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''Odyssey: The Legend of Nemesis'' is a story-driven WesternRPG, created by Paranoid Productions and released by Creator/{{Bungie}} for the [[UsefulNotes/AppleMacintosh Macintosh]] in 1995. Later, it was re-released as [[FreewareGames freeware]] with numerous bug fixes, and can be found [[https://www.paranoidproductions.com/odyssey/ here]].

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''Odyssey: The Legend of Nemesis'' is a story-driven WesternRPG, created by Paranoid Productions and released by Creator/{{Bungie}} for the [[UsefulNotes/AppleMacintosh [[Platform/AppleMacintosh Macintosh]] in 1995. Later, it was re-released as [[FreewareGames freeware]] with numerous bug fixes, and can be found [[https://www.paranoidproductions.com/odyssey/ here]].
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* DeadlyGas: Both damage-dealing Aeromancy psionics create clouds of poison gas, rather than being straight-up BlowYouAway as the name would imply.

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: [[spoiler: The people of Morage aren't being killed or captured by monsters, they're being turned into monsters. Fortunately, you can fix it.]]


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* ForcedTransformation: [[spoiler: The people of Morage aren't being killed or captured by monsters, they're being turned into monsters. Fortunately, you can fix it.]]
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* UnintentionallyUnwinnable:
** If you close the door to Pollux's house in Billsville, it will automatically lock. Since no [[NonPlayerCharacter NPCs]] ever open the door, closing it while inside the house will leave you trapped forever.
** It's also possible to be trapped in Vex Chamber II by pushing one of the blocks into the escape path. Since you can't pull the blocks, you won't be able to bring it back out to solve the puzzle, and you can't use the escape path either, for obvious reasons.
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* ElementalPowers: The psionic disciplines of [[BlowYouAway Aero]][[SuperSmoke mancy]], [[AnIcePerson Cryomancy]], [[ShockAndAwe Electromancy]], [[MakingASplash Hydromancy]], and [[PlayingWithFire Pyromancy]].

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* ElementalPowers: The psionic disciplines of [[BlowYouAway Aero]][[SuperSmoke Aero]][[DeadlyGas mancy]], [[AnIcePerson Cryomancy]], [[ShockAndAwe Electromancy]], [[MakingASplash Hydromancy]], and [[PlayingWithFire Pyromancy]].
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* ElementalPowers: The psionic disciplines of [[BlowYouAway Aero]][[SuperSmoke mancy]], [[AnIcePerson Cryomancy]], [[ShockAndAwe Electromancy]], [[MakingASplash Hydromancy]], and [[PlayingWithFire Pyromancy]].
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* ReadTheFreakingManual: A rare in-universe example appears in the Emas control cave, which requires you to read an in-game manual to figure out how the rather complicated device there works.
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* NoCelebritiesWereHarmed: Carl, the cave-dwelling philosopher on [=McTeague=], is an obvious allusion to Karl Marx.

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* NoCelebritiesWereHarmed: Carl, the cave-dwelling philosopher on [=McTeague=], is an obvious allusion to Karl Marx. He will even [[BreakingTheFourthWall break the fourth wall]] to [[SuspiciouslySpecificDenial indirectly]] acknowledge this if you ask him about "marx".

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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and released by Creator/{{Bungie}} for the Macintosh in 1995. Later, it was re-released as freeware with numerous bug fixes.

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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, WesternRPG, created by Paranoid Productions and released by Creator/{{Bungie}} for the Macintosh [[UsefulNotes/AppleMacintosh Macintosh]] in 1995. Later, it was re-released as freeware [[FreewareGames freeware]] with numerous bug fixes.
fixes, and can be found [[https://www.paranoidproductions.com/odyssey/ here]].



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%%Administrivia/ZeroContextExamples are not allowed on the wiki. Please expand them with context before uncommenting them. Thank you.
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* PublicDomainSoundtrack: The soundtrack is composed of classical piano music. A complete list can be found [[http://odyssey-the-legend-of-nemesis.fandom.com/wiki/Soundtrack here]].
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* OneHitKill: In addition to its obvious effect, Extinguish will instantly kill anything except [[TheDragon Red]] and [[BigBad Nemesis]].
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** The game's monsters include Film/{{CHUD}}s and [[WesternAnimation/YellowSubmarine Blue Meanies]].

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** The game's monsters include Film/{{CHUD}}s and Film/{{CHUD}}s, [[WesternAnimation/YellowSubmarine Blue Meanies]].Meanies]], and [[Film/ForbiddenPlanet Monsters from the Id]].
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* CityGuards: Elba, Niac, the Billsvilles, and Flog all have them in some form. However, they don't seem to enforce any laws other than those against murder and [[ArsonMurderAndJaywalking wearing the wrong color]].
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* ShoutOutThemeNaming: The librarians in Wain are named [[Creator/BetrandRussell Bertrand and Russel]].

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* ShoutOutThemeNaming: The librarians in Wain are named [[Creator/BetrandRussell [[Creator/BertrandRussell Bertrand and Russel]].
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%% AmbiguouslyGay: Betrand and Russel.


