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** In the Skidd [=McMarx=] Sports Shack, the left path leading to the Hydrodisplacer has a fenced-off elevator in the second pit. In the original game, after obtaining the Trespasser at the end of this path, the DoorToBefore has Ratchet enter an elevator in a tower that drops him off in the same spot. In this game, the path afterwards instead leads to an elevator that connects to the first room of the Sports Shack. (Indeed, a tower spire is at the top of the fenced-off elevator and it contains otherwise-inaccessible crates, suggesting that originally this game would have Ratchet exit from the left route in the same place as the original game.)
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* GameBreakingBug:
** In earlier versions of the game, if you entered [[NewGamePlus Challenge Mode]] while in a Clank section, Ratchet would begin the next playthrough having lost all of his guns. While it wasn't impossible to buy them back, it was definitely a lot more effort than just keeping your upgraded old ones.
** Rilgar has a 100% consistent method of crashing the game, though it's highly unlikely to occur by accident. If you go on the left path, equip the Hologuise and get on the elevator, you'll be able to walk underwater on the elevator and the first platform. If you attempt to use the Hydrodisplacer while underwater, the game will boot you out with a CE-34878-0 (general crash) error code as soon as Ratchet connects it to the slot, presumably because the game wasn't coded to have a response to attempting to drain the sewers after flooding them.

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** Several planets are removed from the reimagining, including Eudora, Orxon (which is replaced by Quartu as the Blarg homeworld; its enemies are transplanted into Gaspar and Pokitaru), Hoven (Batalia takes its SlippySlideyIceWorld environment in place of the original's JungleJapes, but retains its layout), Gemlik Base and Oltanis. Drek's Fleet and the revisit to Veldin are replaced with the Deplanetizer level. Umbris is technically still in the game, but it serves a different purpose to the plot and you don't get to visit it, and its boss fight with the Blargian Snagglebeast has been moved to the Blarg Tactical Research Station in place of the Alien Queen.

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** Several planets are removed from the reimagining, including Eudora, Orxon (which is replaced by Quartu as the Blarg homeworld; its enemies are transplanted into Gaspar and Pokitaru), Hoven (Batalia takes its SlippySlideyIceWorld environment in place of the original's JungleJapes, but retains its layout), Gemlik Base (the fight with [[spoiler:Qwark]]'s ship is moved to the first Deplanetizer visit and is now manned by Victor Von Ion) and Oltanis. Drek's Fleet and the revisit to Veldin are replaced with the Deplanetizer level. Umbris is technically still in the game, but it serves a different purpose to the plot and you don't get to visit it, and its boss fight with the Blargian Snagglebeast has been moved to the Blarg Tactical Research Station in place of the Alien Queen.



** The Commando and the soldier who went AWOL on Batalia make no appearance. Cora is your escort, rather than the Commando, and the deserter soldier is replaced with an Infobot that was hanging out where he used to be.

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** The Commando and the soldier who went AWOL on Batalia make no appearance. Cora is your escort, rather than the Commando, and the deserter soldier is replaced with an Infobot that was hanging out where he used to be. The Plumber doesn't make his second appearance operating the defense cannon, but he still appears on Novalis.
** Qwark's bouncer on Rilgar is absent since Qwark himself isn't there. However, the trailer is still in the same spot, and the RYNO salesman lives there instead of being found on the city streets.



* CoincidentalBroadcast: [[spoiler:Ratchet calls the first assault on the Deplanetizer an utter disaster, and Clank says that it wasn't that bad. Not a second later, [[SugarWiki/FunnyMoments a news reporter is heard saying that it was a complete and utter disaster]]]].

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* CoincidentalBroadcast: [[spoiler:Ratchet calls the first assault on the Deplanetizer an utter disaster, and Clank says that it wasn't that bad. Not a second later, [[SugarWiki/FunnyMoments a news reporter is heard saying that it was a complete and utter disaster]]]].disaster]].



* RandomDrop: Enemies may drop holocards after you kill them. Certain set bonuses and weapon upgrades will allow you to increase the odds of this happening.

