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* DancePartyEnding: The game ends on a giant dance party in some sort of nightclub.

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* DancePartyEnding: The game ends on a giant dance party in some sort of a formerly closed nightclub.



* FoodPills: The supermarket only offers some artificial product called "Food". There's also an advertisement for something called "Lard". The explanation is that lack of selection keeps people calm.

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* FoodPills: FutureFoodIsArtificial: The supermarket only offers some an artificial product called "Food". "[=FOOD=]." There's also an advertisement for something called "Lard". The explanation is that lack of selection keeps people calm.



* ImperialStormtrooperMarksmanshipAcademy: During the prison escape, a small contingent of Norms open fire on Kent and [[spoiler:Saul Nystalux]] as they escape. Several dozen shots later they only [[spoiler:seem to kill Dai, but he gets better later]].

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* ImperialStormtrooperMarksmanshipAcademy: During the prison escape, a small contingent of Norms open fire on Kent and [[spoiler:Saul Nystalux]] as they escape. Several dozen shots later they only [[spoiler:seem to kill Dai, but he gets better later]].later.]]



* MoodWhiplash: Death of [[spoiler:Dai feels like this]]. Subverted [[spoiler:when he appears alive later.]]

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* MoodWhiplash: Death The death of [[spoiler:Dai feels like this]]. Subverted [[spoiler:when he appears alive later.]]



* PoliceState: A very weaksauce variety, possibly for the RuleOfFunny. Kent is caught with a fire extinguisher that only Norms are allowed to operate, and the Norm in question simply asks him to hand it over. The alleged step above that was to ask more aggressively.

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* PoliceState: A very weaksauce variety, possibly likely for the RuleOfFunny. Kent is caught with a fire extinguisher that only Norms are allowed to operate, and the Norm in question simply asks him to hand it over. The alleged step above that was to ask more aggressively.



* UnexplainedRecovery: [[spoiler:Dai, seemingly killed during prison escape, alive and well in the next mission.]]
* VomitIndiscretionShot: The ending has Kent having a little too much to drink, and he pukes in the toilet, where we get to see it in all its disgusting glory!

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* UnexplainedRecovery: [[spoiler:Dai, seemingly killed during a prison escape, is alive and well in the next mission.mission. It could be assumed he was only wounded by the bullet, but aside from wanting to sleep, he doesn't seem to be in bad shape when you rescue him, not even a bandage.]]
* VomitIndiscretionShot: The ending has Kent having a little too much to drink, and he pukes in the toilet, where we get to see it from the view of the ''bowl'' in all its disgusting glory!
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* TotallyRadical: Kent's appearance and dialogue are loaded with it, especially in the US release.

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* TotallyRadical: Kent's appearance and dialogue are loaded with it, especially in the US release.release where he is voiced by Creator/CoreyFeldman.
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* LeaningOnTheFourthWall: Referring to the SpritePolygonMix when looking at some busts:
-->'''Kent:''' Bizarre. I'm convinced that they rotate to face me. Like paintings in a horror movie.
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* ItsUpToYou: Lampshaded by Kent near the end of the game, who is aware he is basically doing all of the work for the revolution and feeling bitter about it.

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* ItsUpToYou: Lampshaded [[LampshadeHanging Lampshaded]] by Kent near the end of the game, who is aware he is basically doing all of the work for the revolution and feeling bitter about it.
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* ItsUpToYou: Lampshaded by Kent near the end of the game, who is aware he is basically doing all of the work for the revolution and feeling bitter about it.
-->'''Kent:''' [[SarcasmMode Anything else? You want me to take a few pictures? Show a few kids around? Maybe take a Norm to dinner?]]
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''Normality'' is a 3D graphical adventure game, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game ''VideoGame/RealmsOfTheHaunting''.

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''Normality'' is a 3D graphical adventure game, released in June 1996 by Gremlin Interactive.Creator/GremlinInteractive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game ''VideoGame/RealmsOfTheHaunting''.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


NeedsWikiMagicLove.

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NeedsWikiMagicLove.
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* TheEvilsOfFreeWill: [[spoiler: Paul uses a device called the "Mood Magnet" to suppress deviant thoughts.]]

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* TheEvilsOfFreeWill: This appears to be the philosophy of the villains. [[spoiler: In addition, Paul uses a device called the "Mood Magnet" to suppress deviant thoughts.]]
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* TheEvilsOfFreeWill: [[spoiler: Paul uses a device called the "Mood Magnet" to suppress deviant thoughts.]]


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* WeaksauceWeakness: [[spoiler: Having metal in your body renders you immune to the Mood Magnet.]]
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* OneWordTitle
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Added image.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/normality_game_cover.jpg]]

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