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* ''VideoGame/GodOfWar'': Kratos, Zeus ({{DLC}})
* ''VideoGame/GravityRush'': Kat ({{DLC}})

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* ''VideoGame/GodOfWar'': Kratos, Zeus ({{DLC}})
(DownloadableContent)
* ''VideoGame/GravityRush'': Kat ({{DLC}})(DownloadableContent)



* ''VideoGame/{{Starhawk}}'': Emmett Graves ({{DLC}})

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* ''VideoGame/{{Starhawk}}'': Emmett Graves ({{DLC}})(DownloadableContent)



* ''Franchise/DeadSpace'': Isaac Clarke ({{DLC}})

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* ''Franchise/DeadSpace'': Isaac Clarke ({{DLC}})(DownloadableContent)



* [[TwoGirlsToATeam Two Girls To A Roster]]: There are eighteen male characters and two female characters in the base game, [[VideoGame/HeavenlySword Nariko]] and VideoGame/FatPrincess. Subverted later with [[VideoGame/GravityRush Kat]] as {{DLC}}.

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* [[TwoGirlsToATeam Two Girls To A Roster]]: There are eighteen male characters and two female characters in the base game, [[VideoGame/HeavenlySword Nariko]] and VideoGame/FatPrincess. Subverted later with [[VideoGame/GravityRush Kat]] as {{DLC}}.DownloadableContent.

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* DemographicDissonantCrossover: Unlike ''Smash Bros.'', this fighter mostly drew characters from games aimed at teenagers and adults, such as Metal Gear and God of War, and which are varying degrees of violent and gory. However, a few of the games represented, such as Ape Escape, [=PaRappa=] The Rapper, and [=LittleBigPlanet=], are targeted toward preteens or even younger audiences. The violence in those games rarely goes beyond cartoonish slapstick, which creates quite a contrast when Sackboy is slapping Kratos around.



* DifficultySpike: The Combat Trials are innocent enough and most of them are reasonably doable with proper focus and application. Unfortunately, most of them are cut-and-pasted for the entire roster. This can be an issue depending on the character, since trials that are a breeze for one character can be horrific for another. The later trials can become surprisingly nightmarish on the easiest difficulty.



* FollowTheLeader: Though it is inspired by several past fighting games, [[WordOfGod including]] ''VideoGame/SuperSmashBros'', the gameplay is actually very unique. [=SuperBot=] actually took feedback from ''Brawl'' players invited into the office as well as beta testers via a thread on Smashboards, the hardcore and competitive ''Smash'' community website.



* FunSize[=/=]SuperDeformed: The minions are rendered like this. You'll never look at [[VideoGame/{{Uncharted}} Sully]] or [[VideoGame/{{Killzone}} The Helghast]] the same way again after seeing them chibi-fied. This actually does little to distort the VideoGame/ApeEscape monkeys, who always look like this.

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* FunSize[=/=]SuperDeformed: FunSize: The minions Minions are rendered like this. You'll never look at [[VideoGame/{{Uncharted}} Sully]] or [[VideoGame/{{Killzone}} The Helghast]] the same way again after seeing them chibi-fied. This actually does little to distort the VideoGame/ApeEscape monkeys, who always look like this.all characters from various games, [[MiniMe but smaller!]]


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* MiniMe: The Minions are cartoony, super-deformed versions of supporting characters from various games who act as "cheerleaders" for the playable ones. However, with the exception of Young Drake, none of them are playable characters.


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* SuperDeformed: The minions are rendered like this. You'll never look at [[VideoGame/{{Uncharted}} Sully]] or [[VideoGame/{{Killzone}} The Helghast]] the same way again after seeing them chibi-fied. This actually does little to distort the VideoGame/ApeEscape monkeys, who always look like this.

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** BackgroundMusicOverride: Goes hand in hand with the crossover stages. On Hades, the Patapon will override the stage's theme with their own jingle while The End Begins plays when the Hydra invades Metropolis.

