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* [[AwesomeMcCoolName AwesomeMcCoolTitle]]: Magazine/NintendoPower certainly thought the game's title was awesome.



* BeatTheCurseOutOfHim: Both [[spoiler:Yumil]] and [[spoiler:Count Silvis, if you fight him]] regain their sanity after being defeated, though the latter dies from wounds shortly afterward.

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* BeatTheCurseOutOfHim: Both [[spoiler:Yumil]] [[spoiler:Yumil and [[spoiler:Count Count Silvis, if you fight him]] regain their sanity after being defeated, though the latter dies from wounds shortly afterward.
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* GenderIsNoObject: Zig-zagged. Both men and women serve in every army depicted in a wide variety of combat roles including melee fighters, ranged attackers, magic users, and creature tamers. However, the only class that both men and women can promote is the Centurion; men and women otherwise get separate class trees, with [[GuysSmashGirlsShoot male classes tilted more toward armored frontliners and female classes heavier on ranged attackers.]]
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* ArtificialStupidity: The enemy unit design is ''very'' poor, often with formations that make no sense and are extremely inefficient. It turns out this may be [[DevelopersForesight intentional]], though: the game crashes if more than 28 actions are taken during a single combat (normally the most the player can get is 15), so putting the enemy characters in suboptimal positions ensures that limit never gets reached.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoiler:Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]]]].


* StandardStatusEffects: Sleep, Paralysis, and Petrification all appear here in fairly typical forms. Poison is also present but doesn't do damage, instead reducing the enemy's combat effectiveness. Power Down does the same thing as Poison, but can stack.

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* StandardStatusEffects: StatusEffects: Sleep, Paralysis, and Petrification all appear here in fairly typical forms. Poison is also present but doesn't do damage, instead reducing the enemy's combat effectiveness. Power Down does the same thing as Poison, but can stack.
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Merged per TRS


* UnintentionallyUnwinnable:
** One training battle features a cleric/faerie/wyrm group. Normally this formation is no trouble at all, but since training battles continue until one side is completely defeated and all Power Up/Power Down effects stack and never go away, this group can be impossible to defeat with the wrong party early in the game. The faerie's Blow Kiss ability means it quickly becomes impossible to hit anyone while the cleric heals all damage in a single spell. If you have a healer yourself, the battle quickly becomes a stalemate.
** Similar problems occur in the Elem Pedra training battles with venerable dragons, particularly the Flarebrass and Ahzi Dahaka fights.



* UnwinnableByMistake:
** One training battle features a cleric/faerie/wyrm group. Normally this formation is no trouble at all, but since training battles continue until one side is completely defeated and all Power Up/Power Down effects stack and never go away, this group can be impossible to defeat with the wrong party early in the game. The faerie's Blow Kiss ability means it quickly becomes impossible to hit anyone while the cleric heals all damage in a single spell. If you have a healer yourself, the battle quickly becomes a stalemate.
** Similar problems occur in the Elem Pedra training battles with venerable dragons, particularly the Flarebrass and Ahzi Dahaka fights.

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* {{Cliffhanger}}: [[spoiler:No matter what alignment Palatinus and Magnus' story concludes with, Mari gives birth to a baby born from Yumil while he contained the Progenitor's godlike power, apparently possessed by Rashidi, the main villain of the very first Ogre Battle game.]]

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* {{Cliffhanger}}: {{Cliffhanger}}:
**
[[spoiler:No matter what alignment Palatinus and Magnus' story concludes with, Mari gives birth to a baby born from Yumil while he contained the Progenitor's godlike power, apparently possessed by Rashidi, the main villain of the very first Ogre Battle game.]]]]
** Should you complete the game with Vad, but not Destin or Europea, it's shown in an ending cutscene that apparently Palatinus, Zenobia, and Nirdam are about to stage a combined assault on the capitol of Lodis itself, Galius.
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* GiantSpaceFleaFromNowhere: In the level "No Man's Land", Magnus' army gets ambushed by netherworlders. Since the previous encounters with demons either had them summoned through a specific ritual or else defending a place they've presumably guarded for centuries--and considering how a big deal is made just a level or two later how [[spoiler:opening the Chaos Gate at the Temple of Berthe allows the Ogres to come and go freely, when they couldn't before]]--how an ''entire army'' of them just so happens to run into Magnus in the middle of nowhere is anyone's guess.
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* TitleDrop: Delivered at the very end of the game in the BonusLevel by [[spoiler:Destin]]:
--> "People want a just leader... a person of lordly caliber."

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* AerithAndBob: The Name Generator can spit out some strange unit name pairs. For example, Baskirk and Dave.

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* AerithAndBob: AerithAndBob:
**
The Name Generator can spit out some strange unit name pairs. For example, Baskirk and Dave.



