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** QU4RTZ's single "ENJOY IT!" is a cheerful, uplifting song, however in Advanced difficulty this song is notorious for its ''high stamina damage'', particularly should you fail two Appeal Chances that require maintaining 80% and ''90%'' of your Stamina respectively.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: The game features all the school idols from μ's, Aqours, and the Nijigasaki High School Idol Club.
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** Beginner Live Songs consume 10 LP for fewer rewards, however it is useful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' or conserving your Exp if you're nearing to your [[LevelUpFillUp next rank]] before the Event starts.

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** Beginner Live Songs consume 10 LP for fewer rewards, however it is useful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' or [[LevelUpFillUp conserving your Exp if you're nearing to your [[LevelUpFillUp Exp]] for the next rank]] before the Event starts.Event.
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S1 insert songs are again temporarily available.


** Eventually {{subverted|Trope}} for the character-specific {{Insert Song}}s from the Nijigasaki anime's first season. Originally playable for a limited time in 2020-21, they were readded permanently on April 30, 2022.

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** Eventually {{subverted|Trope}} for the character-specific {{Insert Song}}s from the Nijigasaki anime's first season. Originally playable for a limited time in 2020-21, they were readded permanently temporarily on April 30, 2022.
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* JigglePhysics: Although extremely subdued, it's possible to notice with certain animations or outfits. The most obvious instance is in Karin's solo song "Starlight", which [[MaleGaze exploits this at one point.]]

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* JigglePhysics: Although extremely subdued, it's possible to notice with certain animations or outfits. Even ''Rina'' who was the flattest of all the members tends to jiggle quite a bit. The most obvious instance is in Karin's solo song "Starlight", which [[MaleGaze exploits this at one point.]]]] However enabling the Graphic Boost Mode may cause its breast physics to [[{{Gainaxing}} speed up unrealistically]].
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* DifficultButAwesome: Having your Formation team's Insight Skills only consisting of passive skill activations.
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** Beginner Live Songs consume 10 LP for fewer rewards, however it becomes handful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' as well as to clear certain goals.

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** Beginner Live Songs consume 10 LP for fewer rewards, however it becomes handful is useful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' as well as or conserving your Exp if you're nearing to clear certain goals.your [[LevelUpFillUp next rank]] before the Event starts.

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Nijigasaki anime season 1 insert songs being readded (no longer permanently missable and subverting being temporarily online)


** The {{Insert Song}}s from [[Anime/LoveLiveNijigasakiHighSchoolIdolClub Nijigasaki anime]] (except for the OP and ED theme) were only playable in Live mode for a limited time. Played with, as they may show up in Dream Live Parades.



** {{Zigzagged|Trope}}. The character-specific {{Insert Song}}s from the Nijigasaki anime's first season, as well as some Nijigaku subunit songs (like "Kakushiaji" by A•ZU•NA) and Liella!'s songs from ''Superstar!!'', were made playable in the regular Live Show mode before getting removed months or weeks later. However, some songs, including "Kakushiaji", got readded to the Live Show mode for a while or were also in Dream Live Parade.

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** {{Zigzagged|Trope}}. The character-specific {{Insert Song}}s from the Nijigasaki anime's first season, as well as some Some Nijigaku subunit songs (like "Kakushiaji" by A•ZU•NA) and Liella!'s songs from ''Superstar!!'', were made playable in the regular Live Show mode before getting removed months or weeks later. However, some Fewer of these songs, including "Kakushiaji", got readded to the Live Show mode for a while or were also in Dream Live Parade.Parade.
** Eventually {{subverted|Trope}} for the character-specific {{Insert Song}}s from the Nijigasaki anime's first season. Originally playable for a limited time in 2020-21, they were readded permanently on April 30, 2022.

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Mainly, there's no listed end date for the anime season-2 tie-in songs, and they have player titles.


** Recent updates allows the players to clear the song they're in when the update suddenly dropped in the middle of play, and receive rewards at the result screen before sending them back to the title screen safely to apply the update. Previously, the game will not load to the result screen when the update drops in the middle of play and players will have to resume the song from the scratch after applying an update.

