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Rebecca's got incredible luck for her first day on the job: she not only encounters Billy, but also finds herself face-to-decaying-face with scores of zombies, who force Rebecca and Billy to work together in order to survive. After escaping the train, Billy and Rebecca find Umbrella's Management Training Facility at the end of the tracks, where their struggle for survival pits them against hordes of Umbrella's nightmarish bio-weaponry and the mysterious Dr. Marcus (who bears his own grudge against Umbrella).

to:

Rebecca's got incredible luck for her first day on the job: she not only encounters Billy, but also finds herself face-to-decaying-face with scores of zombies, who force Rebecca and Billy to work together in order to survive. After escaping the train, Billy and Rebecca find Umbrella's Management Training Facility at the end of the tracks, where their struggle for survival pits them against hordes of Umbrella's nightmarish bio-weaponry and the mysterious Dr. James Marcus (who bears his own grudge against Umbrella).



* {{Badass}}: Billy, a former Marine. In ''The Umbrella Chronicles'' version of the game, he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.

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* {{Badass}}: Billy, a former Marine. In ''The Umbrella Chronicles'' version of the game, Chronicles'', he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.



* CutscenePowerToTheMax: Billy diving into BulletTime while shooting the leeches off Rebecca.

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* CutscenePowerToTheMax: Billy diving into BulletTime [[BulletTime bullet time]] while shooting the leeches off Rebecca.



* DeathFakedForYou: [[spoiler: Rebecca allows Billy to escape at the end by falsely reporting his death]].

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* DeathFakedForYou: [[spoiler: Rebecca allows Billy to escape at the end by falsely reporting his death]].death.]]



* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy, Wesker, and, to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris or Jill what happened.

to:

* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy, Wesker, and, to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris Redfield or Jill Valentine what happened.



* HiddenDepths: Gruff, short-spoken Billy [[spoiler:is remarkably talented at playing the piano]].

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* HiddenDepths: Gruff, short-spoken Billy [[spoiler:is remarkably talented at playing the piano]].piano.]]
* HugeGuyTinyGirl: One way of emphasizing Billy and Rebecca's "unlikely partner" status.



* HugeGuyTinyGirl: One way of emphasizing Billy and Rebecca's "unlikely partner" status.



* IWontSayImGuilty: Billy refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks reveal that it was his commanding officer who was responsible. When Billy tried to stop it, he was knocked out cold. When the massacre was discovered, the unit pinned the blame on him.]]

to:

* IWontSayImGuilty: Billy refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks flashback reveal that it was his commanding officer who was responsible. When Billy tried to stop it, he was knocked out cold. When the massacre was discovered, the unit pinned the blame on him.]]



* OddCouple: An innocent, delicate-looking, 18-year-old rookie of an elite police force teams up with the escaped convict she is supposed to be arresting - a gruff, cynical, rather intimidating-looking ex-Marine who was sentenced to death for murdering 23 people. Their relationship starts as TeethClenchedTeamwork, but they eventually become FireForgedFriends after he saves her life repeatedly, proves to be a decent guy, and she [[spoiler:lies to her team to protect him]].

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* OddCouple: An innocent, delicate-looking, 18-year-old rookie of an elite police force teams up with the escaped convict she is supposed to be arresting - a gruff, cynical, rather intimidating-looking ex-Marine who was sentenced to death for murdering 23 people. Their relationship starts as TeethClenchedTeamwork, but they eventually become FireForgedFriends after he saves her life repeatedly, proves to be a decent guy, and she [[spoiler:lies to her team to protect him]].him.]]



* PuzzleReset: Near the end of the game, there's a puzzle that requires you to push wooden crates to one side of a pit and fill it with water. Two catches: One, there's a metal one in there too that needs to be dealt with. Two, there's also a grate that impedes how you move the crates. Thank goodness this trope is the case.

to:

* PuzzleReset: Near the end of the game, there's a puzzle that requires you to push wooden crates to one side of a pit and fill it with water. Two catches: One, there's a metal one in there too that needs to be dealt with. Two, there's also a grate that impedes how you move the crates. Thank goodness this trope is the case.



