History VideoGame / Pitfall

4th Jun '16 7:53:22 PM nombretomado
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The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the UsefulNotes/PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube (and ported to the UsefulNotes/{{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

to:

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the UsefulNotes/PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, UsefulNotes/{{PS2}}, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube (and ported to the UsefulNotes/{{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.
28th May '16 7:39:22 PM nombretomado
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The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube (and ported to the UsefulNotes/{{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

to:

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, UsefulNotes/PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, UsefulNotes/{{Xbox}}, and UsefulNotes/NintendoGameCube (and ported to the UsefulNotes/{{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.
23rd Jan '16 4:04:58 PM nombretomado
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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the UsefulNotes/{{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also received an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.

to:

A classic {{Activision}} Creator/{{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the UsefulNotes/{{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also received an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.
26th Sep '15 10:11:33 AM KingZeal
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Added DiffLines:

* SoNearYetSoFar: Can happen in ''VideoGame/{{Pitfall}} 2''. You only need to pick up three things to finish the game: Quickclaw, Rhonda, and the diamond ring. The game automatically ends when you pick up the last one of these. Where's Quickclaw? Right below your starting position.
20th Sep '15 10:55:58 AM nombretomado
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The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, {{Xbox}}, and GameCube (and ported to the {{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.

to:

The series was revived on the SNES and Sega Genesis in 1994's ''Pitfall: The Mayan Adventure,'' a fun if sloppy platformer in the same vein as ''Disney/{{Aladdin}}'' and ''VideoGame/EarthwormJim''. Two more revivals came later, this time in 3D: 1998's ''VideoGame/Pitfall3DBeyondTheJungle'' on the PlayStation, and 2004's ''VideoGame/PitfallTheLostExpedition'' on the PS2, {{Xbox}}, UsefulNotes/{{Xbox}}, and GameCube UsefulNotes/NintendoGameCube (and ported to the {{Wii}} UsefulNotes/{{Wii}} in 2008 as ''Pitfall: The Big Adventure''). All of these games include the original ''Pitfall!'' as an EasterEgg; ''Lost Expedition'' and ''Big Adventure'' contain ''Pitfall II'' as well.
6th Sep '15 8:32:38 AM VicGeorge2011
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Added DiffLines:

* VineSwing: Pitfall Harry occasionally runs into vines to swing over ponds and bottomless pits that open up in the ground. The sound effects replicate the Tarzan yell whenever he does this.
15th Dec '14 7:58:08 PM KamenRiderOokalf
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* AllThereInTheManual: ...why in the world are you trying to find a [[FunnyAnimal cougar that stands upright like a man]] in "Lost Caverns?" Well, did you ever see the ''SaturdaySupercade'' cartoon that was out back during the 80's based on the first game? He was the TeamPet and his name was Quickclaw.

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* AllThereInTheManual: ...why in the world are you trying to find a [[FunnyAnimal cougar that stands upright like a man]] in "Lost Caverns?" ''Lost Caverns''? Well, did you ever see the ''SaturdaySupercade'' cartoon that was out back during the 80's based on the first game? He was the TeamPet and his name was Quickclaw.



* CheckPoint: in ''Pitfall II' player deaths slide the player back to the last checkpoint they crossed, shown as little red circles on the ground.

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* CheckPoint: in ''Pitfall II' II'' player deaths slide the player back to the last checkpoint they crossed, shown as little red circles on the ground.



** SugarWiki/FunnyMoments
11th Nov '14 7:42:43 AM VicGeorge2011
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* ExcitedShowTitle: The original game.

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* ExcitedShowTitle: [[ExcitedShowTitle Excited Game Title!]]: The original game.
12th Oct '14 7:29:54 AM VicGeorge2011
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Added DiffLines:

* AnimatedAdaptation: The ''Saturday Supercade'' cartoon series.
10th Oct '14 8:58:09 AM rexpensive
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A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also received an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.

to:

A classic {{Activision}} franchise created by David Crane. The original ''Pitfall!'' was released on the {{Atari UsefulNotes/{{Atari 2600}} in 1982 and established the foundations of the multi-screen {{Platformer}} genre: running and jumping over obstacles as you travel from left to right. The only real sequel followed in 1984, also for the 2600; ''Pitfall II: Lost Caverns'' introduced elements like exploration, true scrolling, and an [[MickeyMousing interactive soundtrack]] that reflects how well you're doing. It also received an arcade adaptation by Sega in 1985, which was a hybrid of the first two games with two completely new areas added.



* EasterEgg: The {{Atari}} 8-bit and 5200 versions of ''Pitfall II'' had an entirely new level after you beat the game that was ''longer than the actual game itself.'' This may be the largest relative Easter egg in any game.

to:

* EasterEgg: The {{Atari}} Creator/{{Atari}} 8-bit and 5200 versions of ''Pitfall II'' had an entirely new level after you beat the game that was ''longer than the actual game itself.'' This may be the largest relative Easter egg in any game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Pitfall