History VideoGame / RiseOfTheRobots

29th May '16 6:44:48 PM nombretomado
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** The second game has a track on the PS1 disc, but never actually plays in game. [[WhatAnIdiot This too was advertised inexplicably.]]

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** The second game has a track on the PS1 [=PS1=] disc, but never actually plays in game. [[WhatAnIdiot This too was advertised inexplicably.]]



** Here's an interesting note: Console versions included a video game rendition of his song: Cyborg. Rise 2 claims to have him return, though he never actually contributed any music, aside from a few chords in the intro theme, while the one full track he did contribute was discovered on a PS1 disc. [[WhatAnIdiot Why not include that as part of the main game is beyond any of us.]]

to:

** Here's an interesting note: Console versions included a video game rendition of his song: Cyborg. Rise 2 claims to have him return, though he never actually contributed any music, aside from a few chords in the intro theme, while the one full track he did contribute was discovered on a PS1 [=PS1=] disc. [[WhatAnIdiot Why not include that as part of the main game is beyond any of us.]]
9th May '16 3:57:49 AM erforce
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The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.

to:

The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} [[Film/Terminator2JudgmentDay T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.



* ShoutOut - The Supervisor seems to work much like the [[TheTerminator T-1000p from Terminator 2.]] She starts out showing off her hand blades, and being melted to the ground when defeated.

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* ShoutOut - The Supervisor seems to work much like the [[TheTerminator T-1000p T-1000 from Terminator 2.]] ''Film/Terminator2JudgmentDay''. She starts out showing off her hand blades, and being melted to the ground when defeated.
18th Feb '16 1:42:46 PM Tightwire
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The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi. The game certainly looks great for its time in screenshots and on its intended platform, but the game itself leaves much to be desired when many fights can be ended by backing the unimaginative enemy robot into an invisible corner and kicking their shins in.

to:

The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi. The game certainly looks great for its time in screenshots and on its intended platform, but the game itself leaves much to be desired when many fights can be ended by backing the unimaginative enemy robot into an invisible corner and kicking their shins in.
in. The hit detection is also pretty bad, with the player landing hits while apparently kicking thin air, and the same going for the enemy robot.
18th Feb '16 1:38:17 PM Tightwire
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The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi.

to:

The saying "better graphics don't make a better game" was finally put into the minds of many gamers and critics when an infamous FightingGame known as ''Rise Of The Robots'' was released in 1994 for the IBM PC, UsefulNotes/{{Amiga}}, UsefulNotes/GameGear, UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/SegaGenesis, UsefulNotes/ThreeDOInteractiveMultiplayer and UsefulNotes/PhilipsCDi.
UsefulNotes/PhilipsCDi. The game certainly looks great for its time in screenshots and on its intended platform, but the game itself leaves much to be desired when many fights can be ended by backing the unimaginative enemy robot into an invisible corner and kicking their shins in.
19th Jan '16 7:32:54 PM sampacm
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''ROBOT IDENTIFIED: TROPER [=TVTR101=] COMBAT-CLASS DROID.'' \\

to:

''ROBOT IDENTIFIED: TROPER [=TVTR101=] COMBAT-CLASS DROID.COMBAT DROID CLASS B.'' \\



* AWinnerIsYou: [[spoiler: All you get for beating the Supervisor in the first game is a shot of her exploding, then a brief sentence of text and a clip show of all the FMV sequences in the game that repeats until you reset.]]

to:

* AWinnerIsYou: AWinnerIsYou:
**
[[spoiler: All you get for beating the Supervisor in the first game is a shot of her exploding, then a brief sentence of text and a clip show of all the FMV sequences in the game that repeats until you reset.]]
** Beating Rise 2 gives you [[spoiler: a generic "You kicked the Supervisor's butt" ending, with the lines repeating in different variations.
]]