* TheWormThatWalks: The leech zombies and [[spoiler:James Marcus himself]].

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* TheWormThatWalks: The leech zombies and [[spoiler:James Marcus himself]].himself.]]



* WickedCultured: [[spoiler:James Marcus, HumanoidAbomination]]... talented opera singer?

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* WickedCultured: [[spoiler:James Marcus, HumanoidAbomination]]... [[spoiler:Dr. James Marcus. HumanoidAbomination, talented opera singer?singer?]]

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* EvilLaugh: James Marcus is quite fond of this.

to:

* EvilLaugh: James Marcus [[spoiler:James Marcus]] is quite fond of this.



* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy and Wesker, and to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris or Jill what happened.

to:

* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy and Billy, Wesker, and and, to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris or Jill what happened.
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** Rebecca gets her own when she ''ducks'' through an otherwise typical InsurmountableWaistHighFence.

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** Rebecca gets her own when she ''ducks'' through an otherwise typical InsurmountableWaistHighFence.InsurmountableWaistHeightFence.

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* EasyModeMockery: Beating the game on easy mode will not earn you the special costumes.

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* EasyModeMockery: Beating the game on easy mode Easy will not earn you unlock the special costumes.weapons.
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Easy Mode Mockery is not a listing of exactly how the game is easy. It\'s for when the game either keeps things from you or makes fun of you for picking it.


* EasyModeMockery: If you switch from Normal to Easy, it comes as quite a shock. On average, the Easy mode has two Green Herbs to every Normal Mode's one, plus a handful of first aid sprays. Not only that, but ammo is insanely bountiful. Grenade launcher ammo can be found 5 or 6 times in the game, which is a lot compared to Normal. Also: you will ''never'' run out of handgun ammo. Ever. Heck, for every area past the mansion, you probably will never dip below 200 handgun shots. There's also twice as many shotgun shells, meaning your shotgun will almost never be empty. To make it worse, enemies go down more easily as well, and it takes more damage for your health to go down. Compared to the brutality and scarcity of supplies in Normal, it's a walk in the park. As a consequence, however, you will not be able to unlock almost all of the NewGamePlus goodies unless you complete the game on the Normal or Hard difficulties (the only exception is the Leech Hunter minigame).

to:

* EasyModeMockery: If you switch from Normal to Easy, it comes as quite a shock. On average, the Easy mode has two Green Herbs to every Normal Mode's one, plus a handful of first aid sprays. Not only that, but ammo is insanely bountiful. Grenade launcher ammo can be found 5 or 6 times in the game, which is a lot compared to Normal. Also: you will ''never'' run out of handgun ammo. Ever. Heck, for every area past the mansion, you probably will never dip below 200 handgun shots. There's also twice as many shotgun shells, meaning your shotgun will almost never be empty. To make it worse, enemies go down more easily as well, and it takes more damage for your health to go down. Compared to the brutality and scarcity of supplies in Normal, it's a walk in the park. As a consequence, however, you will not be able to unlock almost all of the NewGamePlus goodies unless you complete Beating the game on easy mode will not earn you the Normal or Hard difficulties (the only exception is the Leech Hunter minigame).special costumes.
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* EasyModeMockery: Beating the game on easy mode will not earn you the special costumes.

to:

* EasyModeMockery: Beating If you switch from Normal to Easy, it comes as quite a shock. On average, the Easy mode has two Green Herbs to every Normal Mode's one, plus a handful of first aid sprays. Not only that, but ammo is insanely bountiful. Grenade launcher ammo can be found 5 or 6 times in the game, which is a lot compared to Normal. Also: you will ''never'' run out of handgun ammo. Ever. Heck, for every area past the mansion, you probably will never dip below 200 handgun shots. There's also twice as many shotgun shells, meaning your shotgun will almost never be empty. To make it worse, enemies go down more easily as well, and it takes more damage for your health to go down. Compared to the brutality and scarcity of supplies in Normal, it's a walk in the park. As a consequence, however, you will not be able to unlock almost all of the NewGamePlus goodies unless you complete the game on easy mode will not earn you the special costumes.Normal or Hard difficulties (the only exception is the Leech Hunter minigame).