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** Recent updates allows allow the players to clear the song they're in when the update suddenly dropped in the middle of play, and receive rewards at the result screen before sending them back to the title screen safely to apply the update. Previously, the game will would not load to the result screen when the update drops in the middle of play and players will have to resume the song from the scratch after applying an update.



** Beginner Live Songs consumes 10 LP for fewer rewards, however it becomes handful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' as well as to clear certain goals.

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** Beginner Live Songs consumes consume 10 LP for fewer rewards, however it becomes handful for obtaining Gold Titles for ''each'' member, sub-unit and group that require ''5,000 plays without using skip tickets'' as well as to clear certain goals.



** Autoplay, a feature that allows to play the song on its own without player's input saved for activating SPs and switching teams. Some players were opted to use Autoplay as it greatly ''outperforms'' their manual plays and to activate SP easier.

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** Autoplay, a feature that allows to play the song on its own without player's input saved for activating SPs and switching teams. Some players were opted choose to use Autoplay as it greatly ''outperforms'' their manual plays and to activate allows activating SP Skills easier.



* TemporaryOnlineContent: Played with. The character-specific {{Insert Song}}s from the Nijigasaki anime, as well as some Nijigaku subunit songs (like "Kakushiaji" by A•ZU•NA) and Liella!'s songs from ''Superstar!!'', were made playable in the regular Live Show mode before getting removed months or weeks later. It's played with because some songs, including "Kakushiaji", got readded to the Live Show mode or were also in Dream Live Parade.

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* TemporaryOnlineContent: Played with. TemporaryOnlineContent:
** {{Zigzagged|Trope}}.
The character-specific {{Insert Song}}s from the Nijigasaki anime, anime's first season, as well as some Nijigaku subunit songs (like "Kakushiaji" by A•ZU•NA) and Liella!'s songs from ''Superstar!!'', were made playable in the regular Live Show mode before getting removed months or weeks later. It's played with because However, some songs, including "Kakushiaji", got readded to the Live Show mode for a while or were also in Dream Live Parade.Parade.
** Averted for the songs from the anime's second season, which have no listed end date in update announcements; they also have reward goals and player titles.
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"Critical" notes just denote that the note has the critical score modifier applied to the base tap score This means notes can display critical even though it's only with Great (or lower) timing. You need Wonderful timings for all notes (even if it shows as "Critical") to qualify for Perfect Live.


* FlawlessVictory: Clearing a Live with only "Wonderful"[[note]]Perfect timing[[/note]] and "Critical" notes will spell out "Perfect Live Show"[[note]]"Perfect Live" in JP version[[/note]] at the end of the MV.

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* FlawlessVictory: Clearing a Live with only "Wonderful"[[note]]Perfect timing[[/note]] and "Critical" notes will spell out "Perfect Live Show"[[note]]"Perfect Live" in JP version[[/note]] at the end of the MV.
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None


*** With the introduction of Advanced+ and Challenge difficulties, any Advanced songs can be used to farm macarons, regular memories and Gold Titles as all Advanced songs have the same rewards. All can be done easier with an...

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*** With the introduction of Advanced+ Expert and Challenge difficulties, any Advanced songs can be used to farm macarons, regular memories and Gold Titles as all Advanced songs have the same rewards. All can be done easier with an...



* FlawlessVictory: Clearing a Live with only "Wonderful"[[note]]Perfect timing[[/note]] notes will spell out "Perfect Live Show"[[note]]"Perfect Live" in JP version[[/note]] at the end of the MV.

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* FlawlessVictory: Clearing a Live with only "Wonderful"[[note]]Perfect timing[[/note]] and "Critical" notes will spell out "Perfect Live Show"[[note]]"Perfect Live" in JP version[[/note]] at the end of the MV.

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In-game notification says SIF ID is stopping for good on April 6. Admittedly, Old Save Bonus will no longer apply.


** Some point in Ayumu's story had her sprite appears to be ''floating'' outside of her apartment.
* OldSaveBonus: When ''ALL STARS'' launched, connecting a ''School idol festival'' ID to ''ALL STARS'' via the SIF ID function allowed players to receive connectivity rewards for playing both games. The "SIF ID Records" rewards were discontinued on Feb. 15, 2022.

