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moving from character page
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%%* BearHug: Pluto's FinishingMove is this if the player is in low health.
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* WholePlotReference: Dead Aim is an obvious one to ''Film/TheSpyWhoLovedMe'', [[spoiler: down to the ending]].
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* WholePlotReference: As both involves agents from opposing sides of the bloc, united by uneasy cooperation, thwarting a terrorist attack in a naval setting and [[spoiler: both ends with the agents escaping with a closed-up dinghy]], Dead Aim is an obvious one to ''Film/TheSpyWhoLovedMe'', [[spoiler: down to the ending]].''Film/TheSpyWhoLovedMe''.
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* PoorCommunicationKills: Played with, but justified ultimately. Ark believes he's Vincent after reading Andy's journal which commented on taking a picture of Vincent and him growing angry and finding his picture nearby, leading him to believe he's the villain when [[spoiler:in truth, he was maintaining his cover to prevent Vincent finding out, leading ''Andy'' to believing he was Goldman himself]]. While Lott knows who he is, his constant running away and being hostile to Ark is later explained [[spoiler:when he reveals that he was the one who ratted out Ark's presence to Vincent. He's been afraid of Ark taking revenge on him and has been hostile in an effort to look out for Lily]]. If anything, good communication ''would'' have helped out, but it was actually a series of constant misunderstandings at the wrong time.
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Sorted by entry.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
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* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
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None
Changed line(s) 14,17 (click to see context) from:
!!This series provides examples of:
* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.
* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
* AmnesiacHero: Ark in the first game has no memory of who he is.
* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.
* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
* AmnesiacHero: Ark in the first game has no memory of who he is.
to:
* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.
* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
* AmnesiacHero: Ark
Changed line(s) 20,22 (click to see context) from:
* BladderOfSteel: The first Resident Evil Survivor has ''no in-game saving'' (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing. It was also at this point that the series started giving you continues as a safety net in case you died, else you'd have to start all over again.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: The first two games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice. In ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: The first two games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice. In ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
to:
* BladderOfSteel: The first Resident Evil Survivor has ''no in-game saving'' (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing. It was also at this point that the series started giving you continues as a safety net in case you died, else you'd have to start all over again.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: The first two games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice. In ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.again.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: The first two games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice. In ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
Deleted line(s) 24,25 (click to see context) :
* CaptainErsatz: ''Dead Aim'' was based on a rejected proposal for ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
* ChineseGirl: Fong Ling, a PLA agent investigating Morpheus' terrorist attacks.
* ChineseGirl: Fong Ling, a PLA agent investigating Morpheus' terrorist attacks.
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* ColonCancer: The full Japanese title of ''Dead Aim'' is ''Gun Survivor 4: Biohazard: Heroes Never Die''.
* DegradedBoss: The T-00 Tyrant from ''Resident Evil 2'' makes a comeback in ''Survivor'', but they're now fought as GiantMook enemies.
* DirtyCommunists: While China is one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands.
* DegradedBoss: The T-00 Tyrant from ''Resident Evil 2'' makes a comeback in ''Survivor'', but they're now fought as GiantMook enemies.
* DirtyCommunists: While China is one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands.
to:
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* EasyAmnesia[=/=]IdentityAmnesia[=/=]LaserGuidedAmnesia: Ark Thompson in ''Survivor''.
to:
* EasyAmnesia[=/=]IdentityAmnesia[=/=]LaserGuidedAmnesia: Ark Thompson in ''Survivor''.''Survivor'', whose amnesia conveniently leads to him misremembering he's ''Vincent'', the main villain.
Deleted line(s) 33 (click to see context) :
* EnergyWeapon: The Charged Particle Rifle in ''Dead Aim'', the only weapon that can damage Tyrant Morpheus.
Changed line(s) 38,40 (click to see context) from:
* GenderBender: [[spoiler:Morpheus Duvall]] after he becomes a Tyrant ''seriously'' looks like a female, to the point of growing breasts. This is most likely the virus responding to [[spoiler:Morpheus']] narcissistic personality.
* GhostShip: The ''Spencer Rain''.