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* RandomDrop: Enemies may drop holocards or Raritanium after you kill them. Certain set bonuses and weapon upgrades will allow you to increase the odds of this happening.
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** Most of the gadgets from the original game return, with the exception of the Sonic Summoner (the Sandmouse it summons is rendered redundant since Mr. Zurkon serves a similar purpose to it), the Pilot's Helmet (redundant due to the fact that you can fly a ship off the bat), the Metal Detector (the Box Breaker and Bolt Grabber from the sequels are added in lieu) and the Gadgetron PDA.
** Several planets are removed from the reimagining, including Eudora, Orxon (which is replaced by Quartu as the Blarg homeworld), Hoven, Gemlik Base and Oltanis. Drek's Fleet and the revisit to Veldin are replaced with the Deplanetizer level. Umbris is technically still in the game, but its serves a different purpose to the plot and you don't get to visit it.

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** Most of the gadgets from the original game return, with the exception of the Sonic Summoner (the Sandmouse it summons is rendered redundant since Mr. Zurkon serves a similar purpose to it), the Pilot's Helmet (redundant due to the fact that you can fly a ship off the bat), the Metal Detector and Bolt Grabber (the Box Breaker and Bolt Grabber from the sequels are added in lieu) replaces both), and the Gadgetron PDA.
** Several planets are removed from the reimagining, including Eudora, Orxon (which is replaced by Quartu as the Blarg homeworld), Hoven, homeworld; its enemies are transplanted into Gaspar and Pokitaru), Hoven (Batalia takes its SlippySlideyIceWorld environment in place of the original's JungleJapes, but retains its layout), Gemlik Base and Oltanis. Drek's Fleet and the revisit to Veldin are replaced with the Deplanetizer level. Umbris is technically still in the game, but its it serves a different purpose to the plot and you don't get to visit it.it, and its boss fight with the Blargian Snagglebeast has been moved to the Blarg Tactical Research Station in place of the Alien Queen.



* AdaptationNameChange: Metropolis is renamed Alero City.

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* AdaptationNameChange: Metropolis is renamed Alero Aleero City.
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Filk Song is about fanmade homage, and shouldn't be referenced on a work page


* FilkSong: [[https://www.youtube.com/watch?v=hEEWaBqd-_g Jet Fuel Heart]], by Music/MiracleOfSound.
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** Some enemies have become more accurate and tougher than previous games, due to Ratchet having much more nimble gameplay with strafing]].

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** Some enemies have become more accurate and tougher than previous games, due to Ratchet having much more nimble gameplay with strafing]].strafing.

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* HappyEndingOverride: Just because EVERYONE manages to escape a huge-scale destruction doesn't mean that they are happy afterward. [[spoiler:Ratchet points out that even though everyone who lived on Novalis escaped, they lost their homes and presumably everything they had back on the planet.]]



* RealityEnsues: Just because EVERYONE manages to escape a huge-scale destruction doesn't mean that they are happy afterward. [[spoiler:Ratchet points out that even though everyone who lived on Novalis escaped, they lost their homes and presumably everything they had back on the planet.]]
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Dummied Out is now Trivia, so moving accordingly


* DummiedOut: A line that was recorded for the E3 Kyzil Plateau demo but cut from the final release revealed that [[spoiler:the ''Blarg'' of all people had a hand in the near extinction of the Lombaxes]]. The devs actually thought the line ''was'' removed at the time, and it would have caused serious issues for [[VideoGame/RatchetAndClankFutureToolsOfDestruction stories that occur later down the line]].
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Not So Different has been renamed, and it needs to be dewicked/moved


* HeelRealization: Captain Qwark has one after [[spoiler:Dr. Nefarious gives him a NotSoDifferent speech]].

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* HeelRealization: Captain Qwark has one after [[spoiler:Dr. Nefarious gives him a NotSoDifferent speech]].NotSoDifferentRemark]].
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* LuxuryPrisonSuite: Qwark's cell, he's got shelves of memorabilia, holoscreens of a vacation planet, and cucumber facials on demand. Made all the funnier by Shiv Helix acting tough in front of the guards before the cell doors opened.
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** Some enemies have become more accurate and tougher than previous games, [[JustifiedTrope due to Ratchet having much more nimble gameplay with strafing]].
*** The bomber bots on Novalis now accurately fire bombs toward their targets, unlike in the first game they will idiotically keep shooting at the same spot they first saw Ratchet.
*** [=ExtermiBots=] and Extermitanks in the original game spray gas that requires them to be close to their targets in order to deal damage, and can be [[NoSell no selled]] by the O2 Mask. In this game, they all fire balls of toxic goo that gives them better range and move much faster.
*** Amoeboids [[IncrediblyDurableEnemies can take more damage than previous games before splitting up.]]
*** The Constructobots on Aridia have a projectile attack similar to the Blarg flame troopers, compared to the original game where their flamethrowers were only close range.

