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Up To Eleven is a defunct trope


* GreenEyedMonster: Clockwerk's motivation is that he is driven by envy and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].

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* GreenEyedMonster: Clockwerk's motivation is that he is driven by envy and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].reputation.
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* ConsoleCameo: If you look around the gang's hideout after beating Muggshot but before beating Mz. Ruby, you can see Murray playing a game on a [[UsefulNotes/{{PlayStation}} PS one]], complete with that console's obscure LCD attachment.
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Better quality image


[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sly1_1931.png]]
[[caption-width-right:300:[[{{Tagline}} There's a new thief in town!]]]]

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[[quoteright:300:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sly1_1931.png]]
[[caption-width-right:300:[[{{Tagline}}
org/pmwiki/pub/images/slycooper_0.png]]
[[caption-width-right:350:[[{{Tagline}}
There's a new thief in town!]]]]
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-->'''Bentley:''' That's a rough translation.
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* AntiFrustrationFeatures; The game is [[NintendoHard hard enough as is]], so it throws you a bone here and there.

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* AntiFrustrationFeatures; AntiFrustrationFeatures: The game is [[NintendoHard hard enough as is]], so it throws you a bone here and there.
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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealousy and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].

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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealousy envy and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].

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* PickupHierarchy: Treasure Keys are [[PlotCoupon Primary]], being the collectibles requires to progress through the levels and story. Bottles are Tertiary, as cracking any of the safes have no story impact and are collected for the neat little {{Signature Move}}s they could provide.



* PickupHierarchy: Treasure Keys are [[PlotCoupon Primary]], being the collectibles requires to progress through the levels and story. Bottles are Tertiary, as cracking any of the safes have no story impact and are collected for the neat little {{Signature Move}}s they could provide.
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* PickupHierarchy: Treasure Keys are [[PlotCoupon Primary]], being the collectibles requires to progress through the levels and story. Bottles are Tertiary, as cracking any of the safes have no story impact and are collected for the neat little {{Signature Move}}s they could provide.

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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealously and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].

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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealously jealousy and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].reputation]].
* GreenGators: Mz. Ruby the alligator has dark green skin with a lighter underside.
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* NonLethalBottomlessPits: Pits do one hit of damage; this kills you if you don't have a horseshoe, but if you do, it launches you back to safe ground, taking away a normal horseshoe or downgrading a golden one to a normal one. Sir Augustine of Cooper's Briefly Defy Gravity Technique makes pits harmless, chucking you back without the damage.


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* PowerUpMagnet: Karen Cooper's Coin Magnet Technique is a skill you'll likely unlock in the first world. With it, you'll automatically pick up coins up to a few feet away without having to touch them.

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* DepartmentOfRedundancyDepartment: Name of the level "Flaming Temple of Flame."

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* DepartmentOfRedundancyDepartment: Name of the The level "Flaming Temple of Flame."Flame" from the chapter "Fire in the Sky".



* EffortlessAchievement: "Sucker Punched!" from ''The Sly Collection''. You just need to boot up the game to receive this bronze trophy.



* EffortlessAchievement: "Sucker Punched!" ("Enter the world of Sly Cooper!") from ''The Sly Collection''. You just need to boot up the game to receive this bronze trophy.



* LawOfOneHundred: Collect 100 coins to get a horseshoe. If you have one horseshoe, your horseshoe will turn gold, denoting that you can take three hits before dying. If you already have a gold horseshoe, you'll get an extra life. If you have [[{{Cap}} 99 lives]] and a gold horseshoe, you won't be able to collect any coins; they will also cap at 99.

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* LawOfOneHundred: Collect 100 coins to get a horseshoe. If you have one horseshoe, your horseshoe will turn gold, denoting that you can take three two extra hits before without dying. If you already have a gold horseshoe, you'll get an extra life. If you have [[{{Cap}} 99 lives]] and ''and'' a gold horseshoe, you won't be able to collect any coins; they will also cap at 99.



* LaymansTerms: Bentley, when explaining the Ninja Spire Jump to Sly, reads it in [[YeOldeButcheredeEnglishe the old English]] that it was written in. Sly promptly summarizes it as "jump and hit the circle button to land on narrow spots."



* OminousOwl: Clockwerk, an immortal, mechanical owl who is determined to eliminate the Cooper line and overtake their thieving reputation.



