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Too broad and RE 6 launched after.


* ActorAllusion: This isn’t [[VideoGame/ResidentEvil6 the first time]] Creator/MatthewMercer has voiced a (former in the case of Leon) rookie cop on his first day on the job.
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Based on my search, I could only find one trailer for the game that used the phrase "Fatality lives", and not only is it barely a Tag Line, it's not a particularly big or remembered one. The previous caption was fine.


[[caption-width-right:300:''[[TagLine Fatality lives!]]'']]

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[[caption-width-right:300:''[[TagLine Fatality lives!]]'']]
[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]
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* ProphecyTwist: "He must win" [[spoiler: is referring to Shao Kahn, who has to succeed in his invasion of Earthrealm to get the Elder Gods to finally pay attention and get rid of him]]. The prophecy would not have to be a twist though, if it was less vague.

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* ProphecyTwist: "He must win" [[spoiler: Raiden thought that Liu Kang must win Mortal Kombat, but he eventually realizes the message is referring to Shao Kahn, who has to succeed in ''succeed''in his invasion of Earthrealm to get the Elder Gods to finally pay attention and get rid of him]]. The prophecy would not have to be a twist though, if it was less vague.
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* PyrrhicVictory: [[spoiler: By the time Raiden correctly fulfills his future self's prophecy, many allies, including Liu Kang, have died, mostly thanks to his errors. He explicitly words it a victory "at the grievest of costs".]]
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[[caption-width-right:300:[[TagLine ''Fatality lives!'']]]]

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[[caption-width-right:300:[[TagLine ''Fatality lives!'']]]]
[[caption-width-right:300:''[[TagLine Fatality lives!]]'']]
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[[caption-width-right:300:[[TagLine ''[[Fatality lives!]]'']]]]

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[[caption-width-right:300:[[TagLine ''[[Fatality lives!]]'']]]]
''Fatality lives!'']]]]
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[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]

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[[caption-width-right:300:[[ContinuityReboot ROUND TWO! FIGHT!]]]]
[[caption-width-right:300:[[TagLine ''[[Fatality lives!]]'']]]]
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trope is renamed Prefers Going Barefoot. Dewicking old name


* CombatStilettos: All of the ladies, barring Sheeva, who goes for DoesNotLikeShoes instead.

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* %%ZCE* CombatStilettos: All of the ladies, barring Sheeva, who goes for DoesNotLikeShoes instead.is barefoot.

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* ActorAllusion: This isn’t [[ResidentEvil6 the first time]] Creator/MatthewMercer has voiced a (former in the case of Leon) rookie cop on his first day on the job.


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* ActorAllusion: This isn’t [[VideoGame/ResidentEvil6 the first time]] Creator/MatthewMercer has voiced a (former in the case of Leon) rookie cop on his first day on the job.
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Added DiffLines:

* ActorAllusion: This isn’t [[ResidentEvil6 the first time]] Creator/MatthewMercer has voiced a (former in the case of Leon) rookie cop on his first day on the job.
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** Is also, hilariously ironically, subverted with Shao Kahn himself. Despite notoriously being one of the cheapest final bosses in the entire series, Shao Kahn as a CPU has built-in limiters. Shao Kahn has access to *two* infinites, his rising shoulder tackle and his hammer throw combo infinitely into themselves when the player has access to him, but the AI is coded to be unable to use these attacks in succession to avoid this.

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** Is also, hilariously ironically, subverted with Shao Kahn himself. Despite notoriously being one of the cheapest final bosses in the entire series, Shao Kahn as a CPU has built-in limiters. Shao Kahn has access to *two* ''two'' infinites, his rising shoulder tackle and his hammer throw combo infinitely into themselves when the player has access to him, but the AI is coded to be unable to use these attacks in succession to avoid this.
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Added DiffLines:

** Is also, hilariously ironically, subverted with Shao Kahn himself. Despite notoriously being one of the cheapest final bosses in the entire series, Shao Kahn as a CPU has built-in limiters. Shao Kahn has access to *two* infinites, his rising shoulder tackle and his hammer throw combo infinitely into themselves when the player has access to him, but the AI is coded to be unable to use these attacks in succession to avoid this.
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The game's story begins at the end of ''VideoGame/MortalKombatArmageddon'': Shao Kahn, who now rules over all realms, prepares to kill Raiden, the only other survivor of the apocalyptic battle. Before Kahn lands the final blow, Raiden manages to send a cryptic message--"[[ArcWords He must win]]"--to [[VideoGame/MortalKombat1 his past self]], who is now responsible for [[SetRightWhatOnceWentWrong preventing Shao Kahn's ultimate victory]]. However, when so few words are used to convey something so critical, there is much room for alternate interpretations...

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The game's story begins at the end of ''VideoGame/MortalKombatArmageddon'': Shao Kahn, who now rules over all realms, prepares to kill Raiden, the only other survivor of the apocalyptic battle. Before Kahn lands the final blow, Raiden manages to send a cryptic message--"[[ArcWords He must win]]"--to [[VideoGame/MortalKombat1 [[VideoGame/MortalKombat1992 his past self]], who is now responsible for [[SetRightWhatOnceWentWrong preventing Shao Kahn's ultimate victory]]. However, when so few words are used to convey something so critical, there is much room for alternate interpretations...



* From ''VideoGame/MortalKombat1'': Johnny Cage, Kano, Liu Kang, Raiden, Reptile, Scorpion, Shang Tsung, Sonya Blade, Sub-Zero I[[note]]As an alternate skin for Sub Zero II[[/note]].

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* From ''VideoGame/MortalKombat1'': ''VideoGame/MortalKombat1992'': Johnny Cage, Kano, Liu Kang, Raiden, Reptile, Scorpion, Shang Tsung, Sonya Blade, Sub-Zero I[[note]]As an alternate skin for Sub Zero II[[/note]].



* From ''VideoGame/MortalKombat1'': Goro (MiniBoss).

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* From ''VideoGame/MortalKombat1'': ''VideoGame/MortalKombat1992'': Goro (MiniBoss).



** The {{Superboss}} versions of Jade, Reptile, Noob Saibot and Smoke from ''VideoGame/MortalKombat1'' and ''Mortal Kombat II'' all have similar bonus boss encounters in ''[=MK9=]'''s arcade mode.

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** The {{Superboss}} versions of Jade, Reptile, Noob Saibot and Smoke from ''VideoGame/MortalKombat1'' ''VideoGame/MortalKombat1992'' and ''Mortal Kombat II'' all have similar bonus boss encounters in ''[=MK9=]'''s arcade mode.



** From ''VideoGame/MortalKombat1'': The Courtyard, Goro's Lair, The Pit/The Pit Bottom, Shang Tsung's Throne Room.

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** From ''VideoGame/MortalKombat1'': ''VideoGame/MortalKombat1992'': The Courtyard, Goro's Lair, The Pit/The Pit Bottom, Shang Tsung's Throne Room.



* AdaptationalEarlyAppearance: Being an in-continuity reboot of the series, the game retells the events of the first three games. The story mode features characters such as Baraka, Jax, Kung-Lao, Kitana, Jade, Nightwolf, Ermac, and even human versions of Cyrax and Sektor participating in the first ''VideoGame/MortalKombat1'' tournament. Then, Sheeva and the Cyber Lin-Kuei, alongside some of the aforementioned characters, take part in the ''VideoGame/MortalKombatII'' portion of the story. Most notably, Quan-Chi, a character who wouldn't be formally introduced in the mainline games until ''VideoGame/MortalKombat4'', plays a major role throughout the entire game.

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* AdaptationalEarlyAppearance: Being an in-continuity reboot of the series, the game retells the events of the first three games. The story mode features characters such as Baraka, Jax, Kung-Lao, Kitana, Jade, Nightwolf, Ermac, and even human versions of Cyrax and Sektor participating in the first ''VideoGame/MortalKombat1'' ''VideoGame/MortalKombat1992'' tournament. Then, Sheeva and the Cyber Lin-Kuei, alongside some of the aforementioned characters, take part in the ''VideoGame/MortalKombatII'' portion of the story. Most notably, Quan-Chi, a character who wouldn't be formally introduced in the mainline games until ''VideoGame/MortalKombat4'', plays a major role throughout the entire game.