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** Some point points in Ayumu's story had her sprite appears appear to be ''floating'' outside of her apartment.
* OldSaveBonus: When ''ALL STARS'' launched, connecting a ''School idol festival'' ID to ''ALL STARS'' via the SIF ID function allowed players to receive connectivity rewards for playing both games. The "SIF ID Records" rewards were discontinued on Feb. 15, 2022.
apartment.
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Not entirely dependent on which songs get played but whether the outfits are unlocked and assigned.


* CostumePorn: Like ''School Idol Festival'', part of the game's appeal is to see the cast in a variety of pretty and very detailed outfits. This time, not only is this present in card art, but the characters can actually be seen performing in those outfits for certain songs.

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* CostumePorn: Like ''School Idol Festival'', part of the game's appeal is to see the cast in a variety of pretty and very detailed outfits. This time, not only is this present in card art, but the characters can actually be seen performing in those outfits for certain songs.when unlocked and applied to formations.
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Thought about it. Chose to rephrase this entry for now.


* OldSaveBonus: Connecting a ''School idol festival'' ID to ''ALL STARS'' via the SIF ID function allowed players to receive connectivity rewards for playing both games. The "SIF ID Records" rewards were discontinued on Feb. 15, 2022.

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* OldSaveBonus: Connecting When ''ALL STARS'' launched, connecting a ''School idol festival'' ID to ''ALL STARS'' via the SIF ID function allowed players to receive connectivity rewards for playing both games. The "SIF ID Records" rewards were discontinued on Feb. 15, 2022.

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SIF ID sync rewards being discontinued this month (Feb. 2022)


Like other idol-themed rhythm games, players collect scores of vibrantly-designed, extravagant cards depicting idols from across the '' Love Live!'' franchise, forming them into teams to challenge songs. ''Unlike'' other games, ''ALL STARS'' takes a decidedly more {{RPG}}-influenced approach; in addition to standard mechanics such as unique, personalized Skills for each card and a level growth mechanic, ''ALL STARS'' features a SkillTree through which you can customize your idols further, as well as a unique Strategy system where you can swap between trios of characters in real time to augment gameplay. ''ALL STARS'' also features connectivity with ''SIF'' via the "SIF ID" function, allowing players to play both games with a single account and receive connectivity rewards for playing both games.

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Like other idol-themed rhythm games, players collect scores of vibrantly-designed, extravagant cards depicting idols from across the '' Love Live!'' franchise, forming them into teams to challenge songs. ''Unlike'' other games, ''ALL STARS'' takes a decidedly more {{RPG}}-influenced approach; in addition to standard mechanics such as unique, personalized Skills for each card and a level growth mechanic, ''ALL STARS'' features a SkillTree through which you can customize your idols further, as well as a unique Strategy system where you can swap between trios of characters in real time to augment gameplay. ''ALL STARS'' also features connectivity with ''SIF'' via the "SIF ID" function, allowing players to play both games with a single account and receive connectivity rewards for playing both games.
gameplay.


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* OldSaveBonus: Connecting a ''School idol festival'' ID to ''ALL STARS'' via the SIF ID function allowed players to receive connectivity rewards for playing both games. The "SIF ID Records" rewards were discontinued on Feb. 15, 2022.
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Folders


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[[folder:Tropes A-C]]



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[[folder:Tropes D-N]]



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[[folder:Tropes O-Z]]



* YouDidntAsk: In Chapter 26, [[spoiler:Kaoruko states that she didn't mention that she was Shioriko's sister cause no one bothered to say anything about it.]]

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* YouDidntAsk: In Chapter 26, [[spoiler:Kaoruko states that she didn't mention that she was Shioriko's sister cause no one bothered to say anything about it.]]]]
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Some word crunch to insert some info on chapter 32-33


* ComicBookTime: A particularly odd case of this crops up with how µ's and Aqours are canonized in the story. For the purposes of having them established in the game's plot, it's generally implied that Season 1 of both units' respective anime have occurred sometime in the backstory, which itself is not a big deal. However, the snack shack that Aqours runs in Episode 10 of their anime explicitly takes place during their summer break, and if Chapter 17 is anything, Aqours had already visited the Kazunos' family restaurant in Hokkaido while Ruby is already on very friendly terms with Leah, the events of which occurred sometime during Christmas season in ''Sunshine'' season 2. This would cause some dating confusion as Season 1 of ''ALL STARS'' takes place during the spring term. Apparently all of the 3rd years are just 3rd years forever and don't need to graduate.

