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* {{Leitmotif}}: The OST to The Misadventures Of Tron Bonne abounds with these, from Denise's theme having four distinct mixes, to a variant of Tiesel's theme being used in the level where you play as him, to the mission complete theme being remixed with instruments appropriate to the mission.
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fixed a wick for a split trope


* ForcedTutorial: In the original game, in ''The Misadventures of Tron Bonne'', and to a lesser extent in ''Legends 2''. Also suffers from CaptainObvious and StopHelpingMe.

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* ForcedTutorial: In the original game, in ''The Misadventures of Tron Bonne'', and to a lesser extent in ''Legends 2''. Also suffers from CaptainObvious and StopHelpingMe.AnnoyingVideoGameHelper.
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* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra. The game was re-released on April 5th, 2016 for the PlayStation 3, Vita, and PlayStation TV.

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* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra. The game was re-released on April 5th, 2016 for the PlayStation [=PlayStation=] 3, Vita, and PlayStation [=PlayStation=] TV.
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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and re-released on September 29th, 2015 for the PlayStation 3, Vita, and PlayStation TV.

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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo UsefulNotes/{{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and re-released on September 29th, 2015 for the PlayStation 3, UsefulNotes/PlayStation3, Vita, and PlayStation [=PlayStation=] TV.



* There was also a prequel called ''The Misadventures of Tron Bonne'' in which Tron and her [[MechaMooks Servbots]] have to go on a crime spree to save her brothers Teisel and Bon from Glyde. In a [[ThrowTheDogABone rather surprising move]] from Capcom, the game was [[http://www.polygon.com/2015/5/6/8561517/misadventures-of-tron-bonne-psone-classics-ps3-vita re-released on May 6th, 2015]] for the PlayStation 3, PSP, Vita and PlayStation TV, four years after the cancellation of Mega Man Legends 3.

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* There was also a prequel called ''The Misadventures of Tron Bonne'' in which Tron and her [[MechaMooks Servbots]] have to go on a crime spree to save her brothers Teisel and Bon from Glyde. In a [[ThrowTheDogABone rather surprising move]] from Capcom, the game was [[http://www.polygon.com/2015/5/6/8561517/misadventures-of-tron-bonne-psone-classics-ps3-vita re-released on May 6th, 2015]] for the PlayStation 3, UsefulNotes/PlayStation3, PSP, Vita and PlayStation [=PlayStation=] TV, four years after the cancellation of Mega Man Legends 3.

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* GameplayAndStoryIntegration: While the currency is still called "zenny," money in this world is not real money, but quantum refractors, which are used to generate energy. Particularly large refractors are used to power machines, but smaller and weaker refractors are traded as money. This explains why robotic enemies in ancient ruins drop money when they explode, and why there's a GlobalCurrency (resources are scarce and everyone needs an extra refractor in case energy runs low).

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* GameplayAndStoryIntegration: While the currency is still called "zenny," money in this world is not real money, but quantum refractors, which are used to generate energy. Particularly large refractors are used to power machines, but smaller and weaker refractors are traded as money. Nobody knows how to make more refractors, but they were used to power all the LostTechnology left behind by the Ancients, including the Reaverbots. This explains why robotic enemies in ancient ruins [[MoneySpider drop money when they explode, explode]], and why there's a GlobalCurrency (resources ([[ScavengerWorld resources are scarce scarce]] and [[EnergyEconomy everyone needs an extra refractor in case energy runs low).low]]).



-->'''Question:''' What was the name of the first album released by ''Hewey Lewis and the News''?

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-->'''Question:''' When was the Pink Floyd album "Dark Side Of The Moon" released?[[note]]1973[[/note]]
-->'''Question:''' Who is the famous Greek philosopher who expounded the theory of idealism?[[note]]Plato[[/note]]
-->'''Question:''' What was is the name of the first album released by ''Hewey Lewis and the News''?underground aqueducts found in Iran?[[note]]Ghanat[[/note]]
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** For that matter, Mega Man's job as a treasure hunter/scavenger affects pretty much everything you do, and not just that it gets you under ground a lot. Weapons are built from junk you scavenge, money comes from refractors found in digs. Even when buying from a store, it's implied you're just buying something another scavenger found before you did. You even find yourself checking garbage cans, just in case someone threw something you could use out.

