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So it\'s not unwinnable,


* UnwinnableByMistake: Quitting the game at certain points can make the map objectives unachievable, halting the main quest progress. Autosave makes the entire save slot a dead end. This is actually very fixable. Throughout level play, you come across secondary Netherworld portals as you push further through portions of the level your currently in. The problem with this feature is that actually using these secondary portals you come across goes COMPLETELY unnoticed to players when they bring up the gate-list. No one ever realizes that when your over a portal option on the gate-list that there is ALSO a left/right arrow feature to switch between which portal in that particular world choice you wish to port to.
** A perfect example of this is when your in the Sanctuary Depths fighting the Salamander King. You could exit the game part way through the dungeon, but when you come back and use the starter Netherworld enterence for the area by the gnomes, you would come to realize that there is no way to get back to the inner portion of the cave due to the former path you took being no longer accessable and the second path being blocked by rock walls, because that's eventually going to be the path the player uses to get back from the inner portion of the cavern. Almost everyone at this point calls the game broken, because they didn't know about the secondary Netherworld portal feature to port beyond the roadblock and closer to the Salamander lair.

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* ChekhovsGun: The presence of the yeti and the baby seal in the arena... a very subtle hint to an incoming plot twist...

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* ChekhovsGun: ChekhovsGun:
**
The presence of the yeti and the baby seal in the arena... a very subtle hint to an incoming plot twist...



** Probably creepy to the point of being a parody of the standard CreepyChild.

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that exactly what the bulletpoint above said.


** The other magical creatures mocking [[spoiler: Florian]] for being unable to use magic unlike [[spoiler: every other Elf]] along with the frustration of magical ineptitude led to [[spoiler: Florian]]'s StartOfDarkness.

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** The other magical creatures mocking [[spoiler: Florian]] for being unable to use magic unlike [[spoiler: every other Elf]] along with the frustration of magical ineptitude led to [[spoiler: Florian]]'s StartOfDarkness.journey to darkness.



** On the other hand, if you substitute good with 'on the protagonist's side', this generally holds true. All the enemies are either obese, skinny, or effeminate while the Overlord is pretty built under the armor and the mistresses are dead sexy. The only major exception is Queen Fay [[spoiler: and as seen above, this eventually doesn't apply to her either.]]

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* ATasteOfPower: At the end of Overlad's childhood tutorial you're given infinitely respawning Brown minions to beat the crap out of the imperial legion blocking your escape.
** This is arguably par for the course for most minion tutorials, your numbers are limited by your maximum horde size, but the minions will infinitely and freely respawn until you capture their hives (with the exception of the blues).

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* ATasteOfPower: ATasteOfPower:
**
At the end of Overlad's childhood tutorial you're given infinitely respawning Brown minions to beat the crap out of the imperial legion blocking your escape.
** This is arguably par for the course for most minion tutorials, your numbers are limited by your maximum horde size, but the minions will infinitely and freely respawn until you capture their hives (with the exception of the blues).
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* AllOfTheOtherReindeer: The Witch-boy was feared and hated by Nordberg for his magical powers and just generally being creepy, leading to him being bullied and tormented by the kids. This turns out... Badly for them thirteen years later, when he returns as the Overlord.

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* AllOfTheOtherReindeer: The Witch-boy was feared and hated by Nordberg for his magical powers and just generally being creepy, leading to him being bullied and tormented by the kids. This turns out... Badly badly for them thirteen years later, when he returns as the Overlord.



* DistractedByTheSexy: Overlord sees Juno for the first time. He doesn't notice the giant spider. [[HilarityEnsues Shipwreck ensues]]

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* DistractedByTheSexy: Overlord sees Juno for the first time. time through a spyglass. He doesn't notice the giant spider. spider since he was staring at her cleavage. [[HilarityEnsues Shipwreck ensues]]ensues]].



