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Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer [[Creator/GremlinInteractive Gremlin Graphics]]. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the UsefulNotes/{{Commodore 64}} and UsefulNotes/AmstradCPC.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer [[Creator/GremlinInteractive Gremlin Graphics]]. The series began on the UsefulNotes/ZXSpectrum, Platform/ZXSpectrum, with the more popular games ported to the UsefulNotes/{{Commodore Platform/{{Commodore 64}} and UsefulNotes/AmstradCPC.
Platform/AmstradCPC.



One more game was produced, ''Impossamole'' (1990), developed by Creator/CoreDesign for various computers and the UsefulNotes/TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.

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One more game was produced, ''Impossamole'' (1990), developed by Creator/CoreDesign for various computers and the UsefulNotes/TurboGrafx16.Platform/TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.



* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released by Creator/{{Jaleco}} in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The UsefulNotes/PCEngine version of ''Impossamole'' is also very different from the computer version.

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* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released by Creator/{{Jaleco}} in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The UsefulNotes/PCEngine Platform/PCEngine version of ''Impossamole'' is also very different from the computer version.
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Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the UsefulNotes/{{Commodore 64}} and UsefulNotes/AmstradCPC.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer [[Creator/GremlinInteractive Gremlin Graphics.Graphics]]. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the UsefulNotes/{{Commodore 64}} and UsefulNotes/AmstradCPC.

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monty_mole.png]]



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* DroughtLevelOfDoom: In ''Impossamole''[='s=] SlippySlideyIceWorld, you are bound to take alot of unavoidable damage from GoddamnedBats and MalevolentArchitecture, and healing items and powerups are very scarce here.

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* AntiHero: Despite being referred to as "our hero" a few times, Monty's actually pretty self-serving and rarely does things to help other people, even doing something illegal in most of the games he appears in (though he doesn't really directly hurt anybody either).
* AWinnerIsYou: Though perhaps "A Loser is You" would be more apt. After completing the final room in the first game, the ending is simply a text crawl detailing that Monty was arrested for all the coal he stole.
* DroughtLevelOfDoom: In ''Impossamole''[='s=] SlippySlideyIceWorld, you are bound to take alot a lot of unavoidable damage from GoddamnedBats and MalevolentArchitecture, and healing items and powerups are very scarce here.


Added DiffLines:

* MooksButNoBosses: The games have enemies, but don't really have any bosses or villains, with the exception of "Impossamole"
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One more game was produced, ''Impossamole'' (1990), developed by Creator/CoreDesign for various computers and the TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.

to:

One more game was produced, ''Impossamole'' (1990), developed by Creator/CoreDesign for various computers and the TurboGrafx16.UsefulNotes/TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.
Is there an issue? Send a MessageReason:
None


* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released by Creator/{{Jaleco}} in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The PCEngine version of ''Impossamole'' is also very different from the computer version.

to:

* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released by Creator/{{Jaleco}} in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The PCEngine UsefulNotes/PCEngine version of ''Impossamole'' is also very different from the computer version.
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namespace fix in link


Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and UsefulNotes/AmstradCPC.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the {{Commodore UsefulNotes/{{Commodore 64}} and UsefulNotes/AmstradCPC.
Is there an issue? Send a MessageReason:
None


Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the UsefulNotes/ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.
UsefulNotes/AmstradCPC.
Is there an issue? Send a MessageReason:
None


Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, UsefulNotes/ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.
Is there an issue? Send a MessageReason:
None


* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The PCEngine version of ''Impossamole'' is also very different from the computer version.

to:

* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released by Creator/{{Jaleco}} in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The PCEngine version of ''Impossamole'' is also very different from the computer version.
Is there an issue? Send a MessageReason:
None


* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole.

to:

* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole. The PCEngine version of ''Impossamole'' is also very different from the computer version.
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None

Added DiffLines:

