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* RecursiveReality: One puzzle in the Graveyard Nightmare shows an ant farm where multiple ants are shoveling dirt into a cave that looks like the room Ned is in. Then suddenly the real room gets filled with dirt and [[InterfaceScrew plasters Ned against the screen]], which squeaks as he moves side to side. Pushing a lever with his yo-yo removes the dirt and solves the puzzle.




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* RealityAlteringMiniature: One puzzle in the Graveyard Nightmare shows an ant farm where multiple ants are shoveling dirt into a cave that looks like the room Ned is in. Then suddenly the real room gets filled with dirt and [[InterfaceScrew plasters Ned against the screen]], which squeaks as he moves side to side. Pushing a lever with his yo-yo removes the dirt and solves the puzzle.
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* DodgeballIsHell: The passage to the Medical nightmare results in Ned getting clobbered in the head several times by this, with a bump on his head for good measure.
Tabs MOD

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* VillainSong: The game had "[[https://www.youtube.com/watch?v=uizhgr6pZFQ The Mouse Song]]". Definitely constitutes an EarWorm. The Rats explain in their song that their motive for tormenting you is, essentially, ForTheEvulz.

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* VillainSong: The game had "[[https://www.youtube.com/watch?v=uizhgr6pZFQ The Mouse Song]]". Definitely constitutes an EarWorm. The Rats explain in their song that their motive for tormenting you is, essentially, ForTheEvulz.
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* StrappedToAnOperatingTable

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* StrappedToAnOperatingTableStrappedToAnOperatingTable: A spinning one attached to a wall, no less, and it has to be stopped at one of eight jars of organs (depending on how many were taken at the start) to free Ned.
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* RecursiveReality: One puzzle in the Graveyard Nightmare shows an ant farm where multiple ants are shoveling dirt into a cave that looks like the room Ned is in. Then suddenly the screen gets filled with dirt and [[InterfaceScrew plasters Ned against the screen]], which squeaks as he moves side to side. Pushing a lever with his yo-yo removes the dirt and solves the puzzle.

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* RecursiveReality: One puzzle in the Graveyard Nightmare shows an ant farm where multiple ants are shoveling dirt into a cave that looks like the room Ned is in. Then suddenly the screen real room gets filled with dirt and [[InterfaceScrew plasters Ned against the screen]], which squeaks as he moves side to side. Pushing a lever with his yo-yo removes the dirt and solves the puzzle.

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* LosingYourHead: Happens on occasion.


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* RecursiveReality: One puzzle in the Graveyard Nightmare shows an ant farm where multiple ants are shoveling dirt into a cave that looks like the room Ned is in. Then suddenly the screen gets filled with dirt and [[InterfaceScrew plasters Ned against the screen]], which squeaks as he moves side to side. Pushing a lever with his yo-yo removes the dirt and solves the puzzle.

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** The game has the art class segment which is reminiscent to fighting games, namely MortalKombat and the use of its phrase, "FINISH HIM!".

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** The game has the art class segment which is reminiscent to of fighting games, namely MortalKombat Franchise/MortalKombat and the use of its phrase, "FINISH HIM!".



*** Subverted when it is shown that she was [[spoiler:actually friendly and it just the child in Ned that made him fear doctors so badly]]
** Doctor Shots, who will stab Ned clean through with giant needles if he gets caught when the Mouth closes on him, one additional piece of his outfit changing from white to a tooth-decay mix of browns each time. If the decay spreads to his coat, you're ejected from the level.

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*** Subverted when it is shown that she was [[spoiler:actually friendly and it just the child in Ned that made him fear doctors so badly]]
badly.]]
** Doctor Shots, who will stab Ned clean through with giant needles if he gets caught when the Mouth closes on him, one additional piece of his outfit changing from white to a tooth-decay tooth decay mix of browns each time. If the decay spreads to his coat, you're ejected from the level.



* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]

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* {{Not Afraid of You Anymore}}: NotAfraidOfYouAnymore: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]



* SceneryPorn/ SceneryGorn: In the game. The 2D artwork and animation STILL looks beautiful even years later.
* {{Shoutout}}:

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* SceneryPorn/ SceneryGorn: In the game. The 2D artwork and animation STILL looks look beautiful even years later.
* {{Shoutout}}: ShoutOut:



** In the School stage, the principal makes an accidental phonecall to “the happiest place on earth” when trying to reach Neds parents.

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** In the School stage, the principal makes an accidental phonecall phone call to “the "the happiest place on earth” earth" when trying to reach Neds Ned's parents.



* OurZombiesAreDifferent: A zombie girlscout, zombie dad, and Ned's zombie parents.

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* OurZombiesAreDifferent: A zombie girlscout, girl scout, zombie dad, and Ned's zombie parents.



* [[spoiler:PocketDimension: [[EpilepticTrees A possibility]], for it somehow had a some sort of connection to the real world, according to Sally.]]

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* [[spoiler:PocketDimension: [[EpilepticTrees A possibility]], for it somehow had a some sort of connection to the real world, according to Sally.]]

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* RodentsOfUnusualSize: The mouse/ rat civilizations, and on a larger scale, an ''enormous'' realistic-looking rat[[note]]([[{{WMG}} Which some gamers believed to be the]] [[KingOfBeasts progenitor of them all]])[[/note]] can be found in one of the cutscenes.

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* RodentsOfUnusualSize: The mouse/ rat civilizations, and on a larger scale, an ''enormous'' realistic-looking rat[[note]]([[{{WMG}} rat[[note]]([[WildMassGuessing Which some gamers believed to be the]] [[KingOfBeasts progenitor of them all]])[[/note]] can be found in one of the cutscenes.



** [[spoiler:[[{{WMG}} Some have speculated that the little girl Sally may actually be Mrs. Needlemeyer herself as a child]].]]

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** [[spoiler:[[{{WMG}} [[spoiler:[[WildMassGuessing Some have speculated that the little girl Sally may actually be Mrs. Needlemeyer herself as a child]].]]



* MultipleEndings: More specifically, a GoodEnding and a BadEnding.

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* MultipleEndings: More specifically, a GoodEnding good ending and a BadEnding.bad ending.



* SpearCarrier: The enormous pair of clawed monster hands--a likely EldritchAbomination--that casts Ned into the Shadows' Nightmare World does not appear again [[spoiler:unless the player ends with the good ending to which it brings him to the final battle]]. It is also seen on the game cover, but portrayed as more slender and presented in a much less cartoonic manor.

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* SpearCarrier: The enormous pair of clawed monster hands--a likely EldritchAbomination--that casts Ned into the Shadows' Nightmare World does not appear again [[spoiler:unless the player ends with the good ending to which it brings him to the final battle]]. It is also seen on the game cover, but portrayed as more slender and presented in a much less cartoonic cartoonish manor.
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* UnwinnableByMistake: On newer systems, the Rat Ladder puzzle and [[HospitalGurneyScene Gurney arcade sequence]] can be harder to complete due to processor speed making the associated animations much faster than normal.
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* {{Fireballs}}: The living furnace spews out balls of flame.

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* {{Fireballs}}: The living furnace spews out balls of flame. Rats that run by sometimes fall victim to this, as can Ned if he stands too close.
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* RedHerring: A toilet labeled "The Worst Toilet in Ned's Nightmare" which Ned chooses to outright avoid by leaping down into a chasm.

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* RedHerring: A toilet labeled "The "[[DisgustingPublicToilet The Worst Toilet in Ned's Nightmare" Nightmare]]" which Ned chooses to outright avoid by leaping down into a chasm.

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A PC game released in 1997 by Disney Interactive and developed by Creative Capers Entertainment and Window Painters Ltd which centers around a young boy, named Ned Needlemeyer, who is sent in a world of nightmares where he must face his fears to get out.

