History VideoGame / MegamanLegends

14th Feb '17 11:58:57 AM Javer
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* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHoles damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.

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* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHoles [[UnrealisticBlackHole damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.
14th Feb '17 11:57:55 AM Javer
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* AttackDrone: The Hunter Seeker special weapon in ''Legends 2''.



* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHoles damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.
* BoringButPractical: On the other hand, the Powered Buster and Active Buster are relatively cheap and effective. The former is an accurate, long-range energy cannon for single shots - great for bosses and corridors. The latter fires small homing missiles that can be upgraded in just about every category; the highest levels are wildly pricy, but even mid-range upgrades will annihilate most foes. Finally, once you can survive with just your standard Mega Buster, the Vacuum Arm makes cleanup and money-grinding a snap.



* GrenadeSpam: The Spread Buster in ''Legends 1'' and ''2'' fires multiple bomblets in a wide horizontal spray. Upgrade the Special and Energy stats to carry up to 32 discharges of 7 explosives each.



* HomingProjectile: The Active Buster/Homing Missile in both main games. The Ground Crawler in ''Legends 2'' can also home in, when properly upgraded; it fires a bomb that rolls along the ground, [[StickyBomb even traveling up walls]], until it finds an enemy to blow up. (This is extremely handy for disabling the Birdbot guard towers on Calbania Island.)



* PinballProjectile: The Reflector Arm in ''2''.



** The Vacuum Arm doesn't do any damage to enemies, but can quickly pick up scattered refracters and other power-ups before they disappear.

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** The Vacuum Arm doesn't do any damage to enemies, but can quickly pick up scattered refracters refractor shards and other power-ups before they disappear.
10th Feb '17 5:27:18 PM Nire
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* RedHerring: [[spoiler: The Blue Refractor]] in the first game. Despite the fact that it gets it's own inventory slot under important items and you get it as soon as you start the game, it's completely unimportant to the rest of the plot. It isn't even used as a ChekhovsGun power source like the other refractors you find.

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* RedHerring: [[spoiler: The Blue Refractor]] in the first game. Despite the fact that it gets it's its own inventory slot under important items and you get it as soon as you start the game, it's completely unimportant to the rest of the plot. It isn't even used as a ChekhovsGun power source like the other refractors you find.
27th Nov '16 5:46:37 AM TheNewBig
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* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. What made it worse was that Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] Fans were not amused.

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* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. What made it worse was that Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] Fans The fans were not amused.
pleased.
7th Nov '16 10:04:10 PM rmctagg09
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* StealthyMook: The Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't tough enough already, these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...
23rd Oct '16 4:45:44 PM Kalaong
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* TheBadGuyWins: ZigZagged. [[spoiler:The Bonnes at the end of the first game successfully escape with Kattelox Island's treasure like they intended; Mega Man having his hands full keeping Juno from sterilizing the island. Sure, they lost all the gear they actually brought to the island and had to escape in one of Tron's patchwork specials, but the giant refractor they scored while Megaman was off fighting the FinalBoss was worth even more than what he blew up. They even stated their plan to use him as a MacGuffinDeliveryService beforehand - and pragmatically turned him loose to save them from Juno's scheme while they ran off with the prize. However, by [=MML2=], Tiesel had blown most of the spoils on an unsuccessful department store - he only stocked it with stuff ''he'' liked and he has '''really''' bad taste - leaving them pretty much in the same condition as when they first attacked the island]].

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* TheBadGuyWins: ZigZagged. [[spoiler:The Bonnes at [[spoiler:At the end of the first game game, the Bonnes successfully escape with Kattelox Island's treasure like they intended; Mega Man having his hands full keeping Juno from sterilizing the island. Sure, they lost all the gear they actually brought to the island with them and had to escape in one of Tron's patchwork specials, but the giant refractor they scored while Megaman was off fighting the FinalBoss was worth even more than what he blew up. They even stated their plan to use him as a MacGuffinDeliveryService beforehand - and pragmatically turned him loose to save them from Juno's scheme while they ran off with the prize. However, by [=MML2=], Tiesel had blown most of the spoils on an unsuccessful department store - he only stocked it with stuff ''he'' liked and he has '''really''' bad taste - leaving them pretty much in the same condition as when they first attacked the island]].
22nd Oct '16 9:54:04 PM Kalaong
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-->'''Teisel Bonne:''' Who would've thought there was [[spoiler:such a huge refractor]] down there, and all we had to do was just wander in and pick it up! I told you we'd have the last laugh! Ha ha ha ha ha ha...!

