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* {{Bowdlerise}}: Clarissa from ''[=OutRun 2006=]'' had her outfit censored in certain regions, covering up her [[AbsoluteCleavage plunging cleavage]] with a tube top underneath her Hawaiian shirt.
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* {{Bowdlerise}}: Clarissa from ''[=OutRun 2006=]'' had her outfit censored in certain regions, covering up her [[AbsoluteCleavage [[NavelDeepNeckline plunging cleavage]] with a tube top underneath her Hawaiian shirt.
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* {{Mayincatec}}: The Legend stage in ''[=OutRun=] 2006'' combines in one single place the Olmec heads in the state of Tabasco, the atlantes of Tula, Hidalgo, the Temple of Kukulcan in Chichén-Itzá, Yucatán, the Major Temple in the heart of downtown Mexico City, and the Pyramid of the Sun in Teotihuacán just north from Mexico City.
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* {{Mayincatec}}: The Legend stage in ''[=OutRun=] 2006'' combines in one single place the Olmec heads in the state of Tabasco, the atlantes of Tula, Hidalgo, the Temple of Kukulcan in Chichén-Itzá, Yucatán, the Major Temple in the heart of downtown Mexico City, and the Pyramid of the Sun in Teotihuacán just north from Mexico City.City; all these ruins are no less than 300 km apart from each other, and yet they appear mashed together in the same stage.
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A driving game first to hit the arcades in 1986, ''[=OutRun=]'' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]][[note]]specifically a 1986 Ferrari Testarossa convertible; later ports change it to something [[{{Fauxrarri}} similar but legally distinct]][[/note]], start at the start line, and RaceAgainstTheClock to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area; generally, the right-facing path is more difficult than the left-facing one. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), you'll get MultipleEndings.
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A driving game first to hit the arcades in 1986, ''[=OutRun=]'' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]][[note]]specifically a 1986 Ferrari Testarossa convertible; later ports change it to something [[{{Fauxrarri}} [[{{Fauxrrari}} similar but legally distinct]][[/note]], start at the start line, and RaceAgainstTheClock to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area; generally, the right-facing path is more difficult than the left-facing one. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), you'll get MultipleEndings.
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A driving game first to hit the arcades in 1986, ''[=OutRun=]'' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]], start at the start line, and RaceAgainstTheClock to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area; generally, the right-facing path is more difficult than the left-facing one. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), you'll get MultipleEndings.
to:
A driving game first to hit the arcades in 1986, ''[=OutRun=]'' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]], Ferrari]][[note]]specifically a 1986 Ferrari Testarossa convertible; later ports change it to something [[{{Fauxrarri}} similar but legally distinct]][[/note]], start at the start line, and RaceAgainstTheClock to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area; generally, the right-facing path is more difficult than the left-facing one. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), you'll get MultipleEndings.
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->"Experience the utmost in road racing realism."
-->--Arcade tagline
-->--Arcade tagline
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->''"Experience the utmost in road racing realism.
-->--Arcade tagline
-->--'''{{Tagline}}'''
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WWSS is no longer a trope
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* WhoWearsShortShorts: Clarissa in ''[=OutRun=] 2006'' does.
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* ThrillSeeker: According to the song "Life Was a Bore", this is why the woman next to the driver is in the car - it was the first thing in her life that was genuinely ''exciting'', and now she lives to see what wild road he drives down next.
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* TimedMission: In the original game, your only real enemy is the clock. You start with fifty seconds and gain more at each checkpoint. If you run out, you're done. Once you reach the end of your route, you gain an extra million points for each second you have left.
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Merged per TRS
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* ArtisticLicenseAstronomy: The "Milky Way" stage has a background of a night sky dotted all over with stars, even though the light pollution from the city should make most of them invisible.
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* ArtisticLicenseSpace: The "Milky Way" stage has a background of a night sky dotted all over with stars, even though the light pollution from the city should make most of them invisible.
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* NintendoHard: Since most games' single-player modes don't have any opponent cars, your true opponent is the harsh [[TimedMission time limit]]. If you crash ''even once'', YouAreAlreadyDead.
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* NintendoHard: Since most games' single-player modes don't have any opponent cars, your true opponent is the harsh [[TimedMission time limit]]. If you crash ''even once'', YouAreAlreadyDead.[[TimeDelayedDeath you've already lost]].
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* NintendoHard: Since most games' single-player modes don't have any opponent cars, your true opponent is the harsh [[TimedMission time limit]].
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* NintendoHard: Since most games' single-player modes don't have any opponent cars, your true opponent is the harsh [[TimedMission time limit]]. If you crash ''even once'', YouAreAlreadyDead.
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* TheCameo: [[VideoGame/PanzerDragoon Orta and her dragon]] make an unexpected one in ''2 SP DX'' and following versions if players can get through two courses without colliding with anything.
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* TheCameo: [[VideoGame/PanzerDragoon Orta and her dragon]] make an unexpected one in ''2 SP DX'' SP'' and following versions if players can get through two courses without colliding with anything.
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* UnitConfusion: In ''[=OutRun=] 2019'', the units are messed up. In the North American version, the HUD displays "MPH" next to your speed, and in other versions it's “[[superscript:km]]∕[[subscript:h]]” instead; par for the course. But the only version that gets the units correct is the European version, in which your car has a max speed of 692 [[superscript:km]]∕[[subscript:h]]; the North American version shows 692 '''MPH''', and the Japanese version shows 341 [[superscript:km]]∕[[subscript:h]].
* V8EngineNoises: Every single Ferrari in ''[=OutRun=] 2'' and its subsequent releases emit a [=NASCAR=]-like V8 engine note, not unlike the stock cars from VideoGame/DaytonaUSA. The problem? Not all of the cars in-game are powered by a V8 (There's the V6-powered Dino, and the V12-powered 365/4 Daytona and Enzo), and those that are V8 powered would not emit the same sound as an American V8 due to differences in the type of crankshaft used (Ferrari uses flat-plane crankshafts for their V8 engines. The typical American V8 engine, including those used in NASCAR, use a cross-plane crankshaft).
* V8EngineNoises: Every single Ferrari in ''[=OutRun=] 2'' and its subsequent releases emit a [=NASCAR=]-like V8 engine note, not unlike the stock cars from VideoGame/DaytonaUSA. The problem? Not all of the cars in-game are powered by a V8 (There's the V6-powered Dino, and the V12-powered 365/4 Daytona and Enzo), and those that are V8 powered would not emit the same sound as an American V8 due to differences in the type of crankshaft used (Ferrari uses flat-plane crankshafts for their V8 engines. The typical American V8 engine, including those used in NASCAR, use a cross-plane crankshaft).
to:
* UnitConfusion: In ''[=OutRun=] 2019'', the units are messed up. In the North American version, the HUD displays "MPH" next to your speed, and in other versions it's “[[superscript:km]]∕[[subscript:h]]” instead; par for the course. But the only version that gets the units correct is the European version, in which your car has a max speed of 692 [[superscript:km]]∕[[subscript:h]]; the North American version shows 692 '''MPH''', ''MPH'', and the Japanese version shows 341 [[superscript:km]]∕[[subscript:h]].
* V8EngineNoises: Every single Ferrari in ''[=OutRun=] 2'' and its subsequent releases emit a [=NASCAR=]-like V8 engine note, not unlike the stock cars fromVideoGame/DaytonaUSA.''VideoGame/DaytonaUSA''. The problem? Not all of the cars in-game are powered by a V8 (There's the V6-powered Dino, and the V12-powered 365/4 Daytona and Enzo), and those that are V8 powered would not emit the same sound as an American V8 due to differences in the type of crankshaft used (Ferrari uses flat-plane crankshafts for their V8 engines. The typical American V8 engine, including those used in NASCAR, use a cross-plane crankshaft).
* V8EngineNoises: Every single Ferrari in ''[=OutRun=] 2'' and its subsequent releases emit a [=NASCAR=]-like V8 engine note, not unlike the stock cars from
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* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' suffered from PowerCreepPowerSeep, maxing out at 182 MPH (295 KPH), but in real life it's been clocked to ''over 220 MPH (354 KPH)''.
to:
* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' suffered from PowerCreepPowerSeep, maxing out at 182 MPH (295 KPH), [[superscript:km]]∕[[subscript:h]]), but in real life it's been clocked to ''over 220 MPH (354 KPH)''.[[superscript:km]]∕[[subscript:h]])''.
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* UnitConfusion: In ''[=OutRun=] 2019'', the units are messed up. In the North American version, the HUD displays "mph" next to your speed, and in other versions it's “[[superscript:km]]∕[[subscript:h]]” instead; par for the course. But the only version that gets the units correct is the European version, in which your car has a max speed of 692 [[superscript:km]]∕[[subscript:h]]; the North American version shows 692 '''mph''', and the Japanese version shows 341 [[superscript:km]]∕[[subscript:h]].
to:
* UnitConfusion: In ''[=OutRun=] 2019'', the units are messed up. In the North American version, the HUD displays "mph" "MPH" next to your speed, and in other versions it's “[[superscript:km]]∕[[subscript:h]]” instead; par for the course. But the only version that gets the units correct is the European version, in which your car has a max speed of 692 [[superscript:km]]∕[[subscript:h]]; the North American version shows 692 '''mph''', '''MPH''', and the Japanese version shows 341 [[superscript:km]]∕[[subscript:h]].
