History VideoGame / StarTrekOnline

13th Mar '17 5:16:53 PM LuciaMoore
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* ButThouMust: Happens in several missions, but one particularly egregious example happens early on to KDF players. While pursuing a spy, a group of Federation ships is lured in by a false distress signal and accuses the player of attacking the ships that sent the distress. The player has the option of either insulting and attacking them, or explaining that it was a trick. The Federation captain actually listens, performs a scan, and then confirms that the player is telling the truth, apologizes, and offers to withdraw. However, the only option the player has at that point is to claim they've been dishonored and attack anyway, meaning there's no real diplomatic option.
12th Mar '17 11:16:56 AM ErikModi
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** Mirror Universe versions of modern outfits have been added to the Lobi store (yet another in-game currency), and all of them feature this (on female characters, at least).
7th Mar '17 10:16:20 AM Mitchz95
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** The Federation-Klingon War is almost completely forgotten after the "Klingon War" and "Warzone" arcs and every time the two sides meet after that save one[[note]]"The Tribble with Klingons" has the Fed player duking it out with Ja'rod over a tribble sanctuary.[[/labelnote]] they're engaged in TeethClenchedTeamwork. Cryptic finally resolved it in "Surface Tension", with mixed results.[[labelnote:*]]Some players were irritated about the mission glossing over the Klingons' war crimes committed in the name of expansionism and blaming the whole thing on the Undine.[[/note]]

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** The Federation-Klingon War is almost completely forgotten after the "Klingon War" and "Warzone" arcs arcs, and every time the two sides meet after that save one[[note]]"The Tribble with Klingons" has the Fed player duking it out with Ja'rod over a tribble sanctuary.[[/labelnote]] they're engaged in TeethClenchedTeamwork. Cryptic finally resolved it in "Surface Tension", with mixed results.[[labelnote:*]]Some players were irritated about the mission glossing over the Klingons' war crimes committed in the name of expansionism and blaming the whole thing on the Undine.[[/note]]
6th Mar '17 11:36:02 PM mlsmithca
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** The Federation-Klingon War is almost completely forgotten after the "Klingon War" and "Warzone" arcs and every time the two sides meet after that save one[[labelnote:*]]"The Tribble with Klingons" has the Fed player duking it out with Ja'rod over a tribble sanctuary.[[/labelnote]] they're engaged in TeethClenchedTeamwork. Cryptic finally resolved it in "Surface Tension", with mixed results.[[labelnote:*]]Some players were irritated about the mission glossing over the Klingons' war crimes committed in the name of expansionism and blaming the whole thing on the Undine.[[/labelnote]]

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** The Federation-Klingon War is almost completely forgotten after the "Klingon War" and "Warzone" arcs and every time the two sides meet after that save one[[labelnote:*]]"The one[[note]]"The Tribble with Klingons" has the Fed player duking it out with Ja'rod over a tribble sanctuary.[[/labelnote]] they're engaged in TeethClenchedTeamwork. Cryptic finally resolved it in "Surface Tension", with mixed results.[[labelnote:*]]Some players were irritated about the mission glossing over the Klingons' war crimes committed in the name of expansionism and blaming the whole thing on the Undine.[[/labelnote]][[/note]]



* AbusivePrecursors: [[spoiler: Remember how Picard thought that the Iconians had a bad rep due to their frightening teleportation technology? Thanks to season 7 and the revelations about the Dewans, ''he was wrong. [[ManipulativeBastard Very.]] [[DarkIsEvil Very.]] '''[[DespotismJustifiesTheMeans Wrong.]]''''']]

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* AbusivePrecursors: [[spoiler: Remember how Picard thought that the Iconians had a bad rep due to their frightening teleportation technology? Thanks to season 7 and the revelations about the Dewans, ''he was wrong. [[ManipulativeBastard Very.]] [[DarkIsEvil Very.]] '''[[DespotismJustifiesTheMeans [[DespotismJustifiesTheMeans Wrong.]]''''']]]]]]



** Don't forget Zachary Quinto as an EMH during the tutorial mission and Chase Masterson reprising her role as a (holographic representation of) Leeta from Deep Space Nine.

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** Don't forget Zachary Quinto as an EMH during the tutorial mission and Chase Masterson reprising her role as a (holographic representation of) Leeta from Deep Space Nine.



** Watching the trailers focusing on tactics and space combat, one might assume the developers had played quite a bit of ''VideoGame/StarTrekStarfleetCommand'' or ''VideoGame/StarTrekBridgeCommander''. [[SoCoolItsAwesome There's a fair number of people who don't object to this in the slightest, mind.]]

