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Trope was cut/disambiguated due to cleanup


* CoolGuns: The custom-made Scorpion pistols are powerful enough to blow a man's arm off with one shot.
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* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successors' realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due to the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.

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* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy and grounded reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successors' realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due to the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.
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* MonsterClown: Early on you do battle with an army of shotgun wielding midget clowns from Professor Perry's circus. The background text mentions that they are apparently the offspring of Pig Josh and the circus "batwoman", who disappeared during a storm.

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* MonsterClown: Early on you do battle with an army of shotgun wielding midget short clowns from Professor Perry's circus. The background text mentions that they are apparently the offspring of Pig Josh and the circus "batwoman", who disappeared during a storm.
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* BoringYetPractical: The humble [[RevolversAreJustBetter Revolver]] is available early into the game, does decent damage, can be upgraded and has plentiful ammo for most of the game. Until the [[BlingBlingBang Widowmaker]] becomes available, it's a consistently reliable weapon that will see plenty of use.

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* BoringYetPractical: The humble [[RevolversAreJustBetter Revolver]] {{Revolver|sAreJustBetter}} is available early into the game, does decent damage, can be upgraded and has plentiful ammo for most of the game. Until the [[BlingBlingBang Widowmaker]] becomes available, it's a consistently reliable weapon that will see plenty of use.



* ShoutOut: Being highly based upon TheWestern, in particular [[SpaghettiWestern SpaghettiWesterns]], the game has plenty of shoutouts to various cowboy films.

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* ShoutOut: Being highly based upon TheWestern, in particular [[SpaghettiWestern SpaghettiWesterns]], {{Spaghetti Western}}s, the game has plenty of shoutouts to various cowboy films.



** Diego, while fighting you, will shout [[Film/{{Scarface 1983}} "Say hello to my little friend!"]]

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** Diego, while fighting you, will shout [[Film/{{Scarface 1983}} [[Film/Scarface1983 "Say hello to my little friend!"]]



** Three duelling enemies in the Jailbreak level are named [[Creator/SergioLeone Sergio]], [[Music/EnnioMorricone Ennio]] and [[Film/TheGoodTheBadAndTheUgly Eli]]

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** Three duelling enemies in the Jailbreak level are named [[Creator/SergioLeone Sergio]], [[Music/EnnioMorricone Ennio]] Creator/{{Sergio|Leone}}, Music/{{Ennio|Morricone}} and [[Film/TheGoodTheBadAndTheUgly Eli]]
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* {{Expy}}: Red is obviously modeled after Creator/ClintEastwood, more specifically The Man with No Name from ''Film/TheDollarsTrilogy'', and Josey Wales from ''Film/TheOutlawJoseyWales''.

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* {{Expy}}: Red is obviously modeled after Creator/ClintEastwood, [[TheExpyWithNoName more specifically The Man with No Name from ''Film/TheDollarsTrilogy'', the]] ''Film/DollarsTrilogy'', and Josey Wales from ''Film/TheOutlawJoseyWales''.

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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* WhipItGood: Bad Bessie's special move.

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* WhipItGood: WhipOfDominance: DarkActionGirl Bad Bessie's special move.Bessie is a domineering gang leader whose gimmick is her impressive skill with a horsewhip, being as deadly with it as most men are with guns. Her backstory was that she used to be a {{Dominatrix}} showgirl who specialized in whips until one day she got tired and used her whip to steal from her boss.
-->'''Sheriff Bartlett:''' There's something wrong about a woman who carries around a horse whip, but owns no horse.
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* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successors' realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.

to:

* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successors' realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due to the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.
Is there an issue? Send a MessageReason:
None


* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successor's realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.

to:

* EarlyInstallmentWeirdness: Is this big time compared to its successors, the ''Red Dead Redemption'' games. In terms of gameplay, ''Revolver'' isn't a WideOpenSandbox, but is instead more of a linear ThirdPersonShooter, albeit with an explorable hub world. The story has a much DenserAndWackier tone than the ''Redemption'' games, which are more melancholy reflections on the Wild West era. The game doesn't adhere to Rockstar's SignatureStyle, and compared to its successor's successors' realistic art-style, it has {{Anime}} art-style, which looks pretty much out-of-place for a Rockstar title. All of this was due the fact it started development before Rockstar acquired developer Angel Studios, whom they later renamed to Rockstar San Diego. In fact, Creator/{{Capcom}} was the game's originally intended publisher, which explains why the game lines up more with their style.

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