History VideoGame / ResidentEvilGunSurvivor

17th Feb '17 9:59:56 PM appealus
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* EnemyMine/WeAREStrugglingTogether: Morpheus is holding both major cities in China and the United States at hostage with T-virus loaded warheads if they do not pay him a sum of $1 Billion. Both countries clandestinely insert their best agents, Fong Ling and Bruce McGivern respectively to eliminate Morpheus. However, the two countries did not rule out cooperating with each other, possibly due to "conflicting interests." This is even Lampshaded by Fong Ling when she first faces off with Bruce. However, once Ling was almost killed by a Chinese orbital weapon, she and Bruce finally worked together to foil Morpheus's plans.


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* WeAREStrugglingTogether: Morpheus is holding both major cities in China and the United States at hostage with T-virus loaded warheads if they do not pay him a sum of $1 Billion. Both countries clandestinely insert their best agents, Fong Ling and Bruce McGivern respectively to eliminate Morpheus. However, the two countries did not rule out cooperating with each other, possibly due to "conflicting interests." This is even Lampshaded by Fong Ling when she first faces off with Bruce. However, once Ling was almost killed by a Chinese orbital weapon, she and Bruce finally worked together to foil Morpheus's plans.
16th Feb '17 10:35:26 PM Ominae
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Due to the fact that ''Dead Aim'' supported Creator/{{Namco}}'s [=GunCon=] light gun, Bruce and Fong Ling from ''Dead Aim'' both appear in ''[[VideoGame/NamcoXCapcom Namco x Capcom]]'' as representatives of the ''Resident Evil'' franchise.[[note]]They still qualify for UnexpectedCharacter.[[/note]]

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Due to the fact that ''Dead Aim'' supported Creator/{{Namco}}'s [[Creator/BandaiNamcoEntertainment Namco]]'s [=GunCon=] light gun, Bruce and Fong Ling from ''Dead Aim'' both appear in ''[[VideoGame/NamcoXCapcom Namco x Capcom]]'' as representatives of the ''Resident Evil'' franchise.[[note]]They still qualify for UnexpectedCharacter.[[/note]]
26th Jan '17 8:51:04 AM Gillan1220
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* DirtyCommunists: While China is "somehow" one of the good guys, they promptly attempt to dispose Fong Ling as they finally have ceded to Morpheus' demands; this is a common practice especially in the Chinese Communist Party that disposes of "obsolete" members.



* EnemyMine/WeAREStrugglingTogether: Morpheus is holding both major cities in China and the United States at hostage with T-virus loaded warheads if they do not pay him a sum of $1 Billion. Both countries clandestinely insert their best agents, Fong Ling and Bruce McGivern respectively to eliminate Morpheus. However, the two countries did not rule out cooperating with each other, possibly due to "conflicting interests." This is even Lampshaded by Fong Ling when she first faces off with Bruce. However, once Ling was almost killed by a Chinese orbital weapon, she and Bruce finally worked together to foil Morpheus's plans.



* KillSat: Used to try and kill Fong Ling in ''Dead Aim'' after China pays off Duvall to try and not turn their country into a radioactive zombie wasteland.

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* KillSat: Used to try and kill Fong Ling in ''Dead Aim'' after China pays off Duvall to try and not turn their country into a radioactive zombie wasteland. Pretty strange considering the game is set in 2002 and the Chinese managed to obtain orbital bombardment weapons well before the United States in this game!


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* ScrewTheRulesImDoingWhatsRight:
**Despite Fong Ling being marked "obsolete" and almost disposed by the Chinese government, she is determined to continue her mission as she believe Morpheus will not stick up to the end of his deal. She is right all along.
**Bruce McGivern saving Fong Ling despite losing a significant amount of time to disarm the T-virus warheads.


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* YouHaveOutlivedYourUsefulness: Once China has given in to Morpheus' demands, they attempt to eliminate Fong Ling with a KillSat as her presence is now obsolete.
14th Jan '17 7:26:01 PM EmperorNorton
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# ''Resident Evil: Survivor 2 Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either Claire Redfield or Steve Burnside.

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# ''Resident Evil: Survivor 2 Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either Claire Redfield or Steve Burnside. It's also known as ''Resident Evil: Fire Zone''.
16th Dec '16 5:50:03 PM Singh_Long
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* IdenticalStranger: Vincent and Ark Thompson are almost lookalike to the point that the latter mistook himself of an amnesiac Vincent and the few survivor of the town are out for his blood. Only near the end of the game after rescuing Lott he discovers his real identity.
12th Nov '16 2:22:39 PM rjd1922
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* LightGunGame: The [=GunCon=] support was removed in the North American version of the first game due to a backlash against light gun games and first person shooters by {{moral guardians}} as a result of the Columbine shooting at the time (it was still featured in the Japanese and European versions). Played straight with the rest of the series.

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* LightGunGame: The [=GunCon=] support was removed in the North American version of the first game due to a backlash against light gun games and first person shooters by {{moral guardians}} as a result of the Columbine UsefulNotes/{{Columbine}} shooting at the time (it was still featured in the Japanese and European versions). Played straight with the rest of the series.
9th Nov '16 10:29:56 AM Meyers07TheTroper
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* GasMaskMooks: The Umbrella Trashsweeper unit and their leader, the UT Commander. Notably, the Trashsweepers appear to be regular humans... until you encounter them and they hoot, shriek, and move in a gorilla-like fashion.

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* GasMaskMooks: The Umbrella Trashsweeper unit and their leader, the UT Commander. Notably, the Trashsweepers appear to be regular humans... until you encounter them and them, in which they have longer than normal human arms, they hoot, shriek, and move in a gorilla-like fashion.fashion with far lower intelligence than what a trained commando, let alone normal human act (although they are used numerously to ambush the protagonist), and upon being killed, they inflate, releasing what appears to be (harmless) gas.
9th Nov '16 10:25:30 AM Meyers07TheTroper
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* EvenTheSubtitlerIsStumped: Sort of. In ''Dead Aim'', everyone is understandable, but the subtitles have a habit of deviating from what anyone is saying.

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* EvenTheSubtitlerIsStumped: Sort of. In ''Dead Aim'', everyone is understandable, but the subtitles have a habit of deviating from what anyone is saying.saying, probably because of the different script. In fact the opening text scroll, which is in English in both the Japanese and English version, in the English version there are two script (the opening text scroll and the subtitle) with different wordings.



* HideYourChildren: Averted with Lott and Lily Klein.

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* HideYourChildren: Averted with Lott and Lily Klein.Klein, although both survived in the end.
9th Nov '16 10:22:35 AM Meyers07TheTroper
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* BladderOfSteel: The first Resident Evil Survivor has NO IN GAME SAVING (saving is prompted in the end for NewGamePlus where you carry some of the collected items on previous playthrough). Somewhat downplayed that you still can pause the game, the inventory are unlimited allowing to stock a lot of healing items, and for new players the game took two hours to beat including reading all the important files without even rushing.


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* IdenticalStranger: Vincent and Ark Thompson are almost lookalike to the point that the latter mistook himself of an amnesiac Vincent and the few survivor of the town are out for his blood. Only near the end of the game after rescuing Lott he discovers his real identity.
13th Jul '16 9:57:39 AM MrLavisherMoot
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# ''Resident Evil: Survivor 2 - Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either Claire Redfield or Steve Burnside.

to:

# ''Resident Evil: Survivor 2 - Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A reinterpretation of the events of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'', except modeled as an arcade-style shooter, with co-op play enabled with players controlling either Claire Redfield or Steve Burnside.
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