History VideoGame / ResidentEvil0

19th Mar '17 6:27:37 AM PF
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* DoomedByCanon: Sorry Rebecca, [[spoiler:but [[VideoGame/ResidentEvil1 that mansion]] is not going to be a reprieve.]]


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* HereWeGoAgain: Sorry Rebecca, [[spoiler:but [[VideoGame/ResidentEvil1 that mansion]] is not going to be a reprieve.]]
10th Mar '17 12:22:32 PM ImperialMajestyXO
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* BatOutOfHell: Bats infected by the t-Virus are among the enemies faced by Billy and Rebecca, and there's a boss battle against a giant mutant one.
13th Feb '17 8:32:18 AM PF
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* BossInMookClothing: Mimicry Marcus, aka the leech zombies. They usually show up in heavily traveled, plot essential areas and can follow you to different rooms. They pose a serious threat whether you decide to fight them or attempt to run past them. Guns do very little damage, and even molotoves are of limited effectiveness.

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* BossInMookClothing: Mimicry Marcus, aka a.k.a. the leech zombies. They usually show up in heavily traveled, plot essential areas and can follow you to different rooms. They pose a serious threat whether you decide to fight them or attempt to run past them. Guns do very little damage, and even molotoves are of limited effectiveness.
12th Feb '17 1:22:40 PM viking1911
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* BossInMookClothing: Mimicry Marcus, aka the leech zombies. They usually show up in heavily traveled, plot essential areas and can follow you to different rooms. They pose a serious threat whether you decide to fight them or attempt to run past them. Guns do very little damage, and even molotoves are of limited effectiveness.
2nd Jan '17 6:35:02 AM PF
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* PermanentlyMissableContent: Any item the player doesn't interact with in the Ecliptic Express before it crashes will not be transferred over to the Management Training Facility. Likewise, the wardrobe closet will become inaccessible after the crash, meaning that Rebecca and Billy will be stuck with whatever outfit the player picked for them. Although the ''HD Remaster'' adds a suitcase to your inventory as a new personal item, from which you can change your costumes at any time.

to:

* PermanentlyMissableContent: Any item the player doesn't interact with in the Ecliptic Express before it crashes will not be transferred over to the Management Training Facility. Likewise, the wardrobe closet will become inaccessible after the crash, meaning that Rebecca and Billy will be stuck with whatever outfit the player picked for them. Although the The ''HD Remaster'' Remaster'', however, adds a suitcase to your inventory as a new personal item, from which you can change your costumes at any time.
2nd Jan '17 6:34:07 AM PF
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* LostForever: Any item the player doesn't interact with in the Ecliptic Express before it crashes will not be transferred over to the Management Training Facility. Likewise, the wardrobe closet will become inaccessible after the crash, meaning that Rebecca and Billy will be stuck with whatever outfit the player picked for them. Although the ''HD Remaster'' adds a suitcase to your inventory as a new personal item, from which you can change your costumes at any time.


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* PermanentlyMissableContent: Any item the player doesn't interact with in the Ecliptic Express before it crashes will not be transferred over to the Management Training Facility. Likewise, the wardrobe closet will become inaccessible after the crash, meaning that Rebecca and Billy will be stuck with whatever outfit the player picked for them. Although the ''HD Remaster'' adds a suitcase to your inventory as a new personal item, from which you can change your costumes at any time.
2nd Jan '17 6:23:20 AM PF
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* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after. The leaps in logic to keep her intact so she can appear in ''[=RE1=]''.

to:

* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after. The leaps in logic to keep her intact so she can appear in ''[=RE1=]''.
2nd Jan '17 6:22:08 AM PF
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* InformingTheFourthWall: Some items have very specific uses. For example, early on there's a room where a character will get trapped in because there's something stuck in the keyhole, and the character mentions they need something sharp to poke it out. The knife doesn't work, and if it's Rebecca, neither does her mixing kit which is shown to include syringe needles. The only way to open the door is to find an ice pick and give it to the character. Granted, the lock isn't seen, so there's no telling what shape it was in regards to the knife and Rebecca wouldn't risk her syringe needles breaking.

to:

* InformingTheFourthWall: Some items have very specific uses. For example, early on there's a room where a character will get trapped in because there's something stuck in the keyhole, and the character mentions they need something sharp to poke it out. The knife doesn't work, and if it's Rebecca, neither does her mixing kit which is shown to include syringe needles. The only way to open the door is to find an ice pick and give it to the character. Granted, the lock isn't seen, so there's no telling what shape it was in regards to the knife and Rebecca wouldn't risk her syringe needles breaking.
2nd Jan '17 2:42:09 AM WildCardCourier
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* ActionGirl: Rebecca, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} The Umbrella Chronicles]]'', we find out she has at the very least had a nap.