* BigBadEnsemble: A true big bad is hard to place in this game. The plot is set in motion by the rebellion against the Caliginous Order, [[spoiler: but towards the end of the game they start getting usurped as a threat by Yumil before Danika finally becomes the main threat at the end.]]
* BigDamnHeroes: When it seems like the rebel leader is going to be executed by Rhade, two knights just show up out of ''nowhere'' to save him. It's an even bigger CMOA when you learn [[spoiler:it's Destin and Debonair from the first VideoGame/OgreBattle]].

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* BeatTheCurseOutOfHim: Both [[spoiler:Yumil]] and [[spoiler:Count Silvis, if you fight him]] regain their sanity after being defeated, though the latter dies from wounds shortly afterward.
* BigBadEnsemble: A true big bad is hard to place in this game. The plot is set in motion by the rebellion against the Caliginous Order, [[spoiler: but [[spoiler:but towards the end of the game they start getting usurped as a threat by Yumil before Danika finally becomes the main threat at the end.]]
* BigDamnHeroes: BigDamnHeroes:
**
When it seems like the rebel leader is going to be executed by Rhade, two knights just show up out of ''nowhere'' to save him. It's an even bigger CMOA when you learn [[spoiler:it's Destin and Debonair from the first VideoGame/OgreBattle]].



* BoringButPractical: The "Attack Leader" tactic setting, which causes all soldiers in a unit to focus fire on the enemy unit's leader (or whatever is in the way of targeting him or her first). While having all your forces viciously dog-pile some poor cleric or knight might be repetitive to watch, units that lose their leader have an AI that prioritizes running from player troops. Likewise, a unit with an injured leader prioritizes getting healed over fighting more often than not. This makes using Attack Leader as a default setting often ideal, because it lets you break assaults and mop up or ignore at your own pace.

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* BoringButPractical: BoringButPractical:
**
The "Attack Leader" tactic setting, which causes all soldiers in a unit to focus fire on the enemy unit's leader (or whatever is in the way of targeting him or her first). While having all your forces viciously dog-pile some poor cleric or knight might be repetitive to watch, units that lose their leader have an AI that prioritizes running from player troops. Likewise, a unit with an injured leader prioritizes getting healed over fighting more often than not. This makes using Attack Leader as a default setting often ideal, because it lets you break assaults and mop up or ignore at your own pace.pace.
** Paladins are likely the first human class you'll have access to with three front-row attacks, and while they're not necessarily ''optimal'' or ''interesting,'' they're so all-around decent you'll probably make lots of them and keep them for half the game. You'll probably have lots of Priests, too, due to their awesome healing ability.



* TheComputerIsACheatingBastard: The computer has access to certain classes despite said characters never meeting the prerequisites of said classes. You'll see Paladins and Black Knights of a level WAY lower than that necessary to meet the class requirements. The computer is also not limited in his number of squads to deploy the way you are.

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* TheComputerIsACheatingBastard: The computer has access to certain classes despite said characters never meeting the prerequisites of said classes. You'll see Paladins and Black Knights of a level WAY lower than that necessary to meet the class requirements. The computer is also not limited in his the number of squads to it can deploy the way you are.



*** If for some reason you lost Dio before Volmus Mine II, a generic knight will take his place in the following cutscene and may even [[spoiler:free Frederick himself]]. Magnus will even wonder if the knight made it out okay, with Hugo assuring him he did.
*** There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]]. Should you manage to recruit Destin then dismiss him from your army (something a player would likely never do unintentionally), Magnus will have his final dialogue with Frederick instead.

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*** If for some reason you lost Dio before Volmus Mine II, a generic knight will take his place in the following cutscene and may even [[spoiler:free Frederick himself]]. Magnus will even wonder if the knight made it out okay, with Hugo assuring him he did.
*** There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus [[spoiler:Magnus loses to Destin in the secret final level, though it can be tricky to do]]. Should you manage to recruit Destin then dismiss him from your army (something a player would likely never do unintentionally), Magnus will have his final dialogue with Frederick instead.



* DiscOneNuke:

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** Despite the fact that it is ''very'' difficult to actually see it, Richard has a special four-block-sized Infest spell in the back row.
* DiscOneNuke: DiscOneNuke:
** If you've got a ton of Goth for some reason, you can get the Annihilation spellbook as early as Chapter One.



* FauxlosophicNarration: Magnus and Destin's [[MeaninglessMeaningfulWords conversation about fate]] in the better endings of the game. Bonus points for Destin saying [[spoiler: Prince Yumil]] accepted his fate, [[ImmediateSelfContradiction then immediately saying he fought against it]].

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* FauxlosophicNarration: Magnus and Destin's [[MeaninglessMeaningfulWords conversation about fate]] in the better endings of the game. Bonus points for Destin saying [[spoiler: Prince [[spoiler:Prince Yumil]] accepted his fate, [[ImmediateSelfContradiction then immediately saying he fought against it]].



