to see context) from:
** Plantetside, "Translation Blister" patches are used instead. At the start of the book, these are banned during the launch ceremony, so the Gat of Blerontin can't understand what a group of Yassacan protesters are saying.
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** Plantetside, Planetside, "Translation Blister" patches are used instead. At the start of the book, these are banned during the launch ceremony, so the Gat of Blerontin can't understand what a group of Yassacan protesters are saying.
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** Krage hands out "Translatorspecs" so the humans can read the ship's signs also.
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** Krage also hands out "Translatorspecs" so the humans can read the ship's signs also.signs.
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* TranslatorMicrobes: In various flavors.
** When Dan asks how Fentible can speak English, the latter explains that the ship actually rearranges the passengers' brainwaves so that everyone speaks Blerontin language while on board.
** Krage hands out "Translatorspecs" so the humans can read the ship's signs also.
** Plantetside, "Translation Blister" patches are used instead. At the start of the book, these are banned during the launch ceremony, so the Gat of Blerontin can't understand what a group of Yassacan protesters are saying.
** When Dan asks how Fentible can speak English, the latter explains that the ship actually rearranges the passengers' brainwaves so that everyone speaks Blerontin language while on board.
** Krage hands out "Translatorspecs" so the humans can read the ship's signs also.
** Plantetside, "Translation Blister" patches are used instead. At the start of the book, these are banned during the launch ceremony, so the Gat of Blerontin can't understand what a group of Yassacan protesters are saying.
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* BattleButler: The Maitre'd Bot is secretly trained to double as an assassin. Not that it helps much when broken into pieces.
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* ApocalypticLog: The Missive-O-Mat in Titania's Room, containing [[spoiler: emails describing Scraliontis' and Brobostigon's plans to sabotage the ship.]]
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* BreakingTheFourthWall: Your first action aboard the Starship Titanic is to press a large button beneath a sign saying Press Button For Opening Credits Sequence. [[CaptainObvious It starts the opening credits sequence.]]
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* BreakingTheFourthWall: Your first action aboard the Starship Titanic is to press a large button beneath a sign saying Press Button For Opening Credits Sequence. [[CaptainObvious It starts the opening credits sequence.]]
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* RecycledInSpace: ''Starship Titanic'': [[CaptainObvious Titanic]] [-IN SPACE-]!
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* RecycledInSpace: ''Starship Titanic'': [[CaptainObvious Titanic]] Titanic [-IN SPACE-]!
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Changed line(s) 15,16 (click to see context) from:
See [[http://forums.techguy.org/games/877759-running-starship-titanic-windows-7-a.html this post]] if you're trying to run the game on windows 7. (Though be aware that the patches for versions 1.00.42a and 1.00.42b will no longer be available on Starship Titanic's main site. They can still be accessed through their archived versions [[http://web.archive.org/web/20070102072635/http://www.starshiptitanic.com/game/extras/st142atoc.zip here for a]] and [[http://web.archive.org/web/20061230212710/http://www.starshiptitanic.com/game/extras/st142btoc.zip here for b]]) Also available at [[http://www.gog.com/game/starship_titanic gog.com]] if you don't like the hassle. In addition, in 2017 the game's engine was completely overhauled as part of the [[http://www.scummvm.org/ ScummVM]] project for modern computer compatibility.
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* ChekhovsGun: Both [[spoiler:the picture of the night sky above your house]], and [[spoiler: [[{{Feelies}} the 3D glasses that came packaged with the game itself.]]]] These two items are completely useless [[spoiler: until you gain access to the Titanic's navigation systems at the very end of the game.]]
%%** The [[spoiler:Third Class chicken delivery system and the Maître d'Bot's arms.]]
%%** The [[spoiler:Third Class chicken delivery system and the Maître d'Bot's arms.]]
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* ChekhovsGun: Both [[spoiler:the picture of the night sky above your house]], house]] and [[spoiler: [[{{Feelies}} the 3D glasses that came packaged with the game itself.]]]] These two items itself]]]] are completely useless [[spoiler: until you gain access to the Titanic's navigation systems at the very end of the game.]]
%%** The [[spoiler:Third Class chicken delivery system and the Maître d'Bot's arms.]]
%%** The [[spoiler:Third Class chicken delivery system and the Maître d'Bot's arms.
