History VideoGame / ResidentEvil0

6th Oct '17 5:31:56 AM PF
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* AndThenJohnWasAZombie: Edward Dewey becomes a zombie shortly after being killed by zombie dogs, while [[spoiler:Dr. Marcus becomes the Leech Queen.]]

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* AndThenJohnWasAZombie: Edward Dewey becomes a zombie shortly after being killed by zombie dogs, while [[spoiler:Dr. James Marcus becomes the Leech Queen.]]
6th Oct '17 5:30:55 AM PF
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Rebecca has incredible luck for her first day on the job: she not only encounters Billy, but also ends up face-to-decaying-face with scores of zombies, who force Rebecca and Billy to work together in order to survive. The duo escapes the train, then head down the tracks, where they discover the Umbrella Management Training Facility. Their struggle for survival pits them against hordes of Umbrella's nightmarish bio-weaponry [[spoiler:and the mysterious Dr. James Marcus, who bears his own grudge against Umbrella.]]

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Rebecca has incredible luck for her first day on the job: she not only encounters Billy, but also ends up face-to-decaying-face with scores of zombies, who force Rebecca and Billy to work together in order to survive. The duo escapes the train, then head down the tracks, where they discover the Umbrella Management Training Facility. Their struggle for survival pits them against hordes of Umbrella's nightmarish bio-weaponry [[spoiler:and the and a mysterious Dr. James Marcus, young man who bears his own a grudge against Umbrella.]]
the company.
2nd Sep '17 12:23:47 PM Miracle@StOlaf
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** Inventory struggles are taken to the extreme in the Leech Hunter minigame. Billy and Rebecca each have to collect fifty leech charms, for a total of one-hundred. However, they can only fit ten charms in a slot, and when a charm is picked up it can't be dropped or traded between characters. By the end of the ordeal, the player won't be able to mix herbs or even reload their guns, so charms in dangerous areas have to be collected first.

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** Inventory struggles are taken to the extreme in the Leech Hunter minigame. Billy and Rebecca each have to collect fifty leech charms, for a total of one-hundred. However, they can only fit ten charms in a slot, and when a charm is picked up it can't be dropped or traded between characters. By the end of the ordeal, the player won't be able to mix herbs or even reload their guns, so charms in dangerous areas have to be collected first.[[note]]Alternately, since you're not timed, you could always clear every area of enemies first and then start collecting the leech charms.[[/note]]
13th Aug '17 4:49:00 AM WildCardCourier
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* HandCannon: The magnums, as usual. The unlockable Magnum revolver is something of an Umbrella AceCustom that they made to combat their own B.O.W.s in self defense.

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* HandCannon: The magnums, as usual. The unlockable Magnum revolver is something of [[AllThereInTheManual explicitly noted in outside reference materials]] to be an Umbrella AceCustom that AceCustom, something they made to combat modified as a self-defense weapon for the researchers as a means of combating their own B.O.W.s in self defense.creations.



* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after.

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* PlotHole: Rebecca is bitten, scratched and even swarmed by leeches, but she never contracts the T-Virus. This is not even a case of GameplayAndStorySegregation as it happens during several cutscenes. To make matters worse, there is a file in the game implying that by simply touching a leech will get you infected immediately after. About the only explanation is that Rebecca is one of the 10% of people that's immune to it.



* PsychoStrings: The leech zombie theme.



* ScareChord / PsychoStrings: Whenever a leech zombie shows up.

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* ScareChord / and PsychoStrings: Whenever The theme that plays whenever a leech zombie shows up.
29th May '17 4:39:47 PM PF
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* WhatHappenedToTheMouse: Billy hasn't been heard from in the series since, and neither has Rebecca after the events of the original game. Canonically, Rebecca is supposed to have survived the events of the original game. She's finally showed up in a stage play and is set to be a main protagonist in the third CGI movie.

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* WhatHappenedToTheMouse: Billy [[spoiler:Billy]] hasn't been heard from in the series since, and neither has Rebecca after the events of the original game. Canonically, Rebecca is supposed to have survived the events of the original game. She's finally showed up in a stage play and is set to be a main protagonist in the third CGI movie.since.
29th May '17 4:33:12 PM PF
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* WorfHadTheFlu: The Eliminator BOWs have apparently been weakened by severe starvation. This is a very good thing for the player.

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* WorfHadTheFlu: The Eliminator BOWs Eliminators have apparently been weakened by severe starvation. This is a very good thing for the player.
29th May '17 4:23:23 PM viking1911
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Added DiffLines:

* WorfHadTheFlu: The Eliminator BOWs have apparently been weakened by severe starvation. This is a very good thing for the player.
19th Mar '17 6:27:37 AM PF
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* DoomedByCanon: Sorry Rebecca, [[spoiler:but [[VideoGame/ResidentEvil1 that mansion]] is not going to be a reprieve.]]


Added DiffLines:

* HereWeGoAgain: Sorry Rebecca, [[spoiler:but [[VideoGame/ResidentEvil1 that mansion]] is not going to be a reprieve.]]
10th Mar '17 12:22:32 PM ImperialMajestyXO
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Added DiffLines:

* BatOutOfHell: Bats infected by the t-Virus are among the enemies faced by Billy and Rebecca, and there's a boss battle against a giant mutant one.
13th Feb '17 8:32:18 AM PF
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* BossInMookClothing: Mimicry Marcus, aka the leech zombies. They usually show up in heavily traveled, plot essential areas and can follow you to different rooms. They pose a serious threat whether you decide to fight them or attempt to run past them. Guns do very little damage, and even molotoves are of limited effectiveness.

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* BossInMookClothing: Mimicry Marcus, aka a.k.a. the leech zombies. They usually show up in heavily traveled, plot essential areas and can follow you to different rooms. They pose a serious threat whether you decide to fight them or attempt to run past them. Guns do very little damage, and even molotoves are of limited effectiveness.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ResidentEvil0