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** Watching the trailers focusing on tactics and space combat, one might assume the developers had played quite a bit of ''VideoGame/StarTrekStarfleetCommand'' or ''VideoGame/StarTrekBridgeCommander''. [[SoCoolItsAwesome There's a fair number of people who don't object to this in the slightest, mind.]]
3rd Mar '17 11:31:24 PM sarysa
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* TheMainCharactersDoEverything: Captain Shon of the Federation, Captain Koren of the Klingon Empire, and Commander Jarok of the Romulan Republic tend to assist the player characters far more than any other characters, possibly excluding the TV series' alumni of course.
24th Feb '17 12:27:06 PM timotaka
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* For a long time, ground combat skills were a DumpStat because most players didn't want to waste valuable skillpoints on it when space combat was considered to be much more fun and the primary appeal of the game. This was changed, making it mandatory to invest 20% of one's skillpoints into ground skills, but mercifully added 20% more total skillpoints to allow for this without ruining the builds that veteran players had created.
* Now the DumpStat is engineering skills. They make a ship harder to kill, but not enough to survive against the highest difficulty enemies, such as the eight Borg tactical cubes found in the Hive raid. For just about every other player vs npc battle, skillpoints in damage resistance aren't even needed. The focus for the top players now is on inflicting maximum damage with weapons and science skills. Only two engineering skills out of a possible ten are still useful to throw points into: the ones that increase speed and maneuverability, and the energy output of the ship's warp core.

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* ** For a long time, ground combat skills were a DumpStat because most players didn't want to waste valuable skillpoints on it when space combat was considered to be much more fun and the primary appeal of the game. This was changed, making it mandatory to invest 20% of one's skillpoints into ground skills, but mercifully added 20% more total skillpoints to allow for this without ruining the builds that veteran players had created.
* ** Now the DumpStat is engineering skills. They make a ship harder to kill, but not enough to survive against the highest difficulty enemies, such as the eight Borg tactical cubes found in the Hive raid. For just about every other player vs npc battle, skillpoints in damage resistance aren't even needed. The focus for the top players now is on inflicting maximum damage with weapons and science skills. Only two engineering skills out of a possible ten are still useful to throw points into: the ones that increase speed and maneuverability, and the energy output of the ship's warp core.
21st Feb '17 2:11:45 PM StarSword
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* ForgottenPhlebotinum: "House Pegh" has the eponymous Klingon [[InformedAttribute black-ops team]] in possession of a wide-area cloaking device capable of hiding ships in formation with the equipped vessel from Iconian sensors. [[SarcasmMode Surely this is a brilliant technological advance that will change the course of the war!]] Nope, never mentioned again, which amazingly is one of the ''lesser'' reasons the mission is considered an IdiotPlot.

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* ForgottenPhlebotinum: ForgottenPhlebotinum:
**
"House Pegh" has the eponymous Klingon [[InformedAttribute black-ops team]] in possession of a wide-area cloaking device capable of hiding ships in formation with the equipped vessel from Iconian sensors. [[SarcasmMode Surely this is a brilliant technological advance that will change the course of the war!]] Nope, never mentioned again, which amazingly is one of the ''lesser'' reasons the mission is considered an IdiotPlot.IdiotPlot.
** In "Time and Tide", Noye steals the Krenim temporal weapon ship from the TimePolice and naturally tries to cause TheEndOfTheWorldAsWeKnowIt in succeeding missions. Said TimePolice are remarkably clueless about the possibility of simply time-traveling themselves to before the weapon was stolen in the first place and disabling it entirely.



* HonorBeforeReason: The Klingons, repeatedly, to IdiotBall levels. Might even qualify as a DeconstructedTrope.
** In the backstory they react to Federation condemnation of their unilateral invasion of the Gorn Hegemony by breaking off diplomatic relations and beginning attacks on Federation colonies. [[HistoryRepeats Just like they did before the Dominion War]].
** In the mission "Diplomatic Orders", a Klingon cruiser commander gets information that a Federation diplomat is really an Undine. Does he submit his findings to the Federation? No! He leads a deep-strike into Federation territory to kill the ambassador himself, and instead of coming out firing, he sacrifices the element of surprise to high-handedly demand that the Federation PC hand over the ambassador. The Fed PC reacts surprisingly well to this: instead of just blasting the idiot out of space on sight (remember, the Feds and Klinks have now '''been at war for four years'' and the Klingon is asking a Starfleet officer on an EscortMission to ''hand over his escortee to an enemy combatant''), he asks to see the Klingon's evidence, and the Klingon instead takes umbrage and attacks, and because he's up against a {{Plot Armor}}ed PlayerCharacter he dies completely pointlessly and Starfleet makes the kill against the Undine.
** Then there's "House Pegh". Emperor Kahless breaks away from a covert infiltration mission that is going surprisingly well because he sees an Iconian on a security camera and wants to challenge it to honorable combat. T'Ket at first ignores the idiot, then basically toys with Kahless for a while until [[spoiler:B'Eler {{technobabble}}s away T'Ket's NighInvulnerability. Instead of pressing his unearned advantage home, Kahless cuts off T'Ket's arm then starts monologuing about honor, giving T'Ket time to recover and vape Kahless.

