History VideoGame / Sanctum

19th Mar '18 5:24:51 PM nombretomado
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** In the achievements, there are several. The "Legolaser aimed shots"'s icon uses a white-and-black filtered picture of Legolas from {{Film/Lord Of The Rings}} while "I am SUPER ANGRY" uses one of Leonidas from ThreeHundred. There's a whole collection of them relating to Music/TheProtomen [[labelnote:*]]If You Replace The Working Parts, You Get A Different Machine, We Will Build Heroes, and Hope Rides Alone[[/labelnote]], as well as one called [[MemeticMutation Giant Enemy Crab]].

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** In the achievements, there are several. The "Legolaser aimed shots"'s icon uses a white-and-black filtered picture of Legolas from {{Film/Lord Of The Rings}} while "I am SUPER ANGRY" uses one of Leonidas from ThreeHundred.''Film/ThreeHundred''. There's a whole collection of them relating to Music/TheProtomen [[labelnote:*]]If You Replace The Working Parts, You Get A Different Machine, We Will Build Heroes, and Hope Rides Alone[[/labelnote]], as well as one called [[MemeticMutation Giant Enemy Crab]].
9th Mar '18 7:46:00 PM ArcaneAzmadi
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The first game was released April 15, 2011, and followed by its sequel on May 15th, 2013. To date, four DLC packs have been released for the sequel, plus a skin pack for the core characters. A retro-style 2D pixel art spinoff game called ''Super Sanctum TD'' was released 5 days before the sequel on May 10th, 2013.

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The first game was released April 15, 2011, and followed by its sequel on May 15th, 2013. To date, four DLC packs have been released for the sequel, plus a skin pack for the core characters. A retro-style 2D pixel art spinoff game called ''Super Sanctum TD'' (a conventional tower defence game with no FPS mechanics) was released 5 days before the sequel on May 10th, 2013.
9th Mar '18 7:45:23 PM ArcaneAzmadi
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The first game was released April 15, 2011, and followed by its sequel on May 15th, 2013. To date, four DLC packs have been released for the sequel, plus a skin pack for the core characters.

to:

The first game was released April 15, 2011, and followed by its sequel on May 15th, 2013. To date, four DLC packs have been released for the sequel, plus a skin pack for the core characters.
characters. A retro-style 2D pixel art spinoff game called ''Super Sanctum TD'' was released 5 days before the sequel on May 10th, 2013.
27th Feb '18 1:51:06 AM Meenoru
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* SociopathicHero: [[AllThereInTheManual According to the comic book]] sold with the retail version of the game, Skye was apparently noted to have sociopathic tendencies during training, and is referred to as such in the sequel. In-game, she's LaughingMad, but this is otherwise an InformedFlaw.

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* SociopathicHero: [[AllThereInTheManual According to the comic book]] sold with the retail version of the game, Skye was apparently noted to have sociopathic tendencies during training, and is referred to as such in the sequel. In-game, she's LaughingMad, but this is otherwise an InformedFlaw. [[spoiler:The prequel comics explains in more detail why Skye is so messed up: her father, a Core Guardian, went on a mission to protect a core with his squad and everyone but him were slaughtered by lumes, but Skye's father is on his death bed wondering if his sacrifices were worth anything as he ponders about the true intentions of Bright Foundation]].
27th Feb '18 1:41:43 AM Meenoru
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* BoomHeadshot: Most enemies have their weak points in their head. It's also the only way to make Tanks vulnerable, since that's where their weakpoint is, and Floaters and Bobbleheads are immune to damage anywhere else. Made even more important in the sequel as several new shielded "heavy" enemies can only be damaged by weakspot hits or attacks from powerful weapons or towers, and certain perks focus on enhancing weakspot attacks.

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* BoomHeadshot: Most enemies have their weak points in their head. It's also the only way to make Tanks vulnerable, since that's where their weakpoint is, and Floaters Hoverers and Bobbleheads are immune to damage anywhere else. Made even more important in the sequel as several new shielded "heavy" enemies can only be damaged by weakspot hits or attacks from powerful weapons or towers, and certain perks focus on enhancing weakspot attacks.