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* ActionGirl: Rebecca, sort of. She's certainly much braver and more capable then her [[DistressedDamsel earlier/later self]] from ''Resident Evil''. Easily justified considering that by that ''Resident Evil'', she's been up for several a couple days straight and is running on nothing but fear and adrenaline in the middle of a ZombieApocalypse. However, in ''[[{{VideoGame/ResidentEvilTheUmbrellaChronicles}} ''[[VideoGame/ResidentEvilTheUmbrellaChronicles The Umbrella Chronicles]]'', we find out she has at the very least had a nap.nap, albeit a nightmare-filled one.



* AwesomeButImpractical: The Hunting Gun. Powerful, but it only holds two shells at a time and takes up two precious inventory spaces like most of the other heavy weapons. Most players will likely dump it for good not long after reaching the Management Training Facility, seeing as the other shotgun can be found relatively quickly which can hold five more shells.

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* AwesomeButImpractical: The Hunting Gun. Powerful, It's powerful, but it only holds two shells at a time and takes up two precious inventory spaces like most of the other heavy weapons. Most players will likely dump it for good not long after reaching the Management Training Facility, seeing as the other shotgun can be found relatively quickly which can hold five more shells.



* DeadlyGaze: In the 2016 remaster, Wesker gets this as a special attack in "Wesker Mode", along with his super speed dash. It's not really consistent with his established powers, and was most likely implemented because super strength punches couldn't be properly animated within the context of the game's engine.

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* DeadlyGaze: In the 2016 remaster, ''HD Remaster'', Wesker gets this as a special attack in "Wesker Mode", along with his super speed dash. It's not really consistent with his established powers, and was most likely implemented because his super strength punches couldn't be properly animated within the context of the game's engine.



* FakeLongevity: In Leech Hunter, each rank offers different rewards. In the [=GameCube=] and Wii versions, each rank has to be obtained individually. For example, getting an A, by collecting all 100 leech charms, only unlocks the infinite ammo for all weapons in the main game. Thankfully, this was fixed in the HD remaster, where achieving a high rank will also unlock any of the lower rewards.

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* FakeLongevity: In Leech Hunter, each rank offers different rewards. In the [=GameCube=] and Wii versions, each rank has to be obtained individually. For example, getting an A, by collecting all 100 leech charms, only unlocks the infinite ammo for all weapons in the main game. Thankfully, this was fixed in the HD remaster, ''HD Remaster'', where achieving a high rank will also unlock any of the lower rewards.



* HandCannon: The magnums, as usual.

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* HandCannon: The magnums, as usual. The unlockable Magnum revolver is something of an Umbrella AceCustom that they made to combat their own B.O.W.s in self defense.



* InformingTheFourthWall: Some items have very specific uses. For example, early on there's a room where a character will get trapped in because there's something stuck in the keyhole, and the character mentions they need something sharp to poke it out. The knife doesn't work, and if it's Rebecca, neither does her mixing kit which is shown to include syringe needles. The only way to open the door is to find an ice pick and give it to the character.

to:

* InformingTheFourthWall: Some items have very specific uses. For example, early on there's a room where a character will get trapped in because there's something stuck in the keyhole, and the character mentions they need something sharp to poke it out. The knife doesn't work, and if it's Rebecca, neither does her mixing kit which is shown to include syringe needles. The only way to open the door is to find an ice pick and give it to the character. Granted, the lock isn't seen, so there's no telling what shape it was in regards to the knife and Rebecca wouldn't risk her syringe needles breaking.



* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after.

to:

* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after. The leaps in logic to keep her intact so she can appear in ''[=RE1=]''.



* WhatHappenedToTheMouse: Billy hasn't been heard from in the series since, and neither has Rebecca after the events of the original game. Canonically, Rebecca is supposed to have survived the events of the original game.
* WickedCultured: [[spoiler:Dr. Marcus. HumanoidAbomination, talented opera singer?]]

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* WhatHappenedToTheMouse: Billy hasn't been heard from in the series since, and neither has Rebecca after the events of the original game. Canonically, Rebecca is supposed to have survived the events of the original game.
game. She's finally showed up in a stage play and is set to be a main protagonist in the third CGI movie.
* WickedCultured: [[spoiler:Dr. Marcus. HumanoidAbomination, MadScientist, talented opera singer?]]
6th Nov '16 4:49:38 AM PF
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* BadassNormal: Billy, a former Marine. In ''The Umbrella Chronicles'', he uses his handcuffs as makeshift brass knuckles, and is also capable of drop kicking a full grown man in the face.
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