* GiantSpider: All the games have oversized arachnids as enemies, with two particularly massive KingMook spiders serving as bosses in ''Survivor 2''.
* GhostShip: The ''Spencer Rain''.
* GiantSpider: All the games have oversized arachnids as enemies, with two particularly massive KingMook spiders serving as bosses in ''Survivor 2''.
to:
* GhostShip: The ''Spencer Rain''.
* HumanTraffickers: In the Prison level, Ark can come across the diary of a prisoner from Zaire, which reveals where Vincent and his men obtain "volunteers" for their T-Virus tests - recruiting youth across the world, sending them to Sheena Island as workers where they're highly paid and allowed to have fun in the island's casino, movie theatre and arcade, and delivering them to the Umbrella HQ at random. Said diary mentions how the prisoner's cellmate from China got sent to "the mountain facility and was never seen again", as well as listing assorted names from Europe, Russia, Japan, and various countries, and later on Ark can obtain Vincent's diary revealing [[spoiler: the prison escape is a failure with Vincent ordering the escapees massacred]].
Deleted line(s) 45,46 (click to see context) :
* ImmuneToBullets: Tyrant Morpheus from ''Dead Aim'', due to generating an electromagnetic [[DeflectorShields deflector shield]]. You can only damage him with an experimental railgun.
* ImplacableMan: The Nemesis and Tyrant Morpheus.
* ImplacableMan: The Nemesis and Tyrant Morpheus.
Changed line(s) 48,50 (click to see context) from:
* InconsistentDub: While ''Dead Aim'' has perfectly understandable English voice acting, the official subtitles almost never match the spoken dialogue, as if translated directly from the Japanese script without the audio for reference. This even applies to the opening text scroll, which is shown in English ''on-screen'' in all releases.
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
to:
* InconsistentDub: While ''Dead Aim'' has perfectly understandable English voice acting, InvulnerableCivilians: It is possible to shoot at Lott or Lily during the official subtitles almost never match game, but the spoken dialogue, as if translated directly from the Japanese script without the audio for reference. This even applies to the opening text scroll, which is shown bullets wouldn't affect them in English ''on-screen'' in all releases.
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]any way.
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
Deleted line(s) 52 (click to see context) :
* KillSat: Used to try and kill Fong Ling in ''Dead Aim'' after China pays off Duvall to try and not turn their country into a radioactive zombie wasteland. Pretty strange considering the game is set in 2002 and the Chinese managed to obtain orbital bombardment weapons well before the United States in this game!
Deleted line(s) 56 (click to see context) :
* LongTitle: ''Dead Aim'''s full Japanese title is ''Gun Survivor 4: Biohazard - Heroes Never Die''.
Deleted line(s) 58 (click to see context) :
* MiracleGroMonster: [[spoiler:Morpheus]] becomes subjected to this when he suffers heavy damage. The virus within him causes him to grow into a huge blob that engulfs the entire ship. His growing body makes impact with the missiles on board, causing them to explode and killing him for good.
Changed line(s) 60 (click to see context) from:
* PinPullingTeeth: Fong Ling does this at the beginning of ''Dead Aim'', inadvertently saving Bruce from Morpheus.
to:
* PinPullingTeeth: Fong Ling does this at PeopleJars: The Sheena Island Umbrella Lab has a room filled with T-00 Tyrants in tanks. The Hypnos T-Type tyrant is also introduced in a stasis tank, and escapes in the beginning of ''Dead Aim'', inadvertently saving Bruce from Morpheus.next immediate area to battle Ark.
* RooftopConfrontation: The FinalBoss battle, the Hypnos Tyrant's final form, is fought on the Umbrella HQ's Helipad. As Ark you battle the monster while Lily and Lott makes their way into the heli, and if you win the following cutscene have Ark boarding the vehicle and taking off.
