Follow TV Tropes

Following

History VideoGame / MegamanLegends

Go To

OR

Is there an issue? Send a MessageReason:


* PolygonCeiling: Though not as bad as most examples of the trope, a lot of people still took issue with the third-person action-RPG nature of the game, along with some slight control issues.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HousepetPig: After Megaman rescues Shu from the Birdbots' base on Calbania Island in the second game, she gifts him an adorable piglet. He, in turn, can gift it to a Farmer on Nino Island — at first, she plans on turning the piglet into her next meal, but a revisit to her room reveals she didn't have the heart to go through with it, keeping the piglet as a pet.
Is there an issue? Send a MessageReason:
cut trope and misuse of Dark Skinned Redhead


* [[DarkSkinnedRedhead Dark Skinned]] [[YouGottaHaveBlueHair Greenhead]]: The Mother Units in 2, as well as their Servitors.
Tabs MOD

Changed: 41

Is there an issue? Send a MessageReason:
YMMV


** Note that in the first game, adopting cats, being nice to Roll, and completing sidequests for the citizens of Kattelox brightens your armor up again. The second game's primary route of redemption was making massive cash donations to the church; prices go down and your reputation betters if you lighten your armor past the default shade, becoming [[FanNickname Light Mega Man]].

to:

** Note that in the first game, adopting cats, being nice to Roll, and completing sidequests for the citizens of Kattelox brightens your armor up again. The second game's primary route of redemption was making massive cash donations to the church; prices go down and your reputation betters if you lighten your armor past the default shade, becoming [[FanNickname Light Mega Man]].shade.

Added: 342

Changed: 4

Is there an issue? Send a MessageReason:
None


* AdventureGuild: Less pronounced in the first game, purely showing Digger Licenses, but the sequel reveals there are full-on Digger Guilds that act in this capacity, raising member rank based on performance with authorizes them to delve into higher-clearance ruins hosting more dangerous Reaverbots, but also more valuable potential payouts.



* AmnesiacHero: Toyed with: [[spoiler:while Mega Man remembers his life with Barell and Roll just fine, he has absolutely no recollection of his past as a System Unit. Fortunately, all of his memories from ''that'' time are stored inside Data, ready to be restored when necessary.]]

to:

* AmnesiacHero: Toyed with: [[spoiler:while Mega Man remembers his life with Barell Barrell and Roll just fine, he has absolutely no recollection of his past as a System Unit. Fortunately, all of his memories from ''that'' time are stored inside Data, ready to be restored when necessary.]]



* ArmCannon: The famous Mega-Buster along with several of the other upgradable weapons that can be equipped.

to:

* ArmCannon: The famous Mega-Buster Mega Buster, along with several of the other upgradable weapons that can be equipped.

Added: 568

Changed: 266

Removed: 325

Is there an issue? Send a MessageReason:
None


* VideoGameCrueltyPotential: On the other hand, you can abuse wild animals, attack [=NPCs=] caught in fire zones, attack Roll in a fire zone and generally be mean to her, refuse to help out those who explicitly ask for it, steal money from the bank, and in general can just be a jerk to people.

to:

* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
On the other hand, you can abuse wild animals, attack [=NPCs=] caught in fire zones, attack Roll in a fire zone and generally be mean to her, refuse to help out those who explicitly ask for it, steal money from the bank, and in general can just be a jerk to people.people.
** ''The Misadventures of Trone Bonne'' uses this as a gameplay mechanic. You cure Servbots of their laziness by torturing them. If unsuccessful, the Servbot lampshades this.
--->'''Tron''': Well? Have you learned your lesson?\\
'''Servbot''': What do you think you're doing!? I could have been killed!