* InTheBack: Floaters only take damage from headshots fired from behind. Joined by the massive Heavy Walkers in the sequel.

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* InTheBack: Floaters Hoverers only take damage from headshots fired from behind. Joined by the massive Heavy Walkers in the sequel.



* MarathonLevel: The final non-DLC mission, The End, lasts for only one '''very''' long round. You have 50 tower bases, 6000 resources per player, random enemy types, and [[spoiler:'''six bosses''' (two of each)]] to fend off.

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* MarathonLevel: The final ''Sanctum 2'' final, non-DLC mission, The End, lasts for only one '''very''' long round. You have 50 tower bases, 6000 resources per player, random enemy types, and [[spoiler:'''six bosses''' (two of each)]] to fend off. Serves also as a FinalExamFinale since you'll fight every single type of enemy in the game here.
27th Feb '18 1:39:12 AM Meenoru
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* RagtagBunchOfMisfits: In the sequel, as the team functions as the final defense force for the cores.

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* PowerupLetdown: In ''Sanctum 2'' perks that summons friendlies to aid you in battle (Reinforcements, G-2 Companion...) can work horribly against you if a boss shows up as they can easily trigger a maze-annihilating attack (Walker Patriarch and Super Heavy) or a tower jamming attack (Hoverer Queen).
* RagtagBunchOfMisfits: In the sequel, as the More or less downplayed in ''Sanctum 2''. The team functions as is based of a military squad with each character having their role to defend the final defense force for the cores.cores, but that doesn't mean all of them get along.
27th Feb '18 1:31:05 AM Meenoru
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Added DiffLines:

* TheUnfought: [[spoiler:The Titan lume, which is taken down in two separate cutscenes]].
27th Feb '18 1:28:59 AM Meenoru
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* The game leaves up to the players to construct a maze to fight enemies. Very rarely stages have a maze already build up, or does not let the players do it.

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* The game [[DeathCourse leaves up to the players to construct a maze to fight enemies.enemies]]. Very rarely stages have a maze already build up, or does not let the players do it.



* AwfulTruth: Hinted at in Sanctum 1, but far more prominent in Sanctum 2... [[spoiler:The first attempt at colonizing [=LOEK-III=] ended with disastrous results and quite possibly with thousands of human casualties but Bright Foundation, the corporation responsible for this, covered up everything and silenced anyone who could tell the truth. Sanctum 1 and 2 shows the period while another attempt to establish human society on the planet is ongoing, but the Cores used to created breathable oxygen, which Core Guardians are tasked to protect with their lives, are actually ''harming'' the planet and the lumes are the planet's self-defense organism merely trying to protect itself.]]

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* AwfulTruth: Hinted at in Sanctum 1, but far more prominent in Sanctum 2... [[spoiler:The first attempt at colonizing [=LOEK-III=] ended with disastrous results and quite possibly with thousands of human casualties but Bright Foundation, the corporation responsible for this, covered up everything and silenced anyone who could tell the truth. Sanctum 1 and 2 shows the period while another attempt to establish human society on the planet is ongoing, but the Cores used to created breathable oxygen, which Core Guardians are tasked to protect with their lives, are actually ''harming'' the planet and the lumes are the planet's self-defense organism merely trying to protect itself. To make matters worse Bright Foundation executives couldn't care less about the Core Guardians risking their lives and only cares about their self-image.]]



* DarkerAndEdgier: ''Sanctum 2'' is an odd case where the game just shows more of the current setting and does away with (most) silliness the first game. Skye seems more unhinged as Core Guardian and the stakes are higher than before especially as Haigen uncovers a sinister corporation conspiration in Elysion One regarding the disastrous failure of the previous colony in [=LOEK III=]...

