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''Pitfall!'' has also left its mark on television. In its first season, the Ruby-Spears ''SaturdaySupercade'' cartoon featured segments based on the game, and a 1982 commercial for ''Pitfall!'' starred a young JackBlack.

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''Pitfall!'' has also left its mark on television. In its first season, the Ruby-Spears ''SaturdaySupercade'' cartoon featured segments based on the game, and a 1982 commercial for ''Pitfall!'' starred a young JackBlack.Creator/JackBlack.

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* DungeonBypass: It's very possible in ''Mayan Adventure'' to jump your way through the arenas where the second and third bosses are fought and get to the exit without triggering the boss fight (though this was removed in at least the Sega CD version.)

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* DungeonBypass: It's very possible in ''Mayan ''The Mayan Adventure'' to jump your way through the arenas where the second and third bosses are fought and get to the exit without triggering the boss fight (though this was removed in at least the Sega CD version.)


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** Also a stage in ''The Mayan Adventure''.
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* DungeonBypass: It's very possible in ''Mayan Adventure'' to jump your way through the arenas where the second and third bosses are fought and get to the exit without triggering the boss fight (though this was removed in at least the Sega CD version.)
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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also recieved an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.

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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also recieved received an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.
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* CheckPoint: in ''Pitfall II' player deaths slide the player back to the last checkpoint they crossed, shown as little red circles on the ground.
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''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[FanonDiscontinuity Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[https://www.youtube.com/watch?v=FJEXpsDB2XQ video]] on the game already.

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''Super Pitfall'' Pitfall'', largely a port of the sequel, occurred in 1987. It was on the NES and terrible. [[FanonDiscontinuity Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[https://www.youtube.com/watch?v=FJEXpsDB2XQ video]] on the game already.
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** Also in the original game, when you lose a life, the [[{{Dragnet}} "Danger Ahead"]] theme plays.

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** Also in the original game, when you lose a life, the [[{{Dragnet}} [[Franchise/{{Dragnet}} "Danger Ahead"]] theme plays.
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erm....no need for the article to link to itself.....


[[quoteright:350:[[VideoGame/{{Pitfall}} http://static.tvtropes.org/pmwiki/pub/images/pitfall.jpg]]]]

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[[quoteright:350:[[VideoGame/{{Pitfall}} http://static.[[quoteright:304:http://static.tvtropes.org/pmwiki/pub/images/pitfall.jpg]]]]jpg]]
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In August 2012, the series celebrated its 30th anniversary with an {{iOS Game|s}} in the EndlessRunningGame genre, the first product by Activision's mobile studio The Blast Furnace.

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''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[FanonDiscontinuity Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.

to:

''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[FanonDiscontinuity Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 [[https://www.youtube.com/watch?v=FJEXpsDB2XQ video]] on the game already.
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[[quoteright:350:[[{{Pitfall}} http://static.tvtropes.org/pmwiki/pub/images/pitfall.jpg]]]]

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[[quoteright:350:[[{{Pitfall}} [[quoteright:350:[[VideoGame/{{Pitfall}} http://static.tvtropes.org/pmwiki/pub/images/pitfall.jpg]]]]

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* ContinuityReboot: ''The Lost Expedition''.



* ContinuityReboot: ''The Lost Expedition''.

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Time to split off The Lost Expedition to its own page.


The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''Pitfall: The Lost Expedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

to:

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''Pitfall: The Lost Expedition'' ''VideoGame/PitfallTheLostExpedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.



* ActionPrologue: ''The Lost Expedition'' begins with Pitfall Harry fighting for his life against a demonic fiery jaguar while supercharged with powerful magic. After he exchanges a few blows with the beast, it pins him to the ground, and Harry has a flashback to how he got into this mess in the first place which makes up most of the rest of the game.



* BagOfHolding: By the end of ''The Lost Expedition'' Harry is carrying around a canteen, sling, raft, torch, shield, gasmask, large book, a pair of pickaxes, unlimited amounts of TNT, various idols and four round artifacts twice the size of his head...in a backpack that's that's smaller than his head.



* BigDamnHeroes: [[spoiler:Quickclaw fights the fire-jaguar-demon off of Harry at the last second near the end of ''The Lost Expedition'' and wins.]]



* BookEnds: ''The Lost Expedition'' begins with a HopelessBossFight against the Demon Jaguar, in which Harry is pinned down and about to be killed, then it flashes back to how he got there. Near the end of the game, you fight the Jaguar again, and he pins Harry down like before, but Quickclaw steps in and saves him.



