Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
Ida the princess is on a quest for forgiveness. Despite the fragmented ruins of Monument Valley blocking her way, paths can be made, regardless of impossible geometries.
to:
Ida the princess is on a quest for forgiveness.{{forgiveness}}. Despite the fragmented ruins of Monument Valley blocking her way, paths can be made, regardless of impossible geometries.
Changed line(s) 10,11 (click to see context) from:
A sequel, ''[[VideoGame/MonumentValley2 Monument Valley 2]]'', was released on June 5, 2017.
to:
A sequel, ''[[VideoGame/MonumentValley2 Monument Valley 2]]'', ''VideoGame/MonumentValley2'', was released on June 5, 2017.
Changed line(s) 13,14 (click to see context) from:
!!This game provides examples of:
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,9 (click to see context) from:
Compare: ''[[VideoGame/NayasQuest Naya's Quest]]'', ''VideoGame/{{echochrome}}'', ''[[VideoGame/TheBridge The Bridge]]'', ''VideoGame/{{Antichamber}}'', and ''VideoGame/{{FEZ}}''.
to:
Compare: ''[[VideoGame/NayasQuest Naya's Quest]]'', ''VideoGame/{{echochrome}}'', ''[[VideoGame/TheBridge The Bridge]]'', ''VideoGame/TheBridge2013'', ''VideoGame/{{Antichamber}}'', and ''VideoGame/{{FEZ}}''.
Is there an issue? Send a MessageReason:
Changed with consensus: https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900&page=196#comment-4890
Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:350:Pictured: Ida on her quest. Not pictured: [[WhatDoYouMeanItWasntMadeOnDrugs The dev team probably using drugs]].[==]]]
to:
Is there an issue? Send a MessageReason:
One of these links is actually blue, this is why redlinks are good
Changed line(s) 8,9 (click to see context) from:
Compare: ''Naya's Quest'', ''echochrome'', ''[[VideoGame/TheBridge The Bridge]]'', ''{{VideoGame/Antichamber}}'', and ''{{VideoGame/FEZ}}''.
to:
Compare: ''Naya's Quest'', ''echochrome'', ''[[VideoGame/NayasQuest Naya's Quest]]'', ''VideoGame/{{echochrome}}'', ''[[VideoGame/TheBridge The Bridge]]'', ''{{VideoGame/Antichamber}}'', ''VideoGame/{{Antichamber}}'', and ''{{VideoGame/FEZ}}''.
''VideoGame/{{FEZ}}''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TeamworkPuzzleGame:
** The chapters featuring the Totem often require co-ordinating the movements of Ida and Totem and making use of their differing capabilities.
** In "The Thief", Ida loses her hat, which is picked up and worn by one of the Crows. Since Ida needs her hat to exit the level, completion requires getting them both to the exit, with places where the Crow needs Ida's help to advance and places where Ida needs the Crow's help.
** The chapters featuring the Totem often require co-ordinating the movements of Ida and Totem and making use of their differing capabilities.
** In "The Thief", Ida loses her hat, which is picked up and worn by one of the Crows. Since Ida needs her hat to exit the level, completion requires getting them both to the exit, with places where the Crow needs Ida's help to advance and places where Ida needs the Crow's help.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CaveBehindTheFalls: The "Lost Falls" level in ''Forgotten Shores'' has Ida climbing a narrow path up beside a high waterfall. The last part of the path leads into a cavern behind the waterfall before emerging again at the summit.
Is there an issue? Send a MessageReason:
Baleful Polymorph was renamed per TRS. As is typical with dewicking projects, zero-context examples were deleted, as it is impossible to tell if they are misuse.
Deleted line(s) 18 (click to see context) :
* BalefulPolymorph: The crows [[spoiler: and Ida as a result of stealing the Sacred Geometry.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
A game for iOS and Android, ''Monument Valley'' is a isometric puzzle game by Creator/UstwoGames, where perspective is everything. A "Panoramic Edition" port to UsefulNotes/MicrosoftWindows was released via UsefulNotes/{{Steam}} in 2022.
to:
A game for iOS and Android, ''Monument Valley'' is a an isometric puzzle game by Creator/UstwoGames, where perspective is everything. A "Panoramic Edition" port to UsefulNotes/MicrosoftWindows was released via UsefulNotes/{{Steam}} in 2022.