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* CopyAndPasteEnvironments: [[ParodiedTrope Parodied]]. The Second Class stateroom lobbies have the same elevators as the Super Galactic Traveler Class stateroom lobbies, only the [=SGT=] elevators serve three staterooms while the Second Class elevators only serve two. The Second Class elevators still have three buttons, though.
to:
* CopyAndPasteEnvironments: [[ParodiedTrope Parodied]]. The Second Class stateroom lobbies have the same elevators as the Super Galactic Traveler Class stateroom lobbies, only the [=SGT=] elevators serve three staterooms while the Second Class elevators only serve two. The Second Class elevators still have three buttons, though.
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* FakeArmDisarm: Leovinus and Scraliontis used two of the Maître D-bot's limbs to fight each other, and eventually smashed the whole thing apart when landing on it. This didn't affect the robot much, though, as he can still wiggle his components even when separated. Played straighter in the game when you have to actually steal his arms, and get him to relax to let go of the things they're holding.
to:
* FakeArmDisarm: Leovinus and Scraliontis used two of the Maître D-bot's limbs to fight each other, and eventually smashed the whole thing apart when landing on it. This didn't affect the robot much, though, as he can still wiggle his components even when separated. Played straighter in the game when you You have to actually steal his arms, and get him to relax to let go of the things they're holding.
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* GuideDangIt: One review dubbed the game's difficulty "Impossible unless you're the author or telepathic". In particular, one feature of the PET is very easily overlooked - the ability to manually enter room codes in the 'Designer Room Numbers' menu. [[spoiler:It's necessary to use this feature to find which one First Class stateroom out of a couple hundred is of interest to you.]]
to:
* GuideDangIt: One review dubbed the game's difficulty [[https://www.eblong.com/zarf/gamerev/stitanic.html "Impossible unless you're the author or telepathic".a telepath"]]. In particular, one feature of the PET is very easily overlooked - the ability to manually enter room codes in the 'Designer Room Numbers' menu. [[spoiler:It's necessary to use this feature to find which one First Class stateroom out of a couple hundred is of interest to you.]]
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* TheLawOfConservationOfDetail: Played with throughout the game.
** Whenever an item can be taken that turns out to be one of Titania's body parts, a new one instantly grows back.
*** [[spoiler:Brobostigon]] handwaves this in one of his emails: Each body part has a security chip called the "Metamor" that causes the item to change shape when removed from Titania's core.
** [[AvertedTrope Averted]] in some places. There are doors on the First Class decks that don't go anywhere, there are ''thousands'' of cabins on the ship, but only three are of interest to you in any one playthrough, [[RealityEnsues and nothing ever plays on]] [[ArsonMurderAndJaywalking TV channel 1]].
** Whenever an item can be taken that turns out to be one of Titania's body parts, a new one instantly grows back.
*** [[spoiler:Brobostigon]] handwaves this in one of his emails: Each body part has a security chip called the "Metamor" that causes the item to change shape when removed from Titania's core.
** [[AvertedTrope Averted]] in some places. There are doors on the First Class decks that don't go anywhere, there are ''thousands'' of cabins on the ship, but only three are of interest to you in any one playthrough, [[RealityEnsues and nothing ever plays on]] [[ArsonMurderAndJaywalking TV channel 1]].
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* TheLawOfConservationOfDetail: Played with throughout the game.
**Whenever an item can be taken that turns out to be one of Titania's body parts, a new one instantly grows back.
***back. [[spoiler:Brobostigon]] handwaves this in one of his emails: Each body part has a security chip called the "Metamor" that causes the item to change shape when removed from Titania's core.
** [[AvertedTrope Averted]] in some places. There are doors on the First Class decks that don't go anywhere, there are ''thousands'' of cabins on the ship, but only three are of interest to you in any one playthrough, [[RealityEnsues and nothing ever plays on]] [[ArsonMurderAndJaywalking TV channel 1]].core.
**
***
** [[AvertedTrope Averted]] in some places. There are doors on the First Class decks that don't go anywhere, there are ''thousands'' of cabins on the ship, but only three are of interest to you in any one playthrough, [[RealityEnsues and nothing ever plays on]] [[ArsonMurderAndJaywalking TV channel 1]].
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* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. You're presented with an extensive check-in conversation in which you carefully pick your room, what kind of breakfast and newspaper you get, what type of bed you've got, where the room is situated... and then you get slapped with a Super Galactic Traveller Class room, of which there are hundreds and they all look exactly the same. Averted with the Smart Bomb's countdown and Nobby's floor announcements, however.
