History VideoGame / Outrun

27th Dec '15 1:43:02 AM 4444jdm
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27th Dec '15 1:41:55 AM 4444jdm
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* SequelGoesForeign: While the original ''[=OutRun=]'' doesn't set in a specific place, ''Turbo'' is set in,the {{Eagleland}} and ''[=OutRunners=]'' takes place in ''multiple fucking countries''.
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* SequelGoesForeign: While the original ''[=OutRun=]'' doesn't set in a specific place, ''Turbo'' is set in,the in the {{Eagleland}} and ''[=OutRunners=]'' takes place in ''multiple fucking countries''.
27th Dec '15 1:37:50 AM 4444jdm
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Added DiffLines:
* SequelGoesForeign: While the original ''[=OutRun=]'' doesn't set in a specific place, ''Turbo'' is set in,the {{Eagleland}} and ''[=OutRunners=]'' takes place in ''multiple fucking countries''.
18th Dec '15 4:58:43 PM NoUsername
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun=] 2''. The Saturn release also includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect emulate the game, while every release afterwards modifies the car to look less like a Testarossa.
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun=] 2''. The Saturn release also includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect perfectly emulate the game, while every release afterwards modifies the car to look less like a Testarossa.

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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the EmbeddedPrecursor: The UsefulNotes/{{Xbox}} release version of ''[=OutRun=] 2''. The Saturn release also 2'' includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect emulate the game, while every release afterwards modifies the car to look less like a Testarossa.original arcade game as an unlockable.
18th Dec '15 4:56:39 PM NoUsername
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun-] 2''. The Saturn release also includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect emulate the game, while every release afterwards modifies the car to look less like a Testarossa.
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun-] ''[=OutRun=] 2''. The Saturn release also includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect emulate the game, while every release afterwards modifies the car to look less like a Testarossa.
18th Dec '15 4:55:16 PM NoUsername
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* ArtisticLicensePhysics: The totally absurd ability to powerslide from ''[=OutRun=] 2'' onwards. It makes ''RidgeRacer'' and ''VideoGame/NeedForSpeedUnderground'' look like totally SeriousBusiness driving simulators.
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* ArcadePerfectPort: Only two: the UsefulNotes/SEGASaturn version in the "SEGA Ages" line, and the version [[EmbeddedPrecursor included with]] the UsefulNotes/{{Xbox}} release of ''[=OutRun-] 2''. The Saturn release also includes rearranged music and the ability to bump up the framerate from 30 fps to 60, but these features are optional. Every port released prior to the Saturn wasn't powerful enough to perfect emulate the game, while every release afterwards modifies the car to look less like a Testarossa. * ArtisticLicensePhysics: The totally absurd ability to powerslide from ''[=OutRun=] 2'' onwards. It makes ''RidgeRacer'' ''VideoGame/RidgeRacer'' and ''VideoGame/NeedForSpeedUnderground'' look like totally SeriousBusiness driving simulators.

* ArtisticLicensePhysics: The totally absurd ability to powerslide from ''[=OutRun=] 2'' onwards. It makes ''RidgeRacer'' and ''VideoGame/NeedForSpeedUnderground'' look like totally SeriousBusiness CanonDiscontinuity: Inasmuch as "canon" can get with a driving simulators. game. ''Battle [=OutRun=]'', ''[=OutRun Europa=]'', and ''[=OutRun 2019=]'' are excluded from the official 20th anniversary music collection, meaning they aren't considered proper installments in the series.

* MultipleEndings: Depending on the route you pick. Results can range from the driver ([[SugarWiki/FunnyMoments or the passenger]]) being given a trophy to the car just falling to bits.
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* MultipleEndings: MultipleEndings: ** Depending on the route you pick. Results can range from the driver ([[SugarWiki/FunnyMoments or the passenger]]) being given a trophy to the car just falling to bits.

* SceneryPorn: Lots of varied scenery, which looked pretty spiffing for the 16-bit era. Come ''[=OutRun=] 2'' and its updated re-releases, the stages look just absolutely gorgeous. A beautiful journey indeed.
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* SceneryPorn: Lots SceneryPorn: ** The original game had lots of varied scenery, which looked pretty spiffing for the 16-bit era. era. ** ''[=OutRunners=]'' is no slouch either, building on the style of the first game with some great spritework. ** Come ''[=OutRun=] 2'' and its updated re-releases, the stages look just lifelike and absolutely gorgeous. A beautiful journey indeed.gorgeous.

