History VideoGame / RiseOfTheRobots

30th Nov '17 10:50:48 PM MorphinBrony
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A sequel, ''Rise 2: Resurrection'', was released on the PC, Playstation, and Sega Saturn in 1996. This one featured a [[LoadsAndLoadsOfCharacters new cast of characters, on top of the returning robots]], and numerous gameplay improvements that were overshadowed by the overall design of the game, that is [[FollowTheLeader try to be like]] [[StreetFighter two certain other]] [[MortalKombat fighting games]] but betray the mechanics from both in certain ways. Never the less, it is more balanced and playable than the first.

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A sequel, ''Rise 2: Resurrection'', was released on the PC, Playstation, and Sega Saturn in 1996. This one featured a [[LoadsAndLoadsOfCharacters new cast of characters, on top of the returning robots]], and numerous gameplay improvements that were overshadowed by the overall design of the game, that is [[FollowTheLeader try to be like]] [[StreetFighter [[Franchise/StreetFighter two certain other]] [[MortalKombat [[Franchise/MortalKombat fighting games]] but betray the mechanics from both in certain ways. Never the less, it is more balanced and playable than the first.
15th Oct '17 11:46:00 AM Ninetails2000
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* {{Combos}} - Appeared in Rise 2, and referred to as ''Chaos''.

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* {{Combos}} - Appeared in Rise 2, and referred to as ''Chaos''.CigarChomper: [[https://youtu.be/tu8k-yjFhFM?t=1h8m44s Builder, inexplicably]].


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* MascotMook: Of all the robots in the first game, [[EverythingsBetterWithMonkeys Builder]] ends up getting the most screentime after Cyborg, being used for the continue screen in versions that allow continues and the game over screen in all versions.
12th Sep '17 9:10:57 AM Tightwire
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It is said that if this terrible game had one positive outcome, it was to solve the issue of untrustworthy reviews - there were so many video-game magazines that to get some attention they would give 'exclusive' reviews for unreleased, incomplete games, in exchange for high scores. With Rise being so universally bad by any and all standards, its high 'Exclusive' reviews caused a total loss in trust among many readers for 'exclusive' reviews.

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It If the game has any greater legacy than just being awful, it is said that if this terrible game had one positive outcome, it was to solve solved the increasing issue of untrustworthy reviews - there game-reviewing. There were so many video-game magazines by this point that to get try and attract readers, some attention they would give early 'exclusive' reviews for unreleased, incomplete of games, in exchange for promising high scores. With scores in return - with many of these games still in Beta and even Alpha testing. Nobody really noticed when a game turned out to be good anyway, but with Rise being so universally bad by any and all other standards, its exceptionally high 'Exclusive' reviews caused a total loss in trust among many readers for 'exclusive' reviews.
review scores caused a sharp loss in trust for the common news-stand magazine.


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12th Jul '17 1:23:38 PM Tightwire
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Added DiffLines:

It is said that if this terrible game had one positive outcome, it was to solve the issue of untrustworthy reviews - there were so many video-game magazines that to get some attention they would give 'exclusive' reviews for unreleased, incomplete games, in exchange for high scores. With Rise being so universally bad by any and all standards, its high 'Exclusive' reviews caused a total loss in trust among many readers for 'exclusive' reviews.
12th May '17 1:46:50 AM Tightwire
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* ShoutOut - The Supervisor seems to work much like the T-1000 from ''Film/Terminator2JudgmentDay''. She starts out showing off her hand blades, and being melted to the ground when defeated.

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* ShoutOut - The Supervisor seems to work much is less a ShoutOut and more like a rip-off of the T-1000 from ''Film/Terminator2JudgmentDay''. She starts out showing off her hand blades, and being melted to the ground when defeated.
11th Jan '17 2:43:19 PM MorphinBrony
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''THREAT: EXTREMELY HIGH.''

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''THREAT: [[OhCrap EXTREMELY HIGH.''
]]''
13th Dec '16 6:12:41 PM Tightwire
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The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[Film/Terminator2JudgmentDay T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.

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The game's premise was dead simple, and by the standards of beat-em-ups, any beat-em-up, perfectly workable.functional. [[{{AI Is A Crapshoot}} The Supervisor]], a [[Film/Terminator2JudgmentDay T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.
29th May '16 6:44:48 PM nombretomado
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** The second game has a track on the PS1 disc, but never actually plays in game. [[WhatAnIdiot This too was advertised inexplicably.]]

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** The second game has a track on the PS1 [=PS1=] disc, but never actually plays in game. [[WhatAnIdiot This too was advertised inexplicably.]]



** Here's an interesting note: Console versions included a video game rendition of his song: Cyborg. Rise 2 claims to have him return, though he never actually contributed any music, aside from a few chords in the intro theme, while the one full track he did contribute was discovered on a PS1 disc. [[WhatAnIdiot Why not include that as part of the main game is beyond any of us.]]

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** Here's an interesting note: Console versions included a video game rendition of his song: Cyborg. Rise 2 claims to have him return, though he never actually contributed any music, aside from a few chords in the intro theme, while the one full track he did contribute was discovered on a PS1 [=PS1=] disc. [[WhatAnIdiot Why not include that as part of the main game is beyond any of us.]]
9th May '16 3:57:49 AM erforce
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The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.

to:

The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} [[Film/Terminator2JudgmentDay T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.



* ShoutOut - The Supervisor seems to work much like the [[TheTerminator T-1000p from Terminator 2.]] She starts out showing off her hand blades, and being melted to the ground when defeated.

to:

* ShoutOut - The Supervisor seems to work much like the [[TheTerminator T-1000p T-1000 from Terminator 2.]] ''Film/Terminator2JudgmentDay''. She starts out showing off her hand blades, and being melted to the ground when defeated.
18th Feb '16 1:42:46 PM Tightwire
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The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi. The game certainly looks great for its time in screenshots and on its intended platform, but the game itself leaves much to be desired when many fights can be ended by backing the unimaginative enemy robot into an invisible corner and kicking their shins in.

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The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi. The game certainly looks great for its time in screenshots and on its intended platform, but the game itself leaves much to be desired when many fights can be ended by backing the unimaginative enemy robot into an invisible corner and kicking their shins in.
in. The hit detection is also pretty bad, with the player landing hits while apparently kicking thin air, and the same going for the enemy robot.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RiseOfTheRobots