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* ShoutOutThemeNaming: The librarians in Wain are named [[Creator/BetrandRussell Bertrand and Russel]].
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* DevelopersForesight: It's possible to get the Glowing Key from Red's quarters without killing him. If you do so, then some of Nemesis' dialogue will change accordingly.
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* SdrawkcabName: Elba and Niac, the two towns on Un, are "Able" (sic) and "Cain" spelled backwards. Emas is "same" spelled backwards, referring to the magically-influenced conformity of the towns of Billsville, Billsville, and Billsville.

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* SdrawkcabName: Elba and Niac, the two towns on Un, are [[Literature/TheBible "Able" (sic) and "Cain" "Cain"]] spelled backwards. Emas is "same" spelled backwards, referring to the magically-influenced conformity of the towns of Billsville, Billsville, and Billsville.
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* ClosedCircle: [[spoiler: As part of his experiment, Nemesis separated the Archipelago from the word, and each of the islands in the Archipelago from each other.]]

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* ClosedCircle: [[spoiler: As part of his experiment, Nemesis separated the Archipelago from the word, world, and each of the islands in the Archipelago from each other.]]
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* LoadBearingBoss: After you defeat Nemesis, his lair begins to self-destruct, catching on fire, and crumbling into rubble. A fitting and perhaps honorable coincidence is that while you are escaping his lair's self-destruction, "The Sunken Cathedral" by Claude Debussy plays in the background (though it was played before confronting Nemesis), given that his lair is on an island. Ronan's tower also catches on fire if you kill him.

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* LoadBearingBoss: After you defeat Nemesis, his lair begins to self-destruct, catching on fire, and crumbling into rubble. A fitting and perhaps honorable coincidence is that while you are escaping his lair's self-destruction, "The Sunken Cathedral" by Claude Debussy plays in the background (though it was played before confronting Nemesis), given that his lair is on an island. Something similar happens to Ronan's tower also catches on fire if you kill him.
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%% ActualPacifist: Pitor.
* ArmorOfInvincibility: Pitor's Armor, the reward for the [=McTeague=] quest line.
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The hero is an adventurer sent to find a powerful magical staff to cure a famine in their homeland. After acquiring the staff, their ship is wrecked, and they wash up on a strange island, the staff nowhere in sight. They must now find a way off this mysterious archipelago and possibly recover the staff. However, each island has a problem that can be solved in a number of ways.

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The hero is an adventurer sent to find a powerful magical staff to cure a famine in their homeland. After acquiring the staff, their ship is wrecked, wrecked in a freak storm, and they wash up on a strange island, the staff nowhere in sight. They must now find a way off this mysterious archipelago and possibly recover the staff. However, each island has a problem that can be solved in a number of ways.



* LoadBearingBoss: After you defeat Nemesis, his lair begins to self-destruct, catching on fire, and crumbling into rubble. A fitting and perhaps honorable coincidence is that while you are escaping his lair's self-destruction, "The Sunken Cathedral" by Claude DeBussy plays in the background (though it was played before confronting Nemesis), given that his lair is on an island. Ronan's tower also catches on fire if you kill him.

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* LoadBearingBoss: After you defeat Nemesis, his lair begins to self-destruct, catching on fire, and crumbling into rubble. A fitting and perhaps honorable coincidence is that while you are escaping his lair's self-destruction, "The Sunken Cathedral" by Claude DeBussy Debussy plays in the background (though it was played before confronting Nemesis), given that his lair is on an island. Ronan's tower also catches on fire if you kill him.


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* OneSteveLimit: Averted. There are two characters named Elizabeth, although they live on different islands, and the first one you meet goes by Beth, anyway.

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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and reeleased by Creator/{{Bungie}} for the Macintosh in 1995. Later, it was released as freeware with numerous bug fixes.

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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and reeleased released by Creator/{{Bungie}} for the Macintosh in 1995. Later, it was released re-released as freeware with numerous bug fixes.



* FatBastard: Ronan is described as such. [[spoiler:Later, it's revealed that he was actually an unwitting pawn and regrets everything he did.]]

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* FatBastard: Ronan is described as such. [[spoiler:Later, it's revealed that he was actually an unwitting pawn and regrets everything he did.pawn.]]


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* LoadBearingBoss: After you defeat Nemesis, his lair begins to self-destruct, catching on fire, and crumbling into rubble. A fitting and perhaps honorable coincidence is that while you are escaping his lair's self-destruction, "The Sunken Cathedral" by Claude DeBussy plays in the background (though it was played before confronting Nemesis), given that his lair is on an island. Ronan's tower also catches on fire if you kill him.
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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and reeleased by Creator/{{Bungie}} for the Macintosh in 1996. Later, it was released as freeware with numerous bug fixes.

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''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and reeleased by Creator/{{Bungie}} for the Macintosh in 1996.1995. Later, it was released as freeware with numerous bug fixes.
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** The psionic that allows you to disguise yourself as a monster to get by the unharmed is called Film/{{Zelig}} Power.