Changed line(s) 65,66 (click to see context) from:
* TheScapegoat: After Raccoon City, the blame publicly was laid on Morpheus' shoulders. This being Resident Evil, Morpheus didn't take it well at all and went completely bonkers.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
to:
* TheScapegoat: After Raccoon City, RidingTheBomb: How the blame publicly was laid on Morpheus' shoulders. This being Resident Evil, Morpheus didn't take it well at all and went completely bonkers.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when theHypnos T-Type Tyrant kills him.is finally defeated - as Ark, Lott and Lily boards a helicopter and takes off, the Hypnos is revealed to be still alive and clings on the helicopter's side trying to attack Ark. Said monster is holding on a missile, and Ark fires it sending the monster exploding in mid-air.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the
Deleted line(s) 68,72 (click to see context) :
* ScrewTheRulesImDoingWhatsRight:
** Despite Fong Ling being marked "obsolete" and almost disposed by the Chinese government, she is determined to continue her mission as she believe Morpheus will not stick up to the end of his deal. She is right all along.
** Bruce Mcgivern saving Fong Ling despite losing a significant amount of time to disarm the T-virus warheads.
* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.
* ThirdPersonShooter: ''Dead Aim'' was sort of a hybrid between this and an FPS. The player could move in the third person perspective, but would have to switch to first person whenever aiming.
** Despite Fong Ling being marked "obsolete" and almost disposed by the Chinese government, she is determined to continue her mission as she believe Morpheus will not stick up to the end of his deal. She is right all along.
** Bruce Mcgivern saving Fong Ling despite losing a significant amount of time to disarm the T-virus warheads.
* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.
* ThirdPersonShooter: ''Dead Aim'' was sort of a hybrid between this and an FPS. The player could move in the third person perspective, but would have to switch to first person whenever aiming.
Added DiffLines:
----
!! ''Resident Evil: Survivor 2 – Code: Veronica'' contain examples of:
* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
* ImplacableMan: The Nemesis can't be hurt by any weapons until the FinalBoss battle.
* GiantSpider: Clair and Steve fights oversized arachnids as enemies, with two particularly massive KingMook spiders serving as bosses.
* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.
----
!! ''Resident Evil: Dead Aim'' contain examples of:
* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: While the first two games avert this (shooting zombies anywhere on their body has the same effect regardless of weapon choice) in ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
* CaptainErsatz: ''Dead Aim'' was based on a rejected proposal for ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
* ChineseGirl: Fong Ling, a PLA agent investigating Morpheus' terrorist attacks.
* ColonCancer: The full Japanese title of ''Dead Aim'' is ''Gun Survivor 4: Biohazard: Heroes Never Die''.
* ImplacableMan: Tyrant Morpheus will NOT stop stalking you in the boss battle.
* DirtyCommunists: While China is one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands.
* EnergyWeapon: The Charged Particle Rifle in ''Dead Aim'', the only weapon that can damage Tyrant Morpheus.
* GenderBender: [[spoiler:Morpheus Duvall]] after he becomes a Tyrant ''seriously'' looks like a female, to the point of growing breasts. This is most likely the virus responding to [[spoiler:Morpheus']] narcissistic personality.
* GhostShip: The ''Spencer Rain''.
* ImmuneToBullets: Tyrant Morpheus, due to generating an electromagnetic [[DeflectorShields deflector shield]]. You can only damage him with an experimental railgun.
* InconsistentDub: While ''Dead Aim'' has perfectly understandable English voice acting, the official subtitles almost never match the spoken dialogue, as if translated directly from the Japanese script without the audio for reference. This even applies to the opening text scroll, which is shown in English ''on-screen'' in all releases.
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
* KillSat: Used to try and kill Fong Ling in ''Dead Aim'' after China pays off Duvall to try and not turn their country into a radioactive zombie wasteland. Pretty strange considering the game is set in 2002 and the Chinese managed to obtain orbital bombardment weapons well before the United States in this game!
* LongTitle: ''Dead Aim'''s full Japanese title is ''Gun Survivor 4: Biohazard - Heroes Never Die''.
* MiracleGroMonster: [[spoiler:Morpheus]] becomes subjected to this when he suffers heavy damage. The virus within him causes him to grow into a huge blob that engulfs the entire ship. His growing body makes impact with the missiles on board, causing them to explode and killing him for good.
* PinPullingTeeth: Fong Ling does this at the beginning of ''Dead Aim'', inadvertently saving Bruce from Morpheus.