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* EnergyEconomy: Quantum Refractors are used to power virtually all technology, and are also the GlobalCurrency. It also [[JustifiedTrope justifies]] why almost all of the Reaverbots are {{Money Spider}}s.



* GoneHorriblyRight: [[spoiler:The Master System. It eliminated all hardships from human existence; no war, no hunger, no disease. The people living under it were practically immortal. However, they became so dependent on it that they literally could not survive outside the System, and they became so stagnant that most of them died out simply from losing any will to live. The last human left saw that the "Carbons" had started building a civilization of their own, so before he died he ordered Trigger to destroy the System so the Carbons could live and grow without interference.]]



* InvisibleMonsters: The first game has the Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't [[DemonicSpiders tough enough already]], these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...

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* InvisibleMonsters: The first game has the Blue Sharukurusu in the Lake Ruins. As if the regular green versions weren't [[DemonicSpiders tough enough already]], these blue ones will remain invisible until they are near you. Which is probably a few seconds away from impaling you. Nothings screams "Nightmare Fuel" when you hear Reaverbot footsteps and you can't see the enemy until it's too late...late. Thankfully, they can't jump, and the room they're in has platforms to snipe at them from.



* JustifiedSavePoint: Data is Mega Man's "peripheral memory storage device", and contains a backup of his original memories. He also saves your game.



* NintendoHard: Both main games (on their standard difficulties) aren't particularly hard, but the Class S Digger's Test in the sequel more than makes up for it.

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* NintendoHard: Both main games (on their standard difficulties) aren't particularly hard, but the Class S Digger's Test in the sequel more than makes up for it. Both games also have a Hard Mode, and the sequel also has a ''[[UpToEleven Very Hard Mode]]''.



* TookAShortcut: In ''Legends 2'', Data has a habit of turning up deep inside hostile dungeons, usually right outside the boss room. Don't question it, just take the free energy recharge.



** The Aqua Blaster in ''Legends 2'' is used for putting out fires.



* ViciousCycle: The plot of the first game.

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* ViciousCycle: The plot of the first game. Archaeological evidence indicates a "legendary disaster" wipes out all human life on Kattleox Island every 100 years. Guess what time it is when Mega Man shows up?



* WrenchWench: Roll Casket

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* WrenchWench: Roll Casket and Tron Bonne.
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* GlobalCurrency: Zenny. Gained popularity here, and became the standard with ''VideoGame/MegaManBattleNetwork'', but oddly introduced in the Japanese-only ''TabletopGame/{{Monopoly}}'' clone ''Wily & Light's RockBoard: That's Paradise!''

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* GlobalCurrency: Zenny. Gained popularity here, and became the standard with ''VideoGame/MegaManBattleNetwork'', but oddly introduced in the Japanese-only ''TabletopGame/{{Monopoly}}'' clone ''Wily & Light's RockBoard: [=RockBoard=]: That's Paradise!''
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* GlobalCurrency: Zenny. See also ''VideoGame/MegaManBattleNetwork''.

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* GlobalCurrency: Zenny. See also ''VideoGame/MegaManBattleNetwork''.Gained popularity here, and became the standard with ''VideoGame/MegaManBattleNetwork'', but oddly introduced in the Japanese-only ''TabletopGame/{{Monopoly}}'' clone ''Wily & Light's RockBoard: That's Paradise!''
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Hey Its That Guy cut by TRS decision. Ditto for Hey Its That Voice.


* EyesAlwaysShut: Mega Man Juno again. Race memory from [[HeyItsThatVoice his Japanese VA having voiced]] [[{{LightNovel/Slayers}} Xelloss]] beforehand? You decide.

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* EyesAlwaysShut: Mega Man Juno again. Race memory from [[HeyItsThatVoice his Japanese VA having voiced]] voiced [[{{LightNovel/Slayers}} Xelloss]] beforehand? You decide.

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* GenreBusting: The first two games are a pair of over-the-shoulder third-person shooters with platforming and action RPG elements.



* PunishmentBox: In ''The Missadventures of Trone Bonn'' some servbots sometimes disobey you; when it happens Tron sends them to the punishment chamber (a minigame that is essentially about applying {{Video Game Cruelty Potential}} to the servbot).