* ShootTheShaggyDog: Every other game in the franchise (barring ''VideoGame/MortalKombatMythologiesSubZero'' and, possibly, ''VideoGame/MortalKombatSpecialForces'', for being prequels to [[VideoGame/MortalKombat1 the first game]]) compose the ShaggyDogStory being [[BoomHeadshot shot in the head]] by this game.

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* ShootTheShaggyDog: Every other game in the franchise (barring ''VideoGame/MortalKombatMythologiesSubZero'' and, possibly, ''VideoGame/MortalKombatSpecialForces'', for being prequels to [[VideoGame/MortalKombat1 [[VideoGame/MortalKombat1992 the first game]]) compose the ShaggyDogStory being [[BoomHeadshot shot in the head]] by this game.
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-->-- '''Intro movie, as told by Raiden.'''

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-->-- '''Intro movie, movie''', as told by Raiden.'''
Raiden
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* AdaptationalEarlyAppearance: Being an in-continuity reboot of the series, the game retells the events of the first three games. The story mode features characters such as Baraka, Jax, Kung-Lao, Kitana, Jade, Nightwolf, Ermaa and even [[spoiler:human versions of Cyrax and Sektor]] participating in the first ''VideoGame/MortalKombat1'' tournament. Then, Sheeva and the Cyber Lin-Kuei alongside some of the aforementioned characters take part in the ''VideoGame/MortalKombatII'' portion of the story. Most notably, Quan-Chi, a character who wouldn't be formally introduced in the mainline games until ''VideoGame/MortalKombat4'', plays a major role throughout the entire game.

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* AdaptationalEarlyAppearance: Being an in-continuity reboot of the series, the game retells the events of the first three games. The story mode features characters such as Baraka, Jax, Kung-Lao, Kitana, Jade, Nightwolf, Ermaa Ermac, and even [[spoiler:human human versions of Cyrax and Sektor]] Sektor participating in the first ''VideoGame/MortalKombat1'' tournament. Then, Sheeva and the Cyber Lin-Kuei Lin-Kuei, alongside some of the aforementioned characters characters, take part in the ''VideoGame/MortalKombatII'' portion of the story. Most notably, Quan-Chi, a character who wouldn't be formally introduced in the mainline games until ''VideoGame/MortalKombat4'', plays a major role throughout the entire game.
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* TakeThat: In the early days of this game's release, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.

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* TakeThat: In the early days of this game's release, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.Australia (in exchange for defending Earth from any potential future invasions).
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* TakeThat!: In the early days of this game's released, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.

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* TakeThat!: TakeThat: In the early days of this game's released, release, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.
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* Take That!: In the early days of this game's released, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.

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* Take That!: TakeThat!: In the early days of this game's released, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.
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Added DiffLines:

* Take That!: In the early days of this game's released, it was effectively/de facto banned in Australia, due to their version of the ESRB refusing to rate the game due to its excessive violence. As such, Sheeva's ending shows the Shokan race being granted asylum in Earthrealm, with world leaders granting them... the continent of Australia.
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* JokeEnding: The game has a few blatant joke endings:
** Kitana's ending involves her, Jade and rival/clone/"sister" Mileena forming a ''Series/CharliesAngels''-esque alliance (complete with an AngelsPose!)
** Sheeva's ending, which seemed good in theory, has her being able to bring all the many different races in the game in harmony, but ends with her becoming Queen and settling in Australia (a TakeThat towards the country for banning the game).
** Stryker's ending is less on the "jokey" side and moreso on the "illogical CharacterShilling" side. He ends up being lauded by the fans, treated as a hero, and becomes so famous that he has action figures made of him and an autobiographical film that he personally ''vetoes'' Johnny Cage from starring in.
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Cross-wicking newly launched trope.

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* XRayOfPain: When the super bar is full, a LimitBreak X-Ray attack is triggered, showing how each key hit damages an internal organ.
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** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest... [[VaporWear and that's it]]. It even has a NavelDeepNeckline due to it being zipped down, and upon closer examination, the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by [[BareYourMidriff two small strips of cloth at her belly,]] and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. On several characters (notably Kitana, Jade, and Mileena) ClothingDamage from battle damage should result in the entire outfit [[WardrobeMalfunction falling completely off.]]

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** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest... [[VaporWear and that's it]]. It even has a NavelDeepNeckline due to it being zipped down, and upon closer examination, the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by [[BareYourMidriff two small strips of cloth at her belly,]] belly, and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. On several characters (notably Kitana, Jade, and Mileena) ClothingDamage from battle damage should result in the entire outfit [[WardrobeMalfunction falling completely off.]]
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* DownerBeginning: Remember the intro cinematic to ''Armageddon'', with the battle royale between the Forces of Light and the Forces of Darkness? We're treated to an eerily silent battlefield here, [[KillEmAll with corpses of all the combatants littering the Edenian southlands around Argus' pyramid]]. The only two fighters let alive at the time are Raiden and Shao Kahn, the latter of whom has the upper hand by a substantial margin.

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* DownerBeginning: Remember the intro cinematic to ''Armageddon'', with the battle royale between the Forces of Light and the Forces of Darkness? We're treated to an eerily silent battlefield here, [[KillEmAll with corpses of all the combatants littering the Edenian southlands around Argus' pyramid]].pyramid. The only two fighters let alive at the time are Raiden and Shao Kahn, the latter of whom has the upper hand by a substantial margin.



* LazyArtist: While all of the character models here are new, the intro depicts the ([[KillEmAll very bloody]]) aftermath of ''VideoGame/MortalKombatArmageddon'' (as well as a hyper-accelerated flashback of several key events leading up to ''[=MKA=]''). Most of the characters shown are in their new outfits, instead of wearing their ''actual'' attire from those games.

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* LazyArtist: While all of the character models here are new, the intro depicts the ([[KillEmAll very bloody]]) (very bloody) aftermath of ''VideoGame/MortalKombatArmageddon'' (as well as a hyper-accelerated flashback of several key events leading up to ''[=MKA=]''). Most of the characters shown are in their new outfits, instead of wearing their ''actual'' attire from those games.



* PoorCommunicationKills: [[KillEmAll Does it ever]]. Future!Raiden clarifying "he (who) must win" might have made a world of difference.

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* PoorCommunicationKills: [[KillEmAll Does it ever]].ever. Future!Raiden clarifying "he (who) must win" might have made a world of difference.
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Shes Got Legs is currently a disambiguation


* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines NavelDeepNeckline, BareYourMidriff, and ShesGotLegs. And the majority of male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.

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* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines NavelDeepNeckline, BareYourMidriff, and ShesGotLegs. And Furthermore, the majority of male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.
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* PopGoesTheHuman: Rain's fatality, in which he conjures a large ball of water over his victim's head and forces it down their throat, [[BodyInflationGag bloating up their body]] until they burst. Oddly, there is very little gore in the actual explosion.

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* PopGoesTheHuman: Rain's fatality, in which he conjures a large ball of water over his victim's head and forces it down their throat, [[BodyInflationGag [[InflatingBodyGag bloating up their body]] until they burst. Oddly, there is very little gore in the actual explosion.

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More crosswicking. I think the page's great as-is now (admittedly, the unusual example distribution burned me out quicker than I thought, for reasons I explained in my prior edit. Oh well)


** The BonusBoss versions of Jade, Reptile, Noob Saibot and Smoke from ''VideoGame/MortalKombat1'' and ''Mortal Kombat II'' all have similar bonus boss encounters in ''[=MK9=]'''s arcade mode.

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** The BonusBoss {{Superboss}} versions of Jade, Reptile, Noob Saibot and Smoke from ''VideoGame/MortalKombat1'' and ''Mortal Kombat II'' all have similar bonus boss encounters in ''[=MK9=]'''s arcade mode.



* IaijutsuPractitioner: All sword-wielding characters will draw and replace them as part of combos, this is most apparent with Kenshi and Scorpion. It is subverted with Sub-Zero, who materialises and often shatters his ice weapons on the field.



* InterfaceScrew: The [=PlayStation Vita=] port includes a mode where blood will obscure the player's view unless they wipe it off via touchscreen.

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* InterfaceScrew: ImMelting: One of Smoke's Fatalities has him fill his opponent's body with corrosive smoke, causing their flesh to melt off of their bones.
* IntercontinuityCrossover: The game's [[DownloadableContent DLC]] pits the ''MK'' cast against [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. The UsefulNotes/{{P|layStation3}}S3 version also has Kratos from ''VideoGame/GodOfWar'' as a GuestFighter.
* InterfaceScrew:
**
The [=PlayStation Vita=] port includes a mode where blood will obscure the player's view unless they wipe it off via touchscreen.



* LivingShadow: Noob Saibot in this game gains a shadow clone that appears to be made of an ink-like substance [[DoppelgangerAttack that Noob can send out to attack enemies from afar or to bolster his close-range combos.]] If you look closely, Noob's ''real'' shadow doesn't return until his clone disappears. This might overlap with LiteralSplitPersonality, as developer notes and drawings designate this entity as "Saibot", with "Noob" as the playable character. Previous games gave his full name [[CameBackWrong in this form]] as Noob Saibot -- usually just Noob for the sake of brevity; there was no implication of a second person beforehand.



* MadeOfBologna: Inverted. With the exceptions of the "BarbieDollAnatomy" mentioned above, meticulous care was taken in rendering the innards of each kombatant, resulting in gruesome and even-vaguely-realistic results when a character is sliced in half -- which quite a lot of Fatalities involve.
* MadeOfIron[=/=]MadeOfPlasticine: In gameplay, the combatants can fight unhindered even with shattered skulls, broken ribs, or (in extreme cases) after having major organs frozen and shattered ''while they're still inside of them''. Once you hear the good old "Finish Him!" command, though, all it takes is one good punch to knock their head clean off. Of course, they're already beaten to the point of shattering to bits by then.

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* MadeOfBologna: Inverted. With the exceptions of the "BarbieDollAnatomy" mentioned above, cases, meticulous care was taken in rendering the innards of each kombatant, resulting in gruesome and even-vaguely-realistic results when a character is sliced in half -- which quite a lot of Fatalities involve.
* MadeOfIron[=/=]MadeOfPlasticine: MadeOfIron: In gameplay, the combatants can fight unhindered even with shattered skulls, broken ribs, or (in extreme cases) after having major organs frozen and shattered ''while they're still inside of them''. Once you hear the good old "Finish Him!" command, though, all it takes is one good punch to knock their head clean off. Of course, they're already beaten to the point of shattering to bits by then.then.
* ManaMeter: This game and ''VideoGame/MortalKombatX'' have a 3-part gauge for each character filled by attacking and by being attacked. A single bar can be used to power-up a special move, two bars for breaking out of combos, and the whole 3 bars to trigger [[LimitBreak a brutal X-Ray attack]].
* MiniBoss: In the classic Arcade Mode, Goro and Kintaro share this role like they did in ''1'' and ''2'' respectively; you fight either of them (but not both, unlike in Story Mode) right before the fight against Shao Kahn.
* MissingSecret: There's one in the character select screen (in the UsefulNotes/Xbox360 version only). The game only has a few unlockable characters, all of which become selectable in the bottom row of the character select screen when unlocked. The [=PS3=] version got the console-specific [[VideoGame/GodOfWar Kratos]] in the bottom right corner; the Xbox 360 version gets nothing. The space on the character select screen is always unselectable, and shows a duplicate picture of [[spoiler:Cyber Sub-Zero]], who is selectable in the bottom left corner. In an odd twist, during multiplayer matches the player on the right can only select the bottom right corner, and the player on the left can only select the bottom left corner (especially odd since these corner spots then expand to show the downloadable characters, which as a result show up mirrored in each corner).
* MultiArmedMultitasking: Sheeva, the ActionGirl Shokan, can pose with her upper arms, while her lower arms clap(by using her opponent's severed arms and hands, instead of her own.



* OverdrawnAtTheBloodBank
* PopGoesTheHuman: Rain's fatality, in which he conjures a large ball of water over his victim's head and forces it down their throat, [[BodyInflationGag bloating up their body]] until they burst. (Oddly, there is very little gore in the actual explosion.)

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* %%* OverdrawnAtTheBloodBank
* PeekABogeyman: Spend too long in the Krypt, and the Krypt Monster will appear; he's an ''ugly'' looking guy, but all he does is scare the player and run away. He sometimes even leaves a few Koins.
* PlayAsABoss: Challenge Mode allows you to briefly play as Shao Kahn, Motaro and Goro in a few of the missions.
* PopGoesTheHuman: Rain's fatality, in which he conjures a large ball of water over his victim's head and forces it down their throat, [[BodyInflationGag bloating up their body]] until they burst. (Oddly, Oddly, there is very little gore in the actual explosion.)explosion.
* PreFinalBoss: In Arcade Mode, Goro or Kintaro will challenge you before Shao Kahn.
* PromotedToPlayable:
** The developers deliberately [[InvertedTrope flipped this on its head]] for this game, by relegating Goro, Kintaro, and Shao Kahn back to non-playable territory.[[note]]Though you ''can'' play as Goro once, for a single match in the Challenge Tower[[/note]] They said they were trying to bring back the feeling of [[SNKBoss impossible, unplayable bosses]] from the arcade days.[[note]]Except for Motaro, who is absent for story reasons.[[/note]]
** In a rather surprising semi-promotion, the Vita port included an extra Challenge Tower where the player can play as Tremor, one of the bosses in ''VideoGame/MortalKombatSpecialForces''.
* PurelyAestheticGender: Unlike in previous games, Johnny Cage's Low Blow affects male and female opponents alike.



* SecretAIMoves: Shang Tsung can morph into everyone in the game, but not in the player's hands. The closest thing would be when Tsung morphs into his opponent upon hitting them with Soul Steal.
** Also, when you fight him in the Arcade Ladder, he can morph into two other characters at random, in addition to your own. This is because the game's engine does not support more than four different fighters for each battle.
* ShowsDamage: definitely. The one exception are the X-Ray moves, where bones heal between blows. (This is easily verified by using Kitana's, which involves shattering her opponent's skull twice. [[WatsonianVersusDoylist Programmer oversight]]?)

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* SarcasticClapping: In one of [[MultiArmedAndDangerous Sheeva's]] [[FinishingMove fatalities]], she rips off her opponent's arms, slaps him or her around with them before kicking the body down, and then flexes while using the arms to sarcastically applaud.
* SecretAIMoves: Shang Tsung can morph into everyone in the game, but not in the player's hands. The closest thing would be when Tsung morphs into his opponent upon hitting them with Soul Steal.
**
Steal. Also, when you fight him in the Arcade Ladder, he can morph into two other characters at random, in addition to your own. This is because the game's engine does not support more than four different fighters for each battle.
* ShowsDamage: definitely. The one exception are the X-Ray moves, where bones heal between blows. (This This is easily verified by using Kitana's, which involves shattering her opponent's skull twice. [[WatsonianVersusDoylist Programmer oversight]]?)twice.



* SuplexFinisher:
** [[SuperSmoke Smoke's]] [[LimitBreak X-Ray move]] is a suplex that shatters his opponent's skull and spinal cord. He then proceeds to kick them square in the face, shattering their skull ''even more.''
-->'''Smoke''': ''Stay down.''
** [[{{Cyborg}} Cyrax's]] X-ray move has him blast his opponent in the air, then flying up and shattering the back of their ribs with a solid kick. ''Then'' he drive them into the ground with an inverted piledriver, breaking their neck and skull.



* AlternateContinuity: The original universe still exists, and most of the basic backstories are still intact, but it's now the BadFuture of this game, akin to ''[[ComicBook/AgeOfApocalypse The Age of Apocalypse]]'' or how they [[Film/StarTrek2009 rebooted]] ''Franchise/StarTrek''.



* ContinuityReboot: '''Very''' ingeniously {{subverted|Trope}}. At the end of ''Armageddon'', during his final moments at the hands of Shao Kahn, Raiden manages to perform one last act of godhood: he sends messages to his past self during the events of the first three games, in an attempt to avoid the horrifying future he's currently in. This results in Past!Raiden changing events to avoid Armageddon, hence how the game happens in the timeline of the classic games but is still a proper sequel and does not discard the story of the previous ones.



* ImmediateSequel: With this game being an AlternateContinuity to all previous mainline installments in the series, the Story Mode shows the aftermath of [[VideoGame/MortalKombatArmageddon the Battle of Armageddon]].
* ImNotADoctorButIPlayOneOnTV: This is Johnny Cage's reaction when Raiden and Liu Kang try to warn him that Shang Tsung's tournament is NotJustATournament, but part of Shao Kahn's plan to conquer Earth;
-->'''Johnny:''' Look guys, I'm an actor. I save the world for the cameras. If this emperor is really a threat, call the military.
* ItSucksToBeTheChosenOne: Liu Kang is given a case of this in the new timeline starting with this game, where he [[spoiler: dies in a dispute with Raiden and is revived as a RevenantZombie]].