Changed line(s) 25 (click to see context) from:
* TheFaceless: Ida and the Storyteller are depicted with blank, featureless fronts of their heads, which may or may not be just because the art style is abstract and low on detail. [[spoiler:It's later justified with Ida; when she stole the Sacred Geometry, she lost her memories of being a bird princess, with her face becoming a blank slate to represent this. She later regains her identity and true face after she repents for her crimes. Also possibly justified with the spirits; as they are long dead, knowledge of who they were was lost over time.]]
to:
* TheFaceless: Ida and the Storyteller are depicted with blank, featureless fronts of their heads, which may or may not be just because the art style is abstract and low on detail. [[spoiler:It's later justified with Ida; when she stole the Sacred Geometry, she lost her memories of being a bird princess, with her face becoming a blank slate to represent this. She later regains her identity and true face after she repents for her crimes. Also possibly justified with the spirits; as they are long dead, knowledge of who they were was lost over time.]]
Changed line(s) 27 (click to see context) from:
** In the temple where Ida meets the Storyteller for the first time, some of the architecture resembles a grayscale version of the Totem who shows up later.
to:
** In the temple where Ida meets the Storyteller for the first time, some of the architecture resembles a grayscale version of the Totem who which shows up later.
Changed line(s) 61 (click to see context) from:
* WhamShot: In Level IX, Ida traverses a dark cavern located deep underground. [[spoiler:The ending reveals the cavern to be a massive mausoleum in which the people Ida stole the Sacred Geometry from are buried.]]
to:
* WhamShot: In Level IX, Ida traverses a dark cavern located deep underground. [[spoiler:The ending reveals the cavern to be a massive mausoleum in which the people Ida stole the Sacred Geometry from are buried.]]]]
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
A game for iOS and Android, ''Monument Valley'' is a isometric puzzle game by ustwo games, where perspective is everything. A "Panoramic Edition" port to UsefulNotes/MicrosoftWindows was released via UsefulNotes/{{Steam}} in 2022.
to:
A game for iOS and Android, ''Monument Valley'' is a isometric puzzle game by ustwo games, Creator/UstwoGames, where perspective is everything. A "Panoramic Edition" port to UsefulNotes/MicrosoftWindows was released via UsefulNotes/{{Steam}} in 2022.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
A game for iOS and Android, ''Monument Valley'' is a isometric puzzle game where perspective is everything.
to:
A game for iOS and Android, ''Monument Valley'' is a isometric puzzle game by ustwo games, where perspective is everything.
everything. A "Panoramic Edition" port to UsefulNotes/MicrosoftWindows was released via UsefulNotes/{{Steam}} in 2022.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* MilestoneCelebration: For the game's 5th anniversary, [[AndYourRewardIsClothes alternate costumes]] became available in each level for a limited time.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
* TheFaceless: Ida and the spirits are depicted with blank, featureless fronts of their heads, which may or may not be just because the art style is abstract and low on detail. [[spoiler:It's later justified with Ida; when she stole the Sacred Geometry, she lost her memories of being a bird princess, with her face becoming a blank slate to represent this. She later regains her identity and true face after she repents for her crimes. Also possibly justified with the spirits; as they are long dead, knowledge of who they were was lost over time.]]
to:
* TheFaceless: Ida and the spirits Storyteller are depicted with blank, featureless fronts of their heads, which may or may not be just because the art style is abstract and low on detail. [[spoiler:It's later justified with Ida; when she stole the Sacred Geometry, she lost her memories of being a bird princess, with her face becoming a blank slate to represent this. She later regains her identity and true face after she repents for her crimes. Also possibly justified with the spirits; as they are long dead, knowledge of who they were was lost over time.]]
Changed line(s) 27,28 (click to see context) from:
** In the temple where Ida meets the first spirit, some of the architecture resembles a grayscale version of the Totem who shows up later.
** The things the spirits say to Ida become relevant to the game's plot later on. [[spoiler:One spirit asks if she is like the crows who forgot who they were, and has forgotten her true self as well. Another spirit calls her "thieving princess".]]
** The things the spirits say to Ida become relevant to the game's plot later on. [[spoiler:One spirit asks if she is like the crows who forgot who they were, and has forgotten her true self as well. Another spirit calls her "thieving princess".]]
to:
** In the temple where Ida meets the Storyteller for the first spirit, time, some of the architecture resembles a grayscale version of the Totem who shows up later.