* InventoryManagementPuzzle: Pretty much the whole challenge of ''Auf Wiedersehen Monty''. Items are collected when running into them and only relinquished when used, and your inventory maxes out at four items - you can be stuck holding the wrong thing for a long time if you're not careful (like the football, obtained very early in southeast Spain; but it'll be a while before you get to Turin to use it), and your inventory also includes your air tickets, making it very easy to trap yourself.
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One more game was produced, ''Impossamole'' (1990), developed by Core Design for various computers and the TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.

to:

One more game was produced, ''Impossamole'' (1990), developed by Core Design Creator/CoreDesign for various computers and the TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DroughtLevelOfDoom: In ''Impossamole''[='s=] SlippySlideyIceWorld, you are bound to take alot of unavoidable damage from GoddamnedBats and MalevolentArchitecture, and healing items and powerups are very scarce here.
Is there an issue? Send a MessageReason:
None


* NintendoHard: To the point where even with infinite lives you will likely give up in frustration.

to:

* NintendoHard: To the point where even with infinite lives you will likely give up in frustration.Very much so. Tricky jumps + oddly timed traps + fast moving enemies X OneHitpointWonder = Frustration.
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Added DiffLines:

* NintendoHard: To the point where even with infinite lives you will likely give up in frustration.

Added: 93

Changed: 1

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Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.1

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, with the more popular games ported to the {{Commodore 64}} and AmstradCPC.1
AmstradCPC.


Added DiffLines:

* UnexpectedGameplayChange: ''Monty on the Run'' has a driving stage, "Drive Sir Clive's C5."
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Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, but various games were ported to other computer systems (especially the {{Commodore 64}}) and even consoles.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, but various with the more popular games were ported to other computer systems (especially the {{Commodore 64}}) 64}} and even consoles.
AmstradCPC.1
Is there an issue? Send a MessageReason:
None


Monty Mole is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, but various games were ported to other computer systems (especially the {{Commodore 64}}) and even consoles.

to:

Monty Mole (no relation to the ''VideoGame/SuperMarioWorld'' enemy) is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, but various games were ported to other computer systems (especially the {{Commodore 64}}) and even consoles.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Monty Mole is the hero of a series of {{Platform Game}}s from British developer Gremlin Graphics. The series began on the ZXSpectrum, but various games were ported to other computer systems (especially the {{Commodore 64}}) and even consoles.

The moley adventures start with ''Wanted: Monty Mole'' (1984), where Monty decides to raid his local coal pit to help himself through the long winter. By the end of the game, he has acquired a bucketful of coal and a five-year prison sentence.

The story continues in ''Monty Is Innocent'' (1985), a short ActionAdventure game in which Sam Stoat helps break Monty out of Scudmore Prison.

In ''Monty on the Run'' (1985), Monty flees to a safe house, and, using his five-item freedom kit, navigates escape tunnels and heads for the English Channel, where a boat is waiting to take him out of the country.

''Auf Wiedersehen Monty'' (1987) has Monty, starting in Gibraltar, traveling through the countries of Europe and collecting enough money to buy the Greek island of Montos, where he retires.

Attached to the January 1988 issue of ''Your Sinclair'' was a game titled ''Moley Christmas'', where Monty shepherds the production of a Monty Mole game and distributes it to faithful readers.

One more game was produced, ''Impossamole'' (1990), developed by Core Design for various computers and the TurboGrafx16. Here Monty Mole is transformed by aliens into a caped superhero.
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!!Tropes:
* FlipScreenScrolling: Most of the games, with the exception of the side-scrolling ''Impossamole''.
* OddballInTheSeries: ''Monty Is Innocent'', which is not a PlatformGame and does not star Monty.
* OneHitpointWonder: Monty, except in ''Impossamole''.
* ReformulatedGame: A Famicom Disk System version of ''Monty on the Run'' was released in Japan (alternate title: ''Monty no Doki Doki Daisassou''), and is almost completely different: in particular, Monty in this version is not a mole.
* SmashingHallwayTrapsOfDoom: The crush pillars.
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