* LowCultureHighTech: Shown in passing, with Kano supplying modern weaponry to the Tarkata who clearly have no idea how to use them. One nearly blew their own head off by curiously looking down its barrel.



* {{Retcon}}: The whole idea of retelling the events of the first three games while ''[=MK1=]''!Raiden [[SetRightWhatOnceWentWrong tries to revert or fix every mistake made until now]]. It also serves to finally establish several {{retcon}}s and {{ret canon}}s as canon stuff.
** ContinuityReboot: '''Very''' ingeniously {{subverted|Trope}}. At the end of ''Armageddon'', during his final moments at the hands of Shao Kahn, Raiden manages to perform one last act of godhood: he sends messages to his past self during the events of the first three games, in an attempt to avoid the horrifying future he's currently in. This results in Past!Raiden changing events to avoid Armageddon, hence how the game happens in the timeline of the classic games but is still a proper sequel and does not discard the story of the previous ones.
** AlternateContinuity: The original universe still exists, and most of the basic backstories are still intact, but it's now the BadFuture of this game, akin to ''[[ComicBook/AgeOfApocalypse The Age of Apocalypse]]'' or how they [[Film/StarTrek2009 rebooted]] ''Franchise/StarTrek''.

to:

* {{Retcon}}: The whole idea of retelling the events of the first three games while ''[=MK1=]''!Raiden [=MK1=]'s Raiden [[SetRightWhatOnceWentWrong tries to revert or fix every mistake made until now]]. It also serves to finally establish several {{retcon}}s retcons and {{ret canon}}s as canon stuff.
** ContinuityReboot: '''Very''' ingeniously {{subverted|Trope}}. At the end of ''Armageddon'', during his final moments at the hands of Shao Kahn, Raiden manages to perform one last act of godhood: he sends messages to his past self during the events of the first three games, in an attempt to avoid the horrifying future he's currently in. This results in Past!Raiden changing events to avoid Armageddon, hence how the game happens in the timeline of the classic games but is still a proper sequel and does not discard the story of the previous ones.
** AlternateContinuity: The original universe still exists, and most of the basic backstories are still intact, but it's now the BadFuture of this game, akin to ''[[ComicBook/AgeOfApocalypse The Age of Apocalypse]]'' or how they [[Film/StarTrek2009 rebooted]] ''Franchise/StarTrek''.
stuff.



* RippleEffectIndicator: Raiden's medallion.

to:

* RevengeBeforeReason: This is shown most prominently when Scorpion, offered a chance by Raiden to have the Shirai-Ryu clan restored in exchange for sparing Sub-Zero, flies off the handle when Quan Chi shows him a vision of Sub-Zero being personally responsible for his wife and child's death. Then in ''VideoGame/MortalKombatX'', [[spoiler:once he is returned to life and learns the truth behind Quan Chi's complicity in the Shirai-Ryu's extermination, he makes a bee-line for Quan Chi to take his head, deaf to pleas to spare him so that he could bring the allies the sorcerer had under his control back to life.]]
%%*
RippleEffectIndicator: Raiden's medallion.



* ScrewDestiny: The goal of Raiden in the story. After ''VideoGame/MortalKombatArmageddon'' Shao Khan is victorious and Raiden is the only fighter still alive. In his last moments he sends visions to his past self in a last desperate bid to avert that future.



* SetRightWhatOnceWentWrong: The entire plot centers around an attempt to do this. Shao Kahn ends up winning the events of Armageddon, leading Raiden to send a message back to his past self to try fixing this. [[spoiler:He ends up nearly bungling the whole thing. In the end, every single one of the Forces of Light save for Johnny Cage, Sonya, and himself are dead, their souls taken by Quan Chi. Shao Kahn is defeated, averting THAT particular Armageddon event, but Quan Chi has an army of powerful souls at his command now, and Shinnok and the Netherrealm are preparing to attack next...]]



** [[spoiler: Honestly, a large amount of the e1ndings of the characters who weren't confirmed to die at any point in [=MK9=]'s story mode have at least one part of them that can be followed up on in future game. Johnny Cage's ending has him train in Seido after his powers get out of control. Sektor's ending has him kill his father, take the Dragon Medallion, and seize control of the Lin Kuei (something that happened in the original timeline as well, minus having the Dragon Medallion). And so on.]]

to:

** [[spoiler: Honestly, a A large amount of the e1ndings endings of the characters who weren't [[spoiler:weren't confirmed to die at any point in [=MK9=]'s story mode have at least one part of them that can be followed up on in future game. Johnny Cage's ending has him train in Seido after his powers get out of control. Sektor's ending has him kill his father, take the Dragon Medallion, and seize control of the Lin Kuei (something that happened in the original timeline as well, minus having the Dragon Medallion). And so on.]]



* YoureInsane: Liu Kang's attitude towards Raiden trying to SetRightWhatOnceWentWrong, only for things to go FromBadToWorse with many of his friends dying in front of him. [[spoiler: It is when Raiden believes that Shao Khan ''must'' win Mortal Kombat, in order to fix everything, that he is finally fed up and fights him near the end of the story.]]

to:

* XMustNotWin: This gets ''inverted'' as [[spoiler:Raiden finds out the prophecy of "[[ArcWords He must win]]" means that Shao Kahn must take over Earth in order for the realms to be saved from Armageddon. Though played straight in the sense that Shao Kahn ''is'' the Armageddon the realms need to be saved from; it's just that if the Outlanders stop resisting his Elder-God-'''un'''sanctioned conquest of Earth, then the Elder Gods will destroy him [[CheatersNeverProsper for ignoring the rules of Mortal Kombat]] before he can attain godlike power in the BadFuture.]]
* YoureInsane: Liu Kang's attitude towards Raiden trying to SetRightWhatOnceWentWrong, only for things to go FromBadToWorse with many of his friends dying in front of him. [[spoiler: It is when Raiden believes that Shao Khan Kahn ''must'' win Mortal Kombat, in order to fix everything, that he is finally fed up and fights him near the end of the story.]]

Added: 14896

Changed: 8296

Removed: 1977

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Massive example crosswicking. Though I admit I'm not feeling very enticed to edit this page that way, due to having to check what trope goes to what section (general or Story Mode). There were also copious amounts of Word Cruft, improper indentation, natter, and zero-context examples, which likewise took a large toll from my editing time. I'll continue bringing trope examples in later edits, but only a select few


* AdaptationalBadass: [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. He was a powerful RealityWarper in the movies, but only in dreams, and pretty much powerless in the real world; Here, however, he no longer has that limitation, and can use all of his power outside dreams... and [[DualWielding has two bladed gloves instead of one]], as one glove wouldn't be enough for him to stand a chance against Shao Kahn.

to:

* AdaptationalBadass: [[Franchise/ANightmareOnElmStreet Freddy Krueger]]. He was a powerful RealityWarper in the movies, but only in dreams, and pretty much powerless in the real world; Here, however, he no longer has that limitation, and can use all of his power outside dreams... and [[DualWielding has two bladed gloves instead of one]], as one glove wouldn't be enough for him to stand a chance against Shao Kahn.Kahn.
* AIBreaker:
** By using characters that can teleport, the player can easily figure out the AI's patterns and fool them into attacking thin air. This is very useful in the final battle of Story Mode (Raiden vs. Shao Kahn): when you teleport as Kahn is about to attack (or in the process of attacking, depending on how good your timing is), you'll reappear behind him, while he's open for a free hit. After he's hit, he'll immediately try to attack you head-on most of the time; just teleport behind him again and strike him before he can turn. It's a slow and steady win.
** Stryker has a nifty trick against Shao Kahn. All you do is back up against the wall and start shooting. If you continuously spam Stryker's gun, you'll keep Kahn on the other side of the screen, unable to get near you. As a bonus, spamming special attacks fills your Special gauge rather quickly; you can work this into the strategy by using the enhanced version of the gun move, in which Stryker fires four shots with [[GunsAkimbo two guns]] very fast, amplifying the damage.
** Ermac's teleport punch works pretty well too. It can be done in mid-air (thus helping you avoid the Shokans' ground-pounding), is a nifty combo opener, and also helps avoid that nasty flying hammer.
** A sure-fire method to take out the Shokans easily with any character: keep jumping backwards to give yourself some breathing room (it also helps you to see the fireballs coming). More often than not, they will try to hit you with a Teleport Stomp. That's your cue to perform any normal aerial attack, but your timing must be good enough that you can hit them on their way down. At the very worst, if you're not cornered, they will miss you, but you can flying kick them out of the Stomp even at the corner of the stage. Picking up someone who has a projectile is even better - you can hit them while they stop to cheer for themselves, scoring you free hits in the process.



* AssKicksYou: Kitana's old Square Wave attack where she jumped up and air-dashed forward with a punch has been replaced with a somewhat more realistic variation where she jumps up and then uses her fans to propel herself ass-first into an opponent.



** Due to the [[{{Stripperific}} very scant]] nature of some of the female costumes (notably Mileena's primary) and the battle damage that can ensue, this is arguably in effect for ''all'' female characters.

to:

** Due to the [[{{Stripperific}} very scant]] nature of some of the female costumes (notably Mileena's primary) and the battle damage that can ensue, this is arguably in effect for ''all'' female characters.characters.
* BeardedBaby: The Babalities for Kratos and Kano have them sporting a little beard even as a baby.



* BicepKiss: Jax performs this as a taunt in between rounds.



* BonusBoss: Yep, they're back after a long hiatus. They even have similar requirements for facing them.
** Klassic Reptile: Practically the same as ''[=MK1=]''. Be on The Pit stage, get a Double Flawless and perform a Fatality. Oh, and [[LuckBasedMission a shadow has to fly by the moon]].
** Klassic Smoke: If you see him poking his head out from behind a tree in the Living Forest, hit Down and Select/Back Button.
** Klassic Noob Saibot: Win a match without blocking in the Temple stage if you see Noob in the background.
** Klassic Jade: Get to Shang Tsung without losing a single round and beat him with a double flawless and kill him with a Fatality. You also have to have earned at least 5 flawless victories leading up to Shang Tsung.
* BodyHorror: Most to all of the fatalities.

to:

* BonusBoss: Yep, they're back after a long hiatus. They even have similar requirements for facing them.
** Klassic Reptile: Practically the same as ''[=MK1=]''. Be on The Pit stage, get a Double Flawless and perform a Fatality. Oh, and [[LuckBasedMission a shadow has to fly by the moon]].
** Klassic Smoke: If you see him poking his head out from behind a tree in the Living Forest, hit Down and Select/Back Button.
** Klassic Noob Saibot: Win a match without blocking in the Temple stage if you see Noob in the background.
** Klassic Jade: Get to Shang Tsung without losing a single round and beat him with a double flawless and kill him with a Fatality. You also have to have earned at least 5 flawless victories leading up to Shang Tsung.
*
%%* BodyHorror: Most to all of the fatalities.fatalities.
* BoomHeadshot: Shang Tsung's first Fatality is based on that of Joker from the previous game. He turns into a clown and fakes a gunshot to his defeated opponent, only to blow their head with a real gunshot immediately after. Unlike Joker's version, this one is uncensored.
* BottomlessMagazines: Stryker's gun never needs reloading during a match, though he is seen reloading it in one scene between fights during the Story Mode.



* CashGate: Any challenge that you can't pass in the Challenge Tower has a price in Koins to skip.
* CastFromHitPoints: Skarlet can throw an unblockable Blood Ball at the opponent, but each one thrown eats up some of her health. Justified because she is literally ''made'' of blood.



* ComebackMechanic: The Super Meter seems to work more on the side of damage intake rather than output. Beating up your opponent won't earn near as much super energy as simply getting smacked around yourself. Charge it all the way up and retaliate with a big combo full of EX moves or one powerful X-Ray shot.



* ConveyorBeltODoom: Kung Lao's "Razor's Edge" Fatality creates a facsimile of the rotary blade version of this Trope even without an actual conveyor belt. After kicking his opponent to the ground, he throws his hat on the ground, turning it into a buzzsaw which he drags his opponent through, groin first, cutting them in half.



* DanceBattler: Mileena is a more literal example. She dances onto the arena as she makes her entrance, and says "Let us dance!" as her Battle Cry.
* DiscontinuityNod: [[EvilSorceror Shang]] [[ShapeShifting Tsung's]] first fatality has him transform into a MonsterClown and [[BoomHeadshot blast the top of his opponent's head off with a gun]]. The fatality trainer mentions that Tsung "picked up a few tricks from previous opponents". Aside from the [[CaptainErsatz changed model]] (and the [[BloodierAndGorier lack of censorship]]), this fatality is the exact same as one of [[Characters/BatmanTheJoker The Joker]]'s in ''VideoGame/MortalKombatVsDCUniverse'', which takes place outside of series continuity.
* DittoFighter: There's an interesting take on this. Being a remake with classic mechanics you'd expect Shang Tsung to be able to have multiple commands again, right? Not exactly; if he did, the sheer number of commands necessary would be impossible to memorize, let alone the amount of memory it would consume. The playable version of Shang Tsung now has a universal move that not only morphs him, but also damages and stuns the opponent momentarily. [[TheComputerIsACheatingBastard Boss Shang Tsung]], however, has not only this move to morph but [[SecretAIMoves can also do it at will]], during ''any animation frame'', even during fireballs.



** There's no way to [[ReplayMode replay a specific chapter or fight from Story Mode]], meaning that you have to restart the entire mode from scratch if you wish to go through a desired chapter.



* FaceDeathWithDignity: Of a sorts. Kratos' reactions to certain fatalities are different from others in that he doesn't panic or he tries to futilely fight back; he also avoids being subjected to more humorous moments, like Johnny Cage's award implant or Cyber Sub-Zero's shuriken-induced seizure. According to an interview with Ed Boon, this was requested by Sony Computer Entertainment America in order to retain Kratos' tough, Spartan personality (he certainly takes fatal injuries in [[VideoGame/GodOfWar in his own home series]] with little reaction at least).

to:

* FaceDeathWithDignity: Of a sorts. Kratos' reactions to certain fatalities are different from others in that he doesn't panic or he tries to futilely fight back; he also avoids being subjected to more humorous moments, like Johnny Cage's award implant or Cyber Sub-Zero's shuriken-induced seizure. According to an interview with Ed Boon, this was requested by Sony Computer Entertainment America in order to retain Kratos' tough, Spartan personality (he certainly takes fatal injuries in [[VideoGame/GodOfWar in his own home series]] with little reaction at least).



* GrievousHarmWithABody: Several fatalities feature this.
* GroinAttack: Not just Johnny Cage this time. Striking the groin is also a part of some characters' X-Ray moves (like Sindel's and Jade's). Sonya also kicks the opponent between the legs as part of her throw. Also, due to balancing and other reasons, ladies are now affected by Johnny's split punch when previous games saw them immune.

to:

* GiantFootOfStomping: One of Ermac's secret Fatalities involves him doing this after shrinking his opponent.
* GoingCommando: Sonya Blade doesn't wear any panties. It's more noticeable when she's getting brutally slaughtered in certain Fatalities, but when her pants/shorts get torn, it's all butt cheek and no underwear. When you're risking being pulled into a spinning saw blade lady-parts-first, putting panties on isn't the biggest concern.
%%*
GrievousHarmWithABody: Several fatalities feature this.
* GroinAttack: GroinAttack:
**
Not just Johnny Cage this time. Striking the groin is also a part of some characters' X-Ray moves (like Sindel's and Jade's). Sonya also kicks the opponent between the legs as part of her throw. Also, due to balancing and other reasons, ladies are now affected by Johnny's split punch when previous games saw them immune.



* HalfTheManHeUsedToBe: Various fatalities, again.

to:

* GuestFighter: [[VideoGame/GodOfWar Kratos]] in the UsefulNotes/PlayStation3 version, and [[Franchise/ANightmareOnElmStreet Freddy Krueger]] globally; both as DownloadableContent characters. Given that ''Mortal Kombat'' is set in a multiverse and has a penchant for gore-tastic fighting, they fit right in.
%%*
HalfTheManHeUsedToBe: Various fatalities, again.