** Most magical effects in cutscenes can't be reproduced in gameplay, but Saradin uses Ray of Paralysis in the prologue and [[spoiler: Mari]] uses the Dark Quest and Nightmare spells against [[spoiler:Baldwin]].

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** Most magical effects in cutscenes can't be reproduced in gameplay, but Saradin uses Ray of Paralysis in the prologue prologue, Richard uses Infest against Gilbert, and [[spoiler: Mari]] [[spoiler:Mari]] uses the Dark Quest and Nightmare spells against [[spoiler:Baldwin]].



* GuestStarPartyMember: In an early mission, an uncontrollable Yumil leads a unit with four Black Knights across Mylesia.

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* GuestStarPartyMember: GuestStarPartyMember:
**
In an early mission, an uncontrollable Yumil leads a unit with four Black Knights across Mylesia.



* MechanicallyUnusualClass: Grozz Nuy is the only character in the game who switches attacks during combat, alternating between biting, Sacred Breath, and Dark Blaze.
* MissingMom: It's brought up in the very first scene that Magnus doesn't know where his mother is, and she comes up in potential later conversations between Magnus and Ankiseth, but where exactly she went or why, along with what happened to her, is never explained.



** When Dio fights [[spoiler: Rhade so Magnus can rescue Frederick and then safely escapes back to the Blue Knights (assuming you haven't made the plot choices that make you lose him at this point.)]]
** Destin's group fighting [[spoiler: Godeslas' Ogres]] so the Revolutionary Army can attack Alba.
** Destin and Gilbert stalling [[spoiler: [[FightUnscene Richard, Baldwin, and their Mooks]] so that the Blue Knights can destroy the Chaos Gate at the Temple of Berthe.]]
** Leia's father Count Silvis [[spoiler: dying to Reucharle the lich instead of succumbing to the Infernal Aura.]] Provided, of course, that you didn't go to Latium first, in which case [[spoiler: you'll kill Silvis yourself.]]

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** When Dio fights [[spoiler: Rhade [[spoiler:Rhade so Magnus can rescue Frederick and then safely escapes back to the Blue Knights (assuming you haven't made the plot choices that make you lose him at this point.)]]
** Destin's group fighting [[spoiler: Godeslas' [[spoiler:Godeslas' Ogres]] so the Revolutionary Army can attack Alba.
** Destin and Gilbert stalling [[spoiler: [[FightUnscene [[spoiler:[[FightUnscene Richard, Baldwin, and their Mooks]] so that the Blue Knights can destroy the Chaos Gate at the Temple of Berthe.]]
** Leia's father Count Silvis [[spoiler: dying [[spoiler:dying to Reucharle the lich instead of succumbing to the Infernal Aura.]] Provided, of course, that you didn't go to Latium first, in which case [[spoiler: you'll [[spoiler:you'll kill Silvis yourself.]]



* PowerGlows:
** Grozz Nuy the Death Bahamut noticeably pulses with light during combat, especially compared to a regular Bahamut.
** Whenever [[spoiler:Yumil activates his inherent "ultimate power"]], he gets surrounded by a glowing blue aura.



** In Chapter Four Magnus gets the "blast" ability in the back row. Since blasts are only single-target and cannot combo with magic spells, they end up CoolButInefficient due to being weaker than the Magic+ ability Magnus had in Chapter Three.



* SlidingScaleOfIdealismVersusCynicism: The story has its moments, but basically as the player you can choose either one, and you will be right either way!

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* SlidingScaleOfIdealismVersusCynicism: SlidingScaleOfIdealismVersusCynicism:
**
The story has its moments, but basically as the player you can choose either one, and you will be right either way!



* UniqueEnemy: Princesses are the only generic class in the game you will never encounter in battle, though one can be fought in training at Latium. Since it's not a real fight her leadership special doesn't come into play, meaning you can never experience what it's like to face enemies with an extra action.



* UnwinnableByMistake:
** One training battle features a cleric/faerie/wyrm group. Normally this formation is no trouble at all, but since training battles continue until one side is completely defeated and all Power Up/Power Down effects stack and never go away, this group can be impossible to defeat with the wrong party early in the game. The faerie's Blow Kiss ability means it quickly becomes impossible to hit anyone while the cleric heals all damage in a single spell. If you have a healer yourself, the battle quickly becomes a stalemate.
** Similar problems occur in the Elem Pedra training battles with venerable dragons, particularly the Flarebrass and Ahzi Dahaka fights.



* WhatHappenedToTheMouse: Qad, the Beast Tamer leader of the rebels in the prologue who chews out Rhade and who [[spoiler: Destin, Debonair, Aisha, and Saradin]] go to a lot of trouble rescuing from execution, is never seen or referenced again.
* WorthyOpponent: Richard sees Destin as this [[spoiler: when they meet and duel each other in Chapter Three.]]