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* HonorBeforeReason: HonorBeforeReason:
**
The Klingons, repeatedly, to IdiotBall levels. Might even Would qualify as a DeconstructedTrope.
**
DeconstructedTrope were it not for the fact the game takes their side every time.
***
In the backstory they react to Federation condemnation of their unilateral invasion of the Gorn Hegemony by breaking off diplomatic relations and beginning attacks on Federation colonies. [[HistoryRepeats Just like they did before the Dominion War]].
** *** In the mission "Diplomatic Orders", a Klingon cruiser commander gets information that a Federation diplomat is really an Undine. Does he submit his findings to the Federation? No! He leads a deep-strike into Federation territory to kill the ambassador himself, and instead of coming out firing, he sacrifices the element of surprise to high-handedly demand that the Federation PC hand over the ambassador. The Fed PC reacts surprisingly well calmly to this: instead of just blasting the idiot out of space on sight (remember, the Feds and Klinks have now '''been at war for four years'' and the Klingon is asking a Starfleet officer on an EscortMission to ''hand over his escortee to an enemy combatant''), he asks to see the Klingon's evidence, and the evidence. The Klingon instead takes umbrage at this supposed insult to his honor and attacks, and because he's up against a {{Plot Armor}}ed PlayerCharacter he dies completely pointlessly and Starfleet makes the kill against the Undine.
** *** Then there's "House Pegh". Emperor Kahless breaks away from a covert infiltration mission that is going surprisingly well because he sees an Iconian on a security camera and wants to challenge it to honorable combat. T'Ket at first ignores the idiot, then basically toys with Kahless for a while until [[spoiler:B'Eler {{technobabble}}s away T'Ket's NighInvulnerability. Instead of pressing his unearned advantage home, Kahless cuts off T'Ket's arm then starts monologuing about honor, giving T'Ket time to recover and vape Kahless.]] To hear Captain Kagran and Cryptic's blog tell it, the game views this as a HeroicSacrifice; [[IdiotPlot the players had a much different opinion]].
** In "The 2800", Jem'Hadar First Kar'ukan is so determined to regain the honor he lost by failing to pass through the Bajoran wormhole, he disobeys multiple direct orders to stand down from the female Changeling, whom like all Jem'Hadar he otherwise regards as a deity.



* HumansAreWhite: There's one black guy[[labelnote:*]]Captain Jay Yim of the USS ''Khitomer''[[/labelnote]] and maybe three Asians on the entire Federation side[[labelnote:*]]one of them being Lt. Kirayoshi O'Brien, who takes after his Irish father[[/labelnote]], and the rest of the {{NPC}}s are 99% white or white [[RubberForeheadAliens near-human aliens]].[[labelnote:*]]The exceptions being Rear Admiral Tuvok, Admiral T'nae (brown-skinned Vulcan), and LCDR. Tem Inasi (chocolate-skinned Bajoran).[[/labelnote]] The game's effective mascot, [[FanNickname "Handsome Phaser Guy"]], is likewise a Caucasian male. However, CharacterCustomization and the Foundry editor allow players and authors to avert this at will.
** The devs are trying to correct it. Captain Koren of the I.K.S. Bortasqu' and Worf's adoptive daughter is very black and even has an african american voice actor. There's also Commander Mesi Achebe (AmbiguouslyBrown) as well as several racially diverse Foundry contact [=NPC=]s hanging out on Social Zones like Commander Futagami or Captain Ford. Also the art team found time to introduce new racial face options for Season 9 (including a new asian face, an eastern european and an african based one). Based on the game's legendary TroubledProduction, its really a DownplayedTrope.