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** Some enemies have become more accurate and tougher than previous games, [[JustifiedTrope due to Ratchet having much more nimble gameplay with strafing]].
*** ** The bomber bots on Novalis now accurately fire bombs toward their targets, unlike in the first game they will idiotically keep shooting at the same spot they first saw Ratchet.
*** ** [=ExtermiBots=] and Extermitanks in the original game spray gas that requires them to be close to their targets in order to deal damage, and can be [[NoSell no selled]] by the O2 Mask. In this game, they all fire balls of toxic goo that gives them better range and move much faster.
*** ** Amoeboids [[IncrediblyDurableEnemies can take more damage than previous games before splitting up.]]
*** ** The Constructobots on Aridia have a projectile attack similar to the Blarg flame troopers, compared to the original game where their flamethrowers were only close range.



* AdaptationalVillainy: The Quartu level features [[spoiler:Mr. Zurkon units as enemies as well as a giant Mrs. Zurkon as a boss. [[JustifiedTrope Justified]] as Zurkons will always protect the one who summoned them]].

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* AdaptationalVillainy: The Quartu level features [[spoiler:Mr. Zurkon units as enemies as well as a giant Mrs. Zurkon as a boss. [[JustifiedTrope Justified]] Justified as Zurkons will always protect the one who summoned them]].



* InsistentTerminology: It's not a re''make'', it's not a re''boot'', it's a re-''imagining'', and Insomniac would really prefer if you got it right. Not that this stops [[FourthWallObserver the Plumber]] from calling it a reboot. Somewhat [[JustifiedTrope justified]] as the game blurs the line between a remake/reboot and a movie adaptation, Insomniac coined the term before they decided on the game being an adaptation of the movie, and because games media have taken to using the world themselves on other games (although almost always as another word for remake/reboot).

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* InsistentTerminology: It's not a re''make'', it's not a re''boot'', it's a re-''imagining'', and Insomniac would really prefer if you got it right. Not that this stops [[FourthWallObserver the Plumber]] from calling it a reboot. Somewhat [[JustifiedTrope justified]] justified as the game blurs the line between a remake/reboot and a movie adaptation, Insomniac coined the term before they decided on the game being an adaptation of the movie, and because games media have taken to using the world themselves on other games (although almost always as another word for remake/reboot).
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* {{Foreshadowing}}: There's a reason [[spoiler:that Novalis has no Gold Bolts or RYNO Cards to collect.]]
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Incorrect: there actually are gold bolts in Novalis.


* {{Foreshadowing}}: There's a reason [[spoiler:that Novalis has no Gold Bolts or RYNO Cards to collect.]]
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* PlanetaryCoreManipulation: Dr. Nefarious plans to use the Deplanetizer to blow up the [[RidiculouslyPotentExplosive Tetragen]] core of the Planet Umbris, which will create an explosion that will destroy all of the planets in its solar system.
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* FilkSong: [[https://www.youtube.com/watch?v=hEEWaBqd-_g Jet Fuel Heart]], by Music/MiracleOfSound.
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It is available on the UsefulNotes/{{PlayStation 4}} and was released on April 12, 2016, a few weeks before the [[WesternAnimation/RatchetAndClank2016 film it was based on]]. It should be noted, however, that this game is not a ContinuityReboot of the franchise, as confirmed by Insomniac [[http://www.pushsquare.com/news/2016/05/interview_insomniac_games_discusses_the_past_present_and_future_of_ratchet_and_clank here]] and [[https://ratchetandclank.fandom.com/wiki/Ratchet_%26_Clank_Wiki:Bulletin_board/Interview_with_James_Stevenson here]].