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** The psionic that allows you to disguise yourself as a monster to get by the unharmed is called Film/{{Zelig}} Power.

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* EscortMission: There are a ''lot'' of them. Specifically, with Clifford and Eric on Elba, Pitor on McTeague, Russel and Deborah on Morage, and Jay on Agressat.

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* BalefulPolymorph: [[spoiler: The people of Morage aren't being killed or captured by monsters, they're being turned into monsters. Fortunately, you can fix it.]]
* ClosedCircle: [[spoiler: As part of his experiment, Nemesis separated the Archipelago from the word, and each of the islands in the Archipelago from each other.]]
* EscortMission: There are a ''lot'' of them. Specifically, with Clifford and Eric on Elba, Pitor on McTeague, [=McTeague=], Russel and Deborah on Morage, and Jay on Agressat.



* MacGuffin: The staff.

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* MacGuffin: The staff. It's vaguely described as having "great magical power" that may help the player character's homeland recover from famine, [[spoiler:and is later revealed to be part of the source of Nemesis' control over the islands]], but you never actually get to use it [[spoiler:because taking it kills you]].



* MeaningfulName: Un is called that because it's the first island, and its inhabitants believe it to be the only island in the world.
* NoCelebritiesWereHarmed: Carl, the cave-dwelling philosopher on [=McTeague=], is an obvious allusion to Karl Marx.
* NonStandardGameOver: [[spoiler: If you accept Nemesis' offer to become his assistant, he brainwashes you into compliance, complete with a disturbing close-up image of his face.]]



* PoisonMushroom: The Sweet Red Potion reduces your psionic points to zero when used.



* ShoutOut:
** The game's monsters include Film/{{CHUD}}s and [[WesternAnimation/YellowSubmarine Blue Meanies]].
** There's a book called Quest for a Clue, a parody of a series of computer game strategy guides called Quest for Clues.
** A lot of the psionics are named after contemporary songs. For example, [[Music/{{Slayer}} Angel of Death]], [[Music/IronMaiden Infinite Dreams]], [[Music/DefLeppard Pyromania]], [[Music/{{Metallica}} Ride the Lightning]], and [[Music/JudasPriest White Heat Red Hot]].
** The psionic that allows you to disguise yourself as a monster to get by the unharmed is called Film/{{Zelig}} Power.



* TheDragon / TheStarscream: Red, Nemesis' assistant.

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* TheDragon / TheStarscream: Red, Nemesis' assistant.assistant.
* TheLostLenore: Peter is a gender-flipped example for Beth in Niac.
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[[quoteright:328:https://static.tvtropes.org/pmwiki/pub/images/odyssey_cover_small.gif]]

''Odyssey: The Legend of Nemesis'' is a story-driven RPG, created by Paranoid Productions and reeleased by Creator/{{Bungie}} for the Macintosh in 1996. Later, it was released as freeware with numerous bug fixes.

The hero is an adventurer sent to find a powerful magical staff to cure a famine in their homeland. After acquiring the staff, their ship is wrecked, and they wash up on a strange island, the staff nowhere in sight. They must now find a way off this mysterious archipelago and possibly recover the staff. However, each island has a problem that can be solved in a number of ways.

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!!This game provides examples of:
* BaldOfEvil: Nemesis. Just look at the box art.
* EscortMission: There are a ''lot'' of them. Specifically, with Clifford and Eric on Elba, Pitor on McTeague, Russel and Deborah on Morage, and Jay on Agressat.
* FatBastard: Ronan is described as such. [[spoiler:Later, it's revealed that he was actually an unwitting pawn and regrets everything he did.]]
* IDontLikeTheSoundOfThatPlace: Flog, the capital of Agressat.
* InfinityPlusOneSword: Edwards' Trident, the reward for the Morage quest line.
* MacGuffin: The staff.
* MagicMirror: The Vex Chambers are accessed by entering glowing mirrors, and Ronan uses another one as a portal to summon his minions [[spoiler:from Nemesis' castle]].
* PathOfInspiration: The priests on Culn.
* PocketDimension: The Vex Chambers on each island are implied to be this.
* PsychicPowers: The "magic" system in this game involves psionics, but they really are pretty much magic for all intents and purposes.
* RedOniBlueOni: The people of Elba, who are largely peace-loving gourmets and healers, wear blue. The more warlike Niacians wear red.
* ReverseEscortMission: There are a few of these, too.
* SdrawkcabName: Elba and Niac, the two towns on Un, are "Able" (sic) and "Cain" spelled backwards. Emas is "same" spelled backwards, referring to the magically-influenced conformity of the towns of Billsville, Billsville, and Billsville.
* StarCrossedLovers: Sara of Elba and Eric of Niac.
* StormingTheCastle: Both paths on the island of Agressat involve storming Ronan's tower, which leads to a further invasion of Nemesis' Castle Rochelle.
* TheDragon / TheStarscream: Red, Nemesis' assistant.

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