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* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
Qad, the Beast Tamer leader of the rebels in the prologue who chews out Rhade and who [[spoiler: Destin, [[spoiler:Destin, Debonair, Aisha, and Saradin]] go to a lot of trouble rescuing from execution, is never seen or referenced again.
** Similar happens with Ariosh, Godeslas' [[MookLieutenant right-hand man]]. Magnus doesn't kill him but he's never seen again after his interrogation at Dardunnelles.
** Happens in-universe with Magnus, should you have lost Dio before Volmus Mine II: he asks what happened to the [[RedShirt knight]] who covered his escape. (See DevelopersForesight above.)
* WorthyOpponent: Richard sees Destin as this [[spoiler: when [[spoiler:when they meet and duel each other in Chapter Three.]]

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* DevelopersForesight: Since ultimately every character besides Magnus is expendable, cutscenes can have a huge amount of variation depending on who is still in your army.
** If for some reason you lost Dio before Volmus Mine II, a generic knight will take his place in the following cutscene and may even [[spoiler:free Frederick himself]]. Magnus will even wonder if the knight made it out okay, with Hugo assuring him he did.
** There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]]. Should you manage to recruit Destin then dismiss him from your army (something a player would likely never do unintentionally), Magnus will have his final dialogue with Frederick instead.

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* DevelopersForesight: DevelopersForesight:
**
Since ultimately every character besides Magnus is expendable, cutscenes can have a huge amount of variation depending on who is still in your army.
** *** If for some reason you lost Dio before Volmus Mine II, a generic knight will take his place in the following cutscene and may even [[spoiler:free Frederick himself]]. Magnus will even wonder if the knight made it out okay, with Hugo assuring him he did.
** *** There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]]. Should you manage to recruit Destin then dismiss him from your army (something a player would likely never do unintentionally), Magnus will have his final dialogue with Frederick instead.instead.
** Quetzalcoatls have item drops, but as they're the only venerable dragon you absolutely can never find in the wild, you'd never be able to find out what those drops were unless you used a cheating device.

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* ContinuityNod:
** At the start of Chapter Four, Richard and Thamuz discuss the possibility of [[VideoGame/TacticsOgre Valeria]] getting ultimate power before they do.
** Should you not have Saradin after defeating [[spoiler:Prince Amrius]], Hugo mentions [[VideoGame/OgreBattleTheMarchOfTheBlackQueen Empress Endora]] gained her power by using the Infernal Aura to break the [[PowerLimiter Creator's seal]] upon her potential, just like [[spoiler:the Royal Family]] has done.



* DevelopersForesight: There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]].

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* DevelopersForesight: Since ultimately every character besides Magnus is expendable, cutscenes can have a huge amount of variation depending on who is still in your army.
** If for some reason you lost Dio before Volmus Mine II, a generic knight will take his place in the following cutscene and may even [[spoiler:free Frederick himself]]. Magnus will even wonder if the knight made it out okay, with Hugo assuring him he did.
**
There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]]. Should you manage to recruit Destin then dismiss him from your army (something a player would likely never do unintentionally), Magnus will have his final dialogue with Frederick instead.



* FetchQuest: Getting the Dream Tiara for the Princess class requires going on an extended hunt all over the country to give a letter to an old man's former love.



** To make Black Knights, you need Valiant Mantles. They can only be found in the Sable Lowlands, there are only three maximum, and two of those aren't guaranteed to spawn.
** Many of the best items in the game are rewarded from destroying enemy groups entirely, and the drops don't always happen. You'd never know what you missed without help.
** To recruit Debonair, it's not enough to meet his Chaos Frame requirement and liberate his town: you must also send Magnus to meet him at Ibu Deli. Miss Debonair and you can say goodbye to Destin and Gilbert.
** Dragoons, Princesses, Angel Knights, and Vampires all require special items to create, which you can only find in certain towns (and sometimes only at certain times of day.) The Vampire's Bloody Emblem requires taking a quiz where the answers change by the hour, meaning what might be a correct answer at 1:00 AM may not be right at 2:00 AM. Good luck passing the quiz without help.
** Nowhere is it explained centurions require a character to promote a certain amount of soldiers to unlock the class.
** Oddly enough, the trigger which determines whether you fight [[spoiler:Knights of Danika]] at Latium or generic Paladins is whether you've completed Argent--something the story certainly doesn't indicate.



* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoiler: Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]]]].

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* LinearWarriorsQuadraticWizards: Through use of Drakonite books and combination spells, by the end of the game magic users end up being far more powerful than melee warriors or archers in most situations. Something similar applies to large characters, where the melee-oriented ones (such as golems and hellhounds) end up being far weaker than the magic-oriented ones (such as venerable dragons and especially sphinxes.)
* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoiler: Besides [[spoiler:Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]]]].