** The things thespirits say Storyteller says to Ida become relevant to the game's plot later on. [[spoiler:One spirit asks [[spoiler:At one point, they ask if she is like the crows who forgot who they were, and has forgotten her true self as well. Another spirit calls time, they call her "thieving princess".]]
** The things the
Changed line(s) 36,37 (click to see context) from:
* HauntedHouseHistorian: The spirits that Ida meets cryptically explain the nature of the valley.
* HeroicMime: Ida never speaks. She's even referred to as the "Silent Princess" by one of the spirits. A fairly understandable use of the trope, since there's not really anybody for her to talk to.
* HeroicMime: Ida never speaks. She's even referred to as the "Silent Princess" by one of the spirits. A fairly understandable use of the trope, since there's not really anybody for her to talk to.
to:
* HarmlessEnemy: Since there's no way to die in this game, the Crows can't hurt Ida; the most they can do is block her path.
* HauntedHouseHistorian: Thespirits that Ida meets recurring Storyteller cryptically explain explains the nature of the valley.
* HeroicMime: Ida never speaks. She's even referred to as the "Silent Princess" byone of the spirits.Storyteller. A fairly understandable use of the trope, since there's not really anybody for her to talk to.
* HauntedHouseHistorian: The
* HeroicMime: Ida never speaks. She's even referred to as the "Silent Princess" by
Changed line(s) 42 (click to see context) from:
-->'''Spirit''': How many monuments have you restored? How many lie ahead? Forgetful princess confuses past, present, and future.
to:
* MinimalistCast: The only characters are Ida, the Totem, the Storyteller, and the recurring Crow enemies.
* NoNameGiven: The recurring spirit who provides [[MrExposition exposition]] is never named (and it's not made clear if they're even the same individual). In ''VideoGame/CrossyRoad'', where they're a guest character, they're known as "The Storyteller".
Changed line(s) 55 (click to see context) from:
* TitleDrop: One of the spirits tells Ida, [[spoiler:"Sacred Geometry was our pride. Our downfall. But forever will our monuments stand in this valley."]]
to:
* TitleDrop: One of In their last appearance in the spirits main game, the Storyteller tells Ida, [[spoiler:"Sacred Geometry was our pride. Our downfall. But forever will our monuments stand in this valley."]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* BeautifulVoid: The Valley is uninhabited apart from Ida, the crows, and an occasional ghost whose comments hint at what befell the people who built the Monuments.
to:
* BeautifulVoid: The Valley is uninhabited apart from Ida, the crows, the Totem, and an occasional ghost whose comments hint at what befell the people who built the Monuments.
Changed line(s) 21 (click to see context) from:
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Ida [[spoiler:and Totem]], which is somewhat unnerving on its own.
to:
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Ida [[spoiler:and Totem]], and Totem, which is somewhat unnerving on its own.
Changed line(s) 33,34 (click to see context) from:
** In the valley where the [[spoiler: original residents of the valley are buried]], there's a picture of a white crow wearing a crown who is carrying a Sacred Geometry. This is [[spoiler: Ida herself, where the picture is depicting her theft.]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline. [[spoiler:The kicker, as revealed in Level IX, is that no one from the civilization she stole from is left to forgive her for stealing the Sacred Geometry. The least she could do was [[DueToTheDead put a flower at their graves as a form of apology]].]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline. [[spoiler:The kicker, as revealed in Level IX, is that no one from the civilization she stole from is left to forgive her for stealing the Sacred Geometry. The least she could do was [[DueToTheDead put a flower at their graves as a form of apology]].]]
to:
** In the valley where the [[spoiler: original residents of the valley are buried]], there's a picture on the wall of a white crow wearing a crown who is carrying a Sacred Geometry. This is [[spoiler: Ida herself, where the picture is depicting her theft.]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline.[[spoiler:The kicker, [[spoiler:[[WhamEpisode The kicker]], as revealed in Level IX, is that no one from the civilization she stole from is left to forgive her for stealing the Sacred Geometry. The least she could do was [[DueToTheDead put a flower at their graves as a form of apology]].]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline.