* EvilIsEasy: Averted as far as the obtuse MindControl vs. AxCrazy KarmaMeter goes, suprisingly. Choosing destruction gives you good instant payoff, but not enough to buy everything in the game, as opposed to having a fully dominated town that's always giving money. In the end, Being domination pays off more than being destruction.

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* EvilIsEasy: Averted as far as the obtuse MindControl vs. AxCrazy KarmaMeter goes, suprisingly. Choosing destruction gives you good instant payoff, but not enough to buy everything in the game, as opposed to having a fully dominated town that's always giving money. In the end, Being domination dominating pays off more than being destruction.



** As Domination, you have to be very careful not to have the citizens of the towns you take over die, if you lose even one of them you're locked out from fully being domination. Compounding the issue, there's a mission for each town where the elves try to start a rebellion, and the villagers will join in, meaning you have to pick out targets and make sure you don't kill the wrong one (the one in Nordberg may be worse, as a lot of the citizens are in a wheat field... which is highly flammable and will definitely kill them). Also, at one point in the story you find the family that got Juno hauled off under accusations of being a witch, and due to a GameBreakingBug, it won't always registered them karma for domination even if you mind controlled them.

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** As Domination, you have to be very careful not to have the citizens of the towns you take over die, if you lose even one of them you're locked out from fully being full domination. Compounding the issue, there's a mission for each town where the elves try to start a rebellion, and the villagers will join in, meaning you have to pick out targets and make sure you don't kill the wrong one (the one in Nordberg may be worse, as a lot of the citizens are in a wheat field... which is highly flammable and will definitely kill them). Also, at one point in the story you find the family that got Juno hauled off under accusations of being a witch, and due to a GameBreakingBug, it won't always registered them karma for domination even if you mind controlled them.
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* BecauseYouWereNiceToMe: Even after being raised to be evil, the Overlord continues to have a soft spot Kelda, who was the only one to treat him well as a kid.

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* BecauseYouWereNiceToMe: Even after being raised to be evil, the Overlord continues to have a soft spot for Kelda, who was the only one to treat him well as a kid.
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* GuideDangIt: Getting 100% in either karma path can be a bit of a trial for two separate reasons;
** As Domination, you have to be very careful not to have the citizens of the towns you take over die, if you lose even one of them you're locked out from fully being domination. Compounding the issue, there's a mission for each town where the elves try to start a rebellion, and the villagers will join in, meaning you have to pick out targets and make sure you don't kill the wrong one (the one in Nordberg may be worse, as a lot of the citizens are in a wheat field... which is highly flammable and will definitely kill them). Also, at one point in the story you find the family that got Juno hauled off under accusations of being a witch, and due to a GameBreakingBug, it won't always registered them karma for domination even if you mind controlled them.
** For Destruction, sure you'd probably think that just killing everyone will work, but the part of the story where you [[spoiler: corrupt Fey]] heavily implies that brainwashing her is the only resolution, even though you can kill her after she's served her purpose. Nothing in the game tells you that you even have this option, and the time frame for doing so is about ten seconds while she walks to a new destination.
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Overlord II is a game in the ''videogame/{{Overlord}}'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.

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Overlord II is a game in the ''videogame/{{Overlord}}'' ''{{Overlord}}'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.
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Overlord II is a game in the ''videogame/Overlord'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.

to:

Overlord II is a game in the ''videogame/Overlord'' ''videogame/{{Overlord}}'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.
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Overlord II is a game in the ''Videogame/Overlord'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.

to:

Overlord II is a game in the ''Videogame/Overlord'' ''videogame/Overlord'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.
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Overlord 2 was a game released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.

to:

Overlord 2 was II is a game in the ''Videogame/Overlord'' Franchise released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Creator/RhiannaPratchett.

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Big Badass Wolf is no longer a trope. It has been replaced with an index for wolf tropes.