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It is available on the UsefulNotes/{{PlayStation 4}} and was released on April 12, 2016, a few weeks before the [[WesternAnimation/RatchetAndClank2016 film it was based on]]. It should be noted, however, that this game is not a ContinuityReboot of the franchise, as confirmed by Insomniac [[http://www.pushsquare.com/news/2016/05/interview_insomniac_games_discusses_the_past_present_and_future_of_ratchet_and_clank here]] and [[https://ratchetandclank.fandom.com/wiki/Ratchet_%26_Clank_Wiki:Bulletin_board/Interview_with_James_Stevenson here]].
here]], along with the existence of later game ''VideoGame/RatchetAndClankRiftApart''.
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** Ironically, the game fulfills this purpose for the movie in one regard: a scene that was cut from the movie appears in the game, explaining that it was Drek's father who polluted Quartu and why exactly Drek built the Warbots.

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** Ironically, By the same merit, the game fulfills this purpose for the movie in one regard: a scene that was cut from the movie appears in the game, explaining that it was Drek's father who polluted Quartu and why exactly Drek built the Warbots.



* CallForward: Of a different sort: all of these are references or inclusions of things that appear in the sequels, but since the PS4 game and the movie aren't in continuity with them, these hew closer to being Mythology Gags.

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* CallForward: Of a different sort: all of these are references or inclusions of things that appear in the sequels, but since the PS4 [=PS4=] game and the movie aren't in continuity with them, these hew closer to being Mythology Gags.



** During the hoverboard race, one of the announcements mentions [=MegaCorp=] as a sponsor, who has a highly-anticipated Protopet product coming soon, who cause serious trouble in [[RatchetAndClankGoingCommando the second game]].

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** During the hoverboard race, one of the announcements mentions [=MegaCorp=] as a sponsor, who has a highly-anticipated Protopet product coming soon, who cause serious trouble in [[RatchetAndClankGoingCommando [[VideoGame/RatchetAndClankGoingCommando the second game]].



* DevelopersRoom: The Insomniac Museum returns, accessible from the garage in Veldin in Challenge mode. It doubles as [[ReplayMode a theater where you can watch some of the cutscenes, as well as three special cutscenes]] (The game's reveal trailer and two Japanese commercials for ''Going Commando'').

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* DevelopersRoom: The Insomniac Museum returns, accessible from the garage in Veldin in Challenge mode. Mode, however this time it serves as a more literal museum, being six hangars filled with props and objects from the [=PS2=] and [=PS3=] games alongside this one. It doubles as [[ReplayMode a theater where you can watch some of the cutscenes, as well as three special cutscenes]] (The (the game's reveal trailer animation test and two Japanese commercials for ''Going Commando'').
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* CallForward:

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* CallForward:CallForward: Of a different sort: all of these are references or inclusions of things that appear in the sequels, but since the PS4 game and the movie aren't in continuity with them, these hew closer to being Mythology Gags.
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-->[[spoiler:''"Wow! That was a heck of a story, Captain! I even rooted for the heroes! Normally, I hope they, uh, you know. Die." "Well. That's...touching."'']]

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-->[[spoiler:''"Wow! ->[[spoiler:''"Wow! That was a heck of a story, Captain! I even rooted for the heroes! Normally, I hope they, uh, you know. Die." "Well. That's...touching."'']]

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!!This game provides examples of:

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!!This game provides examples of:
!!You've got a thing for tropes, don't ya?



----

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--------
-->[[spoiler:''"Wow! That was a heck of a story, Captain! I even rooted for the heroes! Normally, I hope they, uh, you know. Die." "Well. That's...touching."'']]
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[[caption-width-right:320:[[{{Tagline}} The Game, Based On The Movie,]] [[RecursiveAdaptation Based On The Game.]]]]

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[[caption-width-right:320:[[{{Tagline}} The Game, Based On The Movie,]] game, based on the movie,]] [[RecursiveAdaptation Based On The Game.based on the game.]]]]
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[[caption-width-right:320:[[{{Tagline}} The game, based on the movie,]] [[RecursiveAdaptation based on the game.]]]]

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[[caption-width-right:320:[[{{Tagline}} The game, based on the movie,]] Game, Based On The Movie,]] [[RecursiveAdaptation based on the game.Based On The Game.]]]]
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[[quoteright:302:https://static.tvtropes.org/pmwiki/pub/images/image_805.jpeg]]
[[caption-width-right:302:[[RecursiveAdaptation The game, based on the movie, based on the game.]]]]