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-->'''Teisel Bonne:''' [[spoiler:If we sell what we found, we'll get back what we lost and then some! We'll live like kings! Who would've thought there was [[spoiler:such such a huge refractor]] refractor down there, and all we had to do was just wander in and pick it up! I told you we'd have the last laugh! Ha ha ha ha ha ha...!!]]
22nd Oct '16 6:30:36 PM Kalaong
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* TheBadGuyWins: [[spoiler:The Bonnes at the end of the first game successfully make off with the island's treasure like they intended; Mega Man having other things to worry about as they did so. Sure, they lost everything, but the value of what they made off with allowed them to replenish their weapons and more.]]

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* TheBadGuyWins: ZigZagged. [[spoiler:The Bonnes at the end of the first game successfully make off escape with the island's Kattelox Island's treasure like they intended; Mega Man having other things to worry about as they did so. his hands full keeping Juno from sterilizing the island. Sure, they lost everything, all the gear they actually brought to the island and had to escape in one of Tron's patchwork specials, but the value of giant refractor they scored while Megaman was off fighting the FinalBoss was worth even more than what he blew up. They even stated their plan to use him as a MacGuffinDeliveryService beforehand - and pragmatically turned him loose to save them from Juno's scheme while they made ran off with allowed the prize. However, by [=MML2=], Tiesel had blown most of the spoils on an unsuccessful department store - he only stocked it with stuff ''he'' liked and he has '''really''' bad taste - leaving them to replenish their weapons and more.]]pretty much in the same condition as when they first attacked the island]].



* BrickJoke:
** ''Legends 1'' gives us this exchange:
-->'''Teisel Bonne:''' Then that will be our new {{plan}}! We'll wait for him to open the Main Gate -- we'll let him keep whatever he finds until then! He'll see -- it'll be the Bonnes who'll have the last laugh [[LeaningOnTheFourthWall in this game]]!
** Fast forward to the post credits [[TheStinger stinger]]:
-->'''Teisel Bonne:''' Who would've thought there was [[spoiler:such a huge refractor]] down there, and all we had to do was just wander in and pick it up! I told you we'd have the last laugh! Ha ha ha ha ha ha...!


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* MacGuffinDeliveryService: [[spoiler:A rare case of this actually ''[[TheBadGuyWins working out perfectly for the villains]].'']] The Bonnes harass Megaman ''constantly'' throughout the first game, resulting in our hero blowing all their cool toys to kingdom come. Once they're out of resources, they pretty much say "screw it" and just let him investigate the final ruin without bothering him, following quietly in his footsteps.
-->'''Teisel Bonne:''' Then that will be our new {{plan}}! We'll wait for him to open the Main Gate -- we'll let him keep whatever he finds until then! He'll see -- it'll be the Bonnes who'll have the last laugh [[LeaningOnTheFourthWall in this game]]!
**[[spoiler:This results in them witnessing Juno pin Megaman in a trap, the ensuing JustBetweenYouAndMe speech, realizing that all life on the island is about to be extinguished, then indulging in a pragmatic PetTheDog moment by freeing him to attempt to save the island. TheStinger reveals that this tiny gesture leads to a '''KarmicJackpot.''']]
-->'''Teisel Bonne:''' Who would've thought there was [[spoiler:such a huge refractor]] down there, and all we had to do was just wander in and pick it up! I told you we'd have the last laugh! Ha ha ha ha ha ha...!
24th Sep '16 11:50:40 AM nombretomado
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Despite the small amount of games, characters from this series have made more appearances in CapcomVsWhatever titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]]

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Despite the small amount of games, characters from this series have made more appearances in CapcomVsWhatever VideoGame/CapcomVsWhatever titles than all the other series combined. [[note]][[StealthPun Notably]] [[EnsembleDarkhorse Tron Bonne]].[[/note]]



* [[ShoutOut Shout In]]: While conventional {{Shout Out}}s to earlier games exist in droves (from a Classic series mini-cartoon playing on a bar's TV to the Z(et)sabre and X-Buster showing up as weapon materials), Legends has the rare condition of having exponentially more cameo appearances than actual games (many being Volnutt, Roll, Tron, the Servbots, and Juno appearing in CapcomVsWhatever games and in ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' scenery).

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* [[ShoutOut Shout In]]: While conventional {{Shout Out}}s to earlier games exist in droves (from a Classic series mini-cartoon playing on a bar's TV to the Z(et)sabre and X-Buster showing up as weapon materials), Legends has the rare condition of having exponentially more cameo appearances than actual games (many being Volnutt, Roll, Tron, the Servbots, and Juno appearing in CapcomVsWhatever VideoGame/CapcomVsWhatever games and in ''[[VideoGame/MegaManBattleNetwork Battle Network]]'' scenery).
31st Aug '16 1:40:44 PM Andre
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* DamageSpongeBoss: Bruno in ''Legends'', without a doubt. On Hard Mode, his health bar goes right off the screen. It's as huge as he is!
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegamanLegends