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A StrategyRPG for the UsefulNotes/PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''. The developer is Apollosoft and Chime, while the artwork is provided by Tomatika (who'd you recognize from ''VideoGame/EternalPoison'').

to:

A StrategyRPG for the UsefulNotes/PlayStationPortable, Platform/PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''. The developer is Apollosoft and Chime, while the artwork is provided by Tomatika (who'd you recognize from ''VideoGame/EternalPoison'').
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* GettingCrapPastTheRadar: ''"Fukkleducks!"''

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%% * GettingCrapPastTheRadar: ''"Fukkleducks!"''GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/ragnarok_psp_cover.jpg]]
[[caption-width-right:320:Japanese game cover]]

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* {{AFGNCAAP}}: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game. The default selection, however, is a male named Rito.
* AxCrazy: Jester, Isara and Veda. The [[ComeBackWrong revived princess Adelaide and Darius also counts]].

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* {{AFGNCAAP}}: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game. The default selection, however, is a male named Rito.
* AxCrazy:
AxCrazy:
**
Jester, Isara and Veda. The [[ComeBackWrong revived princess Adelaide and Darius also counts]].



* GameBreaker: Champions learn Heaven's Roar at Job Lv.36. This skill hits every single enemy on the map regardless of their position and has no charge time. Make a group of three or four Champions and you can beat a new cycle in less than na hour.
** On a smaller scale, Snipers gain Attack and Speed from a single stat: Dexterity. Slap all your level-up bonus points on DEX and your Snipers will be doing massive damage while getting turns faster than anyone else, to the point that you can walk up near na enemy, attack it, then get another turn, attack them again, and walk away from their attack range.



* GettingCrapPastTheRadar: "Fukkleducks!"

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* FeaturelessProtagonist: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game. The default selection, however, is a male named Rito.
* GeneralFailure: Gaston is infamously known as the "Angel of Death"... because every squad he led suffered was shamefully defeated in battle.
* GettingCrapPastTheRadar: "Fukkleducks!"''"Fukkleducks!"''



* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.

to:

* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] ''VideoGame/TacticsOgre'', once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.



* PlayingBothSides: Jester, the BigBad of the game.

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* PlayingBothSides: Jester, the BigBad of the game.game.
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** The main character himself can becoem this in the Dark Route.

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** The main character himself can becoem become this in the Dark Route.


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* GloryHound: Gaston's main motivation for going on war.

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* AxCrazy: Jester, Isara and Veda. The [[ComeBackWrong revived princess Adelaide and Darius also counts]].
** The main character himself can becoem this in the Dark Route.
* BonusDungeon: The Mirage Tower.



* EviPrince: Veda.

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* EviPrince: EvilPrince: Veda.



* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.

to:

* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.decisions.
* MyCountryRightOrWrong: Both Yuri and Cynthia are very loyal to their respective countries.
* PlayingBothSides: Jester, the BigBad of the game.
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* DumpStat: The LCK stat. It raises magic attack and criticals, but 1. Criticals almost never trigger and 2. It's easier and more efficient to raise magic with the MAT stat, which raises magic attack, magic defense and MP at the same time.


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* EviPrince: Veda.


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* GoodRepublicEvilEmpire: Subverted. Neither the Aura Republic nor the Branshaldo Empire is evil. But they go to war with each other to expand their territory. During the game's story, prince Veda, from the Aura Republic orders a FalseFlagOperation to resume the war.
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A StrategyRPG for the PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''. The developer is Apollosoft and Chime, while the artwork is provided by Tomatika (who'd you recognize from ''VideoGame/EternalPoison'').

to:

A StrategyRPG for the PlayStationPortable, UsefulNotes/PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''. The developer is Apollosoft and Chime, while the artwork is provided by Tomatika (who'd you recognize from ''VideoGame/EternalPoison'').



* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.

to:

* MultipleEndings: Most of the game's plot is determined by the player's choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GettingCrapPastTheRadar: "Fukkleducks!"

Added: 771

Removed: 165

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* GameBreaker: Champions learn Heaven's Roar at Job Lv.36. This skill hits every single enemy on the map regardless of their position and has no charge time. Make a group of three or four Champions and you can beat a new cycle in less than na hour.
** On a smaller scale, Snipers gain Attack and Speed from a single stat: Dexterity. Slap all your level-up bonus points on DEX and your Snipers will be doing massive damage while getting turns faster than anyone else, to the point that you can walk up near na enemy, attack it, then get another turn, attack them again, and walk away from their attack range.
* HeroicMime: Though a voice can be chosen for the protagonist, the only times he or she will speak is during battle or when a plot-altering dialogue choice appears.