* VideoGameCrueltyPotential: ''The Misadventures of Trone Bonne'' uses this as a gameplay mechanic. You cure Servbots of their laziness by torturing them. If unsuccessful, the Servbot lampshades this.
-->'''Tron''': Well? Have you learned your lesson?\\
'''Servbot''': What do you think you're doing!? I could have been killed!
Is there an issue? Send a MessageReason:
None


** Of course not, since they are... wait... [[ClingyJealousGirl why should you be angry with Tron's advance, Roll]]?
** In 2, if the player bought all the gifts for Roll, didn't let her take damage in the [[spoiler:Yosyonke snowfields]], and viewed the [[AccidentalPervert bathroom scene]], her final diary entry (only viewable if the player travels back from [[spoiler:Elysium]])[[spoiler:outright states that she loves him.]] This is heavily hinted in the main story, it's never stated except in that optional diary entry.

to:

** Of course not, since they are... wait... [[ClingyJealousGirl why should are you be angry with Tron's advance, Roll]]?
** In 2, if the player bought all the gifts for Roll, didn't let her take damage in the [[spoiler:Yosyonke snowfields]], and viewed the [[AccidentalPervert bathroom scene]], her final diary entry (only viewable if the player travels back from [[spoiler:Elysium]])[[spoiler:outright states that she loves him.]] This is heavily hinted in the main story, but it's never stated except in that optional diary entry.
Is there an issue? Send a MessageReason:
None


* TheGoomba: The Horokko, green robots with onion-like heads which lobs grenades at you from a distance. They are the first enemies Megaman encounters in the whole game, and shows up in large numbers in the earlier levels, but as the game progresses they are gradually replaced by Red Horokkos, an upgraded EliteMook version which lobs harder-to-doge fireballs instead.

to:

* TheGoomba: The Horokko, green robots with onion-like heads which lobs lob grenades at you from a distance. They are the first enemies Megaman encounters in the whole game, and shows show up in large numbers in the earlier levels, but as the game progresses they are gradually replaced by Red Horokkos, an upgraded EliteMook version which lobs harder-to-doge fireballs instead.
Is there an issue? Send a MessageReason:
None


* FloodedFutureWorld: The game takes place thousands of years later in the encompassing ''Mega Man'' timeline, and the opening narration states that the world is filled with water. What few settlements left around the world exist on islands or are built over the ruins of a past civilizations, if not both. Earlier installments in the Mega Man franchise show much more landmass among the various areas of the world.

to:

* FloodedFutureWorld: The game takes place thousands of years later in the encompassing ''Mega Man'' timeline, and the opening narration states that the world is filled with water. What few settlements left around the world exist on islands or are built over the ruins of a past civilizations, if not both. Earlier installments in the Mega Man franchise show much more landmass among the various areas of the world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FloodedFutureWorld: The game takes place thousands of years later in the encompassing ''Mega Man'' timeline, and the opening narration states that the world is filled with water. What few settlements left around the world exist on islands or are built over the ruins of a past civilizations, if not both. Earlier installments in the Mega Man franchise show much more landmass among the various areas of the world.

Added: 325

Changed: 44

Is there an issue? Send a MessageReason:
None


* PunishmentBox: In ''The Missadventures of Trone Bonn'' some servbots sometimes disobey you; when it happens Tron sends them to the punishment chamber (a minigame that is essentially about applying VideoGameCrueltyPotential to the servbot).

to:

* PunishmentBox: In ''The Missadventures Misadventures of Trone Bonn'' Tron Bonne'' some servbots sometimes become lazy or disobey you; when it happens Tron sends them to the punishment chamber Torture Room (a minigame that is essentially about applying VideoGameCrueltyPotential to the servbot).


Added DiffLines:

* VideoGameCrueltyPotential: ''The Misadventures of Trone Bonne'' uses this as a gameplay mechanic. You cure Servbots of their laziness by torturing them. If unsuccessful, the Servbot lampshades this.
-->'''Tron''': Well? Have you learned your lesson?\\
'''Servbot''': What do you think you're doing!? I could have been killed!

Changed: 503

Removed: 245

Is there an issue? Send a MessageReason:
None


** Also from ''Legends 2'', not so much GettingCrapPastTheRadar as the radar having a huge blind spot is Sera's visible (although not frontal) nudity at Forbidden Island.

to:

** Also from ''Legends 2'', not so much GettingCrapPastTheRadar as the radar having a huge blind spot is Sera's visible (although not frontal) nudity at Forbidden Island.