Changed line(s) 45,46 (click to see context) from:
* KleptomaniacHero: Deconstructed. [[spoiler:Ida's theft of the Sacred Geometry cursed her people to live as crows and killed off an entire civilization. The entire game has her returning all of the Sacred Geometry she stole. The spirits even call her "Thieving Princess"]]. Ida spends the entire game putting things ''back''.
* LivingStatue: [[spoiler:The Totem]]. The only difference is that it's colored bright yellow and blue compared to the lifeless gray statues.
* LivingStatue: [[spoiler:The Totem]]. The only difference is that it's colored bright yellow and blue compared to the lifeless gray statues.
to:
* KleptomaniacHero: Deconstructed. [[spoiler:Ida's theft of the Sacred Geometry cursed her people to live as mindless crows and killed off an entire civilization. The entire game has her returning all of the Sacred Geometry she stole. The spirits even call her "Thieving Princess"]]. Princess". Ida spends the entire game putting things ''back''.
''back''.]]
* LivingStatue:[[spoiler:The Totem]].The Totem. The only difference is that it's colored bright yellow and blue compared to the lifeless gray statues.
* LivingStatue:
Changed line(s) 53 (click to see context) from:
* RidingIntoTheSunset: [[spoiler: At the end as Ida and the Crows are transformed back into Birds.]]
to:
* RidingIntoTheSunset: [[spoiler: At the end as Ida and the Crows are transformed back into Birds.Birds, they fly off together.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 57,58 (click to see context) from:
* WhamShot: In Level IX, Ida traverses a dark cavern located deep underground. [[spoiler:The ending reveals the cavern to be a massive mausoleum in which the people Ida stole the Sacred Geometry from are buried.]]
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
to:
* WhamShot: In Level IX, Ida traverses a dark cavern located deep underground. [[spoiler:The ending reveals the cavern to be a massive mausoleum in which the people Ida stole the Sacred Geometry from are buried.]]
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.]]
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
Is there an issue? Send a MessageReason:
None
* EarnYourHappyEnding: The Totem. It suffers quite a lot on Ida's quest, from [[spoiler: being left behind and drowning, to actually breaking into pieces. The last shot of the original game shows it reunited with its friend and sitting on a peaceful hill.]]
** In the valley where the [[spoiler: original residents of the valley are buried]], there's a picture of a white crow wearing a crown who is carrying a Sacred Geometry. This is [[spoiler: Ida herself, where the picture is depicting her theft.]]
Changed line(s) 38 (click to see context) from:
* IdentityAmnesia: [[spoiler:Stealing the Sacred Geometry turns one into an entirely different person, causing them to forget who they originally were.]]
to:
* IdentityAmnesia: [[spoiler:Stealing the Sacred Geometry turns one into an entirely different person, causing them to forget who they originally were. This is what happened to the crow people and Ida.]]
Is there an issue? Send a MessageReason:
Everythings Better With Princesses is no longer a trope.
Deleted line(s) 24 (click to see context) :
* EverythingsBetterWithPrincesses: Ida, who is the main protagonist of the game. [[spoiler:She's later revealed to be a subversion as more of the story is revealed - namely, ''she's'' the reason why the events of the game happened at all.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** A white crow with a crown mirrors Ida's movements when she descends into the depths of the valley, [[spoiler:a hint at her true form]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:350:Pictured: Ida on her quest. Not pictured: [[WhatDoYouMeanItWasntMadeOnDrugs The game developers probably using drugs]][==]]].
to:
[[caption-width-right:350:Pictured: Ida on her quest. Not pictured: [[WhatDoYouMeanItWasntMadeOnDrugs The game developers dev team probably using drugs]][==]]].
drugs]].[==]]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 2,3 (click to see context) from:
[[caption-width-right:350:Pictured: Ida on her quest. Not pictured: [[WhatDoYouMeanItWasntMadeOnDrugs The game developers probably using drugs]].
to:
[[caption-width-right:350:Pictured: Ida on her quest. Not pictured: [[WhatDoYouMeanItWasntMadeOnDrugs The game developers probably using drugs]].
drugs]][==]]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,3 (click to see context) from:
[[quoteright:325:http://static.tvtropes.org/pmwiki/pub/images/monumentvalleyl2_9957.png]]
[[caption-width-right:325:Ida on her quest]]
[[caption-width-right:325:Ida on her quest]]
to:
[[caption-width-right:325:Ida
[[caption-width-right:350:Pictured: Ida on her
Is there an issue? Send a MessageReason:
Created a page for Monument Valley 2
Changed line(s) 10,13 (click to see context) from:
A sequel, ''Monument Valley 2'', was released on June 5, 2017.