* HeroicMime: Though a voice can be chosen for the protagonist, the only times he or she will speak is during battle or when a plot-altering dialogue choice appears.
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A StrategyRPG for the PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''.

to:

A StrategyRPG for the PlayStationPortable, inspired by the MMORPG known as ''VideoGame/RagnarokOnline''.
''VideoGame/RagnarokOnline''. The developer is Apollosoft and Chime, while the artwork is provided by Tomatika (who'd you recognize from ''VideoGame/EternalPoison'').
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A [[TurnBasedStrategy Tactics RPG]] for the PlayStationPortable, inspired by the MMORPG known as VideoGame/RagnarokOnline.

to:

A [[TurnBasedStrategy Tactics RPG]] StrategyRPG for the PlayStationPortable, inspired by the MMORPG known as VideoGame/RagnarokOnline.
''VideoGame/RagnarokOnline''.
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Countless centuries after The Holy War, a battle against gods and demons that ended when humanity sealed their enemies away, most of humanity has made its home in the Grantria Penninsula. Three notable factions exist in this area: the Branshaldo Empire led by Emperor Bernard III, the Aura Republic currently chaired by Counselor Gilsede, and the Toren Militia, which was established by a former mercenary named Toren. The Empire and the Republic fought for control, but once resources on both sides ran low, a tenuous peace was established. With the animosity between the two organizations never dimming, and the possibility that the seal binding away demons and gods might one day be broken, war could resume at anytime...

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Countless centuries after First, there was The Holy War, in which people fought a battle against gods and demons that ended when humanity sealed their enemies away, away. Countless centuries later, most of humanity has made its home in the Grantria Penninsula. Three Penninsula, which has towering mountains to the north and a vast ocean to the south. Two notable factions exist in this area: the Branshaldo Empire led by Emperor Bernard III, and the Aura Republic currently chaired by Counselor Gilsede, and Gilsede. There's also the Toren Militia, which was established by a former mercenary named Toren.Toren and focuses more on the problems created by war than participating in one. The Empire and the Republic fought for control, but once resources on both sides ran low, a tenuous peace was established. With the animosity between the two organizations never dimming, and the possibility that the seal binding away demons and gods might one day be broken, war could resume at anytime...
any time...
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A Tactics RPG for the PlayStationPortable, inspired by the MMORPG known as Ragnarok Online.

to:

A [[TurnBasedStrategy Tactics RPG RPG]] for the PlayStationPortable, inspired by the MMORPG known as Ragnarok Online.
VideoGame/RagnarokOnline.



!!'''TacticsOgre''' contains examples of:

to:

!!'''TacticsOgre''' !!'''Ragnarok Tactics''' contains examples of:



* MultipleEndings: The ending (and most of the game's plot) is determined by the player's choices. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions to obtain different endings.

to:

* MultipleEndings: The ending (and most Most of the game's plot) plot is determined by the player's choices.choices, and there are five different endings. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions to obtain different endings.decisions.

Added: 165

Changed: 71

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A Tactics RPG for the Playstation Portable and Vita, inspired by the MMORPG known as Ragnarok Online.

to:

A Tactics RPG for the Playstation Portable and Vita, PlayStationPortable, inspired by the MMORPG known as Ragnarok Online.



* AFGNCAAP: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game.
* MultipleEndings: The ending (and most of the game's plot) is determined by the player's choices. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions to obtain different endings.

to:

* AFGNCAAP: {{AFGNCAAP}}: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game.
game. The default selection, however, is a male named Rito.
* MultipleEndings: The ending (and most of the game's plot) is determined by the player's choices. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions to obtain different endings.endings.
* HeroicMime: Though a voice can be chosen for the protagonist, the only times he or she will speak is during battle or when a plot-altering dialogue choice appears.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

A Tactics RPG for the Playstation Portable and Vita, inspired by the MMORPG known as Ragnarok Online.

Countless centuries after The Holy War, a battle against gods and demons that ended when humanity sealed their enemies away, most of humanity has made its home in the Grantria Penninsula. Three notable factions exist in this area: the Branshaldo Empire led by Emperor Bernard III, the Aura Republic currently chaired by Counselor Gilsede, and the Toren Militia, which was established by a former mercenary named Toren. The Empire and the Republic fought for control, but once resources on both sides ran low, a tenuous peace was established. With the animosity between the two organizations never dimming, and the possibility that the seal binding away demons and gods might one day be broken, war could resume at anytime...

----
!!'''TacticsOgre''' contains examples of:

*AFGNCAAP: Fitting for a game based on an MMORPG, the main character's name, gender, hairstyle, hair color, voice, and initial job class (as classes can be changed when desired) are determined by the player at the beginning of the game.
*MultipleEndings: The ending (and most of the game's plot) is determined by the player's choices. And similar to [[VideoGame/TacticsOgre another Tactics-style game,]] once the game is beaten once, the player can go back in time with the A.I.Z. system and make different decisions to obtain different endings.

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