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* DarkerAndEdgier: ''Sanctum 2'' is an odd case where the game just shows more of the current setting and does away with (most) of the silliness the first game. game had. Skye seems more unhinged as Core Guardian and the stakes are higher than before especially as Haigen uncovers a sinister corporation conspiration in Elysion One regarding the disastrous failure of the previous colony in [=LOEK III=]...III=]...
* DeathCourse: In both games you must do it in the majority of the levels to survive the onslaught of lumes coming to destroy the cores.
1st Jan '18 11:17:16 AM Meenoru
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* {{Anvilicious}}: Not outright stated, but when you learn the truth about the lumes it becomes glaring: [[spoilers:HumansAreTheRealMonsters. In spades. Humans are invading an alien planet and destroying it only to make luxurious residences so rich people can live on them. Oh, the workers who built everything but don't have enough money, or useful skills, to live up there? Live in dangerous slums where lumes ''are not'' the worst of the problems.]]
1st Jan '18 11:17:02 AM Meenoru
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* AllThereInTheManual: It's possible to get a better grasp on character backgrounds and TheVerse by reading dev diaries posted to social media and offical sites, as well as other promo materials such as the [[http://www.elysianarchive.com Elysian Archive.]] They explain the backgrounds of Skye and Sweet, explain Haigen joined to get out of the ghetto and get a job, and even reveal TSYGAN (despite zero in-game indication) is actually [[http://enmi.deviantart.com/art/Charlotte-Wray-T-S-Y-G-A-N-381040178 a hacker named Charlotte Wray.]]
* AlternateRealityGame:
** Prior to her release, DLC character TSYGAN was revealed through her hacking the official Facebook page and controlling a twitter account. Additionally, eight codes found in the sequel can be entered into a [[http://elysianarchive.com/ real website]] for extra backstory. [[spoiler:The comic it unlocks reveals that TSYGAN is planning a revolution against the rich oppressors, and Haigen is a slum rat tied to her; acting as a mole, he becomes a core guardian to feed her information and aid in overthrowing them.]]
** The [[http://www.elysianarchive.com Elysian Archive]], which, provided the player finds the codes hidden in maps, grants backstory and character background for the sequel. A list of unlock codes can be found [[http://sanctum.gamepedia.com/Elysian_Archives here.]]


Added DiffLines:

* AllThereInTheManual: It's possible to get a better grasp on character backgrounds and TheVerse by reading dev diaries posted to social media and offical sites, as well as other promo materials such as the [[http://www.elysianarchive.com Elysian Archive.]] They explain the backgrounds of Skye and Sweet, explain Haigen joined to get out of the ghetto and get a job, and even reveal TSYGAN (despite zero in-game indication) is actually [[http://enmi.deviantart.com/art/Charlotte-Wray-T-S-Y-G-A-N-381040178 a hacker named Charlotte Wray.]]
* AlternateRealityGame:
** Prior to her release, DLC character TSYGAN was revealed through her hacking the official Facebook page and controlling a twitter account. Additionally, eight codes found in the sequel can be entered into a [[http://elysianarchive.com/ real website]] for extra backstory. [[spoiler:The comic it unlocks reveals that TSYGAN is planning a revolution against the rich oppressors, and Haigen is a slum rat tied to her; acting as a mole, he becomes a core guardian to feed her information and aid in overthrowing them.]]
** The [[http://www.elysianarchive.com Elysian Archive]], which, provided the player finds the codes hidden in maps, grants backstory and character background for the sequel. A list of unlock codes can be found [[http://sanctum.gamepedia.com/Elysian_Archives here.]]
* {{Anvilicious}}: Not outright stated, but when you learn the truth about the lumes it becomes glaring: [[spoilers:HumansAreTheRealMonsters. In spades. Humans are invading an alien planet and destroying it only to make luxurious residences so rich people can live on them. Oh, the workers who built everything but don't have enough money, or useful skills, to live up there? Live in dangerous slums where lumes ''are not'' the worst of the problems.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Sanctum