* MultipleEndings: There are many different endings, with scenes depending on which characters you recruited throughout the game. The [[GoldenEnding Golden Ending]] depends upon having a middling to high Chaos Frame.
* MyGodWhatHaveIDone: Godeslas, but Baldwin comes in right after, and gets rid of any sympathy you might have for him.

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* MultipleEndings: There are many different endings, with scenes depending on which characters you recruited throughout the game. The [[GoldenEnding Golden Ending]] GoldenEnding depends upon having a middling to high Chaos Frame.
* MyGodWhatHaveIDone: MyGodWhatHaveIDone:
**
Godeslas, but Baldwin comes in right after, and gets rid of any sympathy you might have for him.him.
** [[spoiler:Magnus]] has a moment like this in low Chaos Frame endings, [[spoiler:provided you either have Destin, or lost to Destin in the "Caliber" level]].



* PermanentlyMissableContent: Sable Lowlands is the ''only'' place in the game where you can get Valiant Mantles. If you miss getting all three, you'll never get another shot.



** To get a Legion, a generic character must promote ten soldiers to become a Centurion and ''then'' wait until Legions get unlocked in Chapter Three. Both the Legion and the Centurion are mostly useless.

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** To get a Legion, a generic character must promote ten six soldiers to become a Centurion and ''then'' wait until Legions get unlocked in Chapter Three. Both the Legion and the Centurion are mostly useless.
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* AllThereInTheManual: Oodles of information about the setting of the story can be found in the in-game Hugo Report: Palatinus, Nirdam, Lodis, the Caliginous Order, various myths, the calendar the game uses, and so on.


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* EndlessWinter: The northern parts of the Central Region (Ptia, Argent, Barpheth, and Tybell) are all locked into a magical permanent winter because of a curse the Progenitor put on them.


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* PeopleOfHairColor: [[AllThereInTheManual Palatinus was formed]] when the blonde-haired Aurics conquered the blue- and black-haired Indigans. Both races are light-skinned. Avoided with the [[SlaveRace Bolmaukans]], who are dark-skinned.


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* TalkToEveryone: Each stage has multiple towns. Entering them allows you to listen to villagers, who say different things depending on whether you visit them during the battle or after. A lot of information not given in the story or Hugo Report can be picked up from doing this. Very, ''very'' rarely, you'll pick up a sidequest.
* TerrainSculpting: There's an inland sea on the northern border of Palatinus, supposedly caused by the Progenitor chopping the land in two.

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* BadassArmy: You'll make one throughout the game. Possibly counts as a BadassNormal Army as well, since you will be taking down armies of [[spoiler:people who've succumbed to the [[SuperEmpowering Infernal Aura]] and are [[GameplayAndStorySegregation theoretically]] much more powerful than humans can naturally get]].



* EnemyMine: In Chapter Four, [[spoiler:the influence of the Infernal Aura consolidates all three main enemy factions into one force, united against the Revolutionary Army]].



* GameplayAndStoryIntegration:
** "Capturing" and "liberating" isn't just flavor text, but a reflection of whether in-universe your army is viewed as benevolent rescuers or oppressive invaders, and the main thing that determines what ending you get.
** Most magical effects in cutscenes can't be reproduced in gameplay, but Saradin uses Ray of Paralysis in the prologue and [[spoiler: Mari]] uses the Dark Quest and Nightmare spells against [[spoiler:Baldwin]].
* GameplayAndStorySegregation:
** It appears [[TheMainCharactersDoEverything the only part of the Revolutionary Army that does any fighting]] is your own battalion.
** The Infernal Aura is supposedly SuperEmpowering, but other than [[spoiler:Amrius]] none of the people affected by it seem any stronger or better than [[BadassNormal your own troops]].
** A big deal is made about the "ultimate power" but this roughly translates into [[spoiler:"can caste combination magic alone"]].



* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoilers: Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]].

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* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoilers: [[spoiler: Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]].credits]]]].


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* NonStandardGameOver: If Magnus dies in combat [[spoiler:against Destin]], you don't receive a Game Over but instead a ''slightly'' better bad ending.
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* GambitPileup: The main plot of the game is the Revolutionary Army trying to win freedom from Lodis. Simple enough. Around this main plot, though, you have: the Royal Family trying to preserve their positions by stopping the Revolution while also finding the Ultimate Power to beat Lodis; nobles like Rhade, Godeslas, and Kerikov, trying to get on top by working for the Royal Family and secretly with Lodis; Lodis itself, playing both royals and nobles against each other while [[spoiler:working with netherworlders]] and trying to find the Ultimate Power themselves; Zeda, working with both Lodis ''and'' the Royal Family as suits her needs [[spoiler:to ultimately awaken Danika]]; and Yumil, [[TheLastOfTheseIsNotLikeTheOthers wanting a peaceful solution]]. Lots of ChronicBackstabbingDisorder, MotiveDecay, SanitySlippage, and EnemyMine ensue, with the LastPlanStanding technically being [[spoiler:Zeda's]]. (Though it's less a matter of things going AllAccordingToPlan and more a case of everyone else dying first.) [[spoiler:Even the Netherworlders' plan to resurrect Danika is part of an even ''bigger'' gambit by Rashidi, the Big Bad of the first game]].