Due to the short nature of the story, there may be spoilers below for both games.
Due to the short nature of the story, there may be spoilers below for both games.
to:
A sequel, ''Monument ''[[VideoGame/MonumentValley2 Monument Valley 2'', 2]]'', was released on June 5, 2017.
Due to the short nature of the story, there may be spoilers below for both games.
2017.
Due to the short nature of the story, there may be spoilers below for both games.
Changed line(s) 58,70 (click to see context) from:
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* TheFaceless: Ro and her daughter, just like Ida from the first game.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* TheFaceless: Ro and her daughter, just like Ida from the first game.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.
to:
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* TheFaceless: Ro and her daughter, just like Ida from the first game.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.awareness.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* TheFaceless: Ro and her daughter, just like Ida from the first game.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18 (click to see context) from:
* TheAtoner: The game begins with a level "In Which Ida Embarks on a Quest for Forgiveness". What she's trying to atone for is gradually revealed as the game progresses. [[spoiler:Ida was once the ruler of a tribe of birds, who stole the Sacred Geometry for herself. Not only did Ida doom an entire civilization, she also cursed her own people to wander through the aforementioned "Monument Valley" for eternity until she repented.]]
to:
* TheAtoner: The game begins with a level "In Which Ida Embarks on a Quest for Forgiveness". What she's trying to atone for is gradually revealed as the game progresses. [[spoiler:Ida was once the ruler of a tribe of birds, who stole the Sacred Geometry for herself. Not only did Ida doom an entire civilization, she also cursed her own people to wander through the aforementioned "Monument Valley" for eternity until she repented. Her punishment was to wander around as a faceless human until she put back the Sacred Geometry in their rightful places.]]
Changed line(s) 22,24 (click to see context) from:
* {{Bizarrchitecture}}: Need to go up? Go sideways.
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Ida and [[spoiler: Totem]], which is somewhat unnerving on its own.
* {{Determinator}}: Ida's friend, the Totem. [[spoiler: Not even an ocean can deter it from aiding her on her quest.]]
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Ida and [[spoiler: Totem]], which is somewhat unnerving on its own.
* {{Determinator}}: Ida's friend, the Totem. [[spoiler: Not even an ocean can deter it from aiding her on her quest.]]
to:
* {{Bizarrchitecture}}: Thanks to the weird geometrical logic of the place, anything is possible. Need to go up? Go sideways.
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Idaand [[spoiler: [[spoiler:and Totem]], which is somewhat unnerving on its own.
* {{Determinator}}: Ida's friend, the Totem. [[spoiler: Not even being left behind an ocean can deter it from aiding her on her quest.]]
* CreepyCrows: To some extent. While the crow people are fairly minor obstacles, they appear to be the only living beings in Monument Valley other than Ida
* {{Determinator}}: Ida's friend, the Totem. [[spoiler: Not even being left behind an ocean can deter it from aiding her on her quest.]]
Changed line(s) 26 (click to see context) from:
* EverythingsBetterWithPrincesses: Ida, who is the main protagonist of the game.
to:
* EverythingsBetterWithPrincesses: Ida, who is the main protagonist of the game. [[spoiler:She's later revealed to be a subversion as more of the story is revealed - namely, ''she's'' the reason why the events of the game happened at all.]]
Changed line(s) 31,32 (click to see context) from:
** [[spoiler:If you look at Ida from behind, she looks like a white version of the crows, giving an earlier hint of what her true form might be.]]
** Ida spends the entire game putting things back in each level. [[spoiler:In the past, she stole the Sacred Geometry, killing off an entire civilization and cursing her and her people with IdentityAmnesia, forever wandering the Monument Valley until Ida repented for her crimes and gave back the Sacred Geometry.]]
** Ida spends the entire game putting things back in each level. [[spoiler:In the past, she stole the Sacred Geometry, killing off an entire civilization and cursing her and her people with IdentityAmnesia, forever wandering the Monument Valley until Ida repented for her crimes and gave back the Sacred Geometry.]]
to:
** [[spoiler:If you look at Ida from behind, you'll notice that she looks like a white version of the crows, giving an earlier hint of what her true form might be.]]
