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History VideoGame / MagicSwordHeroicFantasy

19th Feb '16 8:05:09 AM AFreakyDude
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* DiscardAndDraw: Getting a new partner causes your last one to leae.

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* DiscardAndDraw: Getting a new partner causes your last one to leae.leave.
19th Feb '16 8:04:21 AM AFreakyDude
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* BossOnlyLevel: The penultimate level when you fight Drokmar's final sage.
4th Feb '16 3:18:39 AM GrammarNavi
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''Magic Sword: Heroic Fantasy'' is a MedievalEuropeanFantasy-themed side-scrolling HackAndSlash PlatformGame developed by {{Capcom}} for [[ArcadeGame arcades]] in 1990, and ported for the [[SuperNintendo SNES]] in 1992 as ''Magic Sword'', albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of {{Assist Character}}s: eight different characters (Amazon, [[TheBigGuy Bigman]], [[WhiteMage Priest]], [[{{Necromancer}} Wizard]], [[GentlemanThief Thief]], {{Ninja}}, Knight and [[LizardFolk Lizard Man]]) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.

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''Magic Sword: Heroic Fantasy'' is a MedievalEuropeanFantasy-themed side-scrolling HackAndSlash PlatformGame developed by {{Capcom}} for [[ArcadeGame [[UsefulNotes/ArcadeGame arcades]] in 1990, and ported for the [[SuperNintendo SNES]] in 1992 as ''Magic Sword'', albeit losing what was probably its main draw: the option for a two-player cooperative game. Outside that, the only other notable element of the game is the use of {{Assist Character}}s: eight different characters (Amazon, [[TheBigGuy Bigman]], [[WhiteMage Priest]], [[{{Necromancer}} Wizard]], [[GentlemanThief Thief]], {{Ninja}}, Knight and [[LizardFolk Lizard Man]]) held captive behind doors found all throughout each stage, which the player can open with keys he gets from treasure chests. Each helper has its own strength and weakness (and some even special abilities), and they gain levels by picking certain items. The player can't control his partner's movements, and they only attack when the main character attacks on his own.
7th Aug '15 8:14:30 AM Morgenthaler
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Not to be confused with the old live-action film ''TheMagicSword''.

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Not to be confused with the old live-action film ''TheMagicSword''.''Film/TheMagicSword''.
11th Apr '15 4:05:19 PM TitoMosquito
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->"Thank you!"

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->"Thank you!"
->''"Thank you!"''
10th Apr '15 11:21:54 PM TitoMosquito
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->"Thank you!"
1st Apr '15 11:12:07 PM Saurubiker
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* NamesTheSame: Belger the Brave and Guy the Ninja share their names with characters from ''VideoGame/FinalFight''.
23rd Mar '15 8:53:10 PM nombretomado
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Outside a few Capcom compilation games, ''Magic Sword'' reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of ''FinalFight''.

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Outside a few Capcom compilation games, ''Magic Sword'' reappeared in 2008 as a port for mobile phones, and 2010 when it saw a re-release as a bonus bundled with the HD remake of ''FinalFight''.''VideoGame/FinalFight''.
27th Nov '14 7:24:00 AM Sachiko
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* WizardNeedsFoodBadly: Your health degrades over time even if you don't take damage. If you don't obtain food items at a steady pace, you may find yourself near death at an important battle even if you fared well against the mooks.
27th Nov '14 3:52:02 AM Sabrewing
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* EnergyBall: In two flavors. The Cleric shoots out a group of homing orbs, and the Wizard fires his straight forward in a powerful cluster.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MagicSwordHeroicFantasy