* TheScapegoat: After Raccoon City, the blame publicly was laid on Morpheus' shoulders. This being Resident Evil, Morpheus didn't take it well at all and went completely bonkers.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
* ScrewTheRulesImDoingWhatsRight:
** Despite Fong Ling being marked "obsolete" and almost disposed by the Chinese government, she is determined to continue her mission as she believe Morpheus will not stick up to the end of his deal. She is right all along.
** Bruce Mcgivern saving Fong Ling despite losing a significant amount of time to disarm the T-virus warheads.
* ThirdPersonShooter: ''Dead Aim'' was sort of a hybrid between this and an FPS. The player could move in the third person perspective, but would have to switch to first person whenever aiming.
!! ''Resident Evil: Survivor 2 – Code: Veronica'' contain examples of:
* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
* ImplacableMan: The Nemesis can't be hurt by any weapons until the FinalBoss battle.
* GiantSpider: Clair and Steve fights oversized arachnids as enemies, with two particularly massive KingMook spiders serving as bosses.
* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.
----
!! ''Resident Evil: Dead Aim'' contain examples of:
* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.
* TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
* BoomHeadshot: While the first two games avert this (shooting zombies anywhere on their body has the same effect regardless of weapon choice) in ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
* CaptainErsatz: ''Dead Aim'' was based on a rejected proposal for ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
* ChineseGirl: Fong Ling, a PLA agent investigating Morpheus' terrorist attacks.
* ColonCancer: The full Japanese title of ''Dead Aim'' is ''Gun Survivor 4: Biohazard: Heroes Never Die''.
* ImplacableMan: Tyrant Morpheus will NOT stop stalking you in the boss battle.
* DirtyCommunists: While China is one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands.
* EnergyWeapon: The Charged Particle Rifle in ''Dead Aim'', the only weapon that can damage Tyrant Morpheus.
* GenderBender: [[spoiler:Morpheus Duvall]] after he becomes a Tyrant ''seriously'' looks like a female, to the point of growing breasts. This is most likely the virus responding to [[spoiler:Morpheus']] narcissistic personality.
* GhostShip: The ''Spencer Rain''.
* ImmuneToBullets: Tyrant Morpheus, due to generating an electromagnetic [[DeflectorShields deflector shield]]. You can only damage him with an experimental railgun.
* InconsistentDub: While ''Dead Aim'' has perfectly understandable English voice acting, the official subtitles almost never match the spoken dialogue, as if translated directly from the Japanese script without the audio for reference. This even applies to the opening text scroll, which is shown in English ''on-screen'' in all releases.
* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
* KillSat: Used to try and kill Fong Ling in ''Dead Aim'' after China pays off Duvall to try and not turn their country into a radioactive zombie wasteland. Pretty strange considering the game is set in 2002 and the Chinese managed to obtain orbital bombardment weapons well before the United States in this game!
* LongTitle: ''Dead Aim'''s full Japanese title is ''Gun Survivor 4: Biohazard - Heroes Never Die''.
* MiracleGroMonster: [[spoiler:Morpheus]] becomes subjected to this when he suffers heavy damage. The virus within him causes him to grow into a huge blob that engulfs the entire ship. His growing body makes impact with the missiles on board, causing them to explode and killing him for good.
* PinPullingTeeth: Fong Ling does this at the beginning of ''Dead Aim'', inadvertently saving Bruce from Morpheus.
* TheScapegoat: After Raccoon City, the blame publicly was laid on Morpheus' shoulders. This being Resident Evil, Morpheus didn't take it well at all and went completely bonkers.
* ThisCannotBe: Pretty much uttered verbatim ("This... can't... beeeeeee!") by the UT Commander when the Tyrant kills him.
* ScrewTheRulesImDoingWhatsRight:
** Despite Fong Ling being marked "obsolete" and almost disposed by the Chinese government, she is determined to continue her mission as she believe Morpheus will not stick up to the end of his deal. She is right all along.
** Bruce Mcgivern saving Fong Ling despite losing a significant amount of time to disarm the T-virus warheads.
* ThirdPersonShooter: ''Dead Aim'' was sort of a hybrid between this and an FPS. The player could move in the third person perspective, but would have to switch to first person whenever aiming.