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* HumansAreWhite: There's one black guy[[labelnote:*]]Captain Jay Yim of the USS ''Khitomer''[[/labelnote]] and maybe three Asians Early on the entire Federation side[[labelnote:*]]one of them being Lt. Kirayoshi O'Brien, who takes after his Irish father[[/labelnote]], and the rest of the {{NPC}}s are 99% white or white [[RubberForeheadAliens near-human aliens]].[[labelnote:*]]The exceptions being Rear Admiral Tuvok, Admiral T'nae (brown-skinned Vulcan), and LCDR. Tem Inasi (chocolate-skinned Bajoran).[[/labelnote]] The game's effective mascot, [[FanNickname "Handsome Phaser Guy"]], is likewise a Caucasian male. However, CharacterCustomization and the Foundry editor allow players and authors to avert this at will.
** The devs are trying to correct it. Captain Koren of the I.K.S. Bortasqu' and Worf's adoptive daughter is very black and even has an african american voice actor. There's also Commander Mesi Achebe (AmbiguouslyBrown) as well as several racially diverse Foundry contact [=NPC=]s hanging out on Social Zones like Commander Futagami or Captain Ford. Also the art team found time to introduce new racial face options for Season 9 (including a new asian face, an eastern european and an african based one). Based on
was true, but the game's legendary TroubledProduction, its really a DownplayedTrope.humans and near-humans began to be diversified considerably starting roughly at ''Legacy of Romulus''.



* HumongousMecha: The Voth have some rather formidable mechs that they employ in ground combat which can be rather difficult to defeat without a concerted effort from a team of players and supporting bridge officers.

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* HumongousMecha: HumongousMecha:
**
The Voth have some rather formidable mechs that they employ in ground combat which can be rather difficult to defeat without a concerted effort from a team of players and supporting bridge officers.



* HurricaneOfPuns: ''[[CrowningMomentOfFunny The Tribble With Klingons]]'', Which gives us such gems as: [[spoiler: Whack-A-Tribble, Tribble Savior, Tribble Topia, etc.]] Be warned, this has undergone ''rapid'' MemeticMutation in the player base.

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* HurricaneOfPuns: HurricaneOfPuns:
**
''[[CrowningMomentOfFunny The Tribble With Klingons]]'', Which gives us such gems as: [[spoiler: Whack-A-Tribble, Tribble Savior, Tribble Topia, etc.]] Be warned, this has undergone ''rapid'' MemeticMutation in the player base.
5th Feb '17 12:13:24 PM sarysa
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* VillainHasAPoint: The ''Future Proof'' arc does this twice. [[spoiler:The first is with the Na'khul, where their sun ends up destroyed by actions of the present and future Alliance. They call out the hypocrisy of how these powers flippantly mess with the timeline and see them as temporal dictators. The second is with Noye, who went mad after learning he used to have a wife and an unborn child. Temporal tampering by the alliance [[GoneHorriblyWrong gone wrong]] caused his wife's entire species to be assimilated by the Borg in the new timeline. Noye calls out the Alliance's unwillingness to go back and correct that situation.]]
1st Feb '17 2:08:19 PM Mikedem2
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* ArcWelding: Many of the game's storylines manage to tie together plot elements from across Star Trek Canon;
** The Iconians and their Gateway technology, introduced in the Next Generation episode "Contagion" as an extinct precursor race[[spoiler: end up being the main force behind the events of the game's storyline, with the Iconians themselves being the BigBad and ManBehindTheMan for most of the events post-Star Trek Nemesis. Their servitor races include the Elachi (The unnamed alien raiders from the Enterprise episode "Silent Enemy", the Solanae (the Solanagen-based aliens from the TNG episode "Schisms"), the Vaadwaur (from the Voyager episode "Dragon's Teeth), and even the [[PuppeteerParasite neural parasites]] from "Conspiracy". The Tal Shiar also ally with the Iconians, tying the Legacy of Romulus arc into the larger Iconian conflict.]]
** The Future Proof and Yesterday's War episodes also [[spoiler:tie together the Temporal Cold War and the Xindi story arcs from Series/StarTrekEnterprise via time travel, and the player is present at several key events like General Vosk's escape to the alternate-1930s from "Storm Front" and the Battle of Procyon 5 from "Azati Prime".]] The player's allies during these events include [[spoiler: Temporal Agent Daniels, a 29th Century Starfleet Timeship crew, and Scotty and Chekov from The Original Series.]]
** It turns out the entire Temporal Cold War was triggered by the [[spoiler: events of "Captain's Holiday" Kal Dano, creator of the Tox Utaht, is a 31st century time traveler and the dead time pod pilot from the Enterprise episode "Future Tense". The player is the one helping Kal evade the Tholians and Vorgons trying to steal his device, but is too late to stop the Tholians from destroying the Na'Kuhl star and triggering their StartOfDarkness. The player eventually buries it on Risa in the 22nd century where Captain Picard will eventually dig it up.]]
29th Jan '17 1:38:09 PM MikeTalonNYC
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** If locked in [[spoiler:Tuok's mind and you somehow managed to get yourself inside the force field with Harry Kim, you'll automatically transport yourself outside of the force field since you cannot do anything inside of it]]
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