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* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
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* YouHaveResearchedBreathing: A couple of the Thievius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though. However, you’ll have to beat the game to get the last one- Clockwerk was able to write it himself and Bentley won’t be able to translate it until he’s been defeated.
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The first game of the ''VideoGame/SlyCooper'' series, released in 2002.
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The first game of the ''VideoGame/SlyCooper'' series, released in 2002.
2002. [[note]]Known as ''Sly Raccoon'' to Europeans and Australians.[[/note]].
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Changed line(s) 5,6 (click to see context) from:
Sly must recover his family's "Thievius Raccoonus," a book listing all the special thieving skills his family has collected over several centuries, which was stolen by a rival gang, the Fiendish Five, led by Clockwerk. Meanwhile, Sly and his gang must keep ahead of Interpol Inspector [[SympatheticInspectorAntagonist Carmelita Montoya Fox]], who promises to one day capture Sly and put him away for his crimes.
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Sly must recover his family's "Thievius Raccoonus," Raccoonus", a book listing all the special thieving skills his family has collected over several centuries, which was stolen by a rival gang, the Fiendish Five, led by Clockwerk. Meanwhile, Sly and his gang must keep ahead of Interpol Inspector [[SympatheticInspectorAntagonist Carmelita Montoya Fox]], who promises to one day capture Sly and put him away for his crimes.
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** The Game Over [[DeathIsASlapOnTheWrist is basically a formality in this game]], and only sets you back in the level you died in last and allows you to keep what you already collected. ** Theres some minor DynamicDifficulty at play in some levels, making certain enemies vanish if the player is failing too many times on one level.
** Some of the Theivious Raccoonus pages provide some very convienient gameplay bonuses, such as not losing a horseshoe from falling into water or a bottomless pit or being able to move like staying invisible.
** Some of the Theivious Raccoonus pages provide some very convienient gameplay bonuses, such as not losing a horseshoe from falling into water or a bottomless pit or being able to move like staying invisible.
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** The Game Over [[DeathIsASlapOnTheWrist is basically a formality in this game]], and only sets you back in the level you died in last and allows you to keep what you already collected. collected.
**Theres There's some minor DynamicDifficulty at play in some levels, making certain enemies vanish if the player is failing too many times on one level.
** Some of theTheivious Thievius Raccoonus pages provide some very convienient convenient gameplay bonuses, such as not losing a horseshoe from falling into water or a bottomless pit pit, or being able to move like while staying invisible.
**
** Some of the
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* LawfulStupid: Sly [[WhatTheHellHero actually calls Carmelita out]] on her dogged pursuit of him through the China stage, ignoring [[spoiler: the large-scale, illegal fireworks factory and how the Panda King ''destroyed a village'']] because [[InspectorJavert she's so fixated on arresting him]].
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* LawfulStupid: Sly [[WhatTheHellHero actually calls Carmelita out]] on her dogged pursuit of him through the China stage, ignoring [[spoiler: the [[spoiler:the large-scale, illegal fireworks factory and how the Panda King ''destroyed a village'']] because [[InspectorJavert she's so fixated on arresting him]].
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* RunningGag: Every time you beat a boss and Carmelita arrests them, the headlines of the newspaper make a crack about how attractive she is, referring to her as "Hot Stuff With Badge" or "Hot Chick With Gun" or the like.
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* RunningGag: Every time you beat a boss and Carmelita arrests them, the headlines of the newspaper make a crack about how attractive she is, referring to her as "Hot Stuff With Badge" or Badge", "Hot Chick With Gun" Gun", or the like.like. Similarly, the top-right of the paper always reads "Dude! That's [blank]!"
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-->'''Bentley''': To land safely upon small points, leapeth lively and press the triggering device with a round geometrical object emblazoned upon it.\\
'''Sly''': So... jump and hit the circle button to land on narrow spots.
* YouHaveResearchedBreathing: A couple of the Thevius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
'''Sly''': So... jump and hit the circle button to land on narrow spots.
* YouHaveResearchedBreathing: A couple of the Thevius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
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* YouHaveResearchedBreathing: A couple of the
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* AntiFrustrationFeatures; The game is [[NintendoHard hard enough as is]], so it throws you a bone here and there.
** If you die enough times on a level, the game will grant you one or even two extra horseshoes off the bat, or even an extra life on rare occasions.
** The Game Over [[DeathIsASlapOnTheWrist is basically a formality in this game]], and only sets you back in the level you died in last and allows you to keep what you already collected. ** Theres some minor DynamicDifficulty at play in some levels, making certain enemies vanish if the player is failing too many times on one level.
** Some of the Theivious Raccoonus pages provide some very convienient gameplay bonuses, such as not losing a horseshoe from falling into water or a bottomless pit or being able to move like staying invisible.
** If you die enough times on a level, the game will grant you one or even two extra horseshoes off the bat, or even an extra life on rare occasions.
** The Game Over [[DeathIsASlapOnTheWrist is basically a formality in this game]], and only sets you back in the level you died in last and allows you to keep what you already collected. ** Theres some minor DynamicDifficulty at play in some levels, making certain enemies vanish if the player is failing too many times on one level.
** Some of the Theivious Raccoonus pages provide some very convienient gameplay bonuses, such as not losing a horseshoe from falling into water or a bottomless pit or being able to move like staying invisible.
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* BulletTime: The Slow move, which allows Sly to slow everything down to a crawl and thus giving an effect like this.
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* PowerUpLetdown: The Fast move. While moving around quicker is a nice bonus, its useless in combat because everything else speeds up to match Sly's movement as well. Fortunately, the Slow move fills in for it in that regard.
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The first game of the ''Franchise/SlyCooper'' series, released in 2002.
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The first game of the ''Franchise/SlyCooper'' ''VideoGame/SlyCooper'' series, released in 2002.
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* FiveBadBand: The Fiendish Five:
** Clockwerk: The BigBad
** Sir Raleigh: The EvilGenius
** Muggshot: TheBrute
** Mz Ruby: The {{Dark Magical|Girl}} [[DarkChick Chick]]
** Panda King: The DemolitionsExpert
** Clockwerk: The BigBad
** Sir Raleigh: The EvilGenius
** Muggshot: TheBrute
** Mz Ruby: The {{Dark Magical|Girl}} [[DarkChick Chick]]
** Panda King: The DemolitionsExpert
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*RunningGag: Every time you beat a boss and Carmelita arrests them, the headlines of the newspaper make a crack about how attractive she is, referring to her as "Hot Stuff With Badge" or "Hot Chick With Gun" or the like.
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* BigOMG: Bently belts one out in "Descent into Danger" when he first sees the body part-laden waterfall.
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* FiringInTheAirALot: Muggshot's flashlight guards do this if they manage to hit you.
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* FiringInTheAirALot: Muggshot's flashlight guards do this if they manage to hit you. Muggshot likewise indulges with his [[GunsAkimbo twin machine guns]].
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This isn't much different in later games.
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** Carmelita is an out-right AntiVillain [[spoiler:for most of the game]].
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** It plays like a more traditional platformer, where you simply have to get to the end of the stage and [[GottaCatchThemAll collect as many bottles as you can,]] compared to the later games where you have to complete jobs to set up a big heist (while still collecting bottles).
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** It plays like a more traditional platformer, where you simply have to get to the end of the stage and [[GottaCatchThemAll collect as many keys and bottles as you can,]] compared to the later games where you have to complete jobs to set up a big heist (while still collecting bottles).
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** Sir Rayleigh: The EvilGenius
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** Sir Rayleigh: Raleigh: The EvilGenius
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%%* MeaninglessLives
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** Murray is not the LargeHam BloodKnight "The Murray" he would become from the second game onwards, being more of an example of TheLoad who was just there to drive the gang around.
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* AccessoryWearingCartoonAnimal: Sir Raleigh Frog only wears a hat.
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* AccessoryWearingCartoonAnimal: Sir Raleigh the Frog only wears a hat.hat, gloves, and spats.
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Changed line(s) 61 (click to see context) from:
* YouHaveResearchedBreathing: A couple of the Thevious Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
to:
* YouHaveResearchedBreathing: A couple of the Thevious Thevius Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
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* YouHaveResearchedBreathing: A couple of the Thevious Raccoonus pages are required for Sly to do ridiculously trivial and specific things, like rolling and swimming. The rest of the books benefits are specific enough to avert this, though.
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* DropTheHammer: The weapon of choice for the mallet-wielding walrus guards, a.k.a "Thor McCracken", from "Tide of Terror".
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* DropTheHammer: The weapon of choice for the mallet-wielding walrus guards, a.k.a "Thor McCracken", [=McCracken=]", from "Tide of Terror".
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* DVDCommentary: Level commentary, actually, for those who beat the speed runs.
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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealously and hatred of the Coopers being more famous thieves than himself. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].
to:
* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealously and hatred of the Coopers [[AlwaysSomeoneBetter being more famous thieves than himself.himself]]. [[UpToEleven So much so that he willingly turned himself into a robotic owl so he could live long enough to overtake their reputation]].
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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealous and hatred of the Coopers being more famous thieves than himself. So much so that he killed Sly's father, stole the Thievius Raccoonus and allowed Sly to live to prove that the Coopers were nothing without their book of secrets.
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* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealous jealously and hatred of the Coopers being more famous thieves than himself. [[UpToEleven So much so that he killed Sly's father, stole the Thievius Raccoonus and allowed Sly to willingly turned himself into a robotic owl so he could live long enough to prove that the Coopers were nothing without overtake their book of secrets.reputation]].
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** Mz Ruby: The {{DarkMagical|Girl}} [[DarkChick Chick]]
** Panda King: The Demolition Expert
** Panda King: The Demolition Expert
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** Mz Ruby: The {{DarkMagical|Girl}} {{Dark Magical|Girl}} [[DarkChick Chick]]
** Panda King: TheDemolition ExpertDemolitionsExpert
** Panda King: The
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** Mz Ruby: The [[DarkMagicalGirl Dark Magical]] {{Dark|Chick}}
** Panda King: The DemolitionExpert
** Panda King: The DemolitionExpert
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** Mz Ruby: The [[DarkMagicalGirl Dark Magical]] {{Dark|Chick}}
{{DarkMagical|Girl}} [[DarkChick Chick]]
** Panda King: TheDemolitionExpertDemolition Expert
* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealous and hatred of the Coopers being more famous thieves than himself. So much so that he killed Sly's father, stole the Thievius Raccoonus and allowed Sly to live to prove that the Coopers were nothing without their book of secrets.
** Panda King: The
* GreenEyedMonster: Clockwerk's motivation is that he is driven by jealous and hatred of the Coopers being more famous thieves than himself. So much so that he killed Sly's father, stole the Thievius Raccoonus and allowed Sly to live to prove that the Coopers were nothing without their book of secrets.
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* OminousOwl: Clockwerk, an immortal, mechanical owl who is determined to eliminate the Cooper line and overtake their thieving reputation.
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* SinisterSilhouettes: In addition to the game's opening, Clockwerk's shadowy figure appeared [[MeaningfulBackgroundEvent in the background]] of photos of Sly's ancestors. Sly soon began to realize this was no ContrivedCoincidence.
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* FiveBadBand: The Fiendish Five:
** Clockwerk: The BigBad
** Sir Rayleigh: The EvilGenius
** Muggshot: TheBrute
** Mz Ruby: The [[DarkMagicalGirl Dark Magical]] {{Dark|Chick}}
** Panda King: The DemolitionExpert
** Clockwerk: The BigBad
** Sir Rayleigh: The EvilGenius
** Muggshot: TheBrute
** Mz Ruby: The [[DarkMagicalGirl Dark Magical]] {{Dark|Chick}}
** Panda King: The DemolitionExpert
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area. When Sly had to traverse the swamp it resided in, the final third of the level involved [[AdvancingBossOfDoom him needing to keep a head of it]] once it appeared onscreen.
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area. When Sly had to traverse the swamp it resided in, the final third of the level involved [[AdvancingBossOfDoom him needing to keep a head ahead of it]] once it appeared onscreen.
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** The artstyle is also different compared to the later games which had a more consistent look.
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* DropTheHammer: The weapon of choice for the mallet-wielding walrus guards, a.k.a "Thor McCracken", from "Tide of Terror".
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* BigBad: Clockwerk.
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* BigBad: While every chapter has one, the game's BigBad is Clockwerk.
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* ExpositionFairy: Murray serves this role to Sly, communicating advice to him from far off.
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* ExpositionFairy: Bentley and Murray serves serve this role to Sly, communicating advice to him from far off.
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area. One level appropriate titled "Lair of the Beast" involved Sly sneaking through a swamp where one of the Fiendish Five was housing a giant serpent, with Sly [[AdvancingBossOfDoom needing to keep a head of it]] once it appeared onscreen.
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area. One level appropriate titled "Lair When Sly had to traverse the swamp it resided in, the final third of the Beast" level involved Sly sneaking through a swamp where one of the Fiendish Five was housing a giant serpent, with Sly [[AdvancingBossOfDoom him needing to keep a head of it]] once it appeared onscreen.
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Changed line(s) 14 (click to see context) from:
* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area.
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area. One level appropriate titled "Lair of the Beast" involved Sly sneaking through a swamp where one of the Fiendish Five was housing a giant serpent, with Sly [[AdvancingBossOfDoom needing to keep a head of it]] once it appeared onscreen.
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* BeastInTheMaze: Mz. Ruby's giant snake, which is contained in a magically sealed area.