** Ida spends the entire game putting things back in each level. [[spoiler:In the past, she stole the Sacred Geometry, killing off an entire civilization and cursingher both herself and her own people with IdentityAmnesia, forever wandering the Monument Valley until Ida repented for her crimes and gave back the Sacred Geometry.]]
** Ida, the Totem, and the crows are the only living things in Monument Valley. [[spoiler:That's because the original residents of that area are all dead, presumably thanks to Ida stealing their Sacred Geometry.]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline. [[spoiler:The kicker, as revealed in Level IX, is that no one from the civilization she stole from is left to forgive her for stealing the Sacred Geometry. The least she could do was [[DueToTheDead put a flower at their graves as a form of apology]].]]
** Ida spends the entire game putting things back in each level. [[spoiler:In the past, she stole the Sacred Geometry, killing off an entire civilization and cursing
** Ida, the Totem, and the crows are the only living things in Monument Valley. [[spoiler:That's because the original residents of that area are all dead, presumably thanks to Ida stealing their Sacred Geometry.]]
* {{Forgiveness}}: What Ida is seeking for, implied by the description of one of the beginning levels in the main storyline. [[spoiler:The kicker, as revealed in Level IX, is that no one from the civilization she stole from is left to forgive her for stealing the Sacred Geometry. The least she could do was [[DueToTheDead put a flower at their graves as a form of apology]].]]
Added DiffLines:
* WhamShot: In Level IX, Ida traverses a dark cavern located deep underground. [[spoiler:The ending reveals the cavern to be a massive mausoleum in which the people Ida stole the Sacred Geometry from are buried.]]
Added DiffLines:
* TheFaceless: Ro and her daughter, just like Ida from the first game.
Is there an issue? Send a MessageReason:
None
A sequel, ''Monument Valley 2'', was released on June 5, 2017.
Deleted line(s) 12,13 (click to see context) :
A sequel, ''Monument Valley 2'', was released on June 5, 2017.
Is there an issue? Send a MessageReason:
There's a sequel. I'm adding tropes.
Changed line(s) 10,11 (click to see context) from:
Due to the short nature of the story, there may be spoilers below.
to:
Due to the short nature of the story, there may be spoilers below.
below for both games.
A sequel, ''Monument Valley 2'', was released on June 5, 2017.
A sequel, ''Monument Valley 2'', was released on June 5, 2017.
Changed line(s) 53 (click to see context) from:
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.
to:
* WomanInWhite: Ida in the main game and "Forgotten Shores" DLC. She wore red in the "Ida's (RED) Dream" DLC, when it was released to promote [=AIDS=] awareness.awareness.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.
----
!!Monument Valley 2 provides examples of:
* AlienGeometries: It's set in the same place as the original game.
* AndNowForSomeoneCompletelyDifferent: The main characters of this one are a woman named Ro and her daughter.
* GravityScrew: Same as before. Monument Valley has weird gravity.
* GreyRainofDepression: No actual rain is involved, but the monotone gray of the opening of level 7 has a similar effect.
* LivingStatue: A new Totem shows up - this one is blue and pink, where Ida's Totem was yellow and blue.
* PerspectiveMagic: Same as in the original.
* RecursiveReality: Level 9. We see several segments before gameplay starts, and progress consists of getting farther in.
Is there an issue? Send a MessageReason:
None
Changed line(s) 34 (click to see context) from:
* HeroicSacrifice: The Totem in ''Forgotten Shores''. In one of the last levels of the expansion, Ida encounters [[spoiler:a crushing rock trap blocking the path. The Totem intercepts it and endures repeated slamming and crushing for long enough to allow Ida to cross, at the cost of being smashed apart and falling into the depths of the chasm.]]
to:
* HeroicSacrifice: The Totem [[spoiler:The Totem]] in ''Forgotten Shores''. In one of the last levels of the expansion, Ida encounters [[spoiler:a crushing rock trap blocking the path. The Totem intercepts it and endures repeated slamming and crushing for long enough to allow Ida to cross, at the cost of being smashed apart and falling into the depths of the chasm.]]
** [[spoiler:Subverted in the last level of the DLC, which involves either building a new Totem or rebuilding the old one.]]
** [[spoiler:Subverted in the last level of the DLC, which involves either building a new Totem or rebuilding the old one.]]