Is there an issue? Send a MessageReason:
None
* DegradedBoss: The T-00 Tyrant from ''Resident Evil 2'' makes a comeback in ''Survivor'', but they're now fought as GiantMook enemies.
* EvenBadMenLoveTheirMamas: Averted with Vincent Goldman from ''Survivor'' - at one point Ark (still under the impression he's Vincent) can come across a video recording of Vincent's ''mother'' pleading him to stop his activities on Sheena Island. It doesn't work.
* GiantSpider: All the games have oversized arachnids as enemies, with two particularly massive KingMook spiders serving as bosses in ''Survivor 2''.
* ImpossibleItemDrop: ''Survivor'' have Ark collecting shotgun and grenade rounds by killing T-00 Tyrants, despite these monsters being unarmed save for their fists, and doesn't seem to be carrying any equipment on them.
* LaserSight: The dark forest from ''Survivor'' have Trashsweeper snipers in the dark, and you can shoot them down before they ambush you by observing the red laser sight.
* MeleeATrois: The events of Sheena Island have Umbrella Trashsweeper units on a mission to exterminate all evidence of the T-Virus outbreak, where they'll eliminate both humans and zombies. Choosing the Trashsweeper path at the start (the Arcade) will turn most of the game into a three-way-war between Ark, the Trashsweepers, and the zombies and monsters.
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* QuestForIdentity: Ark, again.
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* RespawningEnemies: ''Survivor'' have numerous areas where zombies will respawn constantly, if an area is re-entered after killing them. Notably the theater, restaurant, and a few areas in the Umbrella HQ. This applies only for zombies however, thankfully stronger enemies like Lickers and Hunters will remain dead.
* QuestForIdentity:Ark, again.Ark lose his memories in the backstory of ''Survivor'', and spends much of the game trying to uncover who he really is.
* QuestForIdentity:
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* UniqueEnemy: Much like ''Resident Evil 2'', again you can encounter giant moths in precisely ''one'' area. There's only two of them in an optional route which is entirely avoidable.
* UnusableEnemyEquipment: The Trashsweeper mooks in ''Survivor'' uses machine guns and sniper rifles, which cannot be collected if they're killed. Possibly justified since they're ArtificialHuman - the weapons are designed only to fit their genetic codes.
* UnusableEnemyEquipment: The Trashsweeper mooks in ''Survivor'' uses machine guns and sniper rifles, which cannot be collected if they're killed. Possibly justified since they're ArtificialHuman - the weapons are designed only to fit their genetic codes.
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* CaptainErsatz: ''Dead Aim'' was based on a rejected proposal for ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
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* {{Expy}}: ''Dead Aim'' was based on a rejected proposal for ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
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* BoomHeadshot: All three games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice.
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* BoomHeadshot: All three The first two games avert this; shooting zombies anywhere on their body has the same effect regardless of weapon choice.choice. In ''Dead Aim'', however, a little spot around the top of their forehead counts as a nice, splattering headshot, saving ammo and popping zombie skulls like popcorn if you do it right.
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A spinoff series of the ''Franchise/ResidentEvil'' franchise, ''Gun Survivor'' is a series of [[FirstPersonShooter first person shooters]] produced by Creator/{{Capcom}} between 2000 and 2003. Apart from gamepad control, the series has its gimmicks by optionally allow the player to use gun controller.
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A spinoff series of the ''Franchise/ResidentEvil'' franchise, ''Gun Survivor'' is a series of [[FirstPersonShooter first person shooters]] produced by Creator/{{Capcom}} between 2000 and 2003. Apart from gamepad control, the series has its gimmicks by gimmick of optionally allow the player allowing players to use a gun controller.
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* {{Irony}}: [[spoiler: For all of his talk about beauty and perfectionism, the final form of Duvall is a massive fleshy blob with his blood soaked, skinless head occasionally conveniently pop up [[AttackItsWeakPoint for the player to shoot]].]]
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* WholePlotReference: Dead Aim is an obvious one to ''Film/TheSpyWhoLovedMe'', [[spoiler: down to the ending]].