* AWinnerIsYou - Beating the first game does not give you much of an ending. Beating Rise 2 gives you [[spoiler: a generic "You kicked the Supervisor's butt" ending, with the lines repeating in different variations.]]
16th Dec '15 2:18:46 PM Tightwire
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The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her ass.

to:

The game's premise was dead simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her highly textured ass.
16th Dec '15 1:35:09 PM Tightwire
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The game's premise was dead simple. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her ass.

to:

The game's premise was dead simple.simple, and by the standards of beat-em-ups, perfectly workable. [[{{AI Is A Crapshoot}} The Supervisor]], a [[{{Terminator}} T-1000]] {{Expy}} with curves, is the central robot in charge of a large robotics plant. All is going well, until a computer virus suddenly gives her sentience. She transmits the virus to the rest of the plant's robot workers, causing them to kill all the humans inside and try to find a way to connect to the outside mainframe. The only way to prevent The Supervisor from uploading the virus to the rest of the city is to kill her. Enter Coton, a cloned {{Cyborg}} programmed to fight his way to the Supervisor's lair and kick her ass.
16th Sep '15 6:48:53 PM sampacm
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Added DiffLines:

-> ''ANALYSING FORM.......'' \\
''ROBOT IDENTIFIED: TROPER [=TVTR101=] COMBAT-CLASS DROID.'' \\
''INTELLIGENCE: HIGH'' \\
''POWER RATING: EXCELLENT'' \\
''COMBAT ABILITIES: EXCELLENT'' \\
''STRENGTHS: INTELLIGENCE, AGILITY, [[TvTropesWillEnhanceYourLife REDACTION AND ORAL ABILITIES.]]'' \\
''WEAK POINTS: [[TvTropesWillRuinYourLife NO]] [[NoSocialSkills SOCIAL SKILLS]]'' \\
''THREAT: EXTREMELY HIGH.''
16th Sep '15 6:18:29 PM sampacm
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Added DiffLines:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/rise_of_the_robots_u000.png]]
[[caption-width-right:256:The Title Screen (SNES version).]]

-> '''''CAUTION.''' DROID ACTIVATED AND APPROACHING.''
9th Sep '15 8:56:31 PM valozzy
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* AllThereInTheManual - [[http://www.youtube.com/watch?v=93Bf4E3jSSc Here's a reading of the plot behind Rise 2 Resurrection.]] [[WallOfText Too long, didn't read?]] Let me summarize by saying [[spoiler: [[ExcusePlot that is WAY too much story to explain how]] [[BodySnatcher you can select different characters.]] ]] It rivals VideoGame/{{Microcosm}} in unnecessary lengths.
* [[spoiler: AWinnerIsYou]]: [[spoiler: All you get for beating the Supervisor in the first game is a shot of her exploding, then a brief sentence of text and a clip show of all the FMV sequences in the game that repeats until you reset.]]
* [[spoiler: TheBadGuyWins - In the story for Rise 2: Resurrection, the Supervisor manages to defeat and absorb the Cyborg, destroying his body and copying his brain patterns to the rest of her robots.]]

to:

* AllThereInTheManual - [[http://www.youtube.com/watch?v=93Bf4E3jSSc Here's a reading of the plot behind Rise 2 Resurrection.]] [[WallOfText Too long, didn't read?]] Let me summarize by saying [[spoiler: [[ExcusePlot that is WAY too much story to explain how]] [[BodySnatcher you can select different characters.]] ]] It rivals VideoGame/{{Microcosm}} in unnecessary lengths.
* [[spoiler: AWinnerIsYou]]:
AWinnerIsYou: [[spoiler: All you get for beating the Supervisor in the first game is a shot of her exploding, then a brief sentence of text and a clip show of all the FMV sequences in the game that repeats until you reset.]]
* TheBadGuyWins: [[spoiler: TheBadGuyWins - In the story for Rise 2: Resurrection, the Supervisor manages to defeat and absorb the Cyborg, destroying his body and copying his brain patterns to the rest of her robots.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RiseOfTheRobots