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** ''[[UpdatedRerelease OutRun 2 SP DX]]''
** ''[[UpdatedRerelease OutRun 2 SDX]]''
** ''[[UpdatedRerelease OutRun 2 SDX]]''
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** ''[[UpdatedRerelease OutRun 2 SP]]''
** ''[[UpdatedRerelease OutRun 2 SPDX]]''
** ''[[UpdatedRerelease OutRun 2SDX]]''
** ''[[UpdatedRerelease OutRun 2 SP
** ''[[UpdatedRerelease OutRun 2
** ''[=OutRun=] 2 SP'' (Japanese [=PlayStation 2=] version of ''[=OutRun=] 2006''; unrelated to the arcade ''2 SP'')
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun=] 2''. Consoles released prior to the Saturn weren't powerful enough to perfectly emulate the game, while later ports modify the car to look less like a Testarossa.
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* ArcadePerfectPort: Only two: Technically, only two are ''exactly'' perfect: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun=] 2''. Consoles released prior to the Saturn weren't powerful enough to perfectly emulate the game, while later ports ports, like the otherwise faithful 3DS and Switch versions, modify the car to look less like a Testarossa.
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* CapcomSequelStagnation: Played straight with ''[=OutRun=] 2''. The game was followed by ''2 SP DX'', ''2 SDX'', ''2006: Coast 2 Coast'', and finally ''Online Arcade''.
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* CapcomSequelStagnation: Played straight with ''[=OutRun=] 2''. The game was followed by ''2 SP DX'', SP'', ''2 SP SDX'', ''2006: Coast 2 Coast'', ''2 SP'' again, and finally ''Online Arcade''.
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** Depending on the route you pick. Results can range from the driver ([[SugarWiki/FunnyMoments or the passenger]]) being given a trophy to the car just falling to bits.
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** Depending on the route you pick. Results can range from the driver ([[SugarWiki/FunnyMoments or (or the passenger]]) passenger) being given a trophy to the car just falling to bits.
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** One of the roadside advertisements in the original game features an image of the biker from ''VideoGame/HangOn'', with the tagline "World Champion KTM" -- referring to the motorcycle company who had won multiple motocross championships by that point. In the 3DS and Switch port, "KTM" is replaced with "M2", a CreatorCameo for the port's developers.
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** One of the roadside advertisements in the original game features an image of the biker from ''VideoGame/HangOn'', with the tagline "World Champion KTM" -- referring to the motorcycle company who had won multiple motocross championships by that point. In the 3DS and Switch port, ports, "KTM" is replaced with "M2", a CreatorCameo for the port's developers.porting team.
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** One of the new songs in the Switch version is "Driver's Megamix Vol. 1," which is a simultaneous reference to "Awesome Mix Vol. 1" from ''Film/GuardiansOfTheGalaxy2014'' and Sega's crossover fighter ''VideoGame/FightersMegamix''.
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** One of the new songs in the Switch version is "Driver's Megamix Vol. 1," which is a simultaneous reference to "Awesome Mix Vol. 1" from ''Film/GuardiansOfTheGalaxy2014'' ''Film/GuardiansOfTheGalaxy'' and Sega's crossover fighter ''VideoGame/FightersMegamix''.
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** One of the roadside advertisements in the original game features an image of the biker from ''VideoGame/HangOn'', with the tagline "World Champion KTM" -- referring to the motorcycle company who had won multiple motocross championships by that point. In the 3DS and Switch port, "KTM" is replaced with "M2", a CreatorCameo for the port's developers.
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** One of the new songs in the Switch version is "Driver's Megamix Vol. 1," which is a simultaneous reference to "Awesome Mix Vol. 1" from ''Film/GuardiansOfTheGalaxy2014'' and Sega's crossover fighter ''VideoGame/FightersMegamix''.