The [[FanNickname Overlad's]] rampage doesn't go far however, as he's captured by the villagers and thrown outside the city walls. Left to die at the hands of the magic-hating [[TheEmpire Glorious Empire]], he escapes only to be [[HumanPopsicle frozen when an ice floe breaks beneath him]]. He's later recovered by his father's former advisor and [[TheDragon Dragon]] Gnarl, and raised to adulthood in the fiery depths of the minion's home dimension of the netherworld.

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The [[FanNickname Overlad's]] rampage doesn't go far however, as he's captured by the villagers and thrown outside the city walls. Left to die at the hands of the magic-hating [[TheEmpire Glorious Empire]], he escapes only to be [[HumanPopsicle frozen when an ice floe breaks beneath him]]. He's later recovered by his father's former advisor and [[TheDragon Dragon]] Gnarl, and raised to adulthood in the fiery depths of the minion's home dimension of the netherworld.



* BigBadassWolf: Browns can ride wolves as mounts.
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Overlord 2 was a game released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Rhianna Pratchett.

to:

Overlord 2 was a game released in 2009 for the Playstation3 and Xbox360. Much like the first game this one has a focus on some dark humour (though not quite BlackComedy) and is also written by the daughter of Creator/TerryPratchett, Rhianna Pratchett.
Creator/RhiannaPratchett.
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*** A perfect example of this is when your in the Sanctuary Depths fighting the Salamander King. You could exit the game part way through the dungeon, but when you come back and use the starter Netherworld enterence for the area by the gnomes, you would come to realize that there is no way to get back to the inner portion of the cave due to the former path you took being no longer accessable and the second path being blocked by rock walls, because that's eventually going to be the path the player uses to get back from the inner portion of the cavern. Almost everyone at this point calls the game broken, because they didn't know about the secondary Netherworld portal feature to port beyond the roadblock and closer to the Salamander lair.

to:

*** ** A perfect example of this is when your in the Sanctuary Depths fighting the Salamander King. You could exit the game part way through the dungeon, but when you come back and use the starter Netherworld enterence for the area by the gnomes, you would come to realize that there is no way to get back to the inner portion of the cave due to the former path you took being no longer accessable and the second path being blocked by rock walls, because that's eventually going to be the path the player uses to get back from the inner portion of the cavern. Almost everyone at this point calls the game broken, because they didn't know about the secondary Netherworld portal feature to port beyond the roadblock and closer to the Salamander lair.

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* UnwinnableByMistake: Quitting the game at certain points can make the map objectives unachievable, halting the main quest progress. Autosave makes the entire save slot a dead end.
** This is actually very fixable. Throughout level play, you come across secondary Netherworld portals as you push further through portions of the level your currently in. The problem with this feature is that actually using these secondary portals you come across goes COMPLETELY unnoticed to players when they bring up the gate-list. No one ever realizes that when your over a portal option on the gate-list that there is ALSO a left/right arrow feature to switch between which portal in that particular world choice you wish to port to.

to:

* UnwinnableByMistake: Quitting the game at certain points can make the map objectives unachievable, halting the main quest progress. Autosave makes the entire save slot a dead end.
**
end. This is actually very fixable. Throughout level play, you come across secondary Netherworld portals as you push further through portions of the level your currently in. The problem with this feature is that actually using these secondary portals you come across goes COMPLETELY unnoticed to players when they bring up the gate-list. No one ever realizes that when your over a portal option on the gate-list that there is ALSO a left/right arrow feature to switch between which portal in that particular world choice you wish to port to.
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** Well he IS wearing a full plate suit of armor. You try swimming with 45 pounds of metal on you, and that's assuming the minions are craftsmen to rival the best in the world.
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** One has to wonder how Gnarl knows all this and yet had absolutely no idea [[spoiler:Florian was Solarus.]] You'd think finding out about one would reveal the other.
*** [[spoiler:Rose]] wears a cloak for the entire game and it took [[spoiler:her saying "Shut up, Gnarl"]] for him to actually know who she is. He also does note that she is rather familiar when she enters the Netherworld.
*** And yet once he identified her, he had no problem spouting off that she'd married [[spoiler:Marius]], and all that implies.
*** Gnarl does seem to have a habit of keeping secrets from his boss.
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* SidetrackBonus: All the tower objects (Minion, Health, Mana, Armory, Spell, Spell Level) spread throughout the world environments that need to be carried back to a Netherworld portal amount to this.
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* AssholeVictim: The Nordbergians, the Governors, the Empire citizens, really the only people undeserving of the Overlord's wrath are the elves, [[ScrewYouElves and even then...]]
* BatmanGambit: [[spoiler:Florian]]'s gambit is quite impessive. [[spoiler:Basically, after failing to seize the Overlord's power, he capitalizes on the disaster he created to build a magic hating empire so he can harvest all of their magic for himself. He then passes himself off as an elfish victim to destroy the various holdouts of magic.]]

