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AdmiralTrek
topic
09:11:29 PM Sep 2nd 2014
edited by 136.186.254.155
Well, since my only choice is apparently to bring up the issue here where nobody is likely to see it or care, I'd just like to point out the blatant falsehood nobody seems to have noticed under the "Break Out the Museum Piece" entry on the main page...

One of the points made under the listing for this trope seems to imply that the Ambassador class starships were a Stafleet Unfavourite of sorts, and wound up being produced only in small numbers due to the destruction of the Enterprise-C. This completely ignores the fact that the Ambassador class was Starfleet's primary frontline exploration vessel for at least 30 years in-between the Excelsior and Galaxy class (which is a similar amount of time to how long the Excelsior class would have been srving in that capacity) and had already been serving in this capacity for 20 years before the Enterprise-C was lost.

We saw both Ambassador and Excelsior class ships still in service in TNG and DS9 and if there's anything beyond idle speculation that would indicate the loss of the Enteprise-C shook Starfleet's confidence in the design, I'm certainly not familiar with it. The only reason Starfleet took 20 years to replace the Enterprise-C after it was destroyed was because the Galaxy class was already in development when she was lost and the Galaxy's development and production wound up dragging out far longer than Starfleet expected. So can we please fix this entry? If I were a more cynical person, I'd say that it almost reads like propaganda written by someone who regretted buying a Support Cruiser Retrofit on the C-Store...
SeptimusHeap
moderator
02:35:41 AM Sep 3rd 2014
Or maybe other people just didn't notice.

That said, Memory Alpha agrees with you, so I'd be inclined to remove these writeups.
StarSword
08:16:30 AM Sep 3rd 2014
edited by 184.7.24.242
I didn't remove his edit because I disagreed with it, I removed it for violating the rules on Conversation in the Main Page. The rule is Repair, Don't Respond: if you see something factually incorrect, fix it and leave a corresponding edit reason, don't disagree with it.

I didn't personally know whether he was right or not; my expertise is more with the GCS.
sirboulevard
topic
08:39:43 PM Apr 23rd 2014
Can we please avoid using US Military terminology to refer to ranks and so forth? (1) Its ethnocentric (and I'm saying this as a US citizen), (2) its not analogous to the series (we never see Commanders called an O-5), (3) its not comparable to the alien ranks and (4) it goes over the heads of tropers who have no connection to the military and don't know those terms.
No0ne
topic
02:34:39 PM Aug 15th 2013
So with the addition to STO of the Scimitar Dreadnought Warbird ( http://sto.gamepedia.com/Scimitar_Dreadnought_Warbird )which is basically the best aspects of the Bortas Cruiser, Odyssey Cruiser and Andorian Escorts... with a hanger... and battle cloak... and a freaken Death Star laser... I have to ask is this pay-to-win or power creep? Or both?
SpaceDrake
08:50:01 PM Aug 15th 2013
It's not nearly as easy to use as it appears. A lot of people consider the superweapon useless, in fact, because of its tremendous wind-up time (and it's especially bad in PvP since the game's PvE teaches you "avoid the big green lightshow"). It's also *huge*, which makes it surprisingly difficult to actually turn properly. The huge size also makes it easier to target, apparently - it's much squishier than it appears at first glance.

There's a bit of power creep going on, perhaps, but it is definitely not a pay-to-win ship. If anything there's been a lot of discussion of the Scim being underwhelming for the asking price.
StarSword
08:15:31 AM Sep 3rd 2014
A year on, the metagame shake-out is that the Scimitar is one of those weird cases that hits both ends of the Tier-Induced Scrappy scale. It is possible for top players to make the ship absurdly overpowered, but such players are few and far between. Scimitars are basically considered a free kill until proven otherwise because 90% of them are flown by idiots.
TyrionLannister7
topic
03:59:18 PM Jul 9th 2013
Am I the only one who feels that the last mission in the Undine story arc is a bit anti-climactic? As a federation player you've gone through 7 different story arcs and taken part in numerous conflicts. You were a major player in the Klingon war, went back in time and met THE Enterprise, you took part in the battle for DS9, and went all the way to the Gamma quadrant to save the Federation, and you fought off the Breen, Borg, and the Romulans. And the final mission (of the ENTIRE GAME) is "A Light in the Dark"? I don't want to spoil anything, but it's incredibly easy. There's standard space and ground combat and there aren't any hard bosses to defeat. Considering the magnitude of some of your previous missions this one isn't difficult and I feel that it's really missing something. Am I the only one who feels this way?
sirboulevard
08:40:05 PM Apr 23rd 2014
Revamped as of Season 9. Go check it out.
StarSword
08:23:40 AM Sep 3rd 2014
They did make a lot of improvements but the script changes to the one mission involving the Romulan Star Empire captain were a net negative. The addition of the Republic POWs completely removed any moral ambiguity from the "choice" at the end.
Zero85
topic
01:04:09 AM May 4th 2013
Under trivia it is said that its not posible to play in former Soviet Union countris, that is wrong there are a ton of players in Russia and other former member states.
DRCEQ
topic
11:21:50 PM May 12th 2012
"Stealth Pun: the most recent (as of may 2012) addition to the Federation Fleet is the Atrox Carrier, a Vice Admiral level starship designed by the Caitians, a race of humanoid felines. its a Cat Carrier."

How is that a stealth pun? I seriously don't see how it is. Is it simply because of the alliteration? Please, enlighten me.
Iaculus
02:44:50 AM May 13th 2012
Cat-carriers are the boxes you use to take your cat to the vet. Whilst they complain the entire way.

Or is that just my cat?
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