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* IWontSayImGuilty: Billy refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks reveal that it was his leader who did it. Billy tried to stop it only to be knocked out cold and rendered unable to prevent it. When the massacre was discovered, the unit pinned the blame on Billy]].

to:

* IWontSayImGuilty: Billy refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks reveal that it was his leader commanding officer who did it. was responsible. When Billy tried to stop it only to be it, he was knocked out cold and rendered unable to prevent it. cold. When the massacre was discovered, the unit pinned the blame on Billy]].him.]]

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'''''Resident Evil Zero''''' is the fifth main game in the ''Franchise/ResidentEvil'' franchise, released for the {{Nintendo GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''VideoGame/ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.

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'''''Resident Evil Zero''''' is the fifth main game in the ''Franchise/ResidentEvil'' franchise, released for the {{Nintendo GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''.''[[VideoGame/ResidentEvil1 Resident Evil]]''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''VideoGame/ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.



* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} The Umbrella Chronicles]]'', we find out she has at the very least had a nap.

to:

* ActionGirl: Rebecca Chambers, Rebecca, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} The Umbrella Chronicles]]'', we find out she has at the very least had a nap.



* {{Badass}}: Billy Coen, a former Marine. In ''The Umbrella Chronicles'' version of the game, he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.

to:

* {{Badass}}: Billy Coen, Billy, a former Marine. In ''The Umbrella Chronicles'' version of the game, he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.



* NinjaPirateZombieRobot: Eliminators. ''Zombie '''monkeys.'''''

to:

* NinjaPirateZombieRobot: Eliminators. ''Zombie '''monkeys.'''''monkeys''.



* PuzzleReset: Near the end of the game, there's a puzzle that requires you to push wooden crates to one side and fill the thing with water. Two catches: One, there's a metal one in there too that needs to be dealt with. Two, there's also a grate thing that impedes how you move the blocks. Thank goodness this trope is the case.

to:

* PuzzleReset: Near the end of the game, there's a puzzle that requires you to push wooden crates to one side of a pit and fill the thing it with water. Two catches: One, there's a metal one in there too that needs to be dealt with. Two, there's also a grate thing that impedes how you move the blocks.crates. Thank goodness this trope is the case.



* SemperFi: Billy Coen, badass former Marine.
* ShotgunsAreJustBetter: You get two in this game: a "Hunting Gun" over-under shotgun that only holds two shells but is slightly more powerful (and actually fired correctly, from the shoulder), and the usual pump-action shotgun, which holds more shells but is slightly less powerful.

to:

* SemperFi: Billy Coen, Billy, badass former Marine.
* ShotgunsAreJustBetter: You get two in this game: a "Hunting Gun" Hunting Gun, an over-under shotgun that only holds two shells but is slightly more powerful (and actually fired correctly, from the shoulder), and the usual pump-action shotgun, which holds more shells but is slightly less powerful.



** Saving Rebecca from the centipede.

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** Saving Rebecca from the centipede.Centurion.

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[[caption-width-right:206:[[SamuelLJackson Enough is Enough!, I had it with these motherfucking Zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]

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[[caption-width-right:206:[[SamuelLJackson Enough is Enough!, enough! I had it with these motherfucking Zombies]] zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]



Bravo Team, one half of the Raccoon Police Department's elite [=S.T.A.R.S.=] unit, is heading into the Arklay Mountains to investigate recent "cannibal murders" before a mechanical failure brings their helicopter down. Bravo Team searches the nearby area and discovers a crashed military police van; it contains the van's murdered drivers and a transport log for former Marine Lieutenant Billy Coen, scheduled to be executed for twenty three murders. When Bravo Team [[LetsSplitUpGang separates to search for Coen]], new team member Rebecca Chambers finds her way to a broken-down train -- the Ecliptic Express -- in the middle of a forest.

to:

Bravo Team, one half of the Raccoon Police Department's elite [=S.T.A.R.S.=] unit, is heading into the Arklay Mountains to investigate recent "cannibal murders" before a mechanical failure brings their helicopter down. Bravo Team searches the nearby area and discovers a crashed military police van; it contains the van's murdered drivers and a transport log for former Marine Lieutenant Billy Coen, scheduled to be executed for twenty three murders. When Bravo Team [[LetsSplitUpGang separates to search for Coen]], Billy]], new team member Rebecca Chambers finds her way to a broken-down train -- the Ecliptic Express -- in the middle of a forest.



* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} Resident Evil: The Umbrella Chronicles]]'', we find out she has at the very least had a nap.

to:

* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} Resident Evil: The Umbrella Chronicles]]'', we find out she has at the very least had a nap.



* BigCreepyCrawlies: The bosses include a giant scorpion and a giant centipede. The regular monsters include the smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) and the Web Spinners (though there are only 5 of them in the game). And let's not forget all the leeches.

to:

* BigCreepyCrawlies: The bosses include a giant scorpion and a giant centipede. The regular monsters include the smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) Crawlers) and the Web Spinners (though there are only 5 five of them in the game). And let's not forget all the leeches.



* IWontSayImGuilty: Billy Coen refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks heavily imply that it was his leader who did it. Billy tried to stop it only to be knocked out cold and rendered unable to prevent it. When the massacre was discovered, the unit pinned the blame on Billy]].

to:

* IWontSayImGuilty: Billy Coen refuses to confirm or deny whether or not he really did commit the murders he was sentenced for. [[spoiler:He didn't. The flashbacks heavily imply reveal that it was his leader who did it. Billy tried to stop it only to be knocked out cold and rendered unable to prevent it. When the massacre was discovered, the unit pinned the blame on Billy]].
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[[caption-width-right:206:[[SamuelLJackson Enough is Enough! , I had it with these motherfucking Zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]

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[[caption-width-right:206:[[SamuelLJackson Enough is Enough! , Enough!, I had it with these motherfucking Zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]
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[[caption-width-right:206:[[SamuelLJackson I'm tired of these motherfucking Zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]

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[[caption-width-right:206:[[SamuelLJackson I'm tired of Enough is Enough! , I had it with these motherfucking Zombies]] [[SnakesOnAPlane on this motherfucking train]]!]]

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* GiantSpaceFleaFromNowhere: Most of the bosses. At least the scorpion was explained away in a file that says the researchers on the train were studying it, prior to the whole "attack of the killer leeches" thing. It was probably being transported on the train and got broken free during the whole mess.

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* GiantSpaceFleaFromNowhere: Most of the bosses. At least the scorpion Stinger was explained away in a file that says the researchers on the train were studying it, prior to the whole "attack of the killer leeches" thing. It was probably being transported on the train and got broken free during the whole mess.



* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy Coen and Wesker, and to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris or Jill what happened.

to:

* TheGreatestStoryNeverTold: The only witnesses to the events of ''Resident Evil 0'' besides Rebecca are [[spoiler:the [[DeathFakedForYou officially dead]]]] Billy Coen and Wesker, and to a lesser extent, Birkin, who was watching the training facility's security feed for at least part of the game. There's no indication that Rebecca told Chris or Jill what happened.

Changed: 60

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* BigCreepyCrawlies: The bosses include a giant scorpion, a giant centipede, smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) and the Web Spinners (though there are only 5 of them in the game) as regular monsters. And let's not forget all the leeches.

to:

* BigCreepyCrawlies: The bosses include a giant scorpion, scorpion and a giant centipede, centipede. The regular monsters include the smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) and the Web Spinners (though there are only 5 of them in the game) as regular monsters.game). And let's not forget all the leeches.

Changed: 76

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* BigCreepyCrawlies: The bosses include a giant scorpion, and a giant centipede with smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) as regular monsters. And let's not forget all the leeches.

to:

* BigCreepyCrawlies: The bosses include a giant scorpion, and scorpion, a giant centipede with centipede, smaller-but-still-giant insect-things (the Plague Crawler B.O.W.s) and the Web Spinners (though there are only 5 of them in the game) as regular monsters. And let's not forget all the leeches.
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* UnresolvedSexualTension: Billy and Rebecca. As an exception to the series' pattern of shoehorning in romantic subplots, it's strangely and arguably more believable.