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* ComicBookTime: A particularly odd case of this crops up with how µ's and Aqours are canonized in the story. For the purposes of having To have them established in the game's plot, it's generally implied that Season 1 of both units' respective anime have occurred sometime in the backstory, backstory (confirmed for µ's in game chapters 32-33), which itself is not a big deal. However, the snack shack that Aqours runs in Episode 10 of their anime explicitly takes place during their summer break, and if Chapter 17 is anything, Aqours had already visited the Kazunos' family restaurant in Hokkaido while Ruby is already on very friendly terms with Leah, the events of which occurred sometime during Christmas season in ''Sunshine'' season 2. This would cause some dating confusion as Season 1 of ''ALL STARS'' takes place during the spring term. Apparently all of the 3rd years are just 3rd years forever and don't need to graduate.



** The Japanese profiles for Kanan and Mari casually mention that [[spoiler:Kanan, Mari, and Dia were in a school idol group as 1st years]], a massive spoiler for the first season of ''Anime/LoveLiveSunshine'' as this is part of TheReveal late in the season. Possibly in an attempt to avert this, the English version of the profiles remove this statement, making Kanan's profile in particular egregiously short.

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** The Japanese profiles for Kanan and Mari casually mention that [[spoiler:Kanan, Mari, and Dia were in a school idol group as 1st years]], a massive spoiler for the first season of ''Anime/LoveLiveSunshine'' as this is part of TheReveal late in the season. Possibly in an attempt to avert this, this at launch, the English version of the profiles remove this statement, making Kanan's profile in particular egregiously short.
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K Lab Games logo no longer shown/spoken as of this week's update, released after the change in publishers.


* TitleScream: One of the school idols, [[RandomizedTitleScreen chosen randomly]], will say the three company logos and the game title (with "Bushimo" being said instead of "Bushiroad" due to being called the former in Japan).

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* TitleScream: One of the school idols, [[RandomizedTitleScreen chosen randomly]], will say the three two company logos and the game title (with "Bushimo" being said instead of "Bushiroad" due to being called the former in Japan).
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''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is developed by [=KLab=], in partnership with Creator/{{Sunrise}}, and released in Japan on September 26, 2019. The Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]] The game's development rights will be moved to [=MyNet=] Games Inc., another Japanese developer, effective January 6, 2022.

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''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is was originally developed and published by [=KLab=], [=KLab=] in partnership with Creator/{{Sunrise}}, Creator/{{Sunrise}} and is currently developed by [=MyNet Games=] and published by {{Creator/Bushiroad}}. The game was released in Japan on September 26, 2019. The 2019, while the Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]] The game's development rights will be moved to [=MyNet=] Games Inc., another Japanese developer, effective January 6, 2022.
]]
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** Recent updates allows the players to clear the song they're in when the update suddenly dropped in the middle of play, and receive rewards at the result screen before sending them back to the title screen safely to apply the update. Previously, the game will not load to the result screen when the update drops in the middle of play and players will have to resume the song from the scratch after applying an update.

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Romantic Two Girl Friendship has been renamed to Pseudo Romantic Friendship. All misuse and ZC Es will be deleted and all other examples will be changed to the correct trope.


* PseudoRomanticFriendship: After her CharacterFocus, Mia is basically attached to Rina by the hip and does absolutely everything she can to stick to Rina as much as possible, whether it's hanging out together, having the same nicknames, or getting matching mugs. Rina, of course, reciprocates.



