History VideoGame / StarshipTitanic

24th Mar '17 12:51:45 PM Kinrah
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** In particular, one feature of the PET is very easily overlooked - the ability to manually enter room codes in the 'Designer Room Numbers' menu. [[spoiler: It's necessary to use this feature to find which one First Class stateroom out of a couple hundred is of interest to you.]]


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** Really, the whole game has Douglas Adams' own take on this trope in spades.
24th Mar '17 1:56:34 AM Kinrah
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* AlcoholInducedIdiocy: Once you bring the ingredients for the [=BarBot's=] cocktail to him, the mixing process fries his circuits and forces his personality to default to that of a happy drunk.



* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. Averted with Nobby in the elevator, however.
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot.

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* MadLibsDialogue: Played straight with Marsinta giving you your room number, which is generally randomized per play. You're presented with an extensive check-in conversation in which you carefully pick your room, what kind of breakfast and newspaper you get, what type of bed you've got, where the room is situated... and then you get slapped with a Super Galactic Traveller Class room, of which there are hundreds and they all look exactly the same. Averted with Nobby in the elevator, however.
* MagicCountdown: Parodied. The bomb, once armed, would begin to audibly count down, get distracted and lose its place and have to start over. A lot. [[spoiler:Even if you arm it and walk away, it won't actually blow up until you complete the game.]]
9th Mar '17 1:28:55 PM PrimeEvil
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* AchillesHeel: The Maître d'Bot has one, and it must be prodded repeatedly before he will let you look at [[spoiler: Scraliontis' corpse.]]

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* AchillesHeel: The Maître d'Bot has one, and it an "Achilles' Buttock," which must be prodded repeatedly before he will let you look at [[spoiler: Scraliontis' corpse.]]
20th Feb '17 1:06:24 PM Kinrah
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** Pulling the lever in the Creators' Chamber once you give it power disables the energy beams keeping the creators' busts in the air, destroying them for good.
20th Feb '17 1:02:42 PM Kinrah
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* {{Hammerspace}}: The PET inventory, natch.
** This extends to the Succ-U-Bus item delivery system; no matter the size of the item, it will always compress into a cylinder the size of a drinks can that the Succ-U-Bus can swallow. This includes everything in size from napkins through to [[spoiler: [[FridgeHorror Antar Brobostigon]], the project manager.]]



** [[AvertedTrope Averted]] in some places, though. There are doors on the First Class decks that don't go anywhere, there are ''thousands'' of cabins on the ship, but only three are of interest to you in any one playthrough, [[RealityEnsues and nothing ever plays on]] [[ArsonMurderAndJaywalking TV channel 1]].
* LoadsAndLoadsOfLoading: The game originally came on three [=CDs.=] CD 3 is generally only used for the opening and the ending of the game, but once you reach First Class, this starts happening a lot, as all of the First Class areas - including the Bar, which is a Second Class area - require a change over to CD 1.



--> '''Marsinta:''' Don't get drunk in the bar, don't annoy the musicians, don't fiddle with the pellerator, don't touch the artwork, and if you go up to the promenade deck, don't scuff the woodwork. There you are, and it's better than you deserve. Lousy freeloaders.
** Naturally, you end up doing all of this anyway.



* PollyWantsAMicrophone: There is a talking parrot on board, located in the unfinished ballroom. It belonged to one of the people building the ship.

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* PollyWantsAMicrophone: There is a talking parrot on board, located in the unfinished ballroom. It belonged to one of the people building the ship. He also apparently has an (invisible) microphone, as he can on occasion be heard cracking jokes whilst you're on the other side of the ship.
1st Jan '17 11:40:03 AM Kinrah
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--> '''Marsinta''': Well, you certainly won't like the room you've got, then!



--> '''Marsinta''': Well, you certainly won't like the room you've got, then!
1st Jan '17 11:39:34 AM Kinrah
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** The only occupants of the First Class Restaurant are the Maître d'Bot and [[spoiler:Scraliontis]], but the bot will ''insist'' that every single table is busy.



* RealityEnsues: In order to get the parrot to move, you have to [[spoiler:bribe him with [[ImAHumanitarian chicken]]. It's fairly easy to grab a chicken from the lower decks and carry it all the way to the parrot, but by the time you get there it's cold, and [[SarcasmMode obviously]] the parrot doesn't like cold chicken...]]



* TemptingFate: ''Starship [[MeaningfulName Titanic]], The ship that cannot possibly go wrong.''

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* TemptingFate: ''Starship [[MeaningfulName Titanic]], The ship that cannot possibly go wrong.'''' Both Fentible and Marsinta comment on the irony, the former with embarrassment, the latter with derision.



** It's also perfectly possible - and required - to send the Parrot through the Succ-U-Bus item delivery system.

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** It's also perfectly possible - and required - to send put the Parrot into your inventory and send him through the Succ-U-Bus item delivery system.
29th Dec '16 5:50:33 AM Kinrah
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* LongList: [[http://web.archive.org/web/20090211175400/http://starlightlines.com/eng_succubus.html The list of items pulled out of the Succ-U-Bus system]] on the [[AllThereInTheManual Starlight Lines engineering log]]. [[NoodleIncident These include:]]
-->1,271 items of wearing apparel\\
1 small ambassador\\
1 copy "Bluffers' Guide to Control Engineering" (battered)\\
1 death threat from Save The Nauga Association (unsigned)\\
1 bundle love letters (Authenticated sender: [[SickeninglySweethearts Your tinky-winky Frou-Frou sugar-wugar kissy-poo]], presumed to be an alias)\\
1 showgirl from the Hotel Gat Girls Girls Girls Tropicana Lounge 'n' Bar Girls Girls Girls (bewildered but stoical)
29th Dec '16 5:38:02 AM Kinrah
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* MultipleEndings: Depending on whether or not you [[spoiler:disarmed the bomb or not.]]
** There is a [[DummiedOut third ending in the game files]] with fireworks, implied to be the 'good' end (where the available endings are the 'neutral' and 'bad' endings).
* NoAnimalsWereHarmed: According to the credits no starlings were harmed in the creation of the game.
* NobodyPoops: At least, nobody of the upper classes, anyway. There are toilets in the Super Galactic Traveller Class rooms ([[{{Squick}} which double as clothes washers]]) but conspicuously absent throughout the rest of the ship, including in the Second and First Class rooms.



* StarshipLuxurious: Of course, since it's a cruise ship in space.

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* StarshipLuxurious: Of course, since it's a cruise ship in space. [[WordOfGod Developer quotes in the strategy guide]] say they were intentionally trying to make the interior look like a hotel rather than a spaceship.
29th Dec '16 2:08:07 AM Kinrah
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* AllThereInTheManual: The website for Starlight Travel, the company that supposedly built the Starship Titanic (now defunct but [[http://web.archive.org/web/20070711102210/http://www.starlightlines.com/cgi-bin/front.cgi available on the Internet Archive]]), contains some concept art, design plans, maintenance reports, Brobostigon's diary, and even a calculator for various currencies in the Starship Titanic universe.
** The maintenance reports range from routine inspections and inter-company bickering all the way through to {{Crowning Moment of Funny}}.
---> '''Opportunity''': Navoplex test run parametrically satisfactory but whining noise heard after system shutdown.\\
'''Action''': Yossa gan Hoorg[[note]]Navigation Systems engineer[[/note]] removed from Bridge area. Whining noise ceased.
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