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** * BackgroundMusicOverride: Goes hand in hand with the crossover stages. On Hades, the Patapon will override the stage's theme with their own jingle while The End Begins plays when the Hydra invades Metropolis.



* [[HostileShowTakeover Hostile Stage Takeover]]: It's kind of the point of the invading universes.

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* [[HostileShowTakeover HomeStage: Most of the characters have a stage representing their specific games series, as explained above. Intrestingly, ''All-Stars'' plays with this concept as other series' takeover the stage, meaning a few franchises can "share" a level.
** Dante, Fat Princess, Heihachi, Toro, Kat, Emmett Graves, and Isaac Clarke avert this by not having their franchises represented in a stage at all.
* HostileShowTakeover:
Hostile Stage Takeover]]: ''Stage'' Takeover. It's kind of the point of the invading universes.



* PlanetHeck[=/=]ToHellAndBack: Hades, sort of (Tartarus would be more accurately compared to hell).

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* PlanetHeck[=/=]ToHellAndBack: PlanetHeck: Hades, sort of (Tartarus would be more accurately compared to hell).hell, but the look is similar enough to count).



* SpaceZone: The later half of San Francisco.

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* SpaceZone: The later half of San Francisco.Francisco takes place in space.


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* ToHellAndBack: The Patapon soldiers invade the Hades stage midway through.
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* ''VideoGame/ParappaTheRapper'': [=PaRappa=]

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* ''VideoGame/ParappaTheRapper'': ''VideoGame/PaRappaTheRapper'': [=PaRappa=]



* FeedbackRule: [[VideoGame/ParappaTheRapper Parappa]]'s microphone attacks (forward and neutral Circle) all give off a quick feedback squeal to indicate [[ImprobableWeaponUser what he's using as a weapon]]... despite not being connected to anything.

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* FeedbackRule: [[VideoGame/ParappaTheRapper Parappa]]'s [[VideoGame/PaRappaTheRapper PaRappa]]'s microphone attacks (forward and neutral Circle) all give off a quick feedback squeal to indicate [[ImprobableWeaponUser what he's using as a weapon]]... despite not being connected to anything.
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* AdaptationalBadass: Effectively the entire cast are in some way more powerful than in their own games; the Big Daddy can use Plasmids, Sly [[TeleportersAndTransporters teleports]], and Nathan Drake manages to create environment pieces from his home series. Even Kratos has access to some weapons that he's never held all at once.

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* AdaptationalBadass: Effectively the entire cast are in some way more powerful than in their own games; the Big Daddy can use Plasmids, Sly [[TeleportersAndTransporters teleports]], teleports]] (though this might just be the Time Stopper gadget at work), and Nathan Drake manages to create environment pieces from his home series. Even Kratos has access to some weapons that he's never held all at once.



* CoolVersusAwesome: Matchups such as [[VideoGame/GodOfWar the guy who killed Ares]] fighting [[VideoGame/TwistedMetal a psychopathic clown killer]], as well as [[VideoGame/FatPrincess an obese princess]] and [[VideoGame/SlyCooper a raccoon thief]] fighting [[VideoGame/{{Bioshock}} a freak of nature trapped in a scuba suit]], [[VideoGame/{{Tekken}} an old man who literally refuses to die]], and [[VideoGame/{{Uncharted}} an adventurer who possesses rotten luck]].

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* CoolVersusAwesome: Matchups such as [[VideoGame/GodOfWar the guy who killed Ares]] fighting [[VideoGame/TwistedMetal a psychopathic clown killer]], as well as [[VideoGame/FatPrincess an obese princess]] and [[VideoGame/SlyCooper a raccoon thief]] fighting [[VideoGame/{{Bioshock}} a freak of nature trapped in a scuba suit]], [[VideoGame/{{Tekken}} an old man who literally refuses to die]], and [[VideoGame/{{Uncharted}} an adventurer who possesses luck that is equal parts rotten luck]].and godly]].