* BigCreepyCrawlies: The bosses include a giant scorpion, and a giant centipede with smaller-but-still-giant BiologicalMashup insect-things (the Plague Crawler B.O.W.s) as regular monsters. And let's not forget all the leeches.

to:

* BigCreepyCrawlies: The bosses include a giant scorpion, and a giant centipede with smaller-but-still-giant BiologicalMashup insect-things (the Plague Crawler B.O.W.s) as regular monsters. And let's not forget all the leeches.
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* AwesomeButImpractical: The Hunting Gun. Powerful, but only holds two shells at a time and takes up two precious inventory spaces like most of the other heavy weapons. Most players will likely dump it for good upon reaching the Training Facility, seeing as the other Shotgun can be found relatively soon after which can hold five more shells.

to:

* AwesomeButImpractical: The Hunting Gun. Powerful, but only holds two shells at a time and takes up two precious inventory spaces like most of the other heavy weapons. Most players will likely dump it for good upon not long after reaching the Training Facility, seeing as the other Shotgun shotgun can be found relatively soon after quickly which can hold five more shells.
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* [[ShoutOut/ResidentEvil0 Shout Out Page]].

to:

* ShoutOut: [[ShoutOut/ResidentEvil0 Shout Out Page]].Page.]]
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** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also Sheena Island from ''[[Main/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.

to:

** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also Sheena Island from ''[[Main/ResidentEvilGunSurvivor ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.
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Added DiffLines:

* EvilLaugh: James Marcus is quite fond of this.
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Added DiffLines:

* FemaleAngelMaleDemon: The statues of Good and Evil.

Changed: 11

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** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also Sheena Island from ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.

to:

** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also Sheena Island from ''[[VideoGame/ResidentEvilGunSurvivor ''[[Main/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.

Changed: 47

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* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''VideoGame/ResidentEvilTheUmbrellaChronicles'', we find out she has at the very least had a nap.

to:

* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''VideoGame/ResidentEvilTheUmbrellaChronicles'', ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} Resident Evil: The Umbrella Chronicles]]'', we find out she has at the very least had a nap.

Changed: 86

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'''''Resident Evil Zero''''' is the fifth main game in the Franchise/ResidentEvil franchise, released for the {{GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''VideoGame/ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.

Bravo Team, one half of the Raccoon Police Department's elite [=STARS=] unit, is heading into the Arklay Mountains to investigate recent "cannibal murders" before a mechanical failure brings their helicopter down. Bravo Team searches the nearby area and discovers a crashed military police van; it contains the van's murdered drivers and a transport log for former Marine Lieutenant Billy Coen, scheduled to be executed for twenty-three murders. When Bravo Team [[LetsSplitUpGang separates to search for Coen]], new team member Rebecca Chambers finds her way to a broken-down train -- the Ecliptic Express -- in the middle of a forest.

to:

'''''Resident Evil Zero''''' is the fifth main game in the Franchise/ResidentEvil ''Franchise/ResidentEvil'' franchise, released for the {{GameCube}} {{Nintendo GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''VideoGame/ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.

Bravo Team, one half of the Raccoon Police Department's elite [=STARS=] [=S.T.A.R.S.=] unit, is heading into the Arklay Mountains to investigate recent "cannibal murders" before a mechanical failure brings their helicopter down. Bravo Team searches the nearby area and discovers a crashed military police van; it contains the van's murdered drivers and a transport log for former Marine Lieutenant Billy Coen, scheduled to be executed for twenty-three twenty three murders. When Bravo Team [[LetsSplitUpGang separates to search for Coen]], new team member Rebecca Chambers finds her way to a broken-down train -- the Ecliptic Express -- in the middle of a forest.



* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''VideoGame/ResidentEvil''. Easily justified considering that by that VideoGame/ResidentEvil she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However in VideoGame/ResidentEvilTheUmbrellaChronicles we find out she has at the very least had a nap.

to:

* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''VideoGame/ResidentEvil''. ''Resident Evil''. Easily justified considering that by that VideoGame/ResidentEvil ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However However, in VideoGame/ResidentEvilTheUmbrellaChronicles ''VideoGame/ResidentEvilTheUmbrellaChronicles'', we find out she has at the very least had a nap.