** Most of the dialogue in the game runs on a system called "[=SpookiTalk=]" which functions a little like this, looking for particular phrasing and grammar from the player, checking the bot in question's cellpoint settings, and spitting out an appropriate response. There are ''hours'' of dialogue in the game, most of which will go unheard in a normal playthrough.
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot. [[spoiler:Even if you arm it and walk away, it won't actually blow up until you complete the game.]]
** Most of the dialogue in the game runs on a system called "[=SpookiTalk=]" which functions a little like this, looking for particular phrasing and grammar from the player, checking the bot in question's cellpoint settings, and spitting out an appropriate response. There are ''hours'' of dialogue in the game, most of which will go unheard in a normal playthrough.
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot. [[spoiler:Even if you arm it and walk away, it won't actually blow up until you complete the game.]]
to:
* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. You're presented with an extensive check-in conversation in which you carefully pick your room, what kind of breakfast and newspaper you get, what type of bed you've got, where the room is situated... and then you get slapped with a Super Galactic Traveller Class room, of which there are hundreds and they all look exactly the same. Averted with the Smart Bomb's countdown and Nobby's floor announcements, however.
**Most of the dialogue in the game runs on a system called "[=SpookiTalk=]" which functions a little like this, looking for particular phrasing and grammar from the player, checking the bot in question's cellpoint settings, and spitting out an appropriate response. There are ''hours'' of dialogue in the game, most of which will go unheard in a normal playthrough.
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot. [[spoiler:Even if you arm it and walk away, it won't actually blow up until you complete the game.]]playthrough.
**
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot. [[spoiler:Even if you arm it and walk away, it won't actually blow up until you complete the game.]]
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* NoOSHACompliance: Deliberately, [[spoiler:since the ship was planned to be scuttled from the beginning and corners were cut so it wouldn't be ''too'' expensive. Brobostigon gets struck ''hard'' with HoistByHisOwnPetard because of this, and additionally in the novel Scraliontis suffers a similiarly KarmicDeath.]]
to:
* NoOSHACompliance: Deliberately, [[spoiler:since the ship was planned to be scuttled from the beginning and corners were cut so it wouldn't be ''too'' expensive. Brobostigon gets struck ''hard'' with HoistByHisOwnPetard because of this, and additionally in the novel Scraliontis suffers a similiarly KarmicDeath.]]
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* PermanentlyMissableContent:
** [[AvertedTrope Averted]] where it comes to the item system. It is possible to lose items in the Succ-U-Bus system, but a system exists in-game to help you recover them. [[SarcasmMode Naturally]], said system [[GuideDangIt isn't hinted at anywhere]].
** However, if you don't replace the parrot's perch after obtaining the [[spoiler:central core]], the parrot will leave and you'll never see him again.
** Pulling the lever in the Creators' Chamber once you give it power disables the energy beams keeping the creators' busts in the air, destroying them for good.
** [[AvertedTrope Averted]] where it comes to the item system. It is possible to lose items in the Succ-U-Bus system, but a system exists in-game to help you recover them. [[SarcasmMode Naturally]], said system [[GuideDangIt isn't hinted at anywhere]].
** However, if you don't replace the parrot's perch after obtaining the [[spoiler:central core]], the parrot will leave and you'll never see him again.
** Pulling the lever in the Creators' Chamber once you give it power disables the energy beams keeping the creators' busts in the air, destroying them for good.
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-->'''Bomb:''' "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler: the bomb gets cold feet about exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler: will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot, too]].
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler: the bomb gets cold feet about exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler: will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot, too]].
to:
-->'''Bomb:''' "Now this is going to be a fairly large explosion, so everybody should stand back... oh, about twenty-two miles."
**Subverted in that if If you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler: the bomb gets cold feet about exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler: will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot, too]].
**
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* StarshipLuxurious: Of course, since it's a cruise ship in space. [[WordOfGod Developer quotes in the strategy guide]] say they were intentionally trying to make the interior look like a hotel rather than a spaceship.
** [[PlayingWithATrope Played with]]. You have to work your way up to First Class Passenger in order to solve the mystery, and your surroundings become increasingly luxurious as you advance through the game.
** [[PlayingWithATrope Played with]]. You have to work your way up to First Class Passenger in order to solve the mystery, and your surroundings become increasingly luxurious as you advance through the game.