* RomanticTwoGirlFriendship: After her CharacterFocus, Mia is basically attached to Rina by the hip and does absolutely everything she can to stick to Rina as much as possible, whether it's hanging out together, having the same nicknames, or getting matching mugs. Rina, of course, reciprocates.
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''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is developed by [=KLab=], in partnership with Creator/{{Sunrise}}, and released in Japan on September 26, 2019. The Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]] The game's development rights will be moved to MyNet Games Inc., another Japanese developer, effective January 6, 2022.

to:

''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is developed by [=KLab=], in partnership with Creator/{{Sunrise}}, and released in Japan on September 26, 2019. The Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]] The game's development rights will be moved to MyNet [=MyNet=] Games Inc., another Japanese developer, effective January 6, 2022.
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None


''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is developed by [=KLab=], in partnership with Creator/{{Sunrise}}, and released in Japan on September 26, 2019. The Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]]

to:

''Love Live! School idol festival ALL STARS'' is a mobile RhythmGame {{RPG}} in the ''Franchise/LoveLive'' franchise, and is the fourth game to join the lineup after ''VideoGame/LoveLiveSchoolIdolFestival'', ''Love Live! School idol paradise'', and ''VideoGame/PuchiguruLoveLive''. ''School idol festival All Stars'' is developed by [=KLab=], in partnership with Creator/{{Sunrise}}, and released in Japan on September 26, 2019. The Global version was released on February 25, 2020 and reached parity with the Japanese version on July 30, 2021. A Chinese version of the game released on May 28th, 2021, [[https://youtu.be/V4EwPGHRklU complete with a skyscraper light show.]]
]] The game's development rights will be moved to MyNet Games Inc., another Japanese developer, effective January 6, 2022.
Tabs MOD

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e_e


* ItIsPronouncedTroPAY: The TitleScream reveals that "[=KLab=]" is actually pronounced like the word "crab" and not "K-Lab", much to the disbelief of many English speakers.

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* RunningGag: The Daily Theater has several instances such as Kanan's Infernal Triathlon, Ayumu learning the "washi washi" and A•ZU•NA getting caught up with Yohane's fallen angel persona.

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* RunningGag: RunningGag:
**
The Daily Theater has several instances such as Kanan's Infernal Triathlon, Ayumu learning the "washi washi" and A•ZU•NA getting caught up with Yohane's fallen angel persona.persona.
** Lanzhu coming up with some crazy, outlandish and practically death-defying idea for a school idol performance, only to get promptly shut down by her peers (mainly Shioriko).

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* {{Cap}}: By default, there's a limit of 50,000 Voltage that you can gain on any individual Appeal. Expert songs allow players to exceed 50,000, while the Choker accessory you can buy from the Dream Live Parade shop raises the default limit for the equipped Strategy.

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* {{Cap}}: {{Cap}}:
**
By default, there's a limit of 50,000 Voltage that you can gain on any individual Appeal. Expert songs allow players to exceed 50,000, while the Choker accessory you can buy from the Dream Live Parade shop raises the default limit for the equipped Strategy.
** There's a hard limit of 250,000 Voltage per SP Skill cast. If you're building for SP Meta, it's encouraged to build your team in such a way that they will always hit this cap whenever possible to maximize score gains.
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Maze Town now has Character Select Forcing

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** Similarly, with "Maze Town" in the Normal Live Show list, only A•ZU•NA members will have skill benefits there.
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** Chapter 32 sidelines the Nijigasaki cast in favor of having the protagonist get advice from µ's.

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* RecapEpisode: Chapter 30, in addition to featuring an actual recap (that conveniently only covers Season 1 and Chapter 29), has the protagonist touching base with the School Idol Club and their relations and asking about how being a school idol and connecting with the protagonist's willpower and passion has changed their lives and character.

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* RecapEpisode: RecapEpisode:
**
Chapter 30, in addition to featuring an actual recap (that conveniently only covers Season 1 and Chapter 29), has the protagonist touching base with the School Idol Club and their relations and asking about how being a school idol and connecting with the protagonist's willpower and passion has changed their lives and character.character.
** Chapter 32 is, in a loose sense, a recap of ''Love Live! School idol project'' Season 1, with µ's explaining their backstories and motivations from the anime to the protagonist in the context of making an advice column for the school idol fansite.
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** On top of the above, there is a hidden mechanic called "Critical Sense" where if the Technique stat of a card is the highest stat (compared to Appeal and Stamina), it automatically gets a passive +15% Critical Rate boost.

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