* OminousOwl: Clockwerk, an immortal, mechanical owl who is determined to eliminate the Cooper line and overtake their thieving reputation.



* StupidityIsTheOnlyOption: Towards the end of the game, [[spoiler:[[ContinuityNod and again in the fourth game,]]]] Sly finds Carmelita, trapped in the [[BigBad Big Bad's]] lair. Despite Bentley mentioning that it's an obvious trap, the plot will only progress when Sly tries to rescue her.

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* StupidityIsTheOnlyOption: Towards the end of the game, [[spoiler:[[ContinuityNod and again in the fourth game,]]]] Sly finds Carmelita, trapped in the [[BigBad Big Bad's]] lair. Despite Bentley mentioning that it's an obvious trap, the plot will only progress when Sly tries to rescue her.

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* CharacterNameAndTheNounPhrase: The title up on top of the page says it all.

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* CharacterNameAndTheNounPhrase: The title up on top of character name is Sly Cooper, the page says it all.raccoon protagonist out to take down the Fiendish Five. The noun phrase is the Thievius Raccoonus, the book of thieving techniques passed down through Sly's family, which was stolen and divided among the antagonists.


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* TheNotableNumeral: The Fiendish Five; Raleigh, Muggshot, Mz. Ruby, The Panda King, and [[spoiler:Clockwerk]]. They're the group of villains who killed Sly's parents and stole the pages of the Thievius Raccoonus, orphaning Sly and taking his family's legacy.
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* SwampMonster:
** A recurring enemy in "[[Recap/SlyCooperAndTheThieviusRaccoonusMission03ViciousVoodoo Vicious Voodoo]]" is the Swamp monsters (also known as Marcel Woodfist), sentient plant monsters brought to life by Mz. Ruby with HollywoodVoodoo.
** In the "[[Recap/SlyCooperAndTheThieviusRaccoonusMission03ViciousVoodoo Vicious Voodoo]]" mission "The Lair of the Beast", Sly encounters a giant snake monster being kept in an enclosure with voodoo magic, the mission involving Sly breaking in, escaping being eaten by it and freeing it, the snake breaking through the barricade so that Sly can get into the heart of Mz. Ruby's operation.
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[[quoteright:251:https://static.tvtropes.org/pmwiki/pub/images/sly1_1931.png]]
[[caption-width-right:251:There's a new thief in town!]]

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[[quoteright:251:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/sly1_1931.png]]
[[caption-width-right:251:There's [[caption-width-right:300:[[{{Tagline}} There's a new thief in town!]]town!]]]]
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Dummied Out is now Trivia, moving to a new Sly 1 Trivia page


* DummiedOut: In addition to the normal stages' developer commentaries, [[https://tcrf.net/Sly_Cooper_and_the_Thievius_Raccoonus#Unused_Developer_Commentary dev commentary tracks exist for every minigame stage in the game and every stage of the last world except for the final boss's level]], but since none of those levels have [[TimeTrial Master Thief Sprints]], it's impossible to hear their dev commentaries without hacking.
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** Murray is not the LargeHam BloodKnight "The Murray" he would become from the second game onwards, being more of an example of TheLoad who was just there to drive the gang around. His role was also much smaller

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** Murray is not the LargeHam BloodKnight "The Murray" he would become from the second game onwards, being more of an example of TheLoad who was just there to drive the gang around. His role was also much smallersmaller.
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** Murray is not the LargeHam BloodKnight "The Murray" he would become from the second game onwards, being more of an example of TheLoad who was just there to drive the gang around.

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** Murray is not the LargeHam BloodKnight "The Murray" he would become from the second game onwards, being more of an example of TheLoad who was just there to drive the gang around. His role was also much smaller
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2002 was its original year release.


The first game of the ''VideoGame/SlyCooper'' series, released in 2002 and 2003 for the UsefulNotes/PlayStation2 console. Also known as ''Sly Raccoon'' in European and Australian territories.

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The first game of the ''VideoGame/SlyCooper'' series, released in 2002 and 2003 for the UsefulNotes/PlayStation2 console. Also known as ''Sly Raccoon'' in European and Australian territories.

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* DummiedOut: In addition to the normal stages' developer commentaries, [[https://tcrf.net/Sly_Cooper_and_the_Thievius_Raccoonus#Unused_Developer_Commentary dev commentary tracks exist for every minigame stage in the game and every stage of the last world except for the final boss's level]], but since none of those levels have [[TimeTrial Master Thief Sprints]], it's impossible to hear their dev commentaries without hacking.