* TheChiefsDaughter: Micay in ''The Lost Expedition''.
* ChivalrousPervert: Harry in ''The Lost Expedition''.



* ContinuityReboot: ''The Lost Expedition''.



* DefrostingIceQueen: Nicole in ''The Lost Expedition''.



* DistressedDamsel: Nicole, again, in ''The Lost Expedition''. She even refers to herself as one while stuck in a tree.
* DragonAscendant: Pusca in ''The Lost Expedition''.
** DragonWithAnAgenda



* EmbeddedPrecursor: Ever since the 16-bit days, it's traditional for ''Pitfall'' games to include the original 2600 game buried in there somewhere. In ''The Lost Expedition'', you are required to play it to a certain point to get an idol.

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* EmbeddedPrecursor: Ever since the 16-bit days, it's traditional for ''Pitfall'' games to include the original 2600 game buried in there somewhere. In ''The Lost Expedition'', you are required to play it to a certain point to get an idol.



* FauxActionGirl: Nicole in ''The Lost Expedition'', who's said to be a competent explorer, but always ends up getting captured.



* FourFingeredHands: Everyone in ''The Lost Expedition''.
* FreakyFridayFlip: The spirit animal levels in ''Lost Expedition''.
* FrenchJerk: St. Claire.
* GameWithinAGame: ''The Lost Expedition'' had both the original ''Pitfall'' and ''Pitfall II'' as bonuses.
* HowWeGotHere: ''The Lost Expedition'' opens up with you fighting against the demon jaguar, the semifinal boss, only to wind up pinned and about to get your head bitten off, which is when the movie pauses. Harry then says "They say that when a giant demon jaguar is about to terminate your existence, your life flashes before your eyes..." The game then flashes back to twenty-four hours previous, and the game up until you reach the demon jaguar is buildup to that point.
* IdiotHero: Harry in ''The Lost Expedition''. [[InformedAbility he's said to have several PhDs]] but acts like a complete moron.
* {{ILLKILLYOU}}: One guard in the native village in ''Lost Expedition'' is a ''tad'' obsessed with killing. PlayedForLaughs though, as he never does make due on this threat.
* ItemGet: In ''The Lost Expedition'', each time Harry picks up the artifact [[spoiler:in the first three temples]], he makes sings his own personal ItemGet theme, lifts it above his head... and falls over from the weight.



* [[spoiler:LastMinuteHookUp: Harry and Nicole in ''The Lost Expedition''.]]
* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village (see {{ILLKILLYOU}} above).
* MamaBear: The monkey-mothers in ''The Lost Expedition'' really don't like Harry holding their kids. Later, when he swaps places with a monkey baby in the monkey temple, the player has to take advantage of this to beat the challenge.



* TheNameIsBondJamesBond: From ''The Lost Expedition'': "Harry. Some people call me, heh, ''Pitfall'' Harry".



* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[Franchise.IndianaJones that Jones guy]]."
** In the original game, Harry yodels like {{Tarzan}} when swinging on a vine.

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* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[Franchise.IndianaJones that Jones guy]]."
**
In the original game, Harry yodels like {{Tarzan}} when swinging on a vine.



* UnusableEnemyEquipment: In ''The Lost Expedition'', enemies constantly assault you by throwing TNT. You pass by ''crates'' of the stuff throughout the game but can't use any yourself until a friendly character hands you some in a late-game cutscene.
* UpliftedAnimal: Quickclaw in ''Lost Expedition''.



* YouCanTalk: Harry's reaction to Quickclaw in ''The Lost Expedition'', when they first meet.
** Nicole [[IronicEcho repeats this line]] at the end of the game.

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* YouCanTalk: Harry's reaction to Quickclaw in ''The Lost Expedition'', when they first meet.
** Nicole [[IronicEcho repeats this line]] at the end of the game.
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* CaptainErsatz: To ''IndianaJones''.

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* CaptainErsatz: To ''IndianaJones''.''Franchise/IndianaJones''.



* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[Film.IndianaJones that Jones guy]]."

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* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[Film.[[Franchise.IndianaJones that Jones guy]]."



* ThemeMusicPowerUp: In ''Pitfall II'' every time you grab a treasure or rescue someone a galvanizing, heroic, upbeat theme vaguely reminiscent of the IndianaJones anthem plays. One of the oldest ones in the book, as it was the first console game to feature PSG music, in fact the only 2600 game to have a custom sound chip.