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* AssholeVictim: AssholeVictim / KickTheSonOfABitch: For the Destruction and Domination paths respectively. The Nordbergians, the Governors, the Empire citizens, really the only people undeserving of the Overlord's wrath are the elves, [[ScrewYouElves and even then...]]
* BatmanGambit: [[spoiler:Florian]]'s gambit is quite impessive.impressive. [[spoiler:Basically, after failing to seize the Overlord's power, he capitalizes on the disaster he created to build a magic hating empire so he can harvest all of their magic for himself. He then passes himself off as an elfish victim to destroy the various holdouts of magic.]]
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* StraightForTheCommander: The Empire phalanxes (phalanges?) are typically accompanied by a Centurion. Killing the centurion makes it '''''much''''' easier to defeat them; without killing him a group of fifty fully armed browns will lose nearly thirty of its members before breaking the phalanx and causing the soldiers to scatter.
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* SilentProtagonist: [[LampshadeHanging Lampshaded]] by an Imperial tourist who assumes the Overlord is an advertised mime.


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** Played with early on when the Minions decide to club adorable baby seals to death to avenge the fish getting eaten by the seals.

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* RippedFromTheHeadlines: A rich imperial citizen approaches the Overlord: "Everything's gone wrong! I need a bailout! A few thousand golds should do... Maybe you can get them from the people in the slums?" The overlord then fries the man with lightning.
* RedRightHand: While hard to miss the Overlad has blue skin

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* RippedFromTheHeadlines: A rich imperial citizen approaches the Overlord: "Everything's gone wrong! I need a bailout! A few thousand golds should do... Maybe you can get them from the people in the slums?" The overlord Overlord then fries the man with lightning.
** In order to free the boat capable of sailing to Everfree, you must set tar pools on fire. This thaws the ice trapping the ship, which then floods the land just beyond the village it's located at. And the Everfree Gate after that...
* RedRightHand: While hard to miss miss, the Overlad Overlord has blue skinskin.
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Here\'s an image to spice this page up.

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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/overlord_ii_box_art_7905.jpg]]
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* AssholeVictim: The Nordbergians, the Governors, the Empire citizens, really the only people undeserving of the Overlord's wrath are the elves, [[ScrewYouElves and even then...]]
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The [[FanNickname Overlad's]] rampage doesn't go far however, as he's captured by the villagers and thrown outside the city walls. Left to die at the hands of the magic-hating [[TheEmpire Glorious Empire]], he escapes only to be [[HumanPopsicle frozen when an ice flow breaks beneath him]]. He's later recovered by his father's former advisor and [[TheDragon Dragon]] Gnarl, and raised to adulthood in the fiery depths of the minion's home dimension of the netherworld.

to:

The [[FanNickname Overlad's]] rampage doesn't go far however, as he's captured by the villagers and thrown outside the city walls. Left to die at the hands of the magic-hating [[TheEmpire Glorious Empire]], he escapes only to be [[HumanPopsicle frozen when an ice flow floe breaks beneath him]]. He's later recovered by his father's former advisor and [[TheDragon Dragon]] Gnarl, and raised to adulthood in the fiery depths of the minion's home dimension of the netherworld.
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* Unicorn: A couple of these in the arena.