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* LoadsAndLoadsOfCharacters: The game has Hugo Reports for over 40. [[spoilers: Besides the recruitable characters, Archbishop Odiron and Hugo are the only ones to [[CharactersDroppingLikeFlies survive through the credits]].


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* RecurringExtra: The unnamed Valkyrie that serves as Frederick's aide from Chapter Two onward. She apparently survives a triple Saturos ambush during the Chapter Four introduction, since she's back in the meeting room a few scenes later. [[YouALLLookFamiliar Or maybe it's just another unnamed Valkyrie]].


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* XanatosGambit: The Caliginous Order pulls one in the first chapter when they give Godeslas the fruit of the netherworld. If he wins, the Revolutionary Army is taken care of. If he loses, they have an excuse to invade because Palatinus is consorting with demons.
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** The last two birthday presents, the Diadora's Song armor and Noish's Promise sword, aren't that great compared to endgame equipment but are still much better than what you start the start with. If you're willing to spend several hours grinding, you can get them as early as ''level two.''

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** The last two birthday presents, the Diadora's Song armor and Noish's Promise sword, aren't that great compared to endgame equipment but are still much better than what you start the start game with. If you're willing to spend several hours grinding, you can get them as early as ''level two.''



** Ankiseth, [[spoiler:Magnus' dad]] also. He can cast combo magic (by himself) and comes with two Cataphracts. [[spoiler:Ankiseth's squad can then join your army after this mission.]]

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** Ankiseth, [[spoiler:Magnus' dad]] Ankiseth also. He can cast combo magic (by himself) and comes with two Cataphracts. [[spoiler:Ankiseth's squad can then join your army after this mission.]]

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** Later happens again when Richard and Baldwin try to [[spoiler: enter the Temple of Berthe's Chaos Gate and claim the ultimate power. Destin and Gilbert show up and duel them long enough for the Blue Knights to destroy the Gate.]]

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** Later happens again when Richard and Baldwin try to [[spoiler: enter [[spoiler:enter the Temple of Berthe's Chaos Gate and claim the ultimate power. Destin and Gilbert show up and duel them long enough for the Blue Knights to destroy the Gate.]]



* CameraScrew: Whenever you destroy a gate during siege missions, the camera changes to a much-harder-to-follow low angle, forcing you to change it back.



* CoolButInefficient: Legions look impressive on the map but have poor mobility and stamina, and the Legion Core's Supportive Attack is too weak to be worth the trouble.



* DiscOneNuke: The last two birthday presents, the Diadora's Song armor and Noish's Promise sword, aren't that great compared to endgame equipment but are still much better than what you start the start with. If you're willing to spend several hours grinding, you can get them as early as ''level two.''

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* DiscOneNuke: DiscOneNuke:
** Hellhounds. With high speed, good HP, and three powerful attacks, in the early chapters a pair of them led by a Beast Tamer will absolutely outperform your measly Fighters and Amazons. As master classes become available, though, the greater numbers and versatility of human groups make Hellhounds and their evolved Cerberi forms irrelevant.
**
The last two birthday presents, the Diadora's Song armor and Noish's Promise sword, aren't that great compared to endgame equipment but are still much better than what you start the start with. If you're willing to spend several hours grinding, you can get them as early as ''level two.''



* FauxlosophicNarration: Magnus and Destin's [[MeaninglessMeaningfulWords conversation about fate]] in the better endings of the game. Bonus points for Destin saying [[spoiler: Prince Yumil]] [[ImmediateSelfContradiction accepted his fate, then immediately saying he fought against it]].
* FirstNameBasis: General Godeslas. Godeslas is his FIRST name. As one LP, says "It's like if he went around getting called General Gary".

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* FauxlosophicNarration: Magnus and Destin's [[MeaninglessMeaningfulWords conversation about fate]] in the better endings of the game. Bonus points for Destin saying [[spoiler: Prince Yumil]] accepted his fate, [[ImmediateSelfContradiction accepted his fate, then immediately saying he fought against it]].
* FirstNameBasis: General Godeslas. Godeslas is his FIRST name. As one LP, says LP says, "It's like if he went around getting called General Gary".


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* MookDebutCutscene: When you fight your first Ogre, immediately beforehand you see a short scene of a pair of them killing a few redshirts.