* {{Bowdlerization}}: Extremely minor overall (it was always a kids' game), but some things just couldn't [[GettingCrapPastTheRadar squeeze by the radar]] in the US. One such change: the "comic book" FetchQuest item in the first game is... something completely different. Jim's dialogue when you give it to him doesn't delve into the contents of this mysterious magazine (he only insists that you trade it for his [[ShoutOut X-Buster]]), and the item description only says the contents are a "secret".[[note]]The bikini-clad model on the cover makes it pretty obvious, though.[[/note]]

to:

* {{Bowdlerization}}: Extremely minor overall (it was always While it's a kids' game), but game, some things just couldn't [[GettingCrapPastTheRadar squeeze by stuff still had to be edited out for the radar]] in the US.US release. One such change: the "comic book" FetchQuest item in the first game is... something completely different. Jim's dialogue when you give it to him doesn't delve into the contents of this mysterious magazine (he only insists that you trade it for his [[ShoutOut X-Buster]]), and the item description only says the contents are a "secret".[[note]]The bikini-clad model on the cover makes it pretty obvious, though.[[/note]]



* GettingCrapPastTheRadar: The aforementioned scene where Sera's naked butt is clearly seen onscreen in Forbidden Island.
** Also, in the debug room, there is a giant version of Sera naked, standing stationary in an odd position, for all to see. Because this is during gameplay, you're actually free to look at her from any angle, but only her butt is fully detailed.

to:

%% * GettingCrapPastTheRadar: The aforementioned scene where Sera's naked butt GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is clearly seen onscreen in Forbidden Island.
** Also,
on-page examples only until 01 June 2021. If you are reading this in the debug room, there is a giant version of Sera naked, standing stationary in an odd position, for all future, please check the trope page to see. Because this is during gameplay, you're actually free to look at her from any angle, but only her butt is fully detailed.make sure your example fits the current definition.

Added: 340

Changed: 9

Is there an issue? Send a MessageReason:
None


* DamageSpongeBoss: Bruno in ''Legends'', without a doubt. On Hard Mode, his health bar goes right off the screen. It's as huge as he is!

to:

* DamageSpongeBoss: Theodore Bruno in ''Legends'', without a doubt. On Hard Mode, his health bar goes right off the screen. It's as huge as he is!


Added DiffLines:

* LandSeaSky: A subtle example with the fights against the Bonnes: first, Mega Man fights their land-based machines in the city and the forest on foot. Then he fights their sea-based machines on Lake Jyun on a borrowed boat. Finally, he fights their sky-based machines atop his own airship. Then they circle back to land for Theodore Bruno.

Added: 252

Changed: 57

Is there an issue? Send a MessageReason:
None


-->'''Teisel Bonne:''' I ''said...'' ''CLOOOOSE'' the ''HAAAATCH!!!''

to:

-->'''Teisel Bonne:''' I ''said...'' ''CLOOOOSE'' the ''HAAAATCH!!!''''SAID,'' ''CLOSE'' THE ''HATCH!''



* RuleOfThree: The Marlwolf battle in ''Legends 1'':
-->'''Teisel Bonne''': What do you think you're doing? Hurry up and close the hatch!\\
'''Teisel Bonne''': I thought I told you to close the hatch!\\
'''Teisel Bonne''': I ''SAID, CLOSE'' THE ''HATCH!''