* HighPressureBlood: In glorious ''Mortal Kombat'' tradition. To drive the point home, there is actually an achievement/trophy for spilling 10,000 pints of blood. You will earn it ''quickly''.
** On top of that, "mastering" each character requires spilling a certain quantity of blood with each of them. This is important if you want to get the Achievements or Trophies for mastering one character and then ''all'' of them.
* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines NavelDeepNeckline, BareYourMidriff, and ShesGotLegs. Not to mention a majority of the male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.

to:

* HazyFeelTurn: The Arcade Ladder endings for [[TheHero Liu Kang]] and [[EvilSorceror Shang Tsung]]: Liu Kang replaces Raiden as the Thunder God and Protector of Earthrealm, and becomes DrunkWithPower. Bo'Rai Cho takes on Shang Tsung as a student and teaches him techniques that will allow him to defeat the power-mad Liu Kang.
* HighPressureBlood: In glorious ''Mortal Kombat'' tradition. To drive the point home, there is actually an achievement/trophy for spilling 10,000 pints of blood. You will earn it ''quickly''.
** On top of that,
''quickly''. Also, "mastering" each character requires spilling a certain quantity of blood with each of them. This is important if you want to get the Achievements or Trophies for mastering one character and then ''all'' of them.
* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines NavelDeepNeckline, BareYourMidriff, and ShesGotLegs. Not to mention a And the majority of the male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.



* {{Superboss}}: They're back after a long hiatus. They even have similar requirements for facing them.
** Klassic Reptile: Practically the same as ''[=MK1=]''. Be on The Pit stage, get a Double Flawless and perform a Fatality. And [[LuckBasedMission a shadow has to fly by the moon]].
** Klassic Smoke: If you see him poking his head out from behind a tree in the Living Forest, hit Down and Select/Back Button.
** Klassic Noob Saibot: Win a match without blocking in the Temple stage if you see Noob in the background.
** Klassic Jade: Get to Shang Tsung without losing a single round and beat him with a double flawless and kill him with a Fatality. You also have to have earned at least 5 flawless victories leading up to Shang Tsung.



* AdaptationalBadass: Downplayed due to the characters always [[WorldOfBadass being badass]] in the first place, but most of them (particularly those of the third game) not being able to show it due to the lack of details in the original timeline. Story Mode allows the characters to show their fighting styles to their fullest with some of the most obscure characters making quite an impact.

to:

* AdaptationalBadass: AdaptationalBadass:
**
Downplayed due to the characters always [[WorldOfBadass being badass]] in the first place, but most of them (particularly those of the third game) not being able to show it due to the lack of details in the original timeline. Story Mode allows the characters to show their fighting styles to their fullest with some of the most obscure characters making quite an impact.



* AdaptationalEarlyAppearance: Being an in-continuity reboot of the series, the game retells the events of the first three games. The story mode features characters such as Baraka, Jax, Kung-Lao, Kitana, Jade, Nightwolf, Ermaa and even [[spoiler:human versions of Cyrax and Sektor]] participating in the first ''VideoGame/MortalKombat1'' tournament. Then, Sheeva and the Cyber Lin-Kuei alongside some of the aforementioned characters take part in the ''VideoGame/MortalKombatII'' portion of the story. Most notably, Quan-Chi, a character who wouldn't be formally introduced in the mainline games until ''VideoGame/MortalKombat4'', plays a major role throughout the entire game.



* AdaptationalWimp: Apparently, Raiden's CosmicRetcon not only affected the timeline, but also the strength of some of the characters who get defeated in Story Mode. While Mortal Kombat's original timeline was never specific with its story to determine the fighting strength of its characters, there were some of them whose strength were very noticeable to the point that it seems impossible that they were beaten by the characters the player is using in Story Mode.
** Bi-Han has this as Sub-Zero. While his defeat and death at the hands of Scorpion was no surprise to everybody who started the franchise from the second game and beyond, especially since Scorpion forced him to fight at the Netherrealm where he had the HomeFieldAdvantage by getting stronger the longer he stayed there, his earlier defeat by Sonya is somewhat unexpected considering that she was beaten by future ButtMonkey Johnny Cage in a fight and it was acknowledged by Raiden that the events of his spinoff game were canon, making his defeat more surprising since he was capable of [[DidYouJustPunchOutCthulhu defeating several gods, including Shinook himself]] yet failed to defeat a mortal opponent.
*** As Noob Saibot, he got defeated by Kung Lao and Nightwolf, opponents that Scorpion defeated ''without'' resorting to the Netherrealm and was defeated by Kuai Liang in spite of having defeated him in the original timeline.

to:

* AdaptationalWimp: AdaptationalWimp:
**
Apparently, Raiden's CosmicRetcon not only affected the timeline, but also the strength of some of the characters who get defeated in Story Mode. While Mortal Kombat's original timeline was never specific with its story to determine the fighting strength of its characters, there were some of them whose strength were very noticeable to the point that it seems impossible that they were beaten by the characters the player is using in Story Mode.
** Bi-Han has this as Sub-Zero. While his defeat and death at the hands of Scorpion was no surprise to everybody who started the franchise from the second game and beyond, especially since Scorpion forced him to fight at the Netherrealm where he had the HomeFieldAdvantage by getting stronger the longer he stayed there, his earlier defeat by Sonya is somewhat unexpected considering that she was beaten by future ButtMonkey Johnny Cage in a fight and it was acknowledged by Raiden that the events of his spinoff game were canon, making his defeat more surprising since he was capable of [[DidYouJustPunchOutCthulhu defeating several gods, including Shinook himself]] yet failed to defeat a mortal opponent. \n*** As Noob Saibot, he got defeated by Kung Lao and Nightwolf, opponents that Scorpion defeated ''without'' resorting to the Netherrealm and was defeated by Kuai Liang in spite of having defeated him in the original timeline.



* AllPowerfulBystander: It is stated Raiden had to take a mortal form to compete or else the Elder Gods would stop him. He is implied to be potentially far more powerful than shown in the games and is often portrayed that way in other media. In this game, they explain that Raiden's status as a deity means he can only enter the Mortal Kombat tournament if directly challenged, hence why for much of the game the heroes are counting on Liu Kang as TheChampion. [[spoiler:The day's eventually saved when Raiden (forcefully) keeps Liu Kang from stopping Shao Kahn's attack on Earthrealm. Once Kahn sets foot on Earth, he's violating the rules of Mortal Kombat, giving Raiden the right to attack him with his full Godly might]].
* AntiFrustrationFeatures: The A.I. gets progressively easier as the player dies, even with final boss Shao Kahn (to the point where he'll mostly just taunt over and over).



* ArcHero: Raiden serves as the main protagonist as he tries to prevent the visions sent to him by his future self from coming true.



* BackToBackBadasses: [[spoiler:Liu Kang and Kung Lao]] when taking down [[spoiler:Sheeva and Noob]] in Story Mode.

to:

* BackToBackBadasses: BackToBackBadasses:
**
[[spoiler:Liu Kang and Kung Lao]] when taking down [[spoiler:Sheeva and Noob]] Noob]].
** [[spoiler:Scorpion and Sub-Zero]] become Back To Back Badasses fighting both the [[ProfessionalKiller Lin Kuei]] and the [[BrotherhoodOfEvil Brotherhood of Shadow]]
in Story Mode.an epic RoaringRampageOfRevenge after they find out that [[spoiler:both organizations, hand-in-hand, were responsible for their families' deaths]].



** This possibly also serves as a dialogue-related version of a DarkReprise; Smoke and Sub-Zero, who are shown reciting the creed, are human. Later, Sektor gives the modified version after [[spoiler:becoming a cyborg]].



* BigGood: Raiden.

to:

* %%* BigGood: Raiden.