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* PowerupLetdown: Several things in the game take a long time to get for little payoff:
** To get a Legion, a generic character must promote ten soldiers to become a Centurion and ''then'' wait until Legions get unlocked in Chapter Three. Both the Legion and the Centurion are mostly useless.
** Vampires require finding a super-rare Count's Garment and taking a complicated PlayerPersonalityQuiz to get a Bloody Emblem. Vampires themselves can only fight during nighttime and aren't that strong anyway.
** Rhade's Sword of Firedrake is the first elemental weapon seen in the game and used notably in the prologue. By the time you get it, you'll already have a Sum Mannus and likely a Blessed Sword, which are both much better.
** To a lesser extent Angel Knights, who take so much effort and luck to get "fairly" that their actual combat ability seems underwhelming.


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* StandardStatusEffects: Sleep, Paralysis, and Petrification all appear here in fairly typical forms. Poison is also present but doesn't do damage, instead reducing the enemy's combat effectiveness. Power Down does the same thing as Poison, but can stack.


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* [[ThisLooksLikeajobforAquaman This Looks Like A Job For Aquaman]]: Legions are useless in battle, but they ''are'' handy for [[MundaneUtility searching for hidden items and Neutral Encounters.]]


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* TrueFinalBoss: Only for low Chaos Frame playthroughs under certain conditions: [[spoiler:Destin]].


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* UselessUsefulSpell: Mostly [[AvertedTrope averted]]. Paralysis and Sleep are handy against powerful opponents, and Power Down can be devastating, especially in Training. Poison, though, is useless--better hope the RandomNumberGod doesn't give you Earth-element witches!
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* DiscOneNuke: The last two birthday presents, the Diadora's Song armor and Noish's Promise sword, aren't that great compared to endgame equipment but are still much better than what you start the start with. If you're willing to spend several hours grinding, you can get them as early as ''level two.''

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** Leia's father Count Silver [[spoiler: dying to Reucharle the lich instead of succumbing to the Infernal Aura.]] Provided, of course, that you didn't go to Latium first, in which case [[spoiler: you'll kill Silvis yourself.]]

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** Leia's father Count Silver Silvis [[spoiler: dying to Reucharle the lich instead of succumbing to the Infernal Aura.]] Provided, of course, that you didn't go to Latium first, in which case [[spoiler: you'll kill Silvis yourself.]]


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* VideoGameCrueltyPotential:
** Leaderless enemy groups are usually harmless, running away from potential battles. The player can still hunt them down and slaughter them to the last man if they wish. [[GuideDangIt This is the only way to get most of the best equipment in the game]].
** At one point the Palatinean Army sends Bolmaukan slaves against the player. The player can kill all of the slaves even as they're fighting to free them...and still get the Bolmaukans' full support afterward.
** Quite a lot of recruitable characters can be actively killed by the player during the course of the story: [[spoiler:Dio, Vad, Biske, and Carth]], as well as [[spoiler:all five Zenobians in the absolute worst ending]]. Killing [[spoiler:Vad]] is especially notable because recruiting him doesn't require a specific Chaos Frame, he's never a stage boss, and he's easily avoidable.
** It's possible to save [[spoiler:Ankiseth]] earlier in the story and then leave him to be killed [[spoiler:by [[YouHaveOutlivedYourUsefulness Yumil]]]] later on, even though there's no benefit to doing this.
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* JobSystem: As long as a character fulfills the statistical and alignment requirements, they can change classes between missions or while not deployed.

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* JobSystem: As long as a character fulfills the statistical and alignment requirements, they can change classes between missions or while not deployed. Though a couple classes also require specific equipment.
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The third game released in the ''VideoGame/OgreBattle'' line (yet stated to be the "sixth" in the story canon), ''Ogre Battle 64: Person of Lordly Caliber'' was released on the UsefulNotes/Nintendo64 in 1999 (Japan) and 2000 (North America). It goes back to the RealTimeStrategy style of game play that the first game in the series has and away from the similar to Final Fantasy Tactics gameplay that Tactics Ogre was.

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The third game released in the ''VideoGame/OgreBattle'' line (yet stated to be the "sixth" in the story canon), ''Ogre Battle 64: Person of Lordly Caliber'' was released on the UsefulNotes/Nintendo64 in 1999 (Japan) and 2000 (North America). It goes back to the RealTimeStrategy style of game play that the first game in the series has and away from the similar to Final Fantasy Tactics gameplay that Tactics Ogre ''VideoGame/TacticsOgre'' was.
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** And it's not counting the various monster evolutions.

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** And it's that's not counting the various monster evolutions.
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* [[AwesomeMcCoolName AwesomeMcCoolTitle]]: Magazine/NintendoPower certainly thought the game's title was awesome.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ogre_battle_64_cover.jpg]]
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Qad is a Beast Tamer, not a Beast Master, and it is Saradin who helps rescue him, not Gilbert.


* WhatHappenedToTheMouse: Qad, the Beastmaster leader of the rebels in the prologue who chews out Rhade and who [[spoiler: Destin, Debonair, Aisha, and Gilbert]] go to a lot of trouble rescuing from execution, is never seen or referenced again.