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* PunishmentBox: In ''The Missadventures of Trone Bonn'' some servbots sometimes disobey you; when it happens Tron sends them to the punishment chamber (a minigame that is essentially about applying {{Video Game Cruelty Potential}} VideoGameCrueltyPotential to the servbot).



* TacticalSuicideBoss: The Marlwolf would be untouchable if the Servbots would quit opening the hatch up top ([[LampshadeHanging Teisel even keeps screaming at them to keep the hatch closed throughout the fight.]])

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* TacticalSuicideBoss: The Marlwolf would be untouchable if the Servbots would quit opening the hatch up top ([[LampshadeHanging Teisel to throw bombs at you. Tiesel even keeps lampshades it, constantly screaming at them to keep during the hatch closed throughout fight to stop opening the fight.]])hatch, but they don't listen.



* VideoGameCaringPotential: Across the two games, you can adopt stray animals, buy gifts for Roll, donate to reconstruction funds for destroyed cities, donate to the church, donate to the hospital, help the police solve crimes, help a pregnant mother to the hospital, and buy gifts for Roll.
* VideoGameCrueltyPotential: On the other hand, you can abuse wild animals, attack NPCs caught in fire zones, attack Roll in a fire zone and generally be mean to her, steal money from the bank, refuse to help out those who explicitly ask for it, and in general can just be a jerk to people.

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* VideoGameCaringPotential: Across the two games, you can adopt stray animals, buy gifts for Roll, donate to reconstruction funds for destroyed cities, donate to the church, donate to the hospital, help the police solve crimes, help a pregnant mother to the hospital, and buy gifts for Roll.
* VideoGameCrueltyPotential: On the other hand, you can abuse wild animals, attack NPCs [=NPCs=] caught in fire zones, attack Roll in a fire zone and generally be mean to her, steal money from the bank, refuse to help out those who explicitly ask for it, steal money from the bank, and in general can just be a jerk to people.
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* UtilityWeapon
** The Vacuum Arm doesn't do any damage to enemies, but can quickly pick up scattered refracters and other power-ups before they disappear.
** The Drill Arm does do damage, but you'll use it more for busting down cracked walls to reach hidden areas than you will for fighting enemies.
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* MoneySink: The best weapons in both games take hundreds of thousands of Zenny to upgrade. Better get money grinding, that maxed-out Active Buster isn't going to upgrade itself.

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* DiscOneNuke: The Powered Buster in the first game. It's found very early in the game, is comparatively cheap to upgrade, and at max potential has very high range and power with usable energy. The downsides are its slow rate of fire and very slow projectile, which later makes it difficult to use. In the early game, through, it's very effective, and makes a lot of the bosses a breeze since they often aren't very mobile.

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* DiscOneNuke: DiscOneNuke:
**
The Powered Buster in the first game. It's found very early in the game, is comparatively cheap to upgrade, and at max potential has very high range and power with usable energy. The downsides are Early on it'll probably be your best weapon, but as the game progresses its slow rate of fire and slow projectile speed hurt its utility against faster and more aggressive enemies.
** The Drill Arm in the second game. Once again found
very slow projectile, which later makes it difficult to use. In the early in the game, through, cheap to upgrade, and at max upgrades it has maxed out Attack and Energy. Against slower enemies it's very effective, absurd, able to instantly flip Kuruguru on their backs and makes a lot of knock the bosses shields off of Gorubesshu, ''and'' it does high damage. Later on though, the fact you can't move while firing it and it's non-existent range make it a breeze since they often aren't very mobile.bit lacking.

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* VideoGameCrueltyPotential: There are several invoked through the aforementioned [[KarmaMeter Karma Meter]], but one that sticks out is an instance that can occur after the Flutter's interior is repaired. Let's say you need a large quantity of zenny for something, for instance paying your way around taking that insulting quiz in Pokte Village. Why not just sell those ever respawning picnic lunches in the Flutter's fridge? [[TheDevTeamThinksOfEverything If you do this, be prepared to find the fridge empty after the third or so time, with Roll missing from the Flutter's navigator room.]] [[WhatTheHellPlayer You will instead find her lying on her bed in her pajamas, exhausted and miserable until you offer her an apology...]]
* {{Video Game 3D Leap}}