** Sly is the character you play as for roughly 95% of the game; Murray is only playable during the racing minigames, Bentley gets one hacking stage to play, [[spoiler:and you get to shoot enemies as Carmelita in one stage near the endgame]]. Compare that to the sequels, which include all of the Cooper Gang, as well as a slew of other characters, to play as.

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** Sly is the character you play as for roughly 95% 85% of the game; Murray is only playable during the racing minigames, Bentley gets one hacking stage to play, [[spoiler:and you get to shoot enemies as Carmelita in one stage near the endgame]]. Compare that to the sequels, which include all of the Cooper Gang, as well as a slew of other characters, to play as.



** New moves are found by reclaiming ''Thievius Raccoonus'' pages instead of being bought off [=ThiefNet=] with coins, which themselves are only used to grant horseshoes and extra lives.

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** New moves are found by reclaiming ''Thievius Raccoonus'' pages instead of being bought off [=ThiefNet=] with coins, which themselves [[LawOfOneHundred are only used to grant horseshoes and extra lives.lives]].



** The games soundtrack has a more techno vibe to it when compared to the smooth, jazzy beats of the later games.

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** The games game's soundtrack has a more techno vibe to it when compared to the smooth, jazzy beats of the later games.



* ExpressiveHealthBar: The main bosses, as their health gets lower and lower, their faces goes from angry to worried to eventually, bruised and beaten up.

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* ExpressiveHealthBar: The main bosses, as As you whale on the bosses and their health gets lower and lower, their faces goes go from angry angry, to worried worried, to eventually, bruised and beaten up.



* LovableCoward: Murray

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* LovableCoward: MurrayMurray usually drives the getaway van, and fears for his life in the field, but he's still a BigFun goofball when he's not afraid.



* MercyMode: If you die enough in a level, the game will give you a free horseshoe or two, similarly to how ''VideoGame/CrashBandicoot'' games after the first will give you a free Aku Aku mask.



* RunningGag: Every time you beat a boss and Carmelita arrests them, the headlines of the newspaper make a crack about how attractive she is, referring to her as "Hot Stuff With Badge", "Hot Chick With Gun", or the like. Similarly, the top-right of the paper always reads "Dude! That's [blank]!"

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* RunningGag: Every time you beat a boss and Carmelita arrests them, the headlines of the newspaper make a crack about how attractive she is, referring to her as "Hot Stuff With Badge", "Hot Chick With Gun", or the like. Similarly, the top-right of the paper always reads "Dude! That's [blank]!"[adjective]!"



* SequelHook: See TheEndOrIsIt.

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* SequelHook: See TheEndOrIsIt.[[spoiler:[[BigBad Clockwerk's]] eye [[NotQuiteDead lights up]] in his body's mechanical ruins within the volcano.]]


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* TimeTrial: The Master Thief Sprints, accessed by collecting an hourglass that appears near the start of a normal platforming level after completing it. You're given a limited time to reach the end of the level, and any horseshoes you bring with you are stripped away. Beating the time gives you a [[DVDCommentary developer commentary for that level]], as well as a bit of percentage toward HundredPercentCompletion.[[invoked]]
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-->'''Bentley:''' To land safely upon small points, leapeth lively and press the triggering device with a round geometrical object emblazoned upon it.\\

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-->'''Bentley:''' To land landeth safely upon small diminutive points, leapeth lively and press presseth the triggering device with a the round geometrical object emblazoned upon it.\\



* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though. However, you’ll have to beat the game to get the last one- Clockwerk was able to write the last code himself and Bentley won’t be able to translate it until he’s been defeated.

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* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though. However, you’ll have to beat the game to get the last one- one — Clockwerk was able to write the last code himself and Bentley won’t be able to translate it until he’s been defeated.
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* ChekhovsGunman: An eerie owl-shaped silhouette appears in three of the four Cooper ancestor scenes. In the cutscene that plays after defeating Panda King, Sly even points them out, and they're revealed to be Clockwerk.

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The first game of the ''VideoGame/SlyCooper'' series, released in 2002. [[note]]Known as ''Sly Raccoon'' to Europeans and Australians.[[/note]].

Sly must recover his family's "Thievius Raccoonus", a book listing all the special thieving skills his family has collected over several centuries, which was stolen by a rival gang, the Fiendish Five, led by Clockwerk. Meanwhile, Sly and his gang must keep ahead of Interpol Inspector [[SympatheticInspectorAntagonist Carmelita Montoya Fox]], who promises to one day capture Sly and put him away for his crimes.

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\n[[caption-width-right:251:There's a new thief in town!]]
->''"On this mission, I would either become a master thief like my ancestors before me... or fail, and allow my family name to bite the dust!"''
-->--'''Sly Cooper'''

The first game of the ''VideoGame/SlyCooper'' series, released in 2002. [[note]]Known 2002 and 2003 for the UsefulNotes/PlayStation2 console. Also known as ''Sly Raccoon'' to Europeans in European and Australians.[[/note]].

Australian territories.

Young raccoon thief Sly Cooper is the latest member of the Cooper Clan, a lineage of master thieves who listed all their thieving skills and knowledge over the years in a grand book known as the ''Thievius Raccoonus''. Years ago, a rival gang known as the Fiendish Five killed Sly's parents, stole the book, tore out its pages and scattered them to their lairs across the world.

Now, having formed a gang with his old orphanage pals, the tech-genius [[MissionControl Bentley]] and getaway driver [[TheLoad Murray]],
Sly must recover his family's "Thievius Raccoonus", a book listing all the special thieving skills his family has collected over several centuries, which was stolen by a rival gang, pages of the ''Thievius Raccoonus'' from the Fiendish Five, led by Clockwerk. Five through prowling their territories and taking out their operations. Meanwhile, Sly and his the gang must keep ahead of Interpol Inspector [[SympatheticInspectorAntagonist Inspector Carmelita Montoya Fox]], an Interpol police officer who promises vows to one day capture Sly and put him away for his crimes.
crimes.



* BigBad: While every chapter has one, the game's BigBad is Clockwerk.
* BigOMG: Bently belts one out in "Descent into Danger" when he first sees the body part-laden waterfall.

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* BigBad: While every chapter episode has one, an ArcVillain, the game's BigBad is Clockwerk.
* BigOMG: Bently Bentley belts one out in "Descent into Danger" when he first sees the body part-laden waterfall.



** The games story is very simplistic and lighthearted with only one major twist at the end. In contrast the sequels go for much bigger stories, a darker tone and more twists before the endgame.

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** The games game's story is very simplistic and lighthearted with only one major twist at the end. In contrast the sequels go for much bigger stories, a darker tone and more twists before the endgame.



* EffortlessAchievement: "Sucker Punched!" from The Sly Collection. You just need to boot up the game to receive this bronze trophy.

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* EffortlessAchievement: "Sucker Punched!" from The ''The Sly Collection.Collection''. You just need to boot up the game to receive this bronze trophy.
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* ExpressiveHealthBar: The main bosses, as their health gets lower and lower, their faces goes from angry to worried to eventually, bruised and beaten up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EffortlessAchievement: "Sucker Punched!" from The Sly Collection. You just need to boot up the game to receive this bronze trophy.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The games story is very simplistic and lighthearted with only one major twist at the end. In contrast the sequels go for much bigger stories, a darker tone and more twists before the endgame.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The games soundtrack has a more techno vibe to it when compared to the smooth, jazzy beats of the later games.

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** New moves are found by reclaiming ''Thievius Raccoonus'' pages instead of being bought off [=ThiefNet=] with coins, which themselves are only used to grant horseshoes and extra lives.



* OneHitPointWonder: Sly, as well as the mooks, die after one hit. Sly can collect up to two extra in the form of silver and gold horseshoes by collecting 100 coins.

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* OneHitPointWonder: Sly, as well as the mooks, die after one hit. Sly can collect up to two extra in the form of silver and gold horseshoes by collecting 100 coins.coins or just finding them in the game world.
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* BubblegloopSwamp: Haiti.

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* BubblegloopSwamp: Haiti.Mz. Ruby's voodoo-themed Haiti level.



* CharacterNameAndTheNounPhrase

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* CharacterNameAndTheNounPhraseCharacterNameAndTheNounPhrase: The title up on top of the page says it all.
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* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though. However, you’ll have to beat the game to get the last one- Clockwerk was able to write it himself and Bentley won’t be able to translate it until he’s been defeated.

to:

* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though. However, you’ll have to beat the game to get the last one- Clockwerk was able to write it the last code himself and Bentley won’t be able to translate it until he’s been defeated.

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