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* ThemeMusicPowerUp: In ''Pitfall II'' every time you grab a treasure or rescue someone a galvanizing, heroic, upbeat theme vaguely reminiscent of the IndianaJones ''Franchise/IndianaJones'' anthem plays. One of the oldest ones in the book, as it was the first console game to feature PSG music, in fact the only 2600 game to have a custom sound chip.

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* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village (see {{ILLKILLYOU}} above0.

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* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village (see {{ILLKILLYOU}} above0.above).
* MamaBear: The monkey-mothers in ''The Lost Expedition'' really don't like Harry holding their kids. Later, when he swaps places with a monkey baby in the monkey temple, the player has to take advantage of this to beat the challenge.



* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[IndianaJones that Jones guy]]."

to:

* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[IndianaJones [[Film.IndianaJones that Jones guy]]."

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* BigDamnHeroes: [[spoiler:Quickclaw fights the fire-jaguar-demon off of Harry at the last second near the end of ''The Lost Expedition'' and wins.]]



* {{ILLKILLYOU}}: One guard in the native village in ''Lost Expedition'' is a ''tad'' obsessed with killing. PlayedForLaughs though, as he never does make due on this threat.

to:

* {{ILLKILLYOU}}: One guard in the native village in ''Lost Expedition'' is a ''tad'' obsessed with killing. PlayedForLaughs though, as he never does make due on this threat. threat.
* ItemGet: In ''The Lost Expedition'', each time Harry picks up the artifact [[spoiler:in the first three temples]], he makes sings his own personal ItemGet theme, lifts it above his head... and falls over from the weight.



* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village.

to:

* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village.village (see {{ILLKILLYOU}} above0.
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disambig


''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[{{Discontinuity}} Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.

to:

''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[{{Discontinuity}} [[FanonDiscontinuity Let us speak no more of it.]] Besides, ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.


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* CaptainErsatz: To ''IndianaJones''.
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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing.

to:

A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing.
doing. It also recieved an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.

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* {{Balloonacy}}: Harry uses a balloon to traverse a large open area in ''Pitfall II''.



* {{Balloonacy}}: Harry uses a balloon to traverse a large open area in ''Pitfall II''.
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* BreakingTheFourthWall: In ''The Mayan Adventure'', if you make Harry Jr. jump into a quicksand, he ''waves goodbye at you'' while being sucked down.
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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the [=~Atari 2600~=] in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing.

to:

A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the [=~Atari 2600~=] {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing.

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* BagOfHolding: By the end of ''The Lost Expedition" Harry is carrying around a canteen, sling, raft, torch, shield, gasmask, large book, a pair of pickaxes, unlimited amounts of TNT, various idols and four round artifacts twice the size of his head...in a backpack that's that's smaller than his head.

to:

* BagOfHolding: By the end of ''The Lost Expedition" Expedition'' Harry is carrying around a canteen, sling, raft, torch, shield, gasmask, large book, a pair of pickaxes, unlimited amounts of TNT, various idols and four round artifacts twice the size of his head...in a backpack that's that's smaller than his head.


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* TheChiefsDaughter: Micay in ''The Lost Expedition''.


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* CowardlySidekick: Quickclaw.


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* [[spoiler:LastMinuteHookUp: Harry and Nicole in ''The Lost Expedition''.]]

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The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''Pitfall 3D: Beyond the Jungle'' on the PlayStation, and 2004's ''Pitfall: The Lost Expedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

to:

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''Pitfall 3D: Beyond the Jungle'' ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''Pitfall: The Lost Expedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.






* EdgeGravity: Harry Jr. in ''Pitfall 3D'' won't willingly walk off a cliff...once. If the player tries again, though, he'll happily fall off the edge (sometimes this takes several tries, though). Unfortunately, Harry won't 'bump back' from the edge if he's walking on a container or box.
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* ExcitedShowTitle: The original game.
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''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[{{Discontinuity}} Let us speak no more of it.]] Besides, ''WebOriginal/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.

to:

''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[{{Discontinuity}} Let us speak no more of it.]] Besides, ''WebOriginal/TheAngryVideoGameNerd'' ''WebVideo/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.
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* TheNameIsBondJamesBond: From ''The Lost Expedition'': "Harry. Some people call me, heh, ''Pitfall'' Harry".
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[[quoteright:350:[[{{Pitfall}} http://static.tvtropes.org/pmwiki/pub/images/pitfall.jpg]]]]
A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the [=~Atari 2600~=] in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing.