* LetsYouAndHimFight: The Rivalry cutscenes have ''maybe'' 30-45 seconds to justify the oncoming battle. Few of them manage to give much of a reason for it. Compare Drake and Sly fighting over a treasure map to Heihachi being "disrespected" by Kuro.

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* LetsYouAndHimFight: The Rivalry cutscenes have ''maybe'' 30-45 seconds to justify the oncoming battle. Few of them manage to give much of a reason for it. Compare Drake and Sly fighting over a treasure map (which are also pages of the ''Thievius Raccoonus'') to Heihachi being "disrespected" by Kuro.
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Moving to trivia.


* RealSongThemeTune: [[https://www.youtube.com/watch?v=VKzWLUQizz8 Genesis]] by Music/{{Justice}} is the track used in all but the character-specific trailers.
** The attract trailer uses [[https://www.youtube.com/watch?v=j0h2u87JwyA "Finale"]] by Madeon. Interestingly, it sounds similar to the main menu theme in the game.
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* ComboBreaker: A mechanic similar to VideoGame/{{Skullgirls}}' Infinite Prevention System has been implemented. Once a combo has yielded AP-gain past a certain point, the victim will enter an invincible state in which not even Supers can hit them. This was done for balancing reasons and to prevent infinite loops. [[GradualGrinder Gradual Grinders]] like [=PaRappa=] will be able to string very long combos thanks to their low AP-gain, while bruisers like Sweet Tooth will typically have the lowest combo-potential. Most top-level combos are meant to hit the IPS limit, to maximize AP gain.

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* ComboBreaker: A mechanic similar to VideoGame/{{Skullgirls}}' Infinite Prevention System has been implemented. Once a combo has yielded AP-gain past a certain point, the victim will enter an invincible state in which not even Supers can hit them. This was done for balancing reasons and to prevent infinite loops. [[GradualGrinder Gradual Grinders]] Grinders like [=PaRappa=] will be able to string very long combos thanks to their low AP-gain, while bruisers like Sweet Tooth will typically have the lowest combo-potential. Most top-level combos are meant to hit the IPS limit, to maximize AP gain.
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* {{Cap}}: Each character's XP level caps out at 999 - considering the last unlockable associated with that character is unlocked at level 300, you'll have to do a lot of grinding and online matches to reach 999.
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* ''VideoGame/FatPrincess'': Fat Princess

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* ''VideoGame/FatPrincess'': Fat PrincessPrincess (aka Princess Plump)
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* IconicSequelOutfit: The first-party characters' designs are mostly taken from the most successful game in their series. For example, Ratchet's design is from ''VideoGame/RatchetAndClankFutureToolsOfDestruction'', while Nathan Drake's is from ''VideoGame/Uncharted2AmongThieves''.
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** [[Literature/SnowWhiteAndTheSevenDwarfs Seven Bad]] [[Literature/TheLordOfTheRings Hobbits]]

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** [[Literature/SnowWhiteAndTheSevenDwarfs [[Literature/SnowWhite Seven Bad]] [[Literature/TheLordOfTheRings Hobbits]]
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* CoolVersusAwesome: Matchups such as the guy who killed Ares fighting a psychopatic clown killer, as well as an obese princess and a raccoon thief fighting a freak of nature trapped in a scuba suit, an old man who literally ''REFUSES'' to die, and an adventurer who possesses rotten luck.

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* CoolVersusAwesome: Matchups such as [[VideoGame/GodOfWar the guy who killed Ares Ares]] fighting [[VideoGame/TwistedMetal a psychopatic psychopathic clown killer, killer]], as well as [[VideoGame/FatPrincess an obese princess princess]] and [[VideoGame/SlyCooper a raccoon thief thief]] fighting [[VideoGame/{{Bioshock}} a freak of nature trapped in a scuba suit, suit]], [[VideoGame/{{Tekken}} an old man who literally ''REFUSES'' refuses to die, die]], and [[VideoGame/{{Uncharted}} an adventurer who possesses rotten luck.luck]].
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** Kratos's portrayal is clearly supposed to take place after ''VideoGame/GodOfWar2'' but before the events of ''VideoGame/GodOfWar3'', yet his moveset includes weapons he only obtained in the latter like Apollo's Bow and the Head of Helios.
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* TournamentPlay: Though this game is shown at the press conferences as a party-fighter, [=SuperBot=] is making sure it's also viable as a hardcore competitive fighter.
** Items and stage hazards can be turned off optionally, and several battle modes (such as stock and kill limit (a.k.a. reverse-stock)) have been included, to suit hardcore play.
** Along with the in-game online tournament mode, [=SuperBot=] confirmed it will regularly support competitive play if there's a community that wants it.