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[[quoteright:302:https://static.[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/image_805.jpeg]]
[[caption-width-right:302:[[RecursiveAdaptation
org/pmwiki/pub/images/ratchet_&_clank_2016_game_front_cover_us.jpg]]
[[caption-width-right:320:[[{{Tagline}}
The game, based on the movie, movie,]] [[RecursiveAdaptation based on the game.]]]]

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* EasilyForgiven: Somewhat downplayed, but while Qwark ends up in prison for his actions in the story the ending shows that he and Ratchet are on fairly good terms all things considered. [[spoiler:When Shiv steals Ratchet's ship, he even invites Qwark to come along with him, disregarding the fact that he's still supposed to be serving his sentence]].



** During the FramingDevice, when they get to [[spoiler:Qwark being complicit in Drek's plans]], Shiv himself states that Qwark's actions are pretty cold even by his own standards.

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** During the FramingDevice, when they get to [[spoiler:Qwark being complicit in Drek's plans]], Shiv himself states that [[EvenEvilHasStandards Qwark's actions are pretty cold even by his own standards.standards]].
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* LullDestruction: The game is ''very'' talkative compared to the game it is based on, owing to incessant EnemyChatter and to various characters constantly making quips over Ratchet's radio. Comparing the levels to their counterparts from the [=PS2=] game can be pretty jarring given that the original equivalent levels generally had no dialogue at all outside cutscenes. [[https://www.youtube.com/watch?v=3kD_QhYgIA4 One reviewer]] found that in the reboot's Aridia level, there is an average silence of only eight seconds between bits of dialogue during the course of the level.
* LuxuryPrisonSuite: Qwark might be in prison, but he at least has a spacious and comfy cell complete with a robot butler, soothing music and wall panels with views of Pokitaru.
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** When Ratchet arrives at Al's, he points out posters for ''[[https://www.engadget.com/2010-05-28-insomniac-details-canceled-girl-with-a-stick-project.html Fongoid with a Stick]]'', ''[[Franchise/SpyroTheDragon Speero the Space Moose]]'' and ''[[VideoGame/ResistanceFallOfMan Intransigence: Fall of Blarg]]''.
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** Not just Drek. Instead of a conflicted Ratchet and an evil Qwark, this game has a good Ratchet and a conflicted Qwark.
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It is available on the UsefulNotes/{{PlayStation 4}} and was released on April 12, 2016, a few weeks before the [[WesternAnimation/RatchetAndClank2016 film it's based on]].

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It is available on the UsefulNotes/{{PlayStation 4}} and was released on April 12, 2016, a few weeks before the [[WesternAnimation/RatchetAndClank2016 film it's it was based on]].
on]]. It should be noted, however, that this game is not a ContinuityReboot of the franchise, as confirmed by Insomniac [[http://www.pushsquare.com/news/2016/05/interview_insomniac_games_discusses_the_past_present_and_future_of_ratchet_and_clank here]] and [[https://ratchetandclank.fandom.com/wiki/Ratchet_%26_Clank_Wiki:Bulletin_board/Interview_with_James_Stevenson here]].
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''Ratchet & Clank'' is the 11th Creator/InsomniacGames-made game in the ''Franchise/RatchetAndClank'' franchise (and the 15th counting all the others), and it's a [[InsistentTerminology reimagining]] of the [[VideoGame/RatchetAndClank2002 first game]] in the series set within the story and world of [[WesternAnimation/RatchetAndClank2016 the 2016 movie]]. The levels explored are mostly the same as in the original game (though with some additional content and missions), but the plot is based on the film and it features weapons from later games. To put it simply, it remakes the original game when it isn't adapting the movie.

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''Ratchet & Clank'' is the 11th Creator/InsomniacGames-made game in the eleventh [[Creator/InsomniacGames Insomniac-made]] ''Franchise/RatchetAndClank'' franchise game (and the 15th fifteenth counting all the others), and it's a [[InsistentTerminology reimagining]] of the [[VideoGame/RatchetAndClank2002 first game]] in the series set within the story and world of [[WesternAnimation/RatchetAndClank2016 the 2016 movie]]. The levels explored are mostly the same as in the original game (though with some additional content and missions), but the plot is based on the film and it features weapons from later games. To put it simply, it remakes the original game when it isn't adapting the movie.

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** This game includes a lot of the weapons that were introduced in [=PS3=] games (that is, all of them), including the Combuster, Mr. Zurkon, Groovitron (''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]''), the Plasma Striker (''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]''), and the Warmonger (''[[VideoGame/RatchetAndClankAll4One All 4 One]]''). It also features the Bouncer from''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' as a pre-order bonus.

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** This game includes a lot of the weapons that were introduced in [=PS3=] games (that is, all of them), including the Combuster, Mr. Zurkon, Groovitron (''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]''), the Plasma Striker (''[[VideoGame/RatchetAndClankFutureACrackInTime A Crack in Time]]''), and the Warmonger (''[[VideoGame/RatchetAndClankAll4One All 4 One]]''). It also features the Bouncer from''[[VideoGame/RatchetAndClankGoingCommando from ''[[VideoGame/RatchetAndClankGoingCommando Going Commando]]'' as a pre-order bonus.



** The Groovitron. A disco ball that later can explode isn't the flashiest of tools but it's extremely useful to keep the heat off of you and [[spoiler: completely stop Mrs. Zurkon's shield, which is supported by her Evil Zurkons!]] It's so useful that the penultimate boss uses it against Ratchet.

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** The Groovitron. A disco ball that later can explode isn't the flashiest of tools but it's extremely useful to keep the heat off of you and [[spoiler: completely [[spoiler:completely stop Mrs. Zurkon's shield, which is supported by her Evil Zurkons!]] It's so useful that the penultimate boss uses it against Ratchet.



** [[spoiler:Unlike the previous Insomniac Museums, which usually contained things that were DummiedOut of the game, this game's installment hosts all sorts of items either from or related to the previous games (even ''[[VideoGame/RatchetAndClankSizeMatters Size Matters!]]''). The items inside contain, but aren't limited to, models of characters, enemies, or weapons from the first game, artwork from ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'', Slorgs from ''[[VideoGame/RatchetAndClankAll4One All 4 One]]'', the home base from ''[[VideoGame/RatchetAndClankFullFrontalAssault Full Frontal Assault]]'', or the orphanage robots from ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]]'']].

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** [[spoiler:Unlike the previous Insomniac Museums, which usually contained things that were DummiedOut of the game, this game's installment hosts all sorts of items either from or related to the previous games (even ''[[VideoGame/RatchetAndClankSizeMatters Size Matters!]]''). Matters]]!''). The items inside contain, include, but aren't limited to, models of characters, enemies, or weapons from the first game, the Japanese boxarts for several games, various props from throughout the series, artwork from ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'', Slorgs from ''[[VideoGame/RatchetAndClankAll4One All 4 One]]'', the home base from ''[[VideoGame/RatchetAndClankFullFrontalAssault Full Frontal Assault]]'', or and the orphanage robots from ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]]'']].



** [[spoiler:Novalis is destroyed by the Deplanetizer in the reimagining (although it's destruction was heavily implied in the original game).]]

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** [[spoiler:Novalis is destroyed by the Deplanetizer in the reimagining (although it's its destruction was heavily implied in the original game).]]



* DevelopersRoom: The Insomniac Museum returns, accessible from the garage in Veldin in Challenge mode. It doubles as a theater where you can watch some of the cutscenes, as well as three special cutscenes (The game's reveal trailer and two Japanese commercials for ''Going Commando'').

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* DevelopersRoom: The Insomniac Museum returns, accessible from the garage in Veldin in Challenge mode. It doubles as [[ReplayMode a theater where you can watch some of the cutscenes, as well as three special cutscenes cutscenes]] (The game's reveal trailer and two Japanese commercials for ''Going Commando'').



* DragonInChief / DragonWithAnAgenda: Unbeknownst to Chairman Drek, Dr. Nefarious has no intention of working with him -- [[spoiler: he's only using Drek as a means to get revenge on the Galactic Rangers. Once he's finished using Drek, Nefarious transforms him into a sheep and takes over as the true BigBad]].

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* DragonInChief / DragonWithAnAgenda: Unbeknownst to Chairman Drek, Dr. Nefarious has no intention of working with him -- [[spoiler: he's [[spoiler:he's only using Drek as a means to get revenge on the Galactic Rangers. Once he's finished using Drek, Nefarious transforms him into a sheep and takes over as the true BigBad]].