''Super Pitfall'' occurred in 1987. It was on the NES and terrible. [[{{Discontinuity}} Let us speak no more of it.]] Besides, ''WebOriginal/TheAngryVideoGameNerd'' has said it all in his [[http://www.gametrailers.com/video/angry-video-screwattack/54664 video]] on the game already.

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''Pitfall 3D: Beyond the Jungle'' on the PlayStation, and 2004's ''Pitfall: The Lost Expedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

''Pitfall!'' has also left its mark on television. In its first season, the Ruby-Spears ''SaturdaySupercade'' cartoon featured segments based on the game, and a 1982 commercial for ''Pitfall!'' starred a young JackBlack.
----
!!The ''Pitfall'' series features examples of:
* ActionPrologue: ''The Lost Expedition'' begins with Pitfall Harry fighting for his life against a demonic fiery jaguar while supercharged with powerful magic. After he exchanges a few blows with the beast, it pins him to the ground, and Harry has a flashback to how he got into this mess in the first place which makes up most of the rest of the game.
* AdaptationExpansion: The arcade game, strangely enough produced by Sega, featured enhanced versions of the overworld of the first ''Pitfall'' and the underworld of the second, and added MinecartMadness and TempleOfDoom stages. The Atari 800 computer version of ''Pitfall II'' was also expanded.
* AdventurerArchaeologist: Pitfall Harry and his son.
* AllThereInTheManual: ...why in the world are you trying to find a [[FunnyAnimal cougar that stands upright like a man]] in "Lost Caverns?" Well, did you ever see the ''SaturdaySupercade'' cartoon that was out back during the 80's based on the first game? He was the TeamPet and his name was Quickclaw.
* BagOfHolding: By the end of ''The Lost Expedition" Harry is carrying around a canteen, sling, raft, torch, shield, gasmask, large book, a pair of pickaxes, unlimited amounts of TNT, various idols and four round artifacts twice the size of his head...in a backpack that's that's smaller than his head.
* {{Balloonacy}}: Harry uses a balloon to traverse a large open area in ''Pitfall II''.
* BookEnds: ''The Lost Expedition'' begins with a HopelessBossFight against the Demon Jaguar, in which Harry is pinned down and about to be killed, then it flashes back to how he got there. Near the end of the game, you fight the Jaguar again, and he pins Harry down like before, but Quickclaw steps in and saves him.
* {{Canon Immigrant}}s: Rhonda (Harry's niece), and the aforementioned Quickclaw were originally created for the aforementioned ''Saturday Supercade'' adaptation, but appeared in ''Pitfall II'' afterwards.
* ChivalrousPervert: Harry in ''The Lost Expedition''.
* ClassicCheatCode: On the Sega Genesis version of ''The Mayan Adventure'': the level select cheat was B, Right, A, Down, Right, Up, B, Left, A, Up, Right, A. Which, of course, makes one wonder just who Brad and Laura are...
* CorridorCubbyholeRun: ''Pitfall II'' has at least ten "floors" in a row which entirely consisted of walking across the screen as a bat flew towards Harry and having to run Harry under the bat ''only if the wings were flapping up''.
* DarkerAndEdgier: ''Pitfall 3-D: Beyond the Jungle''
* DarkReprise: If Harry dies in ''Pitfall II'', a minor version of the ThemeMusicPowerUp plays.
* DefrostingIceQueen: Nicole in ''The Lost Expedition''.
* DirectContinuousLevels: The arcade game does this.
* DistressedDamsel: Nicole, again, in ''The Lost Expedition''. She even refers to herself as one while stuck in a tree.
* DragonAscendant: Pusca in ''The Lost Expedition''.
** DragonWithAnAgenda
* EasterEgg: The {{Atari}} 8-bit and 5200 versions of ''Pitfall II'' had an entirely new level after you beat the game that was ''longer than the actual game itself.'' This may be the largest relative Easter egg in any game.
* EdgeGravity: Harry Jr. in ''Pitfall 3D'' won't willingly walk off a cliff...once. If the player tries again, though, he'll happily fall off the edge (sometimes this takes several tries, though). Unfortunately, Harry won't 'bump back' from the edge if he's walking on a container or box.
* EmbeddedPrecursor: Ever since the 16-bit days, it's traditional for ''Pitfall'' games to include the original 2600 game buried in there somewhere. In ''The Lost Expedition'', you are required to play it to a certain point to get an idol.