* BookEnds: [[spoiler:Subverted.]] The intro cutscene and the cutscene right before the final boss show [[spoiler:Shao Kahn tossing Raiden around]] in the same fashion and with the same dialogue. Said cutscene even flashes back to the intro cutscene at certain points. [[spoiler:The subversion comes when Shao Kahn is ready to strike the final blow. The Elder Gods stop their lazy attitude and empower Raiden in order to allow him to finish Shao Kahn. Once he's done with that, the cracks in his amulet heal, indicating Armageddon has been prevented.]]
** The ''[=MK3=]'' arc itself also applies somewhat; it ends on a rooftop in a devastated city--the same rooftop where, in the beginning of the arc, Stryker and his partner [[spoiler:Kabal]] were helping fight off the Outworld invasion earlier in the day.

to:

* BookEnds: BookEnds:
**
[[spoiler:Subverted.]] The intro cutscene and the cutscene right before the final boss show [[spoiler:Shao Kahn tossing Raiden around]] in the same fashion and with the same dialogue. Said cutscene even flashes back to the intro cutscene at certain points. [[spoiler:The subversion comes when Shao Kahn is ready to strike the final blow. The Elder Gods stop their lazy attitude and empower Raiden in order to allow him to finish Shao Kahn. Once he's done with that, the cracks in his amulet heal, indicating Armageddon has been prevented.]]
** The ''[=MK3=]'' arc itself also applies somewhat; it ends on a rooftop in a devastated city--the same rooftop where, in the beginning of the arc, Stryker and his partner [[spoiler:Kabal]] were helping fight off the Outworld invasion earlier in the day.day.
* ButterflyOfDoom: By doing some minor things to avert a BadFuture, Raiden ends up making his and Earthrealm's future doomed. For instance, [[spoiler:preventing Motaro from killing Johnny Cage causes Shao Kahn to kill Shang Tsung and empower Sindel; Sindel subsequently ''slaughters'' nearly all of Earthrealm's warriors.]] Similarly, when Raiden prevents the Lin Kuei from turning Smoke into a cyborg, [[spoiler: they grab Sub-Zero instead.]]



* ADayInTheLimelight: The Story Mode features one fixed character per chapter, that follows their story, usually fighting four battles before control switches to another. Namely, and in order of appearance: [[FakeUltimateHero Johnny Cage]], [[ActionGirl Sonya Blade]], [[BackFromTheDead Scorpion]], [[CyberneticsEatYourSoul Cyrax]], [[TheHero Liu Kang]], [[MajorlyAwesome Jax Briggs]], [[SuperSmoke Smoke]], [[AnIcePerson Sub-Zero]], [[CombatHandFan Kitana]], [[BattleBoomerang Jade]], [[WeaponizedHeadgear Kung Lao]], [[SuperCop Kurtis Stryker]], [[GasMaskLongcoat Kabal]] [[spoiler: Sub-Zero as a cyborg]], [[BadassNative Nightwolf]], and finally [[ShockAndAwe Raiden.]] Later games in the series follow suit with their own characters.



* DemotedToExtra: Motaro is the only character from ''Mortal Kombat 3'' who is not a fighter in this game. [[spoiler:[[PlotlineDeath He is killed by Raiden in a cut-scene and later appears as a dead body]].]]



* DemotedToExtra: Motaro is the only character from ''Mortal Kombat 3'' who is not a fighter in this game. [[spoiler:[[PlotlineDeath He is killed by Raiden in a cut-scene and later appears as a dead body]].]]

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* DemotedToExtra: Motaro is the only character from ''Mortal Kombat 3'' who is not a fighter in this game. [[spoiler:[[PlotlineDeath He is killed by Raiden in a cut-scene DevourTheDragon: Shao Kahn absorbs Shang Tsung and later appears as a dead body]].]]gives some of his power to Sindel.



* DistinctionWithoutADifference: Raiden quotes the trope name word-for-word when the Elder Gods [[TheGodsMustBeLazy refuse to aid Earthrealm against Outworld's invasion]]; according to the Elder Gods, since Shao Kahn is merely invading Earthrealm and has yet to actually merge it with Outworld, [[LoopholeAbuse he hasn't actually violated the laws of Mortal Kombat]].
-->'''Raiden:''' A distinction without a difference! Innocents are dying at the hands of Outworld!



* FlexibleTourneyRules: More like Non-Existent Tourney Rules. There are not set brackets, Shang Tsung decides who will fight next and who'll they'll face pretty much on a whim, and several times when fighters just begin a verbal argument, he declares it a challenge and orders them to fight. He also has no problem arranging 2 on 1 fights when he decides he wants one to happen, and he has Cyrax fight Johnny Cage even though Scorpion previously defeated Cyrax, which ought to have eliminated him.[[note]]Granted, Tsung was probably deliberately breaking the rules here, since Cyrax was assigned to kill Cage for him.[[/note]] This is particularly egregious when he says Liu Kang is the only Earthrealm warrior to progress to "this stage" of the tournament and his opponents include Ermac and Quan Chi -- none of these three fought prior to Chapter 5, so it's unclear how they can be considered to be in the late stages of the tournament. This also ignores that Sonya is undefeated in the tournament, so Liu Kang shouldn't even be the final Earthrealm warrior competing.

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* EvenTheSubtitlerIsStumped: When Nightwolf is inciting a spell [[spoiler:against Sindel]], the subtitles doesn't appear to spell it.
* FightingYourFriend: The penultimate fight of Story Mode is [[spoiler:Raiden vs. Liu Kang]]. It doesn't end well. It also happens a bit earlier in Kitana's chapter, where she duels her [[HeterosexualLifePartners servant]] Jade (the latter having been sent by Shao Kahn to keep an eye on Kitana). This fight isn't nearly as emotionally heartwrenching [[spoiler:and doesn't come at the cost of presumably destroying a long-lasting friendship unlike the former]].
* FlexibleTourneyRules: More like Non-Existent Tourney Rules. There are not set brackets, Shang Tsung decides who will fight next and who'll they'll face pretty much on a whim, and several times when fighters just begin a verbal argument, he declares it a challenge and orders them to fight. He also has no problem arranging 2 on 1 fights when he decides he wants one to happen, and he has Cyrax fight Johnny Cage even though Scorpion previously defeated Cyrax, which ought to have eliminated him.[[note]]Granted, Tsung was probably deliberately breaking the rules here, since Cyrax was assigned to kill Cage for him.[[/note]] This is particularly egregious when he says Liu Kang is the only Earthrealm warrior to progress to "this stage" of the tournament and his opponents include Ermac and Quan Chi -- none of these three fought prior to Chapter 5, so it's unclear how they can be considered to be in the late stages of the tournament. This also ignores that Sonya is undefeated in the tournament, so Liu Kang shouldn't even be the final Earthrealm warrior competing.



* FreezeFrameBonus: Cameos aside, meticulous examination of scenes reveals a few noteworthy tidbits about some of the characters.

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* FreezeFrameBonus: FreezeFrameBonus:
**
Cameos aside, meticulous examination of scenes reveals a few noteworthy tidbits about some of the characters.



* FromBadToWorse: The storyline in a nutshell.
* GameplayAndStorySegregation: As mentioned elsewhere, the broken bones and destroyed organs detailed in various X-Ray moves don't seem to impair anyone at all. This is particularly interesting in that there's not even a FadeToBlack or {{Wipe}} between rounds; the defeated kombatant just gets right back up, the life bars refill, and we're back at it.

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* %%* FromBadToWorse: The storyline in a nutshell.
* GameplayAndStorySegregation: FullFrontalAssault: In Mileena's first appearance in the story mode, she is wearing only strategically placed bandages. She's also utterly insane and has a [[MoreTeethThanTheOsmondFamily mouth like a tyrannosaurus rex]].
* GameplayAndStorySegregation:
**
As mentioned elsewhere, the broken bones and destroyed organs detailed in various X-Ray moves don't seem to impair anyone at all. This is particularly interesting in that there's not even a FadeToBlack or {{Wipe}} between rounds; the defeated kombatant just gets right back up, the life bars refill, and we're back at it. it.
** The DLC characters. While they all have Arcade Ladder endings, none of them contribute to the canonical story (Skarlet cameos in crowds a few times, [[VideoGame/MortalKombatDeadlyAlliance Kenshi]] is called to fight at the end of one of the chapters but never directly seen, [[VideoGame/MortalKombat3 Rain]] is given a background cameo in The Cathedral stage, {{Guest Fighter}}s [[VideoGame/GodOfWar Kratos]] and [[Film/ANightmareOnElmStreet2010 Freddy Krueger]] add nothing ''at all'' to the plot).