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* TournamentPlay: Though this game is shown at the press conferences as a party-fighter, [=SuperBot=] is making tried to make sure it's also it was viable as a hardcore competitive fighter.
fighter:
** Items and stage hazards can be turned off optionally, and several battle modes (such as stock and kill limit (a.k.a. reverse-stock)) have been included, included to suit hardcore play.
** Along with the in-game online tournament mode, [=SuperBot=] confirmed it will would regularly support competitive play if there's a community that wants it.during the days when the game's online was still active.



* {{Disproportionate Retribution}}: Sweet Tooth is admiring his 'perfect' ice cream. Kratos comes and knocks it out of his hands. Kratos then dies a horrible death.
** Not just the Kratos/Sweet Tooth rivalry either. Sackboy comes in and instantly becomes the Little Sister's new best friend. A seemingly jealous Big Daddy then destroys the little sackperson. It's hard to say if the Little Sister sees the Big Daddy as less of a friend because of it. You still get the Big Daddy's level 1 throughout the fight, so maybe the Little Sister is the mastermind behind pitting Mr. Bubbles against Sackboy?
*** Although, based on the Big Daddy version of the rivalry, she seems to be hungry, and as Little Sisters are dependent on ADAM, it's possible she's going through some symptoms of withdrawal from being hungry for it.

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* {{Disproportionate Retribution}}: DisproportionateRetribution:
**
Sweet Tooth is admiring his 'perfect' ice cream. Kratos comes and knocks it out of his hands. Kratos then dies a horrible death.
** Not just the Kratos/Sweet Tooth rivalry either. Sackboy comes in and instantly becomes the Little Sister's new best friend. A seemingly jealous Big Daddy then destroys the little sackperson. It's hard to say if the Little Sister sees the Big Daddy as less of a friend because of it. You still get the Big Daddy's level 1 throughout the fight, so maybe the Little Sister is the mastermind behind pitting Mr. Bubbles against Sackboy?
*** Although, based on the Big Daddy version of the rivalry, she seems to be hungry, and as Little Sisters are dependent on ADAM, it's possible she's going through some symptoms of withdrawal from being hungry for it.
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A reprisal is a retaliatory attack; this is now Role Reprise.


Many of the characters' fighting styles and techniques/abilities closely mirror or at least maintain the flavor of how they would play inside their own series, and nearly the entire cast has their most iconic voice actors [[RoleReprisal reprising their roles]]. Stage interaction and items play a part in game-play, with many of them damaging built AP or causing a StandardStatusEffect. Stages are notable for mashing up at least two franchises, with one universe hosting the battle while the other invades, while the items frequently feature some of the more iconic UsefulNotes/PlayStation props/weapons. The game's story has the AnthropomorphicPersonification of the [=PlayStation=]'s power bringing the fighters and their worlds together [[ExcusePlot for various reasons]].

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Many of the characters' fighting styles and techniques/abilities closely mirror or at least maintain the flavor of how they would play inside their own series, and nearly the entire cast has their most iconic voice actors [[RoleReprisal [[RoleReprise reprising their roles]]. Stage interaction and items play a part in game-play, with many of them damaging built AP or causing a StandardStatusEffect. Stages are notable for mashing up at least two franchises, with one universe hosting the battle while the other invades, while the items frequently feature some of the more iconic UsefulNotes/PlayStation props/weapons. The game's story has the AnthropomorphicPersonification of the [=PlayStation=]'s power bringing the fighters and their worlds together [[ExcusePlot for various reasons]].
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* ''VideoGame/{{God of War|Series}}'': Kratos, Zeus ({{DLC}})

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* ''VideoGame/{{God of War|Series}}'': ''VideoGame/GodOfWar'': Kratos, Zeus ({{DLC}})
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** Later in the [[Franchise/RatchetAndClank Metropolis stage]], [[VideoGame/GodOfWar the Hydra]] will appear, shortly after attacking/eating Captain Qwark.

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** Later in the [[Franchise/RatchetAndClank Metropolis stage]], [[VideoGame/GodOfWar [[VideoGame/GodOfWarI the Hydra]] will appear, shortly after attacking/eating Captain Qwark.



* SprintShoes: The Boots of Hermes from ''VideoGame/GodOfWar'' are a usable item, making even the slowest characters extremely quick. It also allows for a [[VideoGameDashing Hermes Dash]] by hitting the item button while holding left or right on the D-pad.

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* SprintShoes: The Boots of Hermes from ''VideoGame/GodOfWar'' ''VideoGame/GodOfWarIII'' are a usable item, making even the slowest characters extremely quick. It also allows for a [[VideoGameDashing Hermes Dash]] by hitting the item button while holding left or right on the D-pad.
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* SidelinedProtagonistCrossover: The different series sometimes had the most iconic character rather than the main one.
** Colonel Radec is the BigBad of ''VideoGame/{{Killzone}} 2'', representing the Helghast as whole.
** Big Daddy, MascotMook from ''VideoGame/{{Bioshock}}''. Also notably has Subject Delta, the Big Daddy protagonist of ''VideoGame/Bioshock2'''s Plasmid powers but not his design.
** ''VideoGame/FatPrincess'' is a LivingMacGuffin from her original video game but she's PromotedToPlayable here, with the actual PlayerCharacters serving as different attacks of hers.
** Raiden, BreakoutCharacter from ''Franchise/MetalGear''.
** Heihachi, original BigBad of ''VideoGame/{{Tekken}}'', as opposed to then protagonist Jin Kazama.
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* ''Franchise/SlyCooper'': Sly Cooper

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* ''Franchise/SlyCooper'': ''VideoGame/SlyCooper'': Sly Cooper



** "[[VideoGame/{{inFAMOUS}} Alden's Tower]]" receives an unexpected visit from [[Franchise/SlyCooper Carmelita Fox]].

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** "[[VideoGame/{{inFAMOUS}} Alden's Tower]]" receives an unexpected visit from [[Franchise/SlyCooper [[VideoGame/SlyCooper Carmelita Fox]].
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* IdiotBall: In Cole's story, he tries to look for allies to help rebuild Empire City, yet his rival battle has him attacking Raiden simply because he didn't want to help. To the surprise of no one, he completely fails to recruit any allies in the end.
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* ''Franchise/DevilMayCry'': Dante (with his appearance from ''[[VideoGame/DmCDevilMayCry DmC]]'')

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* ''Franchise/DevilMayCry'': ''VideoGame/DevilMayCry'': Dante (with his appearance from ''[[VideoGame/DmCDevilMayCry DmC]]'')



** In the Japanese version, it is played out with Dante (vs. Nariko) and Parappa (vs. Spike), as they remain the only two characters to retain their original English dub. In the case of Dante, it could be a ShoutOut to how the main ''Franchise/DevilMayCry'' titles (in addition to the Western reboot) have never been dubbed in Japanese. Isaac gets this treatment as well, since the ''Dead Space'' games have never been to Japan.

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** In the Japanese version, it is played out with Dante (vs. Nariko) and Parappa (vs. Spike), as they remain the only two characters to retain their original English dub. In the case of Dante, it could be a ShoutOut to how the main ''Franchise/DevilMayCry'' ''VideoGame/DevilMayCry'' titles (in addition to the Western reboot) have never been dubbed in Japanese. Isaac gets this treatment as well, since the ''Dead Space'' games have never been to Japan.
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Understatement is for In Universe use only.