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* RegainedMemoriesSequence: Near the end of ''Survivor'', [[spoiler:Ark finally meets his contact, the child Lott Klein, who tells him who he is, at which point Ark remembers everything — he was a government agent investigating the T-Virus outbreak in Sheena Island, and the villain is actually Director Vincent Goldman, the Umbrella Branch Leader overseeing operations in Sheena Island.]]
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The games does not strictly require a lightgun.
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A spinoff brand of the ''Franchise/ResidentEvil'' franchise, ''Gun Survivor'' is a series of {{light gun game}}s produced by Creator/{{Capcom}} between 2000 and 2003. Unlike traditional gun shooters, which are usually [[{{rail shooter}} on-rail shooters]] as well, the ''Gun Survivor'' titles allows the player to explore the game's environment freely, making them much closer to [[FirstPersonShooter first person shooters]].
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A spinoff brand series of the ''Franchise/ResidentEvil'' franchise, ''Gun Survivor'' is a series of {{light gun game}}s [[FirstPersonShooter first person shooters]] produced by Creator/{{Capcom}} between 2000 and 2003. Unlike traditional gun shooters, which are usually [[{{rail shooter}} on-rail shooters]] as well, Apart from gamepad control, the ''Gun Survivor'' titles allows series has its gimmicks by optionally allow the player to explore the game's environment freely, making them much closer to [[FirstPersonShooter first person shooters]].
use gun controller.
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* DoNotRunWithAGun: Due to the nature of the controls, such as TankControls and to accommodate light-gun controls, player have to hold the aim button to make the crosshair appear and stand in place to shoot.
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* DirtyCommunists: While China is "somehow" one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands; this is a common practice especially in the Chinese Communist Party that disposes of "obsolete" members.
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* DirtyCommunists: While China is "somehow" one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands; this is a common practice especially in the Chinese Communist Party that disposes of "obsolete" members.demands.
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* InnocuouslyImportantEpisode: ''Dead Aim'' gives the impression of being an unimportant GaidenGame with only a token mention of Umbrella and Raccoon City, but ''VideoGame/ResidentEvilTheUmbrellaChronicles'''s existence, along with the general plot of it, ''4'' and ''5'' retroactively makes the events of ''Dead Aim'' this. There were a lot of rich folk aboard the Spencer Rain looking to buy some Umbrella [=B.O.Ws=], all of which ended up dead or zombified by Morpheus' spiteful rampage. Had this not happened, Umbrella might have made enough bank to defend themselves in court, or at least delay proceedings long enough to rebuild.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.
* EnergyWeapon: The Charged Particle Rifle in ''Dead Aim'', the only weapon that can damage Tyrant Morpheus.
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* FrickinLaserBeams: The Charged Particle Rifle in ''Dead Aim'', the only weapon that can damage Tyrant Morpheus.
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* EvenTheSubtitlerIsStumped: Sort of. In ''Dead Aim'', everyone is understandable, but the subtitles have a habit of deviating from what anyone is saying, probably because of the different script, where the audio are (as usual) already in English, but the subtitles are directly translated from Japanese to English individually, presumably without the translator even looking at the video. In fact the opening text scroll, which is in English in both the Japanese and English version, in the English version there are two script (the opening text scroll and the subtitle) with different wordings.
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* InconsistentDub: While ''Dead Aim'' has perfectly understandable English voice acting, the official subtitles almost never match the spoken dialogue, as if translated directly from the Japanese script without the audio for reference. This even applies to the opening text scroll, which is shown in English ''on-screen'' in all releases.
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# ''Resident Evil: Survivor 2 – Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either Claire Redfield or Steve Burnside. It's also known as ''Resident Evil: Fire Zone''.
# ''Dino Stalker'' ([=PlayStation 2=]) -- The only installment that is not related to ''Resident Evil'', ''Dino Stalker'' is actually a ''VideoGame/DinoCrisis'' spinoff. Mike Wired, an ace fighter pilot from World War II, is transported to hyperspace in order to fight against time-displaced dinosaurs.
# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the ''Spencer Rain'', owned by Umbrella and itself another site of a T-virus outbreak. (Developed by Cavia.)
