History VideoGame / SonicTheHedgehog4

22nd May '17 8:40:54 AM Rorosilky5
Is there an issue? Send a Message


* UnderwaterRuins: Lost Labyrinth Zone.
* UnderTheSea: Act 3 of White Park mostly takes place in an underwater ice cave.

to:

* UnderwaterRuins: Lost Labyrinth Zone.
Zone. Sylvania Castle Zone also contains slight elements of this.
* UnderTheSea: Act 3 of White Park Zone mostly takes place in an underwater ice cave.



* VillainProtagonist: Metal Sonic and ''Episode Metal'', respectively.

to:

* VillainProtagonist: Metal Sonic and ''Episode Metal'', ''[[AnotherSideAnotherStory Episode]] [[ADayInTheLimelight Metal]]'', respectively.
22nd May '17 8:34:10 AM Rorosilky5
Is there an issue? Send a Message


* UnderTheSea: White Park.

to:

* UnderTheSea: Act 3 of White Park.Park mostly takes place in an underwater ice cave.
27th Apr '17 1:17:11 AM Rorosilky5
Is there an issue? Send a Message


** The [[http://youtu.be/fvLaIkJV8WE?t=1m56s intro scene]] to ''Episode Metal'' begins with a zone title screen lifted directly from ''Sonic CD''.

to:

** The [[http://youtu.be/fvLaIkJV8WE?t=1m56s intro scene]] to ''Episode Metal'' begins with a zone title screen lifted directly from ''Sonic CD''.''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''.
14th Jan '17 10:15:08 AM Plutopiter
Is there an issue? Send a Message


''Sonic the Hedgehog 4'' is a side-scrolling platformer developed by Creator/{{Dimps}} that is a throwback to [[Franchise/SonicTheHedgehog Sonic]]'s roots on the UsefulNotes/SegaGenesis, as well as being a response to the series' {{polygon ceiling}}-related criticism. It's an {{episodic game}}, with only two episodes released so far. Each episode has four Zones with four Acts each (not including the final Zones), making for a decently-sized downloadable game that Creator/{{Sega}} initially designed to test the waters for classic Sonic's return.

to:

''Sonic the Hedgehog 4'' is a side-scrolling platformer developed by Creator/{{Dimps}} that is a throwback to [[Franchise/SonicTheHedgehog Sonic]]'s roots on the UsefulNotes/SegaGenesis, as well as being a response to the series' {{polygon ceiling}}-related criticism. It's an {{episodic game}}, with only two episodes released so far.released. Each episode has four Zones with four Acts each (not including the final Zones), making for a decently-sized downloadable game that Creator/{{Sega}} initially designed to test the waters for classic Sonic's return.
24th Dec '16 5:05:58 AM Silverblade2
Is there an issue? Send a Message


* AnotherSideAnotherStory[=/=]{{Interquel}}: ''Episode Metal'' is unlocked after playing the first act of ''Episode II'' on a device with ''Episode I'' save data installed.

to:

* AnotherSideAnotherStory[=/=]{{Interquel}}: AnotherSideAnotherStory: ''Episode Metal'' is unlocked after playing the first act of ''Episode II'' on a device with ''Episode I'' save data installed.



* BossOnlyLevel: E.G.G. Station.



* UnwinnableByDesign - Polite: The Steelions in White Park Act 3 start creating large chunks of ice the moment they spot Sonic. Towards the end of the Act, they're deliberately placed to completely obstruct Sonic's path, making it impossible to proceed further (even with the powerful Rolling Combo or using Super Sonic) and your only option to let Sonic drown and try again. Since these Steelions are located in a narrow corridor and are already facing the direction where Sonic would emerge, the only way to get through this area is to run past the Steelions' range of ice before they finish (or defeat them before the ice starts forming, which is much harder), easier said than done as there are so many of them. [[OhCrap And it's underwater.]]
* VillainProtagonist[=/=]VillainEpisode: Metal Sonic and ''Episode Metal'', respectively.
* VideoGameSettings:
** AirborneAircraftCarrier: Sky Fortress.
** BlackoutBasement: Lost Labyrinth.
** BossOnlyLevel: E.G.G. Station.
** CasinoPark: Casino Street.
** EternalEngine: Mad Gear and Oil Desert.
** GreenHillZone: Splash Hill.
** MinecartMadness: Lost Labyrinth.
** ShiftingSandLand: Oil Desert.
** SlippySlideyIceWorld: White Park.
** SpaceZone: E.G.G. Station Zone and Death Egg Mk.II Zone.
** TempleOfDoom: Lost Labyrinth and Sylvania Castle.
** UnderwaterRuins: Lost Labyrinth.
** UnderTheSea: White Park.

to:

* UnwinnableByDesign - Polite: UnderTheSea: White Park.
* UnwinnableByDesign:
The Steelions in White Park Act 3 start creating large chunks of ice the moment they spot Sonic. Towards the end of the Act, they're deliberately placed to completely obstruct Sonic's path, making it impossible to proceed further (even with the powerful Rolling Combo or using Super Sonic) and your only option to let Sonic drown and try again. Since these Steelions are located in a narrow corridor and are already facing the direction where Sonic would emerge, the only way to get through this area is to run past the Steelions' range of ice before they finish (or defeat them before the ice starts forming, which is much harder), easier said than done as there are so many of them. [[OhCrap And it's underwater.]]
* VillainProtagonist[=/=]VillainEpisode: VillainProtagonist: Metal Sonic and ''Episode Metal'', respectively.
* VideoGameSettings:
** AirborneAircraftCarrier: Sky Fortress.
** BlackoutBasement: Lost Labyrinth.
** BossOnlyLevel: E.G.G. Station.
** CasinoPark: Casino Street.
** EternalEngine: Mad Gear and Oil Desert.
** GreenHillZone: Splash Hill.
** MinecartMadness: Lost Labyrinth.
** ShiftingSandLand: Oil Desert.
** SlippySlideyIceWorld: White Park.
** SpaceZone: E.G.G. Station Zone and Death Egg Mk.II Zone.
** TempleOfDoom: Lost Labyrinth and Sylvania Castle.
** UnderwaterRuins: Lost Labyrinth.
** UnderTheSea: White Park.
respectively.



* WrapAround: The end of Lost Labyrinth Zone Act 3 has a room which loops vertically infinitely.

to:

* WrapAround: The end of Lost Labyrinth Zone Act 3 has a room which loops vertically infinitely.infinitely.
----
20th Dec '16 11:26:54 AM Rorosilky5
Is there an issue? Send a Message


* {{Cliffhanger}}: Beat E.G.G. Station Zone after collecting all 7 Chaos Emeralds in ''Episode I''.

to:

* {{Cliffhanger}}: Beat E.G.G. Station Zone after collecting all 7 Chaos Emeralds in ''Episode I''. [[spoiler:A silhouette of Metal Sonic appears as soon as Eggman comes out of nowhere in his Egg mobile, which will make his boss appearances in ''Episode II''.]]



* CreditsMedley

to:

* CreditsMedleyCreditsMedley: In both episodes, in a similar vein from the [[VideoGame/SonicTheHedgehog1 Gene]][[VideoGame/SonicTheHedgehog2 sis]] [[VideoGame/Sonic3AndKnuckles titles]].
31st Aug '16 11:29:07 AM bt8257
Is there an issue? Send a Message


* AirborneMook: Stingers/Buzzers from ''Sonic the Hedgehog 2'' make a reappearance.

to:

* AirborneMook: Stingers/Buzzers from ''Sonic the Hedgehog 2'' make a reappearance.reappear.
31st Jul '16 7:25:11 PM MissConception
Is there an issue? Send a Message


''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "[=Beta8=]" was accidentally released through UsefulNotes/{{Steam}} on April 21, 2012[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.

to:

''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "[=Beta8=]" was accidentally released to pre-orderers through UsefulNotes/{{Steam}} on April 21, 2012[[/note]].2012 at midnight EST[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.
31st Jul '16 7:21:43 PM MissConception
Is there an issue? Send a Message


''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "[=Beta8=]" was accidentally released through UsefulNotes/Steam on April 21, 2012[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.

to:

''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "[=Beta8=]" was accidentally released through UsefulNotes/Steam UsefulNotes/{{Steam}} on April 21, 2012[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.
31st Jul '16 7:21:01 PM MissConception
Is there an issue? Send a Message


''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "Beta8" was accidentally released through UsefulNotes/Steam on April 21, 2012[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.

to:

''Episode II'' officially launched on May 15, 2012 for PC, [=PS3=], Xbox 360, Android, and iOS platforms[[note]]although the near-final "Beta8" "[=Beta8=]" was accidentally released through UsefulNotes/Steam on April 21, 2012[[/note]]. It featured an improved graphics engine (which kept it from releasing on the Wii since it wasn't powerful enough) and somewhat improved the physics of ''Episode I''. The plot involves Dr. Eggman creating a new Death Egg by [[UnwillingRoboticisation roboticizing]] the Little Planet from ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. [[RobotMe Metal Sonic]] returns as a reoccurring boss, and Tails follows Sonic everywhere just like in ''VideoGame/SonicTheHedgehog2''. He also allows for three new team-up moves: flying, swimming, and a barreling cannonball spin attack. Having a ''Episode I'' save file on the same platform will unlock ''[[OldSaveBonus Episode Metal]]'', a four-act mini-episode starring Metal Sonic.



** This is also the case for the ''Episode II'' Beta8; although it is virtually finished, it has a debug command for instant rings and minor graphical errors, as well as an [[DummiedOut unused]] track intended for an additional ending.

to:

** This is also the case for the ''Episode II'' Beta8; [=Beta8=]; although it is virtually finished, it has a an instant ring debug command for instant rings and minor graphical errors, as well as an [[DummiedOut unused]] track intended tiny leftovers]] for an additional ending.
This list shows the last 10 events of 209. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicTheHedgehog4