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* ShizophrenicDifficulty: "The Eight Pages", which is the ''first'' action chapter, is also one of the most challenging chapters. Chapter 3 is much more straightforward as your enemy is much more predictable and the area is more enclosed and thus easier to map, and Chapter 4 is both small, simple, and cannot be failed. Then the difficulty goes completely insane in Chapter 5.

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* ShizophrenicDifficulty: SchizophrenicDifficulty: "The Eight Pages", which is the ''first'' action chapter, is also one of the most challenging chapters. Chapter 3 is much more straightforward as your enemy is much more predictable and the area is more enclosed and thus easier to map, and Chapter 4 is both small, simple, and cannot be failed. Then the difficulty goes completely insane in Chapter 5.
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* ShizophrenicDifficulty: "The Eight Pages", which is the ''first'' action chapter, is also one of the most challenging chapters. Chapter 3 is much more straightforward as your enemy is much more predictable and the area is more enclosed and thus easier to map, and Chapter 4 is both small, simple, and cannot be failed. Then the difficulty goes completely insane in Chapter 5.
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** In the Easter update, you can literally find Easter eggs hidden around the levels.
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Features 5[[spoiler:6]] stages (Prologue, The Eight Pages, Into the Abyss, The Flashback, and The Arrival) of [[BringMyBrownPants pants-ruining horror]].

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Features 5[[spoiler:6]] 5 [[spoiler:technically, 6]] stages (Prologue, The Eight Pages, Into the Abyss, The Flashback, and The Arrival) of [[BringMyBrownPants pants-ruining horror]].
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Features 5 stages (Prologue, The Eight Pages, Into the Abyss, The Flashback, and The Arrival) of [[BringMyBrownPants pants-ruining horror]].

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Features 5 5[[spoiler:6]] stages (Prologue, The Eight Pages, Into the Abyss, The Flashback, and The Arrival) of [[BringMyBrownPants pants-ruining horror]].
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** [[spoiler: The Proxy/Masky in the "Into The Abyss" level has a habit of running up behind you whilst you're not paying attention and tackling you, leading to a close up on his deformed mask as he attacks you. Averted if you manage to see or hear him coming. ]]

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** [[spoiler: The Proxy/Masky in the "Into The Abyss" level has a habit of running up behind you whilst you're not paying attention and tackling you, leading to a close up on his her deformed mask as he she attacks you. Averted if you manage to see or hear him her coming. ]]
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* ShootTheShaggyDog: [[spoiler: CR is shown to be dead, burned alive in the hopes that it will stop Slender Man from "spreading". Kate has become the Proxy, and may have killed Lauren with the very end of the Steam rerelease showing her drag Lauren's limp form away. The boy from the missing poster at the start is implied to have turned into some kind of monster, and Slender Man is still going strong.]]
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* OffscreenTeleportation: Slenderman's schtick, of course. In the mines, the Chaser can also abruptly go from one area of the map to another in a way that should be physically impossible, but it does it much less than Slenderman does, and in a way that's not supposed to be noticeable.
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** The credits also list [[{{Webcomic/Homestuck}} Sollux Captor]]as having worked on the game.

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** The credits also list [[{{Webcomic/Homestuck}} Sollux Captor]]as Captor]] as having worked on the game.
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** The credits also list [[{{Webcomic/Homestuck}} Sollux Captor]]as having worked on the game.
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* ForeShadowing: [[spoiler: Wander around enough in the prologue and you'll find an abandoned wooden house. Inside there will be a deformed monster and approaching him will give you a JumpScare. In the 1.5 new ending, you end up in that house, and the only way out is to approach the humanoid creature...]]


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*** This house actually doubles as [[spoiler:ForeShadowing]] in the 1.5 version.


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* [[spoiler:ShootTheShaggyDog: Lauren gets killed/proxified in the new 1.5 ending.]]
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* EasterEgg: One of the rooms in the house has a poster which is an image from ''Subsistence'' one of the games Blue Isle Studios developed.

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* EasterEgg: One of the rooms in the house has a poster which is an image from ''Subsistence'' one of the games being developed by Blue Isle Studios developed.Studios.
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** It's also possible to fall through the floor to your death when getting off at the top. The Steam release even has an achievement for this.
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** If you roam around in the woods, looking for the pages, you can find a broken, abandoned wooden house. If you go into it, you'll see a deformed, shirtless creature twitching violently as it stares at the wall. If you walk towards it, it'll turn around suddenly and flash images of the same blue creature that you might remember seeing at the final level of the game.

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** If you roam around in the woods, looking for woods at the pages, prologue, you can find a broken, abandoned wooden house. If you go into it, you'll see a deformed, shirtless creature twitching violently as it stares at the wall. If you walk towards it, it'll turn around suddenly and flash images of the same blue creature that you might remember seeing at the final level of the game.
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** If you roam around in the woods, looking for the pages, you can find a broken, abandoned wooden house. If you go into it, you'll see a deformed, shirtless creature twitching violently as it stares at the wall. If you walk towards it, it'll turn around suddenly and flash images of the same blue creature that you might remember seeing at the final level of the game.
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* GainaxEnding: The final cutscene raises more questions than it answers.

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* GainaxEnding: The final cutscene raises more questions than it answers. The extended ending in the updated version released on Steam fixes this somewhat.
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**[[spoiler: Blue Isles Studios keeps hinting at a new monster for the next update as well.]]
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* BiggerBad: ...possibly? The player is led to assume that the Slenderman is the BigBad and the Chaser is TheDragon. But [[spoiler: after trapping the Chaser in the mine and locking Slendy out of the radio tower, the player gets attacked by something ''else'' in the final cutscene. Something vaguely-humanoid, blueish, and bald, with a face.]]


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* GainaxEnding: The final cutscene raises more questions than it answers.
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* AbandonedArea: The game has five.

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* AbandonedArea: The game has five.four.

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* NoOSHACompliance: So, if there's a sudden power outage in your mine, the emerg

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* NoOSHACompliance: So, if there's a sudden power outage in your mine, the emergemergency protocol is to wander around in the dark looking for six generators hidden in remote corners of the mine, so that you can power the emergency lift and escape.
* RoomFullOfCrazy: Kate's room is filled with drawings of Slender Man all over the walls.
* SceneryPorn: The outdoor scenery is spectacular to look at.
* ScenicTourLevel: The opening to ''The Arrival'' has the PlayerCharacter, well, '''arrive''' at Kate's property. Thanks to a tree fallen into the road, the player gets out of their car and must walk to Kate's house on foot, while the opening credits appear. It is late afternoon on an autumn forest trail, and is [[SceneryPorn actually kind of pleasant]]. However, as the player nears the house, the sun goes down quickly, almost unnaturally so, setting an creepy tone by the time they reach the [[OminouslyOpenDoor Ominously Open Front Door]]...
** Though it is still possible to die in the prologue; Slender Man lurks outside of the house, and looking at him for too long will cause you to lose.
* TheScream: [[spoiler:Kate]] lets one loose at the end of the house level in The Arrival, once you reach her room and pick up a drawing of Slender Man.
** [[spoiler: CR]] also lets out a nasty, distorted one at the end of [[spoiler: his camera recording]].
* ShoutOut: One of the silhouettes in the intro looks like [[TheLordOfTheRings Gollum]].
* SilentProtagonist: Justified. Lauren has no-one else to talk to, but you get to hear her ''thoughts''.
* TakeThat: There's a reference to the twenty dollars meme on the last level, which the creators of ''WebVideo/MarbleHornets'' (the writers of the Arrival) are sick of.
* UnwinnableByDesign: Chapter 4.
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* ArbitraryMinimumRange: You can't stun the Proxy with the flashlight's high-beam when it's too close.

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* BeingWatched: Slender Man and/or his proxy lurk in every level.



* NoOSHACompliance: So, if there's a sudden power outage in your mine, the emergency protocol is to wander around in the dark looking for six generators hidden in remote corners of the mine, so that you can power the emergency lift and escape.
* RoomFullOfCrazy: Kate's room is filled with drawings of Slender Man all over the walls.
* SceneryPorn: The outdoor scenery is spectacular to look at.
* ScenicTourLevel: The opening to ''The Arrival'' has the PlayerCharacter, well, '''arrive''' at Kate's property. Thanks to a tree fallen into the road, the player gets out of their car and must walk to Kate's house on foot, while the opening credits appear. It is late afternoon on an autumn forest trail, and is [[SceneryPorn actually kind of pleasant]]. However, as the player nears the house, the sun goes down quickly, almost unnaturally so, setting an creepy tone by the time they reach the [[OminouslyOpenDoor Ominously Open Front Door]]...
** Though it is still possible to die in the prologue; Slender Man lurks outside of the house, and looking at him for too long will cause you to lose.
* TheScream: [[spoiler:Kate]] lets one loose at the end of the house level in The Arrival, once you reach her room and pick up a drawing of Slender Man.
** [[spoiler: CR]] also lets out a nasty, distorted one at the end of [[spoiler: his camera recording]].
* ShoutOut: One of the silhouettes in the intro looks like [[TheLordOfTheRings Gollum]].
* SilentProtagonist: Justified. Lauren has no-one else to talk to, but you get to hear her ''thoughts''.
* TakeThat: There's a reference to the twenty dollars meme on the last level, which the creators of ''WebVideo/MarbleHornets'' (the writers of the Arrival) are sick of.
* UnwinnableByDesign: Chapter 4.

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* NoOSHACompliance: So, if there's a sudden power outage in your mine, the emergency protocol is to wander around in the dark looking for six generators hidden in remote corners of the mine, so that you can power the emergency lift and escape.
* RoomFullOfCrazy: Kate's room is filled with drawings of Slender Man all over the walls.
* SceneryPorn: The outdoor scenery is spectacular to look at.
* ScenicTourLevel: The opening to ''The Arrival'' has the PlayerCharacter, well, '''arrive''' at Kate's property. Thanks to a tree fallen into the road, the player gets out of their car and must walk to Kate's house on foot, while the opening credits appear. It is late afternoon on an autumn forest trail, and is [[SceneryPorn actually kind of pleasant]]. However, as the player nears the house, the sun goes down quickly, almost unnaturally so, setting an creepy tone by the time they reach the [[OminouslyOpenDoor Ominously Open Front Door]]...
** Though it is still possible to die in the prologue; Slender Man lurks outside of the house, and looking at him for too long will cause you to lose.
* TheScream: [[spoiler:Kate]] lets one loose at the end of the house level in The Arrival, once you reach her room and pick up a drawing of Slender Man.
** [[spoiler: CR]] also lets out a nasty, distorted one at the end of [[spoiler: his camera recording]].
* ShoutOut: One of the silhouettes in the intro looks like [[TheLordOfTheRings Gollum]].
* SilentProtagonist: Justified. Lauren has no-one else to talk to, but you get to hear her ''thoughts''.
* TakeThat: There's a reference to the twenty dollars meme on the last level, which the creators of ''WebVideo/MarbleHornets'' (the writers of the Arrival) are sick of.
* UnwinnableByDesign: Chapter 4.
emerg
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** Though it is still possible to die in the prologue; Slender Man lurks outside of the house, and looking at him for too long will cause you to lose.
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*** Though if you get too close to Slender Man with GodMode on, you'll hear the ScareChord and he'll... stare at you. Menacingly. And you can't move or do anything at that point; the only option is to disable god mode and lose.
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* NoOSHACompliance: So, if there's a sudden power outage in your mine, the emergency protocol is to wander around in the dark looking for six generators hidden in remote corners of the mine, so that you can power the emergency lift and escape.

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* JumpScare: A new visual distortion is the appearance of grainy, fish-eyed faced when Slendy gets close.

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* JumpScare: JumpScare:
**
A new visual distortion is the appearance of grainy, fish-eyed faced when Slendy gets close.close.
** [[spoiler: The Proxy/Masky in the "Into The Abyss" level has a habit of running up behind you whilst you're not paying attention and tackling you, leading to a close up on his deformed mask as he attacks you. Averted if you manage to see or hear him coming. ]]
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* RoomFullOfCrazy: Kate's room is filled with drawings of Slender Man all over the room.

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* RoomFullOfCrazy: Kate's room is filled with drawings of Slender Man all over the room.walls.
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** [[spoiler: CR]] also lets out a nasty, distorted one at the end of [[spoiler: his camera recording]].
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* TakeThat: There's a reference to the twenty dollars meme on the last level, which the creators of Marble Hornets (the writers of the Arrival) are sick of.

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* TakeThat: There's a reference to the twenty dollars meme on the last level, which the creators of Marble Hornets ''WebVideo/MarbleHornets'' (the writers of the Arrival) are sick of.
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''Slender: The Arrival'' is a remake of the immensely popular ''VideoGame/{{Slender}}''. [[FromBadToWorse The game is even more bleak and horrifying than the original.]] The game begins with the SilentProtagonist Lauren, visiting her friend Kate after receiving a collection of increasingly disturbing letters. But when she makes it to Kate's house, she finds nothing but scattered furniture. She finds a key to unlock Kate's room, only to discover that the room is [[RoomFullOfCrazy completely covered with drawings of Slender Man and a broken window.]] Picking up a page will cause a long-drawn out scream from the woods, prompting Lauren to grab the flashlight and video camera and search for Kate. [[FromBadToWorse The chase is now on.]]

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''Slender: The Arrival'' is a remake of the immensely popular ''VideoGame/{{Slender}}''. [[FromBadToWorse The game is even more bleak and horrifying than the original.]] The game begins with the SilentProtagonist Lauren, visiting her friend Kate after receiving a collection of increasingly disturbing letters. But when she makes it to Kate's house, she finds nothing but scattered furniture. She finds a key to unlock Kate's room, only to discover that the room is [[RoomFullOfCrazy completely covered with drawings of Slender Man and a broken window.]] Picking She picks up a page will cause and suddenly hears a long-drawn out scream from the woods, prompting Lauren to grab the flashlight and video camera and search for Kate. [[FromBadToWorse The chase is now on.]]

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