** In ''[=OutRun=] 2'', you gain points for passing traffic cars, and even more for passing rivals, but hitting a car will reduce the bonus you get from passing it. ''[=OutRun=] 2'' also has Heart Attack mode, a special mode where your passenger gives you various missions (such as passing cars, passing through gates, and drifting along a path) and completing these missions rewards you with hearts and letter grades.
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** In ''[=OutRun=] 2'', you gain points for passing traffic cars, and even more for passing rivals, but hitting a car will reduce the bonus you get from passing it. ''[=OutRun=] 2'' There's also has Heart Attack mode, a special mode where your passenger gives you various missions (such as passing cars, passing through gates, and drifting along a path) and completing these missions rewards you with hearts and letter grades.
15th Oct '15 2:34:34 AM Sestren_NK
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Added The Cameo
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* TheCameo: [[VideoGame/PanzerDragoon Orta and her dragon]] make an unexpected one in ''2 SP DX'' and following versions if players can get through two courses without colliding with anything.
4th Oct '15 11:42:00 PM Sestren_NK
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** Averted with ''{{VideoGame/Outrun 2019}}'' , which has only one ending.
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** Averted with ''{{VideoGame/Outrun 2019}}'' , ''Outrun 2019'', which has only one ending.

* SceneryPorn: Lots of varied scenery, which looked pretty spiffing for the 16-bit era.
to:
* SceneryPorn: Lots of varied scenery, which looked pretty spiffing for the 16-bit era. Come ''[=OutRun=] 2'' and its updated re-releases, the stages look just absolutely gorgeous. A beautiful journey indeed.
23rd Sep '15 8:38:20 PM Angeldeb82
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* ''[[RecycledInSPACE OutRun 2019]]'' (Sega Genesis)
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* ''[[RecycledInSPACE ''[[RecycledINSPACE OutRun 2019]]'' (Sega Genesis)

* RecycledInSPACE: ''[=OutRun=] 2019'' is ''[=OutRun=]'' IN THE FUTURE!
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* RecycledInSPACE: RecycledINSPACE: ''[=OutRun=] 2019'' is ''[=OutRun=]'' IN THE FUTURE!
23rd Sep '15 8:37:14 PM Angeldeb82
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A driving game first to hit the arcades in 1986, '''''[=OutRun=]''''' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]], [[CaptainObvious start at the start line]], and [[RaceAgainstTheClock race against the clock]] to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), and you'll get MultipleEndings.
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A driving game first to hit the arcades in 1986, '''''[=OutRun=]''''' amounts to a time-attack SpeedRun. You, a manly man in his [[CoolCar Ferrari]], [[CaptainObvious start at the start line]], and [[RaceAgainstTheClock race against the clock]] RaceAgainstTheClock to a CheckPoint at the end of the stage. You are accompanied by a token female passenger, who presumably was attracted solely by the horsepower. Along the way, you must avoid other motorists and assorted roadside obstacles, lest you [[TheManyDeathsOfYou crash in a variety of entertaining ways]]. Just before that checkpoint, the road forks into two, and each fork will allow you to access a differently-themed area. Get through five stages, and you reach the finish line. Depending on the route you take (and the final stage you reach), and you'll get MultipleEndings.

* ''[[OddlyNamedSequel OutRun 2006: Coast 2 Coast]]'' (Xbox[=/=]UsefulNotes/PlayStation2[=/=]UsefulNotes/PlayStationPortable[=/=]Windows)
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* ''[[OddlyNamedSequel ''[[OddlyNamedSequel2ElectricBoogaloo OutRun 2006: Coast 2 Coast]]'' (Xbox[=/=]UsefulNotes/PlayStation2[=/=]UsefulNotes/PlayStationPortable[=/=]Windows)

* DeathIsCheap: Crashes are cheap. If you crash, the game resets you after a few seconds. Even if your car ''barrel-rolled several times and you were thrown out of it onto the asphalt and an obstacle car ran over your head''. Just keep in mind that a couple of crashes [[TimedMission is all you need to lose the game.]]
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* DeathIsCheap: Crashes are cheap. If you crash, the game resets you after a few seconds. Even if your car ''barrel-rolled several times and you were thrown out of it onto the asphalt and an obstacle car ran over your head''. Just keep in mind that a couple of crashes [[TimedMission is all you need to lose the game.]]game]].
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