# ''Dino Stalker'' ([=PlayStation 2=]) -- The only installment that is not related to ''Resident Evil'', ''Dino Stalker'' is actually a ''VideoGame/DinoCrisis'' spinoff. Mike Wired, an ace fighter pilot from World War II, is transported to hyperspace in order to fight against time-displaced dinosaurs.
# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the ''Spencer Rain'', owned by Umbrella and itself another site of a T-virus outbreak. (Developed by Cavia.)
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# ''Resident Evil: Survivor 2 – Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events semi-remake of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled Veronica]]'' as an arcade-style shooter, with a co-op play enabled with players controlling either mode featuring Claire Redfield or and Steve Burnside. It's also known Burnside as playable characters. Originally announced under the title ''Resident Evil: Fire Zone''.
# ''Dino Stalker'' ([=PlayStation 2=]) --The only installment that is not related to ''Resident Evil'', ''Dino Stalker'' is actually Actually a ''VideoGame/DinoCrisis'' spinoff. spin-off, and thus unrelated to ''Resident Evil''. Mike Wired, an ace fighter pilot from World War II, is transported to hyperspace in order to fight against battle time-displaced dinosaurs.
# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) --A government agent, Government agent Bruce [=McGivern=], boards [=McGivern=] contains a T-virus outbreak at the Umbrella-owned luxury liner called the ''Spencer Rain'', owned Rain''. Developed by Umbrella and itself another site of a T-virus outbreak. (Developed by Cavia.)
[[VideoGame/{{Nier}} Cavia]].
# ''Dino Stalker'' ([=PlayStation 2=]) --
# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) --
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Reducing elements that should be spoilers in game.
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# ''Resident Evil: Survivor'' (UsefulNotes/PlayStation) -- An investigator named Ark Thompson gets trapped on Sheena Island during a T-virus outbreak and must escape.
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# ''Resident Evil: Survivor'' (UsefulNotes/PlayStation) -- An investigator named Ark Thompson amnesiac person gets trapped on Sheena Island during in a T-virus outbreak and must escape.strange town that also fell to T-Virus outbreak.
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* EvenTheSubtitlerIsStumped: Sort of. In ''Dead Aim'', everyone is understandable, but the subtitles have a habit of deviating from what anyone is saying, probably because of the different script. In fact the opening text scroll, which is in English in both the Japanese and English version, in the English version there are two script (the opening text scroll and the subtitle) with different wordings.
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* EvenTheSubtitlerIsStumped: Sort of. In ''Dead Aim'', everyone is understandable, but the subtitles have a habit of deviating from what anyone is saying, probably because of the different script.script, where the audio are (as usual) already in English, but the subtitles are directly translated from Japanese to English individually, presumably without the translator even looking at the video. In fact the opening text scroll, which is in English in both the Japanese and English version, in the English version there are two script (the opening text scroll and the subtitle) with different wordings.
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* HeelRealization: The first Survivor assumes that the amnesiac protagonist is Vincent after seeing Andy's journal and photo one third through the game. [[spoiler: Subverted, he is Ark Thompson, a private investigator sent by Leon to investigate another Umbrella BOW project]].
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* IdenticalStranger: Ark Thompson really looks like Vincent, to the point that one of the remaining citizen of Sheena Island, Andy, really want him dead.
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* MiracleGroMonster: [[spoiler:Morpheus]] becomes subjected to this when he suffers heavy damage. The virus within him causes him to grow into a huge blob that engulfs the entire ship. His growing body makes impact with the missiles on board, causing them to explode and killing him for good.
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* TheBeautifulPeople: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
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* TheBeautifulPeople: TheBeautifulElite: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and create a haven for those he considered beautiful in Africa.
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* CutAndPasteEnvironments: ''Survivor'' recycles a lot of enemy assets from ''VideoGame/ResidentEvil2'', and ''Survivor 2'' naturally takes liberally from ''Code: Veronica''.
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* NewWorkRecycledGraphics: ''Survivor'' recycles a lot of enemy assets from ''VideoGame/ResidentEvil2'', and ''Survivor 2'' naturally takes liberally from ''Code: Veronica''.