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* ''[=OutRun=]'' (Arcade [=/=] UsefulNotes/SegaMasterSystem [=/=] UsefulNotes/SegaGenesis [=/=] UsefulNotes/GameGear [=/=] UsefulNotes/Nintendo3DS [=/=] UsefulNotes/NintendoSwitch)
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* ''[=OutRun=]'' (Arcade [=/=] UsefulNotes/SegaMasterSystem [=/=] UsefulNotes/SegaGenesis [=/=] UsefulNotes/GameGear [=/=] UsefulNotes/SegaSaturn [=/=] UsefulNotes/Nintendo3DS [=/=] UsefulNotes/NintendoSwitch)
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Changed line(s) 49 (click to see context) from:
* GameWithinAGame: The original ''[=OutRun=]'' appears in ''VideoGame/Yakuza0'' as a fully playable game. Prior to that it was also available as an arcade game in ''VideoGame/Shenmue II''.
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* GameWithinAGame: The original ''[=OutRun=]'' appears in ''VideoGame/Yakuza0'' as a fully playable game. Prior to that it was also available as an arcade game in ''VideoGame/Shenmue ''VideoGame/{{Shenmue}} II''.
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* GameWithinAGame: The original ''[=OutRun=]'' appears in ''VideoGame/Yakuza0'' as a fully playable game.
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* GameWithinAGame: The original ''[=OutRun=]'' appears in ''VideoGame/Yakuza0'' as a fully playable game. Prior to that it was also available as an arcade game in ''VideoGame/Shenmue II''.
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* GameWithinAGame: The original ''[=OutRun=]'' appears in ''VideoGame/Yakuza0'' as a fully playable game.
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Changed line(s) 65 (click to see context) from:
* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' suffered from PowerCreepPowerSeep, maxed out at 182 MPH (295 KPH), but in real life it's been clocked to ''over 220 MPH (354 KPH)''.
to:
* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' suffered from PowerCreepPowerSeep, maxed maxing out at 182 MPH (295 KPH), but in real life it's been clocked to ''over 220 MPH (354 KPH)''.
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* IWantMyJetpack: ''[=OutRun=] 2019''. Real-world 2019 came and went and we still don't have near-supersonic rocket cars.
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* IWantMyJetpack: ''[=OutRun=] 2019''. Real-world 2019 came and went and we still don't have near-supersonic rocket cars. cars that you can take onto public roads.
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* IWantMyJetpack: ''[=OutRun=] 2019''. Real-world 2019 came and went and we still don't have near-supersonic rocket cars.
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** ''[=OutRun=] 2'' also has Heart Attack Mode, where your passenger gives you missions to complete like passing cars, drifting through turns, keeping the car within a highlighted zone, and the like. Performing these missions well will earn you hearts that act as the mode's [[ScoringPoints points]] and letter grades. Doing well will result in Special Request missions that are worth lots of hearts.
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* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' maxes out at 182 MPH (295 KPH) but in real life it's been clocked to ''over 220 MPH (354 KPH)''.
to:
* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' maxes suffered from PowerCreepPowerSeep, maxed out at 182 MPH (295 KPH) KPH), but in real life it's been clocked to ''over 220 MPH (354 KPH)''.
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Changed line(s) 61 (click to see context) from:
* ProductPlacement: In addition to the official Ferrari license (which came with a boatload of other Ferrari stuff beyond the selectable vehicles such as unlockable fact cards documenting all sorts of Ferrari things from other Ferrari cars to Ferrari parts, all of which include a URL to Ferrari's website), ''[=OutRun 2=]'' also features billboards for AMD, Vodafone, Bridgestone tires, Olympus cameras, and Shell gasoline.
to:
* ProductPlacement: In addition to the official Ferrari license (which came with a boatload of other Ferrari stuff beyond the selectable vehicles such as unlockable fact cards documenting all sorts of Ferrari things from other Ferrari cars to Ferrari parts, all of which include a URL to Ferrari's website), ''[=OutRun 2=]'' also features billboards for AMD, Vodafone, Bridgestone tires, Olympus cameras, and Shell gasoline. These were the sponsors for Ferrari's UsefulNotes/FormulaOne team at that time.
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* ArtisticLicenseAstronomy: The "Milky Way" stage has a background of a night sky dotted all over with stars, even though the light pollution from the city should make most of them invisible.
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Changed line(s) 62 (click to see context) from:
* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' maxes out at 182 MPH (295 KPH) but in real life it's been clocked to ''over 220 MPH (355 KPH)''.
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* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' maxes out at 182 MPH (295 KPH) but in real life it's been clocked to ''over 220 MPH (355 (354 KPH)''.
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* RealityIsUnrealistic: Inverted. The Enzo Ferrari in ''[=OutRun 2=]'' maxes out at 182 MPH (295 KPH) but in real life it's been clocked to ''over 220 MPH (355 KPH)''.