* StealthyMook: The Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't tough enough already, these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...

to:

* StealthyMook: The Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't tough enough already, these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings Nothing screams "Nightmare Fuel" when you hear like hearing Reaverbot footsteps and you can't being unable see the enemy until it's too late...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GracefulLoser: The Bonne Family, for the most part, reacts like this whenever they lose to Megaman; they don't particularly like him, but they definitely respect him. [[ShipTease And Tron a bit more than that...]]
** Tron Bonne swears revenge after he defeats her Ferdinand/Feldynaut robot, but not before sincerely praising him for being stronger than she expected.
** The best example comes after Megaman destroys the Bonnes' flagship the Gesellschaft and then their backup fighter the Focke-Wulf, the following conversation occurring as the ship is about to explode:
-->'''Tron''': I'm...sorry, Teisel. ...I lost...
-->'''Teisel''': Don't worry your pretty little head over it, Tron. We tried our best, but sometimes, your best isn't good enough. We lost, fair and square. That's life.
-->'''Bon''': [[TheUnintelligible Baaaauu...]]
-->''(the Focke-Wulf spirals out of control and explodes)''
** Finally, after destroying their mightiest robot, [[DamageSpongeBoss Theodore Bruno]]:
-->'''Teisel''': ''(smirking)'' OK, Blue Boy, I must know, what's your name?
-->'''Megaman''': Me? My name is...Megaman. Megaman Volnutt.
-->'''Teisel''': Megaman, is it? You know, I've been in this business a long time, but this is the first time anyone's ever given me this much trouble. Yet, it feels good somehow being beaten by you like this. Almost as though I've met my match.
-->'''Tron''': ''(incredulous)'' Teisel?
-->'''Teisel''': I can face the facts: I lost, you won. I'm gonna try to forget this entire incident. Ahh, it feels good to say that. My heart feels as clean as the blue sky on a cloudless day. See you around, Megaman.
-->''(the Bonnes turn and walk away)''
Is there an issue? Send a MessageReason:
Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EleventhHourSuperpower: The [[FrickingLaserBeams Shining Laser]]. Though it costs a hell of a lot of money to fully upgrade, once you do, you've basically got an infinite-ammo DeathRay that can down almost all enemies, up to and including both games' [[FinalBoss Final Bosses]], in mere ''seconds''. The only thing that prevents it from truly being in GameBreaker territory is that in both games, you don't gain the necessary parts to build it until you're practically at the end anyway.

to:

* EleventhHourSuperpower: The [[FrickingLaserBeams [[EnergyWeapon Shining Laser]]. Though it costs a hell of a lot of money to fully upgrade, once you do, you've basically got an infinite-ammo DeathRay that can down almost all enemies, up to and including both games' [[FinalBoss Final Bosses]], in mere ''seconds''. The only thing that prevents it from truly being in GameBreaker territory is that in both games, you don't gain the necessary parts to build it until you're practically at the end anyway.
Is there an issue? Send a MessageReason:
None


* TurnedAgainstTheirMasters: The hybrid human/reploid people knew damn well how risky making the Carbons was, so they set up all sorts of failsafes designed to wipe out the Carbons if they went rogue, or if their numbers reached a certain point. Then the human part of the human/reploid people died out, taking the reploids with them due to symbiosis or something, and the Carbons built a civilization of their own. The failsafes interpret this as a rebellion. Oops.

to:

* TurnedAgainstTheirMasters: The hybrid human/reploid people ancient humans knew damn well how risky making the Carbons [[ArtificialHumans Carbons]] was, so they set up all sorts of failsafes designed to wipe out the Carbons if they went rogue, or if their numbers reached exceeded a certain point. limit without authorization. Then the human part of the human/reploid people ancient humans died out, taking the reploids with them due to symbiosis or something, and in their absence the Carbons built began to build a civilization of their own. The failsafes interpret this as a rebellion. Oops.
Is there an issue? Send a MessageReason:
None


* DualBoss: The Servbot tanks (Blumebear) you first encounter in the city battle are Triple Bosses, as are the three Karumuna Bashes you encounter late in the game.

to:

* DualBoss: The Servbot tanks (Blumebear) you first encounter in the city battle are Triple Bosses, as are the three Karumuna Bashes you encounter late in the game.first game. In the second game, the Triple Bosses are the trio of Mids (the jellyfish Reaverbots) in Nino Island Ruins.