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* StarshipLuxurious: Of course, since it's a cruise ship in space. [[WordOfGod Developer quotes in the strategy guide]] say they were intentionally trying to make the interior look like a hotel rather than a spaceship.
** [[PlayingWithATrope Played with]].spaceship. You have to work your way up to First Class Passenger in order to solve the mystery, and your surroundings become increasingly luxurious as you advance through the game.
** [[PlayingWithATrope Played with]].
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* FullMotionVideo: Douglas Adams [[spoiler: and Leovinus]] appear in this manner. Nobby plays with this, being a live-action face projected inside a CG glass ball.
Changed line(s) 79 (click to see context) from:
* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. You're presented with an extensive check-in conversation in which you carefully pick your room, what kind of breakfast and newspaper you get, what type of bed you've got, where the room is situated... and then you get slapped with a Super Galactic Traveller Class room, of which there are hundreds and they all look exactly the same. Averted with Nobby in the elevator, however.
to:
* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. You're presented with an extensive check-in conversation in which you carefully pick your room, what kind of breakfast and newspaper you get, what type of bed you've got, where the room is situated... and then you get slapped with a Super Galactic Traveller Class room, of which there are hundreds and they all look exactly the same. Averted with Nobby in the elevator, Smart Bomb's countdown and Nobby's floor announcements, however.
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Added release date.
Changed line(s) 9,10 (click to see context) from:
The brain child of Douglas Adams (''Franchise/TheHitchhikersGuideToTheGalaxy''), ''Starship Titanic'' is a [[PointAndClickGame point and click]] adventure game set aboard an intergalactic cruise ship. The game opens with the ship crashing into your house, and before you know it, it turns out someone has lobotomised the main computer, the ship is adrift in space and it's up to you to fix things.
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The brain child of Douglas Adams (''Franchise/TheHitchhikersGuideToTheGalaxy''), ''Starship Titanic'' is a 1998 [[PointAndClickGame point and click]] adventure game set aboard an intergalactic cruise ship. The game opens with the ship crashing into your house, and before you know it, it turns out someone has lobotomised the main computer, the ship is adrift in space and it's up to you to fix things.
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Changed line(s) 107 (click to see context) from:
* PollyWantsAMicrophone: There is a talking parrot on board, located in the unfinished ballroom. It belonged to one of the people building the ship. He also apparently has an (invisible) microphone, as he can on occasion be heard cracking jokes whilst you're on the other side of the ship.
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* PollyWantsAMicrophone: There is a talking parrot on board, located in the unfinished ballroom. It belonged to one of the people building the ship. He also apparently has an (invisible) microphone, as he can on occasion be heard cracking jokes whilst while you're on the other side of the ship.ship.
* PressXToDie: You come across a button that says "Press to Disarm Bomb" -- which arms it.
-->'''Bomb:''' "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler: the bomb gets cold feet about exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler: will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot, too]].
* PressXToDie: You come across a button that says "Press to Disarm Bomb" -- which arms it.
-->'''Bomb:''' "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler: the bomb gets cold feet about exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler: will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot, too]].
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* MistakenForMurderer: When Lucy meets The Journalist for the first time, she finds him covered (in his own) blood and investigating [[spoiler:Scraliontis's]] corpse. She comes to conclusion that he is murderer. The fact that he ties her down after she tries to run away from him doesn't help matters.
to:
* MistakenForMurderer: When Lucy meets The Journalist for the first time, she finds him covered (in his own) blood and investigating [[spoiler:Scraliontis's]] [[spoiler: Scraliontis's]] corpse. She comes to conclusion that he is murderer. The fact that he ties her down after she tries to run away from him doesn't help matters.
Changed line(s) 153,156 (click to see context) from:
* PressXToDie: You come across a button that says "Press to Disarm Bomb" -- which arms it.
-->Bomb: "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler:the bomb gets cold feet about actually exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler:will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot too.]]
* ReverseMole: In the end, [[spoiler:the parrot is revealed to be an undercover agent working for the Yassaccans]].
-->Bomb: "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler:the bomb gets cold feet about actually exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler:will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot too.]]
* ReverseMole: In the end, [[spoiler:the parrot is revealed to be an undercover agent working for the Yassaccans]].
to:
-->Bomb: "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler:the bomb gets cold feet about actually exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler:will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot too.]]