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* WhatHappenedToTheMouse: Qad, the Beastmaster Beast Tamer leader of the rebels in the prologue who chews out Rhade and who [[spoiler: Destin, Debonair, Aisha, and Gilbert]] Saradin]] go to a lot of trouble rescuing from execution, is never seen or referenced again.
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* WhatHappenedToTheMouse: Qad, the Beastmaster leader of the rebels in the prologue who chews out Rhade and who [[spoiler: Destin, Debonair, Aisha, and Gilbert]] go to a lot of trouble rescuing from execution, is never seen or referenced again.
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The fight against Grozz Nuy demonstrates a trope that isn't yet displayed on the article

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* DuelBoss: In order to get a Sword of Tiamat required to make a Dragoon, one of your group leaders has to fight the dragon Grozz Nuy one on one.
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** Later happens again when Richard and Baldwin try to [[spoiler: enter the Temple of Berthe's Chaos Gate and claim the ultimate power. Destin and Gilbert show up and duel them long enough for the Blue Knights to destroy the Gate.]]


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* DiscretionShot: The first time you see Ogres, the camera cuts away right as an Ogre's about to crush the [[RedShirt knight]] that's discovered them.


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* FauxlosophicNarration: Magnus and Destin's [[MeaninglessMeaningfulWords conversation about fate]] in the better endings of the game. Bonus points for Destin saying [[spoiler: Prince Yumil]] [[ImmediateSelfContradiction accepted his fate, then immediately saying he fought against it]].


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* OffscreenMomentOfAwesome: Several.
** When Dio fights [[spoiler: Rhade so Magnus can rescue Frederick and then safely escapes back to the Blue Knights (assuming you haven't made the plot choices that make you lose him at this point.)]]
** Destin's group fighting [[spoiler: Godeslas' Ogres]] so the Revolutionary Army can attack Alba.
** Destin and Gilbert stalling [[spoiler: [[FightUnscene Richard, Baldwin, and their Mooks]] so that the Blue Knights can destroy the Chaos Gate at the Temple of Berthe.]]
** Leia's father Count Silver [[spoiler: dying to Reucharle the lich instead of succumbing to the Infernal Aura.]] Provided, of course, that you didn't go to Latium first, in which case [[spoiler: you'll kill Silvis yourself.]]


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* WorthyOpponent: Richard sees Destin as this [[spoiler: when they meet and duel each other in Chapter Three.]]

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* DevelopersForesight: There is in fact an ending if your chaos frame tanks after recruiting Destin.

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* DevelopersForesight: There is in fact an ending if your chaos frame tanks after recruiting Destin. And even an ending if [[spoiler: Magnus loses to Destin in the secret final level, though it can be tricky to do]].



** Similar things happen with both Europea and Carth.



* LuckStat: Affects dodge and critical hits... probably. For females, also affects the chances of becoming an Angel Knight upon death.

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* LuckStat: Affects dodge and critical hits... probably. For females, also affects the chances of becoming an Angel Knight upon death.death, though even with high luck [[ScrappyMechanic you'll still probably just get a zombie.]]



* PaletteSwap: The middle forms of the six elemental dragons are identical in appearance save for coloration.

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* PaletteSwap: The middle forms of the six four elemental dragons are identical in appearance save for coloration.coloration. Platinum and Black Dragons have a superficially different head design but are still basically recolors.
** To a lesser extent, Grapplers to Ninjas and Knights of Danika to Dragoons.
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The third game released in the ''[[OgreBattle Ogre Battle]]'' line (yet stated to be the "sixth" in the story canon), ''Ogre Battle 64: Person of Lordly Caliber'' was released on the UsefulNotes/Nintendo64 in 1999 (Japan) and 2000 (North America). It goes back to the RealTimeStrategy style of game play that the first game in the series has and away from the similar to Final Fantasy Tactics gameplay that Tactics Ogre was.

to:

The third game released in the ''[[OgreBattle Ogre Battle]]'' ''VideoGame/OgreBattle'' line (yet stated to be the "sixth" in the story canon), ''Ogre Battle 64: Person of Lordly Caliber'' was released on the UsefulNotes/Nintendo64 in 1999 (Japan) and 2000 (North America). It goes back to the RealTimeStrategy style of game play that the first game in the series has and away from the similar to Final Fantasy Tactics gameplay that Tactics Ogre was.



* BigDamnHeroes: When it seems like the rebel leader is going to be executed by Rhade, two knights just show up out of ''nowhere'' to save him. It's an even bigger CMOA when you learn [[spoiler:it's Destin and Debonair from the first OgreBattle]].

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* BigDamnHeroes: When it seems like the rebel leader is going to be executed by Rhade, two knights just show up out of ''nowhere'' to save him. It's an even bigger CMOA when you learn [[spoiler:it's Destin and Debonair from the first OgreBattle]].VideoGame/OgreBattle]].

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