* WolfpackBoss: The wolf-like Karumunas, when you fight 3 of them in the Clozer Woods Sub-Gate.

to:

* WolfpackBoss: The wolf-like Karumunas, Karumuna Bashes, when you fight 3 of them in the Clozer Woods Sub-Gate.
Is there an issue? Send a MessageReason:
None


* DualBoss: The Serve-bot tanks you first encounter in the city battle are Triple Bosses. As is the three Wojigairons you encounter late in the game.

to:

* DualBoss: The Serve-bot Servbot tanks (Blumebear) you first encounter in the city battle are Triple Bosses. As is Bosses, as are the three Wojigairons Karumuna Bashes you encounter late in the game.



* EleventhHourSuperpower: The [[FrickingLaserBeams Shining Laser]]. Though it costs a hell of a lot of money to fully upgrade, once you do, you've basically got an infinite-ammo DeathRay that can down almost all enemies, up to and including both games' FinalBoss, in mere ''seconds''. The only thing that prevents it from truly being in GameBreaker territory is that in both games, you don't gain the necessary parts to build it until you're practically at the end anyway.

to:

* EleventhHourSuperpower: The [[FrickingLaserBeams Shining Laser]]. Though it costs a hell of a lot of money to fully upgrade, once you do, you've basically got an infinite-ammo DeathRay that can down almost all enemies, up to and including both games' FinalBoss, [[FinalBoss Final Bosses]], in mere ''seconds''. The only thing that prevents it from truly being in GameBreaker territory is that in both games, you don't gain the necessary parts to build it until you're practically at the end anyway.



* MissionControl: Roll Caskett [[spoiler:and later Yuna.]]

to:

* MissionControl: Spotters act as these to the Diggers, providing proper directions in navigating ruins as well as detecting refractors and dangerous Reaverbots. In the case of Mega Man, Roll Caskett [[spoiler:and later Yuna.]]Yuna]] act as this.
Is there an issue? Send a MessageReason:
None


** Garudoiten, the boss of the Lake Jyun Sub-Gate in the first game. A short, yellow pillar that Roll "doesn't pick up any readings" from when you first see it, a HumongousMecha the next time you enter the room after picking up the Red Refractor.

to:

** Garudoiten, Garudoriten, the boss of the Lake Jyun Sub-Gate in the first game. A short, yellow pillar that Roll "doesn't pick up any readings" from when you first see it, a HumongousMecha the next time you enter the room after picking up the Red Refractor.

Added: 128

Removed: 128

Is there an issue? Send a MessageReason:
None


* {{BFG}}: The Active Buster and Powered Buster special weapons. Mega Man looks unwieldy swinging around a gun as tall as he is.



* {{BFG}}: The Active Buster and Powered Buster special weapons. Mega Man looks unwieldy swinging around a gun as tall as he is.
Is there an issue? Send a MessageReason:
None


* BossRush: In the second game, the Mother Zone of [[TheVeryDefinitelyFinalDungeon {{Elysium}}]] has an area where you can re-fight the bosses of the ruins that contain the keys to the Mother Lode.

to:

* BossRush: In the second game, the Mother Zone of [[TheVeryDefinitelyFinalDungeon {{Elysium}}]] Elysium]] has an area where you can re-fight the bosses of the ruins that contain the keys to the Mother Lode.

Added: 1400

Changed: 2

Removed: 1400

Is there an issue? Send a MessageReason:
None


* BoringButPractical: On the other hand, the Powered Buster and Active Buster are relatively cheap and effective. The former is an accurate, long-range energy cannon for single shots -- great for bosses and corridors. The latter fires small homing missiles that can be upgraded in just about every category; the highest levels are wildly pricy, but even mid-range upgrades will annihilate most foes. Finally, once you can survive with just your standard Mega Buster, the Vacuum Arm makes cleanup and money-grinding a snap.
* {{Bowdlerization}}: Extremely minor overall (it was always a kids' game), but some things just couldn't [[GettingCrapPastTheRadar squeeze by the radar]] in the US. One such change: the "comic book" FetchQuest item in the first game is... something completely different. Jim's dialogue when you give it to him doesn't delve into the contents of this mysterious magazine (he only insists that you trade it for his [[ShoutOut X-Buster]]), and the item description only says the contents are a "secret".[[note]]The bikini-clad model on the cover makes it pretty obvious, though.[[/note]]
** Kind of interesting that they decided to change that in particular when one of the bookshelves (which has no specific graphical details) in the book store says it's full of dirty magazines. Volnutt wouldn't mind taking a peek at them if there weren't so many people around to see him do it.



* BoringButPractical: On the other hand, the Powered Buster and Active Buster are relatively cheap and effective. The former is an accurate, long-range energy cannon for single shots -- great for bosses and corridors. The latter fires small homing missiles that can be upgraded in just about every category; the highest levels are wildly pricy, but even mid-range upgrades will annihilate most foes. Finally, once you can survive with just your standard Mega Buster, the Vacuum Arm makes cleanup and money-grinding a snap.



* {{Bowdlerization}}: Extremely minor overall (it was always a kids' game), but some things just couldn't [[GettingCrapPastTheRadar squeeze by the radar]] in the US. One such change: the "comic book" FetchQuest item in the first game is... something completely different. Jim's dialogue when you give it to him doesn't delve into the contents of this mysterious magazine (he only insists that you trade it for his [[ShoutOut X-Buster]]), and the item description only says the contents are a "secret".[[note]]The bikini-clad model on the cover makes it pretty obvious, though.[[/note]]
** Kind of interesting that they decided to change that in particular when one of the bookshelves (which has no specific graphical details) in the book store says it's full of dirty magazines. Volnutt wouldn't mind taking a peek at them if there weren't so many people around to see him do it.



* CameraLockOn: As mentioned above, Mega Man's lock on ability is similar to Link's.

to:

* CameraLockOn: As mentioned above, Mega Man's lock on lock-on ability is similar to Link's.

Added: 1607

Changed: 891

Is there an issue? Send a MessageReason:
None


* BossTease: A giant, dinosaur-like [[{{Robeast}} Reaverbot]] lurks about in a large room visible through the windows in the hallway of the first floor of [[LethalLavaLand Saul Kada Ruins]]. If you stand for too long in front of the window and it's nearby, it will [[JumpScare poke its head]] in to attack you. Later, you'll see just how large it actually is as an InvincibleMinorMook that you can't damage, but gives you a sample of its attacks. Later, once you make your way into a certain place and activate something there, said critter will then be damageable and the BossFight starts immediately as you enter the room it was in.

to:

* BossRush: In the second game, the Mother Zone of [[TheVeryDefinitelyFinalDungeon {{Elysium}}]] has an area where you can re-fight the bosses of the ruins that contain the keys to the Mother Lode.
* BossTease: A Wojigairon, the giant, dinosaur-like [[{{Robeast}} Reaverbot]] Reaverbot]], lurks about in a large room visible through the windows in the hallway of the first floor of [[LethalLavaLand Saul Kada Ruins]]. If you stand for too long in front of the window and it's nearby, it will [[JumpScare poke its head]] in to attack you. Later, you'll see just how large it actually is as an InvincibleMinorMook that you can't damage, but gives you a sample of its attacks. Later, once you make your way into a certain place and activate something there, said critter will then be damageable and the BossFight starts immediately as you enter the room it was in.



* HarmlessVillain: The Mandomantal, a gentle manta-like Reaverbot found only in Nino Ruins, is the only one who doesn't attack Mega Man. Megs can even jump on its back to reach unreachable chests found in the highest pillars in the room the Reaverbot is in (that is, if the water in the room isn't drained). However, if he attacks it to the point where its health gets low, it will attack him with balls of electricity before sinking into the bottom of the room.