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Changed line(s) 27 (click to see context) from:
%%* ArcWords: "Nobody likes a smart-ass."
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* AntiFrustrationFeatures: The 2017 [=ScummVM=] version includes an option to skip the last puzzle, which would normally have required the [[{{Feelies}} 3D glasses that came packaged with the physical game]].
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* {{Feelies}}: The game originally came packaged with a pair of 3D red/blue glasses and a physical copy of the ''Super-Galactic Traveler Magazine''. [[spoiler: [[GuideDangIt Naturally,]] the 3D glasses are necessary for a puzzle to return to your home at the end, so if you got the game digitally, [[UnwinnableByDesign you better have a guide handy.]]]]
to:
* {{Feelies}}: The game originally came packaged with a pair of 3D red/blue glasses and a physical copy of the ''Super-Galactic Traveler Magazine''. [[spoiler: [[GuideDangIt Naturally,]] the 3D glasses are necessary for a puzzle to return to your home at the end, so if you got the game digitally, [[UnwinnableByDesign you better have a guide handy.]]]]]]. Or, in the 2017 version, the option is available to just skip that puzzle entirely.]]
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* LowerClassLout: Passengers in Super Galactic Traveller Class are treated this way. They have to find their own way to their room without assistance from the staff, each floor has two lobbies each with access to eighteen 'staterooms', which the passenger then has to assemble themselves, for way of entertainment each lobby has a single relaxation room in which there is a single chair which looks at a portrait, and each passenger gets a single chicken from the 'restaurant', which is basically just a chicken and sauce dispenser.
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* LowerClassLout: Passengers in Super Galactic Traveller Class are treated this way. They have to find their own way to their room without assistance from the staff, each floor has two lobbies each with access to eighteen 'staterooms', which the passenger then has to assemble themselves, for way of entertainment each lobby has a single relaxation room in which there is a single chair which looks at a portrait, and each passenger gets a single chicken from the 'restaurant', which is basically just a chicken and sauce dispenser.dispenser which ejects the chicken faster than it ever moved when it was alive.
** Most of the dialogue in the game runs on a system called "[=SpookiTalk=]" which functions a little like this, looking for particular phrasing and grammar from the player, checking the bot in question's cellpoint settings, and spitting out an appropriate response. There are ''hours'' of dialogue in the game, most of which will go unheard in a normal playthrough.
* NoOSHACompliance: Deliberately, [[spoiler:since the ship was planned to be scuttled from the beginning and corners were cut so it wouldn't be ''too'' expensive. Brobostigon gets struck ''hard'' with HoistByHisOwnPetard because of this, and additionally in the novel Scraliontis suffers a similiarly KarmicDeath.]]
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** [[AvertedTrope Averted]] where it comes to the item system. It is possible to lose items in the Succ-U-Bus system, but a system exists in-game to help you recover them.
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** [[AvertedTrope Averted]] where it comes to the item system. It is possible to lose items in the Succ-U-Bus system, but a system exists in-game to help you recover them. [[SarcasmMode Naturally]], said system [[GuideDangIt isn't hinted at anywhere]].
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* PressXToDie: You come across a button that says "Press to Disarm Bomb" -- which arms it.
-->Bomb: "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler:the bomb gets cold feet about actually exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler:will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot too.]]
-->Bomb: "Now this is going to be a fairly large explosion, so everybody should stand back...oh, about twenty-two miles."
** Subverted in that if you actually wait long enough for the entire countdown from 1000 to expire, [[spoiler:the bomb gets cold feet about actually exploding and restarts the countdown]]. Oddly enough, even though the bomb [[spoiler:will never blow up during gameplay, it ''will'' explode in the ending FMV if it happens to be armed. At least it got the parrot too.]]
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* {{Feelies}}: The game originally came packaged with a pair of 3D red/blue glasses and a physical copy of the ''Super-Galactic Traveler Magazine''.
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* {{Feelies}}: The game originally came packaged with a pair of 3D red/blue glasses and a physical copy of the ''Super-Galactic Traveler Magazine''. [[spoiler: [[GuideDangIt Naturally,]] the 3D glasses are necessary for a puzzle to return to your home at the end, so if you got the game digitally, [[UnwinnableByDesign you better have a guide handy.]]]]