* AndYourRewardIsClothes: Rebecca gets her cowgirl ensemble from [=REmake=], plus a new leather outfit, while Billy gets a fancy suit. Since the closet is located only in the train at the beginning, it becomes impossible to change back outfits after reaching the research facility.

to:

* AndYourRewardIsClothes: Rebecca gets her cowgirl ensemble from [=REmake=], ''[=REmake=]'', plus a new leather outfit, while Billy gets a fancy suit. Since the closet is located only in the train at the beginning, it becomes impossible to change back outfits after reaching the research facility.



* {{Badass}}: Billy Coen, a former Marine. In the Umbrella Chronicles version of the game, he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.
* BehindTheBlack: Inverted with the Leech zombies purely for shock and surprise. There's a few rooms you'll enter and the layout of the room means the Leech zombie ''should'' see you as soon as you're in the room, but it won't start attacking until the camera angle changes to show it, at which point the ScareChord and PsychoStrings start up.
* BigCreepyCrawlies: The bosses include a giant scorpion, and a giant centipede with smaller-but-still-giant BiologicalMashup insect-things (the Plaguecrawler B.O.W.s) as regular monsters. And let's not forget all the leeches.

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* {{Badass}}: Billy Coen, a former Marine. In the ''The Umbrella Chronicles Chronicles'' version of the game, he uses his handcuffs as makeshift brass knuckles, and is also capable of dropkicking a full grown man in the face.
* BehindTheBlack: Inverted with the Leech leech zombies purely for shock and surprise. There's a few rooms you'll enter and the layout of the room means the Leech leech zombie ''should'' see you as soon as you're in the room, but it won't start attacking until the camera angle changes to show it, at which point the ScareChord and PsychoStrings start up.
* BigCreepyCrawlies: The bosses include a giant scorpion, and a giant centipede with smaller-but-still-giant BiologicalMashup insect-things (the Plaguecrawler Plague Crawler B.O.W.s) as regular monsters. And let's not forget all the leeches.



** Rebecca at one point visits the turntable and the entrance to Birkin's lab from ''VideoGame/ResidentEvil2'', which establishes that the cable car ride in ''RE2'' took a lot longer and covered a lot more ground than anyone thought before this game was released.

to:

** Rebecca at one point visits the turntable and the entrance to Birkin's lab from ''VideoGame/ResidentEvil2'', which establishes that the cable car ride in ''RE2'' ''[=RE2=]'' took a lot longer and covered a lot more ground than anyone thought before this game was released.



** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also ''Sheena'' Island from ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.

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** The opening text crawl goes out of its way to not only mention Raccoon City and [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also ''Sheena'' Sheena Island from ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.



* KnightInSourArmor: Billy

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* KnightInSourArmor: BillyBilly.



* LoadsAndLoadsOfLoading: Permissible on the Gamecube version, because of the time of release and the high end graphics. On the Wii, however, this becomes frustrating very quickly.

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* LoadsAndLoadsOfLoading: Permissible on the Gamecube [=GameCube=] version, because of the time of release and the high end graphics. On the Wii, however, this becomes frustrating very quickly.



* SuspiciousVideogameGenerosity: Right before the final boss you find some ammo and healing items.

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* SuspiciousVideogameGenerosity: Right before the final boss boss, you find some ammo and healing items.
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Added DiffLines:

* TwoKeyedLock: More than a few of these around to take advantage of the partner system.
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'''''Resident Evil Zero''''' is the fifth main game in the ResidentEvil franchise, released for the {{GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.

to:

'''''Resident Evil Zero''''' is the fifth main game in the ResidentEvil Franchise/ResidentEvil franchise, released for the {{GameCube}} in 2002. It serves as a prequel to the original ''VideoGame/ResidentEvil''. Initially slated for the {{Nintendo 64}} as a follow-up to its port of ''ResidentEvil2'', ''VideoGame/ResidentEvil2'', the original version of ''Zero'' was scrapped halfway through development when Nintendo unveiled their next home console, the [=GameCube=]. Rather than the release the game on a dying platform, Capcom decided to bring it to the next generation instead. At the same time, ShinjiMikami's team began development of a remake of the first ''Resident Evil'' (otherwise known as the ''[=REmake=]'') exclusively for the [=GameCube=]. The development of ''Zero'' overlapped with that of the ''[=REmake=]'' and the two projects ended up sharing many of the same assets, specifically the same character model for heroine Rebecca Chambers. As a result, ''Zero'' ended up finishing its development only a few months after ''[=REmake=]'' was released. Like ''[=REmake=]'', ''Zero'' has also remained a Nintendo-exclusive game in the series, with the only other version of the game being the {{Wii}} port released in 2008.



* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''ResidentEvil1''. Easily justified considering that by that ResidentEvil1 she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However in ResidentEvilUmbrellaChronicles we find out she has at the very least had a nap.

to:

* ActionGirl: Rebecca Chambers, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''ResidentEvil1''. ''VideoGame/ResidentEvil''. Easily justified considering that by that ResidentEvil1 VideoGame/ResidentEvil she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However in ResidentEvilUmbrellaChronicles VideoGame/ResidentEvilTheUmbrellaChronicles we find out she has at the very least had a nap.



** Rebecca at one point visits the turntable and the entrance to Birkin's lab from ''ResidentEvil2'', which establishes that the cable car ride in ''RE2'' took a lot longer and covered a lot more ground than anyone thought before this game was released.

to:

** Rebecca at one point visits the turntable and the entrance to Birkin's lab from ''ResidentEvil2'', ''VideoGame/ResidentEvil2'', which establishes that the cable car ride in ''RE2'' took a lot longer and covered a lot more ground than anyone thought before this game was released.



** The opening text crawl goes out of its way to not only mention Raccoon City and [[ResidentEvilCodeVeronica Rockfort Island]], but also ''Sheena'' Island from ''[[ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.

to:

** The opening text crawl goes out of its way to not only mention Raccoon City and [[ResidentEvilCodeVeronica [[VideoGame/ResidentEvilCodeVeronica Rockfort Island]], but also ''Sheena'' Island from ''[[ResidentEvilGunSurvivor ''[[VideoGame/ResidentEvilGunSurvivor Resident Evil: Survivor]]'' as locations of T-Virus outbreaks.



* [[ShoutOut/ResidentEvil0 Shout Out Page.]]

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* [[ShoutOut/ResidentEvil0 Shout Out Page.]]Page]].

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Removed: 62

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''This game has a [[ShoutOut/ResidentEvil0 Shout Out]] page.''


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* [[ShoutOut/ResidentEvil0 Shout Out Page.]]
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* BodyHorror: Marcus is probably the best example. {{Narm}}ful as his dialogue in his final scene is, there's still something repugnant about a guy vomiting several dozen fist-sized black leeches and copious amounts of slime, after which they crawl all over him and ''fuse'' with him to change him into the Queen Leech.

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* BodyHorror: Marcus is probably the best example. {{Narm}}ful as his dialogue in his final scene is, there's still There's just something repugnant about a guy vomiting several dozen fist-sized black leeches and copious amounts of slime, after which they crawl all over him and ''fuse'' with him to change him into the Queen Leech.
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* AndYourRewardIsClothes: Rebecca gets her cowgirl ensemble from [=REmake=], plus a new leather outfit, Billy gets a suit. Since the closet is located only in the train at the beginning, it becomes impossible to change back outfits after reaching the research facility.

to:

* AndYourRewardIsClothes: Rebecca gets her cowgirl ensemble from [=REmake=], plus a new leather outfit, while Billy gets a fancy suit. Since the closet is located only in the train at the beginning, it becomes impossible to change back outfits after reaching the research facility.
Is there an issue? Send a MessageReason:
None


* AntThenJohnWasAZombie: Edward Dewey becomes a zombie shortly after being killed by zombie dogs, while James Marcus becomes the Leech Queen.

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* AntThenJohnWasAZombie: AndThenJohnWasAZombie: Edward Dewey becomes a zombie shortly after being killed by zombie dogs, while James Marcus becomes the Leech Queen.

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