-->'''Nefarious:''' Now, where were we? Ah yes. [[LargeHam ANNIHILATING YOU!!!]]

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-->'''Nefarious:''' --->'''Nefarious:''' Now, where were we? Ah yes. [[LargeHam ANNIHILATING YOU!!!]]



* NewGamePlus: Challenge Mode ups the difficulty a bit, but lets you keep your stuff (weapons, Gold Bolts, Holocards, experience and money), allows you to buy Omega weapons provided you unlocked them through Holocards, and grants you access to the [[DevelopersRoom Insomiac Museum]].

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* NewGamePlus: Challenge Mode ups the difficulty a bit, but lets you keep your stuff (weapons, Gold Bolts, Holocards, experience and money), allows you to buy Omega weapons provided you unlocked them through Holocards, and grants you access to the [[DevelopersRoom Insomiac Insomniac Museum]].



* ReplayMode: The second room of the Insomniac Museum contains monitors where you can rewatch all the cutscenes that use the movie's footage with Qwark's narration.



* SeriesContinuityError: [[http://www.insomniacgames.com/community/showthread.php?74373-Mislabeled-Holocards Ratchet fan and forumite KBABZ]] [[http://www.insomniacgames.com/community/showthread.php?74548-Mislabeled-Holocards would like to tell you]] that some of the cards are wrong or have incorrect information on them. For example, [[VideoGame/RatchetDeadlocked Juanita]] is referred to as Darla Gratch, the news reporter from [[VideoGame/RatchetAndClank2002 the original game]] and ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'', and [[VideoGame/RatchetAndClankGoingCommando Angela Cross's]] home planet is said to be Grelbin, even though that was just where Megacorp's "generous bonus package" housing was.

to:

* SeriesContinuityError: [[http://www.insomniacgames.com/community/showthread.php?74373-Mislabeled-Holocards Ratchet fan and forumite KBABZ]] [[http://www.insomniacgames.com/community/showthread.php?74548-Mislabeled-Holocards would like to tell you]] that some Some of the cards holo-cards are wrong or have incorrect information on them. For example, [[VideoGame/RatchetDeadlocked Juanita]] is referred to as Darla Gratch, the news reporter from [[VideoGame/RatchetAndClank2002 the original game]] and ''[[VideoGame/RatchetAndClankUpYourArsenal Up Your Arsenal]]'', and [[VideoGame/RatchetAndClankGoingCommando Angela Cross's]] home planet is said to be Grelbin, even though that was just where Megacorp's "generous bonus package" housing was.



--> '''Ratchet:''' I do need to save the galaxy, but there's time for a hoverboard race first, right?

to:

--> '''Ratchet:''' -->'''Ratchet:''' I do need to save the galaxy, but there's time for a hoverboard race first, right?



--> '''Blarg:''' [[spoiler:The chairman, taking orders from a former Galactic Ranger]].
* WhatHappenedToTheMouse: After [[spoiler:Chairman Drek is Sheepinated and launched off the Deplanetizer]], we never figure out what actually happened to him after that. The film, however, shows what happened: [[spoiler:Drek crash-landed on New Quartu and reverted to his Blarg form, and the Deplanetizer shot that missed Umbris ended up hitting New Quartu shortly afterward, mirroring his death in the original game]].
* YouHaveOutlivedYourUsefulness: Nefarious [[spoiler: transforms Drek into a sheep after he's finished being TheManBehindTheMan]].

to:

--> '''Blarg:''' -->'''Blarg:''' [[spoiler:The chairman, taking orders from a former Galactic Ranger]].
* WhatHappenedToTheMouse: After [[spoiler:Chairman Drek is Sheepinated and launched off the Deplanetizer]], but we never figure out what actually happened to him after that. The film, however, shows what happened: [[spoiler:Drek crash-landed on New Quartu and reverted to his Blarg form, and the Deplanetizer shot that missed Umbris ended up hitting New Quartu shortly afterward, mirroring his death in the original game]].
* YouHaveOutlivedYourUsefulness: Nefarious [[spoiler: transforms [[spoiler:transforms Drek into a sheep after he's finished being TheManBehindTheMan]].

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