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* VideoGameCaringPotential: Across the two games, you can adopt stray animals, buy gifts for Roll, donate to reconstruction funds for destroyed cities, donate to the church, donate to the hospital, help the police solve crimes, help a pregnant mother to the hospital, and buy gifts for Roll.
* VideoGameCrueltyPotential: There are several invoked through On the aforementioned [[KarmaMeter Karma Meter]], but one that sticks out is an instance that other hand, you can occur after the Flutter's interior is repaired. Let's say you need a large quantity of zenny for something, for instance paying your way around taking that insulting quiz abuse wild animals, attack NPCs caught in Pokte Village. Why not just sell those ever respawning picnic lunches in the Flutter's fridge? [[TheDevTeamThinksOfEverything If you do this, be prepared to find the fridge empty after the third or so time, with fire zones, attack Roll missing in a fire zone and generally be mean to her, steal money from the Flutter's navigator room.]] [[WhatTheHellPlayer You will instead find her lying on her bed in her pajamas, exhausted bank, refuse to help out those who explicitly ask for it, and miserable until you offer her an apology...]]
in general can just be a jerk to people.
* {{Video Game 3D Leap}}VideoGame3DLeap: From the 2D of the SNES and NES era to full polygonal models.



* WakeUpCallBoss: Before Yakuto Krabbe there was Rush Mamboo, the ice-spewing [[FrickinLaserBeams laser-shooting]] elephant-sized Reaverbot, which also possesses one of THE longest life bars in any game ever. Seriously challenging for such an early boss.
** Teisel Bonne's first robot in the first game is a step up from previous bosses as well. Being the first boss that requires hitting a certain "sweet spot" to damage it, and attack another specific part of it to be able to reach the sweet spot in the first place. It's main attack can also decimate your shields and health and require you to have gotten used to the dodge roll.

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* WakeUpCallBoss: Before Yakuto Krabbe there was Rush Mamboo, the ice-spewing [[FrickinLaserBeams laser-shooting]] elephant-sized Reaverbot, which also possesses one of THE longest life bars WakeUpCallBoss:
** The Marlwolf
in any game ever. Seriously challenging for such an early boss.
** Teisel Bonne's first robot in the first game is a step up from previous bosses as well. Being
''1''. It's the first boss that requires hitting with a certain "sweet spot" to damage it, and attack another specific part of it weak point you have to be able to reach the sweet spot in hit, it's the first place. It's main attack can also decimate your shields boss to use the [[ThatOneAttack green energy orb attack]] that most Bonne robots use, it has a decent amount of health, and health if you don't know how to disable its treads, it's very fast, too.
** Yakuto Krabbe in ''2''. Very fast, very strong, a lot of health,
and require as a very early boss you to don't have gotten used a lot of special weapons yet and probably haven't had time to the dodge roll.buy much equipment. Enjoy!
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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and surprisingly re-released on September 29th, 2015 for the PlayStation 3, Vita, and PlayStation TV.
* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra.

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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]'', and surprisingly re-released on September 29th, 2015 for the PlayStation 3, Vita, and PlayStation TV.
* The sequel, ''Legends 2'', picks up a year after the end of the previous game, with Volnutt and the Casketts having beaten Juno and the Bonnes. The game introduces Glyde, Bola, and Claymore as three more rivals to Volnutt, along with the mysterious Yuna and Sera. The plot revolves around the mysteries surrounding Volnutt, Juno, and the origins of both Elysium and Terra. The game was re-released on April 5th, 2016 for the PlayStation 3, Vita, and PlayStation TV.
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* HoverSkates: Mega Man uses a pair of jet-skates.
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-->''In a world covered by endless water...''

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-->''In ->''"In a world covered by endless water...''
"''
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No Potholes in the opening quote.


-->''InAWorld [[OceanPunk covered by endless water...]]''

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-->''InAWorld [[OceanPunk -->''In a world covered by endless water...]]''
''
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-->''InAWorld covered by endless water...''

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-->''InAWorld [[OceanPunk covered by endless water...''
]]''
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* GameplayAndStoryIntegration: While the currency is still called "zenny," money in this world is not real money, but quantum refractors, which are used to generate energy. Particularly large refractors are used to power machines, but smaller and weaker refractors are traded as money. This explains why robotic enemies in ancient ruins drop money when they explode, and why there's a GlobalCurrency (resources are scarce and everyone needs an extra refractor in case energy runs low).
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* AmbiguousRobots: Pretty much everyone. Cybernetics are so widespread in this world that it's impossible to tell for sure who is a robot and who is a human. [[spoiler:Mega Man and the other System Units are confirmed as {{Ridiculously Human Robot}}s, and the "Carbons" are all humans]], but on an individual basis it's possible some of the "people" you meet are robots with biological components.
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* EyesAlwaysShut: Mega Man Juno again. Race memory from [[HeyItsThatVoice his Japanese VA having voiced]] [[{{Slayers}} Xelloss]] beforehand? You decide.

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* EyesAlwaysShut: Mega Man Juno again. Race memory from [[HeyItsThatVoice his Japanese VA having voiced]] [[{{Slayers}} [[{{LightNovel/Slayers}} Xelloss]] beforehand? You decide.
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* RedHerring: [[spoiler: The Blue Refractor]] in the first game. Despite the fact that it gets it's own inventory slot under important items and you get it as soon as you start the game, it's completely unimportant to the rest of the plot. It isn't even used as a ChekovsGun power source like the other refractors you find.

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* RedHerring: [[spoiler: The Blue Refractor]] in the first game. Despite the fact that it gets it's own inventory slot under important items and you get it as soon as you start the game, it's completely unimportant to the rest of the plot. It isn't even used as a ChekovsGun ChekhovsGun power source like the other refractors you find.
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* RedHerring: [[spoiler: The Blue Refractor]] in the first game. Despite the fact that it gets it's own inventory slot under important items and you get it as soon as you start the game, it's completely unimportant to the rest of the plot. It isn't even used as a ChekovsGun power source like the other refractors you find.
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* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]''.

to:

* ''Legends 1'' is about Volnutt and the Casketts fighting to keep the Bonnes from destroying an island town to steal an ancient treasure buried there, while uncovering the secret behind a centennial catastrophe about to befall it. This game was rereleased on the {{Nintendo 64}} under the title ''[[SuperTitle64Advance Mega Man 64]]''.64]]'', and surprisingly re-released on September 29th, 2015 for the PlayStation 3, Vita, and PlayStation TV.
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* VillainProtagonist: Tronne in her game. The main way she works to repair her family's debt is stealing stuff and selling it for cash.

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* VillainProtagonist: Tronne Tron in her game. The main way she works to repair her family's debt is stealing stuff and selling it for cash.
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* ForgoneConclusion: Since it's a prequel, you already know Tron will be successful in Misadventures.

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* ForgoneConclusion: ForegoneConclusion: Since it's a prequel, you already know Tron will be successful in Misadventures.
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* ForgoneConclusion: Since it's a prequel, you already know Tron will be successful in Misadventures.
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* BreakoutCharacter: Tron, who went from being one of the antagonists to having her own spinoff game and being featured in ''VideoGame/MarvelVsCapcom2'', ''[[MarvelvsCapcom3 3: Fate of Two Worlds]]'', ''NamcoXCapcom'', and ''ProjectXZone''. She's made more appearances than ''Trigger'' has.

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* BreakoutCharacter: Tron, who went from being one of the antagonists to having her own spinoff game and being featured in ''VideoGame/MarvelVsCapcom2'', ''[[MarvelvsCapcom3 ''[[VideoGame/MarvelvsCapcom3 3: Fate of Two Worlds]]'', ''NamcoXCapcom'', and ''ProjectXZone''. She's made more appearances than ''Trigger'' has.



* NoPronunciationGuide: In Japan, "Bonne" is pronounced "bone" (and is spelled the same way). The English releases pronounce it "Bonne", as in "bonnet", but then the later English releases (such as ''MarvelVsCapcom3'') revert back to "bone".

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* NoPronunciationGuide: In Japan, "Bonne" is pronounced "bone" (and is spelled the same way). The English releases pronounce it "Bonne", as in "bonnet", but then the later English releases (such as ''MarvelVsCapcom3'') ''VideoGame/MarvelVsCapcom3'') revert back to "bone".

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