History VideoGame / ResidentEvilGunSurvivor

13th Jan '16 12:04:37 PM aye_amber
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[[caption-width-right:350:Pictured: the less commonly encountered psychokinetic zombie.]]
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[[caption-width-right:350:Pictured: the [[caption-width-right:350: Pictured: The less commonly encountered psychokinetic zombie.]]
24th Sep '15 7:39:26 PM ajbit26
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* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire while she was napping on her trip to Antarctica in ''Code: Veronica''.
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* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
5th Nov '14 9:30:44 AM PF
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* NoExportForYou: ''Survivor 2'' was not released in North America.

* WorkingTitle: ''Survivor 2'' was being developed under the title ''Biohazard: Fire Zone''.
25th Sep '14 2:23:17 PM Rabukurafuto
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# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the Spencer Rain, owned by Umbrella and itself another site of a T-virus outbreak. (Developed by Cavia.)
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# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the Spencer Rain, ''Spencer Rain'', owned by Umbrella and itself another site of a T-virus outbreak. (Developed by Cavia.)
25th Sep '14 2:22:53 PM Rabukurafuto
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** LetsPlay/TheDarkId refuses to take it seriously, but then again, he doesn't take the game as a whole seriously.

* {{Expy}}: ''Dead Aim'' was based on a rejected proposal for ''[[VideoGame/ResidentEvil4 Resident Evil 4]]'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.
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* {{Expy}}: ''Dead Aim'' was based on a rejected proposal for ''[[VideoGame/ResidentEvil4 Resident Evil 4]]'', ''VideoGame/ResidentEvil4'', with Bruce [=McGivern=] and Fong Ling being obvious stand-ins for Leon S. Kennedy and Ada Wong.

* GhostShip: The Spencer Rain.
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* GhostShip: The Spencer Rain.''Spencer Rain''.

* [[WhoNamesTheirKidDude Who Names Their Kid Lott]]
16th Jul '14 1:23:48 PM Saurubiker
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* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire was having during the events of ''Code: Veronica''.
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* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire while she was having during the events of napping on her trip to Antarctica in ''Code: Veronica''.
14th Jun '14 9:36:07 PM MisterVercetti
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* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.

* TimedMission: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis the Nemesis]] comes for your blood.
10th Dec '13 5:05:56 PM Luigifan
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** LetsPlay/TheDarkId refuses to take it seriously, but then again, he doesn't take the game as a whole seriously.

* TheBeautifulPeople: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and creating a haven for those he considered beautiful in Africa.
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* TheBeautifulPeople: During his tenure at Umbrella, Morpheus became obsessed with beauty, spending inordinate amounts of cash on surgery and treatment, and after getting scapegoated by Umbrella for causing the Raccoon City outbreak, finally flew off the handle, used whatever resources left behind by Umbrella, and began plotting an absolutely insane scheme to rid the world of "ugly people" and creating create a haven for those he considered beautiful in Africa.

* LightGunGame: The [=GunCon=] support was removed in the North American version of the first game due to a backlash against light gun games and first person shooter by {{moral guardians}} as a result of the Columbine shooting at the time (it was still featured in the Japanese and European versions). Played straight with the rest of the series.
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* LightGunGame: The [=GunCon=] support was removed in the North American version of the first game due to a backlash against light gun games and first person shooter shooters by {{moral guardians}} as a result of the Columbine shooting at the time (it was still featured in the Japanese and European versions). Played straight with the rest of the series.
10th Dec '13 5:02:36 PM Luigifan
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# ''Resident Evil: Survivor 2 - Code: Veronica'' (Arcade, {{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either, Claire Redfield or Steve Burnside.
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# ''Resident Evil: Survivor 2 - Code: Veronica'' (Arcade, {{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either, either Claire Redfield or Steve Burnside.

8th Sep '13 10:16:00 AM matteste
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# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the Spencer Rain, owned by Umbrella and itself another site of a T-virus outbreak.
to:
# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- A government agent, Bruce [=McGivern=], boards a luxury liner called the Spencer Rain, owned by Umbrella and itself another site of a T-virus outbreak. outbreak. (Developed by Cavia.)
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