* HeWasRightThereAllAlong: The boss of the second subgate in ''Legends''. A short, yellow pillar that Roll "doesn't pick up any readings" from when you first see it, a HumongousMecha the next time you enter the room.

to:

* HeWasRightThereAllAlong: The HeWasRightThereAllAlong:
** Garudoiten, the
boss of the second subgate Lake Jyun Sub-Gate in ''Legends''. the first game. A short, yellow pillar that Roll "doesn't pick up any readings" from when you first see it, a HumongousMecha the next time you enter the room.room after picking up the Red Refractor.
** A less prominent example is Rimblemenji, the slime Reaverbot who is the boss of Calinca Ruins in the second game. When you first encounter it, it is harmless. But when you finally get the last key to the Mother Lode, it will start going ballistic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhamLine: Near the end of the game, when the humans' doom are approaching by Reorigination order, [[spoiler:Data]] gave a long override command essentially telling the system to stop the origination protocol, redirect authority to Volnutt and delete Juno's backup data, and the system ''complies''.
Is there an issue? Send a MessageReason:
I'm not familiar with this one, I'm just gonna assume the reward thing was in the first game.

Added DiffLines:

* SpeedRunReward: The first game normally hides its Easy Mode behind clearing Hard Mode. However, at the end of the story, Data hints that Easy Mode can be unlocked by clearing Normal Mode under a certain amount of time (roughly three hours).
-->'''Data''': Did you know that if you start a new game without cutting the power, you can try the game again at a different difficulty setting? Here's another hint...The faster you play, or the harder it is, the easier it will become...Wonder what that means? Maybe you can figure it out...
Is there an issue? Send a MessageReason:
None


Despite the small amount of games, characters from this series have made more appearances in VideoGame/CapcomVs titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]]

to:

Despite the small amount of games, characters from this series have made more appearances in VideoGame/CapcomVs titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]][[/note]] The series gained a spiritual successor in the form of ''VideoGame/RedAsh''. Unfortunately, due to the controversy surrounding the game's Kickstarter campaign and the overwhelmingly negative reception of its fellow spiritual successor, ''VideoGame/MightyNo9'', it's uncertain if ''Red Ash'' will see the light of day outside of its ''very'' brief [[Anime/RedAshGearworld anime adaptation]] debut.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShaggyDogStory: ''Misadventures'' ends with the favorite Servbot accidentally throwing away Colossus' treasure box containing the Golden Refractor.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DualBoss: The Serve-bot tanks you first encounter in the city battle are Triple Bosses. As is the three Wojigairons you encounter late in the game.


Added DiffLines:

* FlunkyBoss:
** The Marlwolf is a giant tank, flanked by smaller Serve-bot tanks you fight in a valley.
** The caterpillar-like giant mecha you fight outside one of the abandoned cities, which doesn't have any weapons of its own, but will continuously discharge robotic mooks from a hatch on its back.


Added DiffLines:

* TheGoomba: The Horokko, green robots with onion-like heads which lobs grenades at you from a distance. They are the first enemies Megaman encounters in the whole game, and shows up in large numbers in the earlier levels, but as the game progresses they are gradually replaced by Red Horokkos, an upgraded EliteMook version which lobs harder-to-doge fireballs instead.


Added DiffLines:

* UniqueEnemy: You will encounter '''only one''' green Cannam (the spider-robot thingy which attacks you in the first level) in the entire game. Later in the game though you will battle three brown Cannams simultaneously. They aren't difficult enough to qualify as EliteMooks, and don't show up anywhere else.
Is there an issue? Send a MessageReason:
None


In aesthetic and themes, it's very obviously influenced by Creator/HayaoMiyazaki films, specifically ''Anime/CastleInTheSky''. In fact, the Reaverbots, the ancient robots found in the ruins of the game, are quite obvious [[ShoutOut shout-outs]] to the robots in ''Anime/CastleInTheSky''. Likewise, the archetypes of an adventurous boy, a capable female companion, and lost civilizations are very much present as well.

to:

In aesthetic and themes, it's very obviously influenced by Creator/HayaoMiyazaki films, specifically ''Anime/CastleInTheSky''. In fact, the Reaverbots, the ancient robots found in the ruins of the game, are quite obvious [[ShoutOut shout-outs]] to the robots in ''Anime/CastleInTheSky''.''Castle in the Sky''. Likewise, the archetypes of an adventurous boy, a capable female companion, and lost civilizations are very much present as well.

Top