History VideoGame / ParasiteEve2

15th Sep '17 10:35:24 PM JackTheHammer
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** The 9mm Hydra rounds are described as hollow point bullets that are designed to damage soft tissue. This is all but certain to be a reference to [[https://en.wikipedia.org/wiki/Hydra-Shok the Hydra-Shok]] line of jacketed hollow point rounds produced by Federal Premium Ammunition.
4th Aug '17 1:59:59 AM M3
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** A chaser monster must be fought as alive and undead. This is a call back to the behemoth king of FinalFantasyVI, which must be fought twice as alive and undead.
22nd Jul '17 12:23:43 PM ErikModi
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*** Similarly, you encounter an ANMC who used to be a scientist named Bowman. The other scientists he was rooming with are named Poole, Kaminsky, Kimball, and Hunter, the names of the crew of the ''Discovery''.
22nd Jul '17 11:43:42 AM ErikModi
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* BishonenLine: The final boss after [[spoiler: absorbing Eve]].



* BishonenLine: The final boss after [[spoiler: absorbing Eve]].
* BigDamnHeroes: See BolivianArmyEnding.



* BolivianArmyEnding: Averted. When Aya encounters an army of [[EliteMook Golems]] outside the shelter, it looks like she's screwed, but then the U.S. Marines show up to save the day and they slaughter the Golems with little effort.

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* BolivianArmyEnding: Averted. When Aya encounters an army of [[EliteMook Golems]] outside the shelter, it looks like she's screwed, but then the [[BigDamnHeroes U.S. Marines show up to save the day and they slaughter the Golems with little effort.]]
23rd Jun '17 12:15:44 PM Ferot_Dreadnaught
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* NoBodyLeftBehind: The monsters all melt when they die, but the cyborg Golems ''do not.'' Not even if you change rooms and come back later, which is especially surprising for a Playstation game. This is not just a gameplay convention, either; in the Dust Chute, after seemingly defeating the Glutton, [[GenreSavvy Aya knows it isn't dead]] because its body hasn't melted.

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* NoBodyLeftBehind: The monsters all melt when they die, but the cyborg Golems ''do not.'' Not even if you change rooms and come back later, which is especially surprising for a Playstation game. This is not just a gameplay convention, either; in the Dust Chute, after seemingly defeating the Glutton, [[GenreSavvy Aya knows it isn't dead]] dead because its body hasn't melted.
10th Jun '17 6:19:19 PM Zuxtron
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%%* AwesomeYetPractical: The Wind line of Parasite Energies. They have lower damage output than the Fire line, but they can inflict some very useful negative ailments. Apobiosis is arguably the most devastating, as it can damage everything and any surviving enemies are left paralyzed for a ''long'' duration. Very few enemies are immune to the paralysis and the icing on the cake is [[spoiler: the stun effect ''works on the final boss' 2nd form'']].
%%** [[LightningGun The Hammer]] attachment for the [=M4A1=]. Its a huge cattle prod that shoots bolts of lightning at enemies. The larger ones get knocked down or stunned, leading them open to [[ForMassiveDamage critical hits]]. Smaller enemies are killed outright and it can destroy swarms of them like a shotgun. Best of all, it runs on battery power and is free to recharge at merchants and BP stations.
10th Apr '17 9:25:34 AM Steven
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* AwesomeYetPractical: The Wind line of Parasite Energies. They have lower damage output than the Fire line, but they can inflict some very useful negative ailments. Apobiosis is arguably the most devastating, as it can damage everything and any surviving enemies are left paralyzed for a ''long'' duration. Very few enemies are immune to the paralysis and the icing on the cake is [[spoiler: the stun effect ''works on the final boss' 2nd form'']].
** [[LightningGun The Hammer]] attachment for the [=M4A1=]. Its a huge cattle prod that shoots bolts of lightning at enemies. The larger ones get knocked down or stunned, leading them open to [[ForMassiveDamage critical hits]]. Smaller enemies are killed outright and it can destroy swarms of them like a shotgun. Best of all, it runs on battery power and is free to recharge at merchants and BP stations.

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* %%* AwesomeYetPractical: The Wind line of Parasite Energies. They have lower damage output than the Fire line, but they can inflict some very useful negative ailments. Apobiosis is arguably the most devastating, as it can damage everything and any surviving enemies are left paralyzed for a ''long'' duration. Very few enemies are immune to the paralysis and the icing on the cake is [[spoiler: the stun effect ''works on the final boss' 2nd form'']].
** %%** [[LightningGun The Hammer]] attachment for the [=M4A1=]. Its a huge cattle prod that shoots bolts of lightning at enemies. The larger ones get knocked down or stunned, leading them open to [[ForMassiveDamage critical hits]]. Smaller enemies are killed outright and it can destroy swarms of them like a shotgun. Best of all, it runs on battery power and is free to recharge at merchants and BP stations.
27th Mar '17 12:40:24 PM Gosicrystal
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** A particularly nasty one is the four-part riddle you find scrawled in spots in Dryfield. One is written in glowing ink and can only be viewed if you don't turn on the lights in a dark cellar. One is written in a corner in a dusty antechamber before a boss fight, and ''immediately'' after that boss fight, it's night out and [[LostForever you can't read that riddle fragment ever again.]]

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** A particularly nasty one is the four-part riddle you find scrawled in spots in Dryfield. One is written in glowing ink and can only be viewed if you don't turn on the lights in a dark cellar. One is written in a corner in a dusty antechamber before a boss fight, and ''immediately'' after that boss fight, it's night out and [[LostForever [[PermanentlyMissableContent you can't read that riddle fragment ever again.]]



* LostForever: Some items can't be found if you progress too far, mostly the Akropolis stuff, since it's the one place you can never backtrack to. There's also a weird case of a ''clue'' being lost forever. Four mysterious riddles are written throughout Dryfield, each giving you a number and telling you where the next clue is (the prize is the safe combination with a rare item in it). One of these four riddles, though, is in a very easy-to-miss spot (a window looking out on the desert) which is ''right'' before a local boss fight, after which it becomes night and you can't see the riddle anymore. [[GuideDangIt Dang it!]]



* PermanentlyMissableContent: Some items can't be found if you progress too far, mostly the Akropolis stuff, since it's the one place you can never backtrack to. There's also a weird case of a ''clue'' being lost forever. Four mysterious riddles are written throughout Dryfield, each giving you a number and telling you where the next clue is (the prize is the safe combination with a rare item in it). One of these four riddles, though, is in a very easy-to-miss spot (a window looking out on the desert) which is ''right'' before a local boss fight, after which it becomes night and you can't see the riddle anymore. [[GuideDangIt Dang it!]]



* SemperFi

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* %%* SemperFi
9th Mar '17 10:18:45 PM craigj
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** Eve is a [[spoiler: lab-grown clone whose psychic powers are used to operate remote weapons]], much like [[Anime/MobileSuitGundamZZ Ple Two]]. She's also a little blonde girl wearing [[ColorCodedForYourConvenience black and red]] to [[LampshadeHanging draw attention]] to it.
20th Feb '17 5:56:37 PM nombretomado
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** Looking at a mirror in her room will cause Aya to reference ''{{Casablanca}}'' and ''Franchise/IndianaJones''.

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** Looking at a mirror in her room will cause Aya to reference ''{{Casablanca}}'' ''Film/{{Casablanca}}'' and ''Franchise/IndianaJones''.
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