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History VideoGame / MetalGearGhostBabel

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The game design is based closely on ''VideoGame/MetalGear2SolidSnake'', but with elements introduced in ''Metal Gear Solid''. For example, the screen scrolls instead of flipping between sectors and Snake can flatten himself against walls to see ahead like in the UsefulNotes/PlayStation game. The player's inventory is also handled similarly to ''Metal Gear Solid''.

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The game design is based closely on ''VideoGame/MetalGear2SolidSnake'', but with elements introduced in ''Metal Gear Solid''. For example, the screen scrolls instead of flipping between sectors and Snake can flatten himself against walls to see ahead like in the UsefulNotes/PlayStation Platform/PlayStation game. The player's inventory is also handled similarly to ''Metal Gear Solid''.
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''Metal Gear: Ghost Babel'', [[MarketBasedTitle known outside of Japan]] as ''[[RecycledTitle Metal Gear Solid]]'', is a [=2D=] ''VideoGame/MetalGear'' game released for the UsefulNotes/GameBoyColor in 2000. Despite the game's overseas title, ''Ghost Babel'' is not a port of the actual ''VideoGame/MetalGearSolid'', but has enough of the same elements to be considered a {{reformulated game}}.[[note]]The game was developed after KCE Japan received a request from Creator/{{Konami}}'s European division demanding a Game Boy Color version of ''Metal Gear Solid''.[[/note]] The story is non-canonical and takes place in an AlternateContinuity set seven years after the events of the original ''VideoGame/{{Metal Gear|1}}''.

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''Metal Gear: Ghost Babel'', [[MarketBasedTitle known outside of Japan]] as ''[[RecycledTitle Metal Gear Solid]]'', is a [=2D=] ''VideoGame/MetalGear'' game released for the UsefulNotes/GameBoyColor Platform/GameBoyColor in 2000. Despite the game's overseas title, ''Ghost Babel'' is not a port of the actual ''VideoGame/MetalGearSolid'', but has enough of the same elements to be considered a {{reformulated game}}.[[note]]The game was developed after KCE Japan received a request from Creator/{{Konami}}'s European division demanding a Game Boy Color version of ''Metal Gear Solid''.[[/note]] The story is non-canonical and takes place in an AlternateContinuity set seven years after the events of the original ''VideoGame/{{Metal Gear|1}}''.
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* AbortedArc: The ending provides hint of a sequel, as Snake swears to take out [[spoiler:John Parker and Steve Gardner]] for their involvement in Project Babel. However, this plot point was never followed up due to this alternate continuity being abandoned after this one game. KCE Japan (later known as Kojima Productions) would end up making the ''Boktai'' series on the GBA and DS instead, and there wouldn't be another ''Metal Gear'' game on a Nintendo portable until ''Snake Eater [=3D=]'' on the [=3DS=], which was a port of ''VideoGame/MetalGearSolid3''.

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* AbortedArc: The ending provides hint of a sequel, as Snake swears to take out [[spoiler:John Parker and Steve Gardner]] for their involvement in Project Babel. However, this plot point was never followed up due to this alternate continuity being abandoned after this one game. KCE Japan (later known as Kojima Productions) would end up making the ''Boktai'' series on the GBA and DS instead, and there wouldn't be another ''Metal Gear'' game on a Nintendo portable until ''Snake Eater [=3D=]'' on the [=3DS=], which was a port of ''VideoGame/MetalGearSolid3''.''VideoGame/MetalGearSolid3SnakeEater''.
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* LetsPlay: [[http://lparchive.org/Metal-Gear-Ghost-Babel/ One]] done by The Dark Id.
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* BrattyHalfPint: Dr. Jimmy Harks. [[Series/DoogieHowserMD How'd he get a doctorate at that age, anyway?]]



* ChildProdigy: Jimmy "The Wizard" Harks, GANDER's developer. Also [[spoiler:the only survivor of the research team that worked on Metal Gear. Until he dies.]]
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Added DiffLines:

* CanonCharacterAllAlong: Initially, the post-game VR Missions are just thought to be fun, non-canon missions under the pretense of being training missions (even with the game itself having no place in canon). No. 4's last line reveals [[spoiler:you were actually playing as [[VideoGame/MetalGearSolid2SonsOfLiberty Jack, a.k.a. Raiden]].]]


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* WhamLine: At the end of the VR Missions, the last word out of No. 4's mouth makes the entire game a bit more meaningful.
--> "Get some rest for now... [[spoiler:[[VideoGame/MetalGearSolid2SonsOfLiberty Jack]]."]]
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Added DiffLines:

* TheStinger: After beating all the bonus VR missions, [[spoiler:text appears that namedrops the player as "Jack", which would hint at Raiden's presence in ''VideoGame/MetalGearSolid2SonsOfLiberty'']].
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* TitleDrop: [[DownplayedTrope Not so much]]. There is a Project Babel that features in the plot, but no one ever does say the words "Ghost Babel". There may be an oblique reference to the title with [[TheVoice No. 4]] calling Metal Gear "the phantom of Big Boss" ([[HilariousInHindsight amusingly]] [[VideoGame/MetalGearSolidVThePhantomPain enough]])

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* TitleDrop: [[DownplayedTrope Not so much]]. There is a Project Babel that features in the plot, but no one ever does say the words "Ghost Babel". There may be an oblique reference to the title with [[TheVoice No. 4]] calling Metal Gear "the phantom of Big Boss" ([[HilariousInHindsight amusingly]] [[VideoGame/MetalGearSolidVThePhantomPain enough]])enough]]).

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