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* Unicorn: {{Unicorn}}: A couple of these in the arena.

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* ATasteOfPower: At the end of Overlad's childhood tutorial you're given infinitely respawning Brown minions to beat the crap out of the imperial legion blocking your escape.** This is arguably par for the course for most minion tutorials, your numbers are limited by your maximum horde size, but the minions will infinitely and freely respawn until you capture their hives (with the exception of the blues).

to:

* ATasteOfPower: At the end of Overlad's childhood tutorial you're given infinitely respawning Brown minions to beat the crap out of the imperial legion blocking your escape.escape.
** This is arguably par for the course for most minion tutorials, your numbers are limited by your maximum horde size, but the minions will infinitely and freely respawn until you capture their hives (with the exception of the blues).

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* {{Polyamory}}: As opposed to his father, the Overlord can keep [[spoiler: all three]] of the mistresses he meets as part of his harem at the same time. They're even seen [[SlouchOfVillainy slouching together on the throne]] in the ending. The Overlord may even successfully convince the ladies to partake in a [[spoiler: foursome]]. You still have to choose a First Mistress though.



* TenchiSolution: As opposed to his father, the Overlord can keep [[spoiler: all three]] of the mistresses he meets as part of his harem at the same time. They're even seen [[SlouchOfVillainy slouching together on the throne]] in the ending.
** The Overlord may even successfully convince the ladies to partake in a [[spoiler: foursome]]
** You still have to choose a First Mistress though.

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** Nordburgh
*** Mind-control or kill the 100 Nordburgh villagers
*** Attack the Nordburgh Commune where deserting villagers are gathering
** Everlight
*** Mind-control or kill the 100 Everlight villagers
*** Pervent the elf rebellion on Everlight



** This is actually very fixable. Throughout level walkthroughs, you come across secondary Netherworld portals as you push further through portions of the same level. The problem with this feature is that using these secondary portals most of the time goes COMPLETELY unnoticed to players when they bring up the gate-list due to how unnoticable this feature on the list is. No one ever notices that when your over a portal option on the gate-list that there is ALSO a left/right arrow feature to switch between which portal in that particular world choice you wish to port to in that particular layout.
*** A perfect example of this is when your in the Sanctuary Depths fighting the Salamander King. You could exit the game part way through, but when you come back and use the starter Netherworld enterence for the area by the gnomes, you would come to realize that there is no way to get back to the inner portion of the cave due to the former path you took being no longer accessable and the second path being blocked by rock walls. Almost everyone at this point calls the game broken, because they didn't know about the secondary Netherworld portal feature to port beyond the roadblock and closer to the Salamander lair.

to:

** This is actually very fixable. Throughout level walkthroughs, play, you come across secondary Netherworld portals as you push further through portions of the same level. level your currently in. The problem with this feature is that actually using these secondary portals most of the time you come across goes COMPLETELY unnoticed to players when they bring up the gate-list due to how unnoticable this feature on the list is. gate-list. No one ever notices realizes that when your over a portal option on the gate-list that there is ALSO a left/right arrow feature to switch between which portal in that particular world choice you wish to port to in that particular layout.
to.
*** A perfect example of this is when your in the Sanctuary Depths fighting the Salamander King. You could exit the game part way through, through the dungeon, but when you come back and use the starter Netherworld enterence for the area by the gnomes, you would come to realize that there is no way to get back to the inner portion of the cave due to the former path you took being no longer accessable and the second path being blocked by rock walls.walls, because that's eventually going to be the path the player uses to get back from the inner portion of the cavern. Almost everyone at this point calls the game broken, because they didn't know about the secondary Netherworld portal feature to port beyond the roadblock and closer to the Salamander lair.

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