* CriticalExistenceFailure: Characters hit with a Super merely explode into a splash of All-Star Energy and [[SigilSpam Playstation symbols]]. This is probably for the best anyway, since many of them can have some particularly grisly after effects (Radec's Level 2 Super is designed to explode opponents into a red mist, and Raiden's would [[{{Understatement}} probably]] have some pretty visceral results if used [[VideoGame/MetalGearRisingRevengeance accurately]]).

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* CriticalExistenceFailure: Characters hit with a Super merely explode into a splash of All-Star Energy and [[SigilSpam Playstation symbols]]. This is probably for the best anyway, since many of them can have some particularly grisly after effects (Radec's Level 2 Super is designed to explode opponents into a red mist, and Raiden's would [[{{Understatement}} probably]] have some pretty visceral results if used [[VideoGame/MetalGearRisingRevengeance accurately]]).
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* Time Station: ''Ape Escape'' [[VideoGame/{{Patapon}} invaded]] [[VideoGame/GodOfWar by]] [[Franchise/JakAndDaxter several]] [[VideoGame/TwistedMetal represented]] [[VideoGame/{{Warhawk}} franchises]] (primarily ''Resistance'')

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* Time Station: ''Ape Escape'' [[VideoGame/{{Patapon}} invaded]] [[VideoGame/GodOfWar by]] [[Franchise/JakAndDaxter [[VideoGame/JakAndDaxter several]] [[VideoGame/TwistedMetal represented]] [[VideoGame/{{Warhawk}} franchises]] (primarily ''Resistance'')
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* ''Franchise/JakAndDaxter'': Jak and Daxter

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* ''Franchise/JakAndDaxter'': ''VideoGame/JakAndDaxter'': Jak and Daxter
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Changed my mine; using the American uncropped box art.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psasbr.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psasbr.jpg]]org/pmwiki/pub/images/psasbr_na.png]]
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Cover art instead of just logo.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psasbr_2934.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psasbr_2934.org/pmwiki/pub/images/psasbr.jpg]]
%%[[caption-width-right:350:some caption text]]

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* ScreenShake: Whenever a character is hit with a Super.


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* ScreenShake: Whenever a character is hit with a Super.

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* DashAttack: The game lacks sprinting or quick dash-in options like other fighters, so these are pretty common to make up for it.



* DashAttack: The game lacks sprinting or quick dash-in options like other fighters, so these are pretty common to make up for it.

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* AscendedExtra: Polygon Man went from being an advertising mascot to the FinalBoss.


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* AscendedExtra: Polygon Man went from being an advertising mascot to the FinalBoss.

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* DynamicEntry: Kratos suffers one of these at the hands (or feet) of Parappa while shouting "You gotta believe!" in the early tech-demo shown by SuperBot at San Diego Comic-Con. Fat Princess then outdoes even this by body-slamming both of them.

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* DynamicEntry: Kratos suffers one of these at the hands (or feet) of Parappa while shouting "You gotta believe!" in the early tech-demo shown by SuperBot [=SuperBot=] at San Diego Comic-Con. Fat Princess then outdoes even this by body-slamming both of them.



* UnexpectedCharacter:
** Fat Princess and Parappa the Rapper as playable characters.
** Out of all the potential [[GuestFighter Guest Fighters]], who expected [[VideoGame/BioShock Big Daddy]]? And to be the ''first'' announced?!
** Who else, aside from ''VideoGame/StreetFighterXTekken'' players, expected Toro, who is almost completely unknown outside Japan?
** Did anyone really expect [[VideoGame/StarHawk Emmett Graves]] to be one of the first two {{DLC}} characters announced?
** Did anyone expect that to be followed up with Zeus from ''God of War'' and the multi-platform Isaac Clarke?
** The biggest one, however, is the Final Boss: [[spoiler:Polygon Man]] — though only a few might recognize him.

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