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A PC [[UsefulNotes/IBMPersonalComputer PC]] game released in 1997 by Disney Interactive and developed by Creative Capers Entertainment and Window Painters Ltd which Ltd. It centers around a young boy, named Ned Needlemeyer, who is sent in a world of nightmares where he must face his fears to get out.




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* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds.

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* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]

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* ArcSymbol: The five Shadows are represented by five distinct symbols.

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* ArcSymbol: ArcSymbol:
**
The five Shadows are represented by five distinct symbols.



* CatsAreMean: Two black cats in Attic, Basement, and Beyond which injure Ned with shards from broken mirrors.

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* CatsAreMean: CatsAreMean:
**
Two black cats in Attic, Basement, and Beyond which injure Ned with shards from broken mirrors.



* ClosedCircle: The nightmare worlds.

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* ClosedCircle: ClosedCircle:
**
The nightmare worlds.



* {{Cyclops}}: The Gum Monster from in the Mouth and Cyco (Toilet-Paper Cyclops) from the Bathroom Nightmare.

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* {{Cyclops}}: {{Cyclops}}:
**
The Gum Monster from in the Mouth and Cyco (Toilet-Paper Cyclops) from the Bathroom Nightmare.



* {{Homage}}: The game has the art class segment which is reminiscent to fighting games, namely MortalKombat and the use of its phrase, "FINISH HIM!".

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* {{Homage}}: {{Homage}}:
**
The game has the art class segment which is reminiscent to fighting games, namely MortalKombat and the use of its phrase, "FINISH HIM!".



* MadDoctor/ DepravedDentist: The Medical Shadow is shown to be the most insane and sadistic of the bunch.

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* MadDoctor/ DepravedDentist: DepravedDentist:
**
The Medical Shadow is shown to be the most insane and sadistic of the bunch.



* {{Mooks}}: The countless Attic, Basement, and Beyond mice are this to a fire-spitting furnace who repeatedly fries them, and also the Electro-Beavers in the Bathroom Nightmare are this to the rat overlords.

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* {{Mooks}}: {{Mooks}}:
**
The countless Attic, Basement, and Beyond mice are this to a fire-spitting furnace who repeatedly fries them, and also the Electro-Beavers in the Bathroom Nightmare are this to the rat overlords.



* OurVampiresAreDifferent: There is a vampire bat in the Chalkboard stage of the Alcatraz Elementary spelled out with chalk and plaque vampire bats in The Mouth.

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* OurVampiresAreDifferent: OurVampiresAreDifferent:
**
There is a vampire bat in the Chalkboard stage of the Alcatraz Elementary spelled out with chalk and plaque vampire bats in The Mouth.



* {{Shoutout}}: The Attic, Basement, and Beyond stage in the game has a likely reference to Alfred Hitchcock's ''The Birds'' in which a flock of birds swarm in through a window and viciously peck at Ned. This only happens after you've knocked a fake bird out of its cage.

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* {{Shoutout}}: {{Shoutout}}:
**
The Attic, Basement, and Beyond stage in the game has a likely reference to Alfred Hitchcock's ''The Birds'' in which a flock of birds swarm in through a window and viciously peck at Ned. This only happens after you've knocked a fake bird out of its cage.



* TheUnsolvedMystery: [[spoiler:The true nature of the Attic, Basement, and Beyond Nightmare, its connection, if any, to the real world, and Sally the little girl's connection to Ned was never learned.]]

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* TheUnsolvedMystery: TheUnsolvedMystery:
**
[[spoiler:The true nature of the Attic, Basement, and Beyond Nightmare, its connection, if any, to the real world, and Sally the little girl's connection to Ned was never learned.]]



* PaperThinDisguise: Trick-or-Treater carrying a [[StealthPun paper bag holding a cat]] wearing a mask disguised as a dog.