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* BladderOfSteel: The first Resident Evil Survivor has ''no in-game saving'' (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing.
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* BladderOfSteel: The first Resident Evil Survivor has ''no in-game saving'' (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing. It was also at this point that the series started giving you continues as a safety net in case you died, else you'd have to start all over again.
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* BoringButPractical: Your handguns aren't as devastating to use, but [[BottomlessMagazines infinite ammo]] covers a multitude of sins, and the sliding scale of speed vs. power on the different models makes them decent enough for situational use.
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* BoringButPractical: Your handguns aren't as devastating to use, but [[BottomlessMagazines infinite ammo]] covers a multitude of sins, and the sliding scale of speed vs. power on the different models makes them decent enough for situational use. Of these, each round out of the Nambu is close to the power of a shotgun blast, while the CZ-75 has a true semi-auto rate of fire to the point that a quick-thumbed (or turbo-using) player can employ it like a submachine gun.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/regs_5294.jpg]]
[[caption-width-right:350: Pictured: The less commonly encountered psychokinetic zombie.]]
[[caption-width-right:350: Pictured: The less commonly encountered psychokinetic zombie.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/regs_5294.jpg]]
[[caption-width-right:350: Pictured: The less commonly encountered psychokinetic zombie.]]
org/pmwiki/pub/images/6115bca7_84a1_4ef8_9383_a882c69e720f.jpeg]]
[[caption-width-right:350:Just... who am I?]]
[[caption-width-right:350: Pictured: The less commonly encountered psychokinetic zombie.]]
[[caption-width-right:350:Just... who am I?]]
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* AmnesiacHero: Ark in the first game has no memory of who he is.
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* BladderOfSteel: The first Resident Evil Survivor has NO IN GAME SAVING (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing.
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* BladderOfSteel: The first Resident Evil Survivor has NO IN GAME SAVING ''no in-game saving'' (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing.
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* ForWantOfANail: ''Survivor'' zigzags this. The second time the game branches into three possible routes, you receive a personal ArchEnemy in the form of Vincent Goldman, Andy Holland, or the UT Commander. Vincent's route, however, has him talk about the Cleaners appearing on the island, meaning all three are effectively happening simultaneously, but only the character whose route you've selected will become an antagonist in your current playthru [[spoiler:and will later be killed by the Hypnos-T]].
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* AscendedExtra: For what it's worth, the giant alligator from ''VideoGame/ResidentEvil2'' (which was [[ZeroEffortBoss laughably easy to kill]] in its own game) becomes a proper boss in ''Survivor''. For bonus points, you have to fight ''two'' of them... ''at the same time''.
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* GenderBender: [[spoiler:Morpheus Duvall]] after he becomes a Tyrant ''seriously'' looks like a female, to the point of growing breasts.
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* GenderBender: [[spoiler:Morpheus Duvall]] after he becomes a Tyrant ''seriously'' looks like a female, to the point of growing breasts. This is most likely the virus responding to [[spoiler:Morpheus']] narcissistic personality.
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* TooDumbtoLive: The people of Sheena Island decide to brag to Vincent about how they have evidence against him that they'll use to get him fired, this results in him unleashing the T-Virus as revenge.
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* TooDumbtoLive: TooDumbToLive: The people of Sheena Island decide to brag to Vincent about how they have evidence against him that they'll use to get him fired, this results in him unleashing the T-Virus as revenge.
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* EvenEvilHasStandards: Although they have no qualms with working with Umbrella for the money, the people of Sheena Island are visibly disgusted with the company's actions, and by extension, with Vincent's. Some decide to quit, while others decide to at least organize an attempt to get Vincent fired from his position in the company so the town could be peaceful again.
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* TooDumbtoLive: The people of Sheena Island decide to brag to Vincent about how they have evidence against him that they'll use to get him fired, this results in him unleashing the T-Virus as revenge.
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* GunsDoNotWorkThatWay: Overlooking that it was only ever chambered in a smaller 8mm round to start with, even if someone did go to the bother of rechambering a Nambu Type 14 to fire 9x19 Parabellum, the pistol was not built to handle the higher-pressured cartridge, and in reality it would blow apart on the first shot.