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See [[http://forums.techguy.org/games/877759-running-starship-titanic-windows-7-a.html this post]] if you're trying to run the game on windows 7. (Though be aware that the patches for versions 1.00.42a and 1.00.42b will no longer be available on Starship Titanic's main site. They can still be accessed through their archived versions [[http://web.archive.org/web/20070102072635/http://www.starshiptitanic.com/game/extras/st142atoc.zip here for a]] and [[http://web.archive.org/web/20061230212710/http://www.starshiptitanic.com/game/extras/st142btoc.zip here for b]]) Also available at [[http://www.gog.com/game/starship_titanic gog.com]] if you don't like the hassle.
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See [[http://forums.techguy.org/games/877759-running-starship-titanic-windows-7-a.html this post]] if you're trying to run the game on windows 7. (Though be aware that the patches for versions 1.00.42a and 1.00.42b will no longer be available on Starship Titanic's main site. They can still be accessed through their archived versions [[http://web.archive.org/web/20070102072635/http://www.starshiptitanic.com/game/extras/st142atoc.zip here for a]] and [[http://web.archive.org/web/20061230212710/http://www.starshiptitanic.com/game/extras/st142btoc.zip here for b]]) Also available at [[http://www.gog.com/game/starship_titanic gog.com]] if you don't like the hassle.
hassle. In addition, in 2017 the game's engine was completely overhauled as part of the [[http://www.scummvm.org/ ScummVM]] project for modern computer compatibility.
* EyeScream: Not particularly Squicky, given that she's a robot, but Titania's eyes have been ripped out (along with every other facial feature and major components of her brain).
* MusicSoothesTheSavageBeast: If you consider a French-accented maitre-d' to be a beast, anyway.
** The moment he sees the bomb, he pushes the "Press to Arm" button... because in his language, the label said "Please press dog" and he was wondering what the dog had to do with it.
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* ReverseMole: In the end, [[spoiler:the parrot is revealed to be an undercover agent working for the Yansaccans]].
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* ReverseMole: In the end, [[spoiler:the parrot is revealed to be an undercover agent working for the Yansaccans]].Yassaccans]].
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* OurAngelsAreDifferent: Titania has the appearance of a blue metal woman with wing-shaped masses of cables coming out of her back, and artistic statues in her likeness appear all over the ship as her eyes and ears.
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* OurAngelsAreDifferent: Titania has the appearance of a blue metal woman with wing-shaped masses of cables coming out of her back, and artistic statues in her likeness (which also function as sensors) appear all over the ship as her eyes and ears.ship. There are even lamps shaped like her, complete with glowing wings.
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* OurAngelsAreDifferent: Titania has the appearance of a blue metal woman with wing-shaped masses of cables coming out of her back, and artistic statues in her likeness appear all over the ship as her eyes and ears.
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super multipurpose room
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* SuperMultipurposeRoom: The cramped Super Galactic Traveler Class cabins are designed this way, with a variety of furniture available via your PET's remote control mode, though not all at once. [[spoiler: You have to figure out which parts to deploy before you can properly unfold your bed and watch TV.]]
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* RobotGirl / SpaceshipGirl: Well, woman, whom her creator is in love with; also the main computer.
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* RobotGirl / SpaceshipGirl: RobotGirl[=/=]SpaceshipGirl: Well, woman, whom her creator is in love with; also the main computer.
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* SimilarlyNamedWorks: Used In-universe. While being interrogated by Bolfass, The Journalist tells him that he can only give him his name, rank and number. Bolfass then tells him that "this isn't ''Film/TheGreatEscape''". A footnote regarding this statement tells that he refers to similarly named and plotted Yassaccan film. Which also stars Creator/SteveMcQueen.
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* SimilarlyNamedWorks: Used In-universe. While being interrogated by Bolfass, The Journalist tells him that he can only give him his name, rank and number. Bolfass then tells him that "this isn't ''Film/TheGreatEscape''". A footnote regarding this statement tells that he refers to similarly named and plotted Yassaccan film. Which also stars Creator/SteveMcQueen.Creator/SteveMcQueenActor.
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* ObsessiveCompulsiveBarkeeping: The BarBot, when idle.
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* ObsessiveCompulsiveBarkeeping: The BarBot, [=BarBot=], when idle.
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* ObsessiveCompulsiveBarkeeping: The BarBot, most of the time.
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* ObsessiveCompulsiveBarkeeping: The BarBot, most of the time.when idle.