* EverythingTryingToKillYou: Actually sort of averted in the first game - I mean, those crocodiles can hardly be blamed if they open their mouths while you're standing on them. Played straight for the rest of the series, though.
* FauxActionGirl: Nicole in ''The Lost Expedition'', who's said to be a competent explorer, but always ends up getting captured.
* FlipScreenScrolling: The first game had nothing ''but'' Flip Screen Scrolling. The sequel introduced smooth scrolling, but only when traveling vertically.
* FourFingeredHands: Everyone in ''The Lost Expedition''.
* FreakyFridayFlip: The spirit animal levels in ''Lost Expedition''.
* FrenchJerk: St. Claire.
* GameWithinAGame: ''The Lost Expedition'' had both the original ''Pitfall'' and ''Pitfall II'' as bonuses.
* HowWeGotHere: ''The Lost Expedition'' opens up with you fighting against the demon jaguar, the semifinal boss, only to wind up pinned and about to get your head bitten off, which is when the movie pauses. Harry then says "They say that when a giant demon jaguar is about to terminate your existence, your life flashes before your eyes..." The game then flashes back to twenty-four hours previous, and the game up until you reach the demon jaguar is buildup to that point.
* IdiotHero: Harry in ''The Lost Expedition''. [[InformedAbility he's said to have several PhDs]] but acts like a complete moron.
* {{ILLKILLYOU}}: One guard in the native village in ''Lost Expedition'' is a ''tad'' obsessed with killing. PlayedForLaughs though, as he never does make due on this threat.
* JungleJapes: Right down to the swinging vines.
* MadnessMantra: The explorers you rescue whistle, hum, giggle to themselves, and ramble about the guard at the village.
* {{Mayincatec}}: ''The Mayan Adventure''
* MinecartMadness: The third area in the arcade game.
* MoneyForNothing: The treasures that Harry finds are only good for ScoringPoints, with the exceptions of the original game and ''The Lost Expedition''.
* ParentsInDistress: In ''The Mayan Adventure'', the objective is for Harry Jr. to rescue his kidnapped father, who appeared in the original games during the 8-bit era.
* PitTrap: Pits just love to open under you. [[ExactlyWhatItSaysOnTheTin Hence the name]], I guess.
* PrecisionGuidedBoomerang: Subverted in ''The Mayan Adventure''. Boomerangs are one of three weapons in the game, follow an improbably far-reaching curved path, and float around in the air upon return. They do disappear if you don't grab them again, however... and they ''don't'' return if they hit an enemy.
* {{Retraux}}: In ''Mayan Adventure'', when Harry Jr. finally finds his dad, [[spoiler: Harry Sr. looks exactly as he did during the original 8-bit games. As in, literally a few featureless pixels in the rough shape of a man, using only four colors. Strung up on a highly detailed, realistically shaded 16-bit altar. (And remarks "What took you so long?")]]
** SugarWiki/FunnyMoments
* ShoutOut: "Great, so now I'm a monkey. I bet this never happened to [[IndianaJones that Jones guy]]."
** In the original game, Harry yodels like {{Tarzan}} when swinging on a vine.
** Also in the original game, when you lose a life, the [[{{Dragnet}} "Danger Ahead"]] theme plays.
* SimonSaysMiniGame: ''The Mayan Adventure'' has a similar game involving pull-levers in some bonus levels.
* SmallReferencePools
* SuperDrowningSkills: Played straight in the first game.
* SuperNotDrowningSkills: ''Pitfall II'' had elaborate parts where you swim — and this is an Atari 2600 game.
* TempleOfDoom: If you're indoors in a ''Pitfall'' game, you're probably inside one of these. The arcade game had one for its final stage.
* ThemeMusicPowerUp: In ''Pitfall II'' every time you grab a treasure or rescue someone a galvanizing, heroic, upbeat theme vaguely reminiscent of the IndianaJones anthem plays. One of the oldest ones in the book, as it was the first console game to feature PSG music, in fact the only 2600 game to have a custom sound chip.
* UnusableEnemyEquipment: In ''The Lost Expedition'', enemies constantly assault you by throwing TNT. You pass by ''crates'' of the stuff throughout the game but can't use any yourself until a friendly character hands you some in a late-game cutscene.
* UpliftedAnimal: Quickclaw in ''Lost Expedition''.
* VideoGame3DLeap: ''Pitfall 3D''
* WhipItGood: In ''Mayan Adventure,'' Harry Jr. uses a sling like a whip.
* YouCanTalk: Harry's reaction to Quickclaw in ''The Lost Expedition'', when they first meet.
** Nicole [[IronicEcho repeats this line]] at the end of the game.
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