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* PaperThinDisguise: PaperThinDisguise:
**
Trick-or-Treater carrying a [[StealthPun paper bag holding a cat]] wearing a mask disguised as a dog.



* CoolCar: Supernatural, 70s-style car that morphs into a rocket? Hell yeah.

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* CoolCar: CoolCar:
**
Supernatural, 70s-style car that morphs into a rocket? Hell yeah.



* MindScrew: A door that when Ned enters he is spat out of the phonograph.

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* MindScrew: MindScrew:
**
A door that when Ned enters he is spat out of the phonograph.



* SchmuckBait: A box that reads "DANGER DON'T TOUCH".

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* SchmuckBait: SchmuckBait:
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A box that reads "DANGER DON'T TOUCH".



* TheWallsHaveEyes: The Dark Woods area.

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* TheWallsHaveEyes: TheWallsHaveEyes:
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The Dark Woods area.
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* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]

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* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]
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* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds.

to:

* {{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds. [[spoiler: at least in the Good Ending.]]
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** Ned's silhouette shakes hands with none other than Mickey Mouse.

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** Ned's silhouette shakes hands with none other than Mickey Mouse.WesternAnimation/MickeyMouse.
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* {{Your Worst Nightmare}}
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* {{Rule of Scary}}
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** Ned's silhouette shakes hands with non other than Mickey Mouse.

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** Ned's silhouette shakes hands with non none other than Mickey Mouse.
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*{{Not Afraid of You Anymore}}: Ned when he conquers all five nightmare worlds.

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A decent walkthrough of the game can be found [[http://www.gameboomers.com/wtcheats/pcNn/NightmareNed.htm here.]]

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A decent high quality walkthrough of the game in its entirety including extras can be found [[https://m.youtube.com/watch?v=OdVfEyvmKKg&t=4632s here.]]

A written
walkthrough of the game can also be found [[http://www.gameboomers.com/wtcheats/pcNn/NightmareNed.htm here.]]]]

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** Ned's silhouette shakes hands with that of MickeyMouse from the Disney World, along with another cartoonish figure.

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** Ned's silhouette shakes hands with that of MickeyMouse from non other than Mickey Mouse.
**In
the Disney World, along with another cartoonish figure.School stage, the principal makes an accidental phonecall to “the happiest place on earth” when trying to reach Neds parents.
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* SceneryPorn/ SceneryGorn: In the game. The 2D artwork and animation STILL looks beautiful even 14 years later.

to:

* SceneryPorn/ SceneryGorn: In the game. The 2D artwork and animation STILL looks beautiful even 14 years later.
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* CreepyHighPitchedVoice: The rats, who have chipmunk-like voices, throw electrical objects at you while singing a Villain Song about how they enjoy electrocuting people.
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* LazyDragon: At one point you come across a dragon head mounted on the wall… but then you see that she's actually just sleeping, and [[http://nightmarened.wikia.com/wiki/File:Dragon.PNG the rest of her body is visible near the wall]]. Despite this grisly introduction, she's actually [[DarkIsNotEvil really friendly]]. Waking her up will prompt her to tell you poems (albeit somewhat macabre ones) with a cheerful GrannyClassic voice.
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Useful Notes/ pages are not tropes


* TheRenaissance: The first area of the Attic, Basement, and Beyond Nightmare features some real world Renaissance-style art.
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* TheElevatorFromIpanema: The pitch black waiting room where you choose which stage to visit has Muzak playing.

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* MoodDissonance: The Uvula song being performed in a bloody, diseased [[EldritchLocation Eldritch Mouth]].

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* MoodDissonance: MoodDissonance:
**
The Uvula song being performed in a bloody, diseased [[EldritchLocation Eldritch Mouth]].Mouth]].
** [[TheElevatorFromIpanema Muzak]] being played in a dark waiting room, alongside a chair that either takes the form of a gurney with clamps, or a dentist chair that ''eats'' anyone that sits in it.

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