* HeadsIWinTailsYouLose: During the arc that covers the events from part 3. Sindel is revived and empowered with Shang Tsung's soul by Shao Kahn and sent to kill the heroes. She massacres them until Nightwolf is the only one left to take her own. Losing means having to redo the fight; win it, even if you've kicked her ass to kingdom come and back again... and Sindel still proves too powerful forcing Nightwolf to preform a HeroicSacrifice just to kill her.
* HellholePrison: The Dead Pool and the Evil Tower are both used like this: The first one is used to hold Sonya after she's taken prisoner and the second is used to hold Kitana, with Sheeva acting as a jailer in both cases; Sonya [[DeadpanSnarker sarcastically asks her]], "What is it with you Shokan and underground cesspools?". Goro's Lair is also used for this purpose, although, [[ExactlyWhatItSaysOnTheTin as its name implies]], it ''is'' also Goro's lair (he's not always home, but it's always where a BossBattle involving him is fought. It's implied given his intro that being put there is akin to being sentenced to death by being eaten alive).
* HeroKiller:
** [[spoiler:a BrainwashedAndCrazy Sindel]] becomes one for all of thirty seconds.
** [[spoiler:Shao Kahn delivers a NeckSnap to an unsuspecting Kung Lao. [[RoaringRampageOfRevenge Liu Kang paid him back in full.]]]]
* AHouseDivided: The Earthrealm warriors get into arguments and outright fights between each other a lot, either through misunderstandings or because they are genuinely angry at each other. This is done so the player can have a diverse range of opponents.



* NiceJobBreakingItHero: The new game's story mode covers the events of the first three ''Mortal Kombat'' games, but changed slightly due to Raiden receiving incomplete visions of the future. [[spoiler:Almost everything he does as a reaction to those visions only seems to make things ''worse'']].

to:

* NiceJobBreakingItHero: NiceJobBreakingItHero:
**
The new game's story mode covers the events of the first three ''Mortal Kombat'' games, but changed slightly due to Raiden receiving incomplete visions of the future. [[spoiler:Almost everything he does as a reaction to those visions only seems to make things ''worse'']].



** Sindel would also qualify [[spoiler: for her massacre of most of the heroes. It takes a HeroicSacrifice by Nightwolf to put her down and by then she has dealt a heavy blow to the forces of good.]]

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** Sindel would also qualify [[spoiler: for Sindel, [[spoiler:for her massacre of most of the heroes. It takes a HeroicSacrifice by Nightwolf to put her down and by then she has dealt a heavy blow to the forces of good.]]



** The game's a reboot of the original plot, so it's going to stick to that original plot, right? They won't do anything ''too'' major, right? They especially won't drastically change one of the most popular characters in the entire series... ''right?'' [[spoiler:Yeah, uh... Cyber Sub-Zero says "Hi there."]]



*** The fact that most of these characters don't seem to be dead could be very important considering they may be needed to fight [[spoiler:Shinnok]] in the next game. [[spoiler:Not really. Kintaro and Sheeva are unaccounted for, but Mileena, Reptile, Baraka and Goro all went back to Outworld, Kano is still Kano, and Cyrax and Sektor were ultimately dismantled by Kuai Liang.]]



*** [[VideoGame/MortalKombatX The sequel]] finally reveals the answer with a flashback in Raiden's chapter to the period directly preceding Shao Kahn's Outworld tournament. [[spoiler:Raiden is present and aids in the battle as Liu and Lao capture a ship at the docks holding their imprisoned masters and then departs as the monks go off to find the location of a second vessel which has already departed, telling them to join him as soon as they able so as to not be late for the tournament. Presumably, they succeeded in this endeavor as well.]]



** If the Story Mode is any indication, Sub-Zero punked [[spoiler:'''Kratos''' ([=PS3=] version only)]] offscreen and put him on ice.
*** It's a running gag that Sub-Zero is by far the strongest character when he's offscreen, having previously done the same thing to Superman in ''vs. DCU''.

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** If the Story Mode is any indication, Sub-Zero punked [[spoiler:'''Kratos''' ([=PS3=] version only)]] offscreen and put him on ice.
***
ice. It's a running gag that Sub-Zero is by far the strongest character when he's offscreen, having previously done the same thing to Superman in ''vs. DCU''.

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* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines AbsoluteCleavage, BareYourMidriff, and ShesGotLegs. Not to mention a majority of the male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.

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* HotterAndSexier: You could say [=NetherRealm=] Studios took (ahem) ''advantage'' of the more powerful graphics engines on 7th generation consoles, as more boobage and less clothing was the order of the day for all the female characters. Basically, every female fighter combines AbsoluteCleavage, NavelDeepNeckline, BareYourMidriff, and ShesGotLegs. Not to mention a majority of the male characters saw major musculature increase and are {{Walking Shirtless Scene}}s. Tellingly, it was the first game in the series for which the [=ESRB=] justified the traditional M rating by also adding a nudity descriptor.



* {{Stripperiffic}}: All of the female characters in this game wear outfits that are so scant that you can't help but wonder how their boobs don't fall out. At one point in the campaign, [[spoiler:Mileena (when she's introduced in the story) fights wearing nothing but bandages that barely cover her crotch and her nipples. She also fights wearing them in the final Tower Challenge and, if you beat this challenge, you will unlock this outfit for her.]]
** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest. . . [[AbsoluteCleavage and that's it.]] [[MaleGaze Upon closer examination]], the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by [[BareYourMidriff two small strips of cloth at her belly,]] and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. On several characters (notably Kitana, Jade, and Mileena) ClothingDamage from battle damage should result in the entire outfit [[WardrobeMalfunction falling completely off.]]

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* {{Stripperiffic}}: All of the female characters in this game wear outfits that are so scant that you can't help but wonder how their boobs don't fall out. out.
**
At one point in the campaign, [[spoiler:Mileena (when she's introduced in the story) fights wearing nothing but bandages that barely cover her crotch and her nipples. She also fights wearing them in the final Tower Challenge and, if you beat this challenge, you will unlock this outfit for her.]]
** Special mention goes to Sonya Blade, who wears what looks like a fairly practical military-style vest. . . [[AbsoluteCleavage vest... [[VaporWear and that's it.]] [[MaleGaze Upon it]]. It even has a NavelDeepNeckline due to it being zipped down, and upon closer examination]], examination, the vest not only has no zipper, but doesn't have enough material for it to close all the way even if it did. It's held closed only by [[BareYourMidriff two small strips of cloth at her belly,]] and with Sonya's, err, [[MostCommonSuperpower physique]], there should be no way she could ''walk'', let alone perform flying jump kicks, without shaking completely out of her top. On several characters (notably Kitana, Jade, and Mileena) ClothingDamage from battle damage should result in the entire outfit [[WardrobeMalfunction falling completely off.]]
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* AmbidextrousSprite: Due to how the button mapping works in this game (each of the character's limbs gets a button, similar to ''VideoGame/{{Tekken}}'', except they aren't fixed to left/right but rather front and back), the characters can stand with either arm out in front and have all their attacks function exactly the same (with the player being able to force a stance switch by pressing both kicks). Because of this function, Freddy Kreuger to has to wear two claws instead of just one.

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* AmbidextrousSprite: Due to how the button mapping works in this game (each of the character's limbs gets a button, similar to ''VideoGame/{{Tekken}}'', except they aren't fixed to left/right but rather front and back), the characters can stand with either arm out in front and have all their attacks function exactly the same (with the player being able to force a stance switch by pressing both kicks). Because of this function, Freddy Kreuger to Krueger has to wear two claws instead of just one.



* AnyoneCanDie: By the end of the game, the only surviving heroes are [[spoiler:Raiden, Sonya, and Johnny Cage]]. While it may seem that, if a sequel is made, it'll be an achievement to fill up the character select screen, ''VideoGame/MortalKombatX'' features several surviving villains and new kharacters, [[spoiler:as well as the revenant versions of the heroes]], to balance out the dead kombatents.

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* AnyoneCanDie: By the end of the game, the only surviving heroes are [[spoiler:Raiden, Sonya, and Johnny Cage]]. While it may seem that, if a sequel is made, it'll be an achievement to fill up the character select screen, ''VideoGame/MortalKombatX'' features several surviving villains and new kharacters, [[spoiler:as well as the revenant versions of the heroes]], to balance out the dead kombatents.kombatants.



** Thanks to retcons, the fight between [[spoiler:Liu Kang and Raiden]] is revealed to have been orcistrated by Kronika in ''VideoGame/MortalKombat11''.

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** Thanks to retcons, the fight between [[spoiler:Liu Kang and Raiden]] is revealed to have been orcistrated orchestrated by Kronika in ''VideoGame/MortalKombat11''.
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Up To Eleven is a defunct trope


* BloodierAndGorier: The goriest and bloodiest game in the series so far. [[UpToEleven And that's saying something.]]

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* BloodierAndGorier: The goriest and bloodiest game in the series so far. [[UpToEleven And that's saying something.]]

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