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* RoguesGalleryTransplant: The Beast's main enemy in this game is Maleficient instead of Gaston since the latter is absent in the franchise.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/khcom_6929.jpg]]
[[caption-width-right:300: Not to be confused with the [[Franchise/YuGiOh other card-game playing kid]] with AnimeHair.]]
[[caption-width-right:300: Not to be confused with the [[Franchise/YuGiOh other card-game playing kid]] with AnimeHair.]]
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/khcom_6929.jpg]]
[[caption-width-right:300: Notorg/pmwiki/pub/images/chain_of_memories.png]]
[[caption-width-right:300:Not to be confused with the [[Franchise/YuGiOh other card-game playing kid]] with AnimeHair.]]
[[caption-width-right:300: Not
[[caption-width-right:300:Not to be confused with the [[Franchise/YuGiOh other card-game playing kid]] with AnimeHair.]]
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* EarlyInstallmentWeirdness: The English version of the original ''Chain of Memories'' is the only time where Axel said "Commit it to memory" instead of the more popular "Got it memorized?" which would be used in the remake and later games.
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* BackstoryInvader: Sora is subject to Castle Oblivion's memory-altering shenanigans, and as he slowly loses some memories, others that he had forgotten come back to him. Through this, he's reminded of his one-time friend Naminé, and as time goes on, he speaks of Naminé more and more, even though she did not appear in his hometown in the first ''VideoGame/{{Kingdom Hearts|I}}'' and was never mentioned previously. Eventually, he manages to ''completely forget'' about his actual childhood friend Kairi, whom Naminé seems to have supplanted in his memories... and there's actually good excuse for all this! He didn't really know Naminé when he was younger, and the Castle's supposed powers were a ruse; Naminé was being coerced by Organization XIII into using her unique ability to tamper with Sora's memories in order to serve their own interests. This was probably made easier by Naminé being Kairi's Nobody.
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* RememberTheNewGuy:
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHeartsII the following game]].]]
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHeartsII the following game]].]]
to:
* RememberTheNewGuy:
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
**RememberTheNewGuy: Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHeartsII the following game]].]]
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
**
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.f
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to the game begins [[ImmediateSequel immediately after]] ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.f
sets up new plot threads for ''VideoGame/KingdomHeartsII''.
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* EndlessDaytime: The sun never sets or rise in Twilight Town. It is always late afternoon.
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* NonIndicativeName: Twilight Town is actually set during a perpetual late afternoon. It would be rightly called "Twilight" if the sun is below the horizon, which is clearly not the case. Then again, calling it "Afternoon Town" would break its AlliterativeName (plus it sounds less cool).
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* VideoGameRemake: As noted above, the game was remade as ''Kingdom Hearts: Re:Chain of Memories'' for the [=PS2=] in 2007 (Japan) and 2008 (North America). It features full [=3D=] graphics and voice-acted cutscenes previously impossible due to GBA limitations. It also adds content, including two additional boss fights, cards, sleights, and reaction commands from '' Kingdom Hearts II''. In Japan, the game was shipped together with ''Kingdom Hearts II: Final Mix'', while in North America, it was released standalone.
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.
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''Kingdom Hearts: Chain of Memories'' is the second game in the ''Franchise/KingdomHearts'' series, and the only one on the UsefulNotes/GameBoyAdvance. Released in 2004, it's a sequel to ''VideoGame/KingdomHeartsI'' that bridges the gap between it and ''VideoGame/KingdomHeartsII''.
''VideoGame/KingdomHeartsII''.f
* BlackCloak: The Organization members all wear hooded black coats, in the same vein as the two figures clashing in "Another Side, Another Story" from the first game's secret ending and the Unknown from ''Final Mix''. [[spoiler:Late to Riku's campaign, [=DiZ=] gives Riku and Mickey the coats to wear and explains that its function is to dispel the scent of darkness and prevent darkness from consuming them while using the Corridors of Darkness. That way, they will not be easily tracked by the Organization.]]
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** In the same vein, Naminé mentions at one point in Riku's campaign that she is a shadow of Kairi. [[spoiler:Nobodies are established as beings without hearts in this game, but it's not until ''II'' that we learn they are remnants of existing people. By shadow, Naminé means that she is Kairi's Nobody.]]
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** In the same vein, Naminé mentions at one point in Riku's campaign that she is a shadow of Kairi. [[spoiler:Nobodies are established [[spoiler:It's pretty obvious that she means she is Kairi's Nobody, even if Kairi currently exists as beings without hearts a human, while the Ansem Report 13 from ''Kingdom Hearts: Final Mix'' mentions that for a Nobody to exist, the heart must be a Heartless. Her rather unusual birth is explained in this game, but it's not until ''II'' that we learn they are remnants of existing people. By shadow, Naminé means that and is related to the reason why she is Kairi's Nobody.can control Sora's memories.]]
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** King Mickey is Riku's helper in his campaign, just as Donald and Goofy are Sora's, and appears from start to finish (although until the 10th Floor, he communicates from long distance). One can say that he makes his proper debut in this game, since he only appears as a cameo at the end of the previous game.
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** King Mickey is Riku's helper in his campaign, just as Donald and Goofy are Sora's, and appears from start to finish (although until the 10th Basement 2nd Floor, he communicates from long distance). One can say that he makes his proper debut in this game, since he only appears as a cameo at the end of the previous game.
* ImmediateSequel: Both Sora's and Riku's stories take place moments after the ending of the previous game; Sora is walking on a meadow with Donald and Goofy and ends up in Castle Oblivion after following a black cloaked figure (Marluxia). Meanwhile, Riku is trapped in the Realm of Darkness and is bailed out by a mysterious voice ([=DiZ=]), ending up in Basement 12th Floor of Castle Oblivion.
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** Sora's memory [[spoiler:has been tampered by Naminé since he set foot within Castle Oblivion. Not only did she remove his memories of the events in the previous game, she replaced all of his memories of Kairi with her own]]. The reason why it happened is because [[spoiler:Naminé was ordered by Marluxia to do it as part of his plan to turn Sora into a weapon he could use to topple the Organization]].
to:
** Sora's memory [[spoiler:has been tampered by Naminé since he set foot within Castle Oblivion. Not only did does she remove his memories of the events in the previous game, she replaced replaces all of his memories of Kairi with her own]]. The reason why it happened happens is because [[spoiler:Naminé was is ordered by Marluxia to do it as part of his plan to turn Sora into a weapon he could use to topple the Organization]].
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** The voice who helps Riku escape the Realm of Darkness is [=DiZ=], an erstwhile unknown figure in red who has a history with the Organization. He also disguises himself as Ansem to give Riku cards to navigate through Castle Oblivion.
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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice acting in the Castle Oblivion cutscenes[[note]]Otherwise, this version still uses pure text, although small voice clips can still be heard during the battles, which mainly consist of voice grunts, and other battle clips that previously appeared in both VideoGame/KingdomHeartsI, and VideoGame/KingdomHeartsII.[[/note]], adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', makes small tweaks to the battle system such as adding or removing some sleights, and completely removes the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
to:
''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice acting in the Castle Oblivion cutscenes[[note]]Otherwise, this version still uses pure text, although small voice clips can still be heard during the battles, which mainly consist of voice grunts, and other battle clips that previously appeared in both VideoGame/KingdomHeartsI, and VideoGame/KingdomHeartsII.[[/note]], adds an additional boss battle and a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', makes small tweaks to the battle system such as adding or removing some sleights, and completely removes the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
* RememberTheNewGuy:
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHeartsII the following game]].]]
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHeartsII the following game]].]]
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* RememberTheNewGuy:
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHheartsII the following game]].]]
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHheartsII the following game]].]]
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* AbortedArc: The ending of the previous game has Sora, Donald, and Goofy running on a meadow to catch up with Pluto, who carries King Mickey's letter. The implication is that they will eventually reunite with Mickey and by extension Riku. This game opens with them still roaming the meadow, but Pluto is nowhere to be found. The letter is neither revealed nor discussed and the half-pints do not meet with Mickey and Riku throughout the rest of the game.
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%%** The Riku Replica.
** Vexen. Sora hated the guy for what (he thought) he did to Riku, and even he was horrified by the cruel way Axel dispatches him (while he's begging for mercy, no less!). Not helping matters is the fact that he was [[spoiler:trying to warn Sora about the trap he was walking into, shortly before Axel showed up]].
%%** Lexaeus.
** Vexen. Sora hated the guy for what (he thought) he did to Riku, and even he was horrified by the cruel way Axel dispatches him (while he's begging for mercy, no less!). Not helping matters is the fact that he was [[spoiler:trying to warn Sora about the trap he was walking into, shortly before Axel showed up]].
%%** Lexaeus.
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--->"I'm... fading? No, this isn't the way I... I won't ALLOW...!"
** [[spoiler:Lexaeus]] might not have been nice to Riku, but he is clearly shown to be a dignified Organization member and seems to be close to Zexion in particular, if his last words are of any indication.
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** Zexion. Possibly the most brutal death of all the Organization members. Everyone else just died (some were more vicious than others; here's looking at you, Vexen). Zexion? He was strangled to ''death'', his life force ''slowly sucked out of his body'' as he lost consciousness. What makes this sad is that Zexion showed himself to be [[UndyingLoyalty highly devoted to the Organization's cause]], even up to his final moments, where he's absolutely ''mortified'' by the prospect of his death. That doesn't excuse his actions, mind you, but when you put him in comparison to the behind-the-scenes backstabbing game of hot potato that approximately half of the remaining members played, it's a bit depressing.
%%** Larxene, which doubles as a VillainousBreakdown.
%%--->[[SoreLoser "I'm... fading? No, this isn't the way I... I won't ALLOW...!"]] (Especially sad when delivered by Creator/YukoMiyamura.)
%%** Larxene, which doubles as a VillainousBreakdown.
%%--->[[SoreLoser "I'm... fading? No, this isn't the way I... I won't ALLOW...!"]] (Especially sad when delivered by Creator/YukoMiyamura.)
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** Zexion.[[spoiler:Zexion]]. Possibly the most brutal death of all the Organization members. Everyone else just died (some were more vicious than others; here's looking at you, Vexen). Zexion? [[spoiler:Vexen]]). [[spoiler:Zexion]]? He was strangled to ''death'', his life force ''slowly sucked out of his body'' as he lost consciousness. What makes this sad is that Zexion [[spoiler:Zexion]] showed himself to be [[UndyingLoyalty highly devoted to the Organization's cause]], even up to his final moments, where he's absolutely ''mortified'' by the prospect of his death. That doesn't excuse his actions, mind you, but when you put him in comparison to the behind-the-scenes backstabbing game of hot potato that approximately half of the remaining members played, it's a bit depressing.
%%** Larxene, which doubles as a VillainousBreakdown.
%%--->[[SoreLoser "I'm... fading? No, this isn't** [[spoiler:Riku Replica]], especially after you find out about his [[BetaTestBaddie backstory]]. His jerkass attitude (reflecting [[spoiler:Riku]]'s personality in the way I... I won't ALLOW...!"]] (Especially sad when delivered first game) is dwarfed by Creator/YukoMiyamura.)the ''extremely'' harsh trials he has to endure from the start to the end of his short life.
%%--->[[SoreLoser "I'm... fading? No, this isn't
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%%* ArtificialHuman: Vexen made one, [[spoiler:Riku Replica.]]
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** Riku Replica has noticeably more 0 cards than most bosses, particularly when he appears near the start of each route, allowing him to easily break your sleights. He also has the Shadow enemy card, which increases the value of all cards by 1. Using the card horribly nerfs him, and he does it ''in every fight''.
* AscendedExtra: Jiminy Cricket has a significantly bigger role in this game compared to others, appearing in almost all scenes.
* AscendedExtra: Jiminy Cricket has a significantly bigger role in this game compared to others, appearing in almost all scenes.
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** Riku Replica [[spoiler:Replica]] has noticeably more 0 cards than most bosses, particularly when he appears near the start of each route, allowing him to easily break your sleights. He also has the Shadow enemy card, which increases the value of all cards by 1. Using the card horribly nerfs him, and he does it ''in every fight''.
*AscendedExtra: AscendedExtra:
** Jiminy Cricket has a significantly bigger role in this game compared to others, appearing in almost allscenes.scenes.
** King Mickey is Riku's helper in his campaign, just as Donald and Goofy are Sora's, and appears from start to finish (although until the 10th Floor, he communicates from long distance). One can say that he makes his proper debut in this game, since he only appears as a cameo at the end of the previous game.
* AsceticAesthetic: Although more descriptive outside, the inside of Castle Oblivion is very sleek and sterile, with pillars, decorative flower boxes, stairs, and doors all colored white. The room that contains the memory pod [[spoiler:where Sora can begin having his memories restored]], in particular, is simply a circular room with a bright white wall; if not for the floor, the room would easily fit as a WhiteVoidRoom.
*
** Jiminy Cricket has a significantly bigger role in this game compared to others, appearing in almost all
** King Mickey is Riku's helper in his campaign, just as Donald and Goofy are Sora's, and appears from start to finish (although until the 10th Floor, he communicates from long distance). One can say that he makes his proper debut in this game, since he only appears as a cameo at the end of the previous game.
* AsceticAesthetic: Although more descriptive outside, the inside of Castle Oblivion is very sleek and sterile, with pillars, decorative flower boxes, stairs, and doors all colored white. The room that contains the memory pod [[spoiler:where Sora can begin having his memories restored]], in particular, is simply a circular room with a bright white wall; if not for the floor, the room would easily fit as a WhiteVoidRoom.
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* AwesomeButImpractical: Zig-Zagged. The Lexaeus card's Warp Break ability has a high chance of instantly eliminating enemies with a combo finisher. However, it doesn't work on bosses for obvious reasons.
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* AwesomeButImpractical: Zig-Zagged.
** The Lexaeus card's Warp Break ability has a high chance of instantly eliminating enemies with a combo finisher. However, it doesn't work on bosses for obvious reasons.
** The Lexaeus card's Warp Break ability has a high chance of instantly eliminating enemies with a combo finisher. However, it doesn't work on bosses for obvious reasons.
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* BatmanGambit: Marluxia, Larxene, and Axel are using Namine to [[spoiler:rewrite Sora's memories and turn him into a weapon against the Organization's leader, Xemnas]]. However, this plan requires cooperation among people who fundamentally dislike each other and [[spoiler:the rest of the Organization not catching on]]. The plan nearly falls apart a few times, but luckily Axel is there to bail them out. [[spoiler:Vexen, a MadScientist Marluxia is both using for the scheme and openly disrespecting, attempts to reveal everything to Sora but ends up killed by Axel]]. The basement members are highly suspicious and [[spoiler:try to control Riku in a similar way, but Axel makes sure they all die as well]]. Of course, the plan does fail in the end, and how could it not? [[spoiler:Axel was actually working for Xemnas the whole time (sort of, see GambitPileup below), looking for a reason to kill off Marluxia's group]]. And manipulating Sora had little chance of going right when [[spoiler:the plan revolved around [[DeclarationOfProtection making him obsessively protective of Namine]] but the most clear and present dangers to her were Marluxia and Larxene]]. They could, of course, [[spoiler:rewrite his memories to get around that too, but they pick fights with him before they get the chance and end up dead]].
to:
* BatmanGambit: Marluxia, Larxene, and Axel are using Namine Naminé to [[spoiler:rewrite Sora's memories and turn him into a weapon against the Organization's leader, Xemnas]]. However, this plan requires cooperation among people who fundamentally dislike each other and [[spoiler:the rest of the Organization not catching on]]. The plan nearly falls apart a few times, but luckily Axel is there to bail them out. [[spoiler:Vexen, a MadScientist Marluxia is both using for the scheme and openly disrespecting, attempts to reveal everything to Sora but ends up killed by Axel]]. The basement members are highly suspicious and [[spoiler:try to control Riku in a similar way, but Axel makes sure they all die as well]]. Of course, the plan does fail in the end, and how could it not? [[spoiler:Axel was actually working for Xemnas the whole time (sort of, see GambitPileup below), looking for a reason to kill off Marluxia's group]]. And manipulating Sora had little chance of going right when [[spoiler:the plan revolved around [[DeclarationOfProtection making him obsessively protective of Namine]] Naminé]] but the most clear and present dangers to her were Marluxia and Larxene]]. They could, of course, [[spoiler:rewrite his memories to get around that too, but they pick fights with him before they get the chance and end up dead]].
* BigDamnHeroes:
** Donald and Goofy saving Sora from Larxene in the 12th Floor. This despite the fact that Sora had been [[TookALevelInJerkass uncharacteristically rude to them]] in the previous floor.
** In ''Reverse/Rebirth'', Mickey repeatedly saves Riku whenever the latter succumbs to the darkness' influence. After the final battle, having made a promise to save Riku if he were to become Ansem again, Mickey barges into the 13th Floor when Ansem does a last resort attack to claim Riku and personally carries him outside.
** Donald and Goofy saving Sora from Larxene in the 12th Floor. This despite the fact that Sora had been [[TookALevelInJerkass uncharacteristically rude to them]] in the previous floor.
** In ''Reverse/Rebirth'', Mickey repeatedly saves Riku whenever the latter succumbs to the darkness' influence. After the final battle, having made a promise to save Riku if he were to become Ansem again, Mickey barges into the 13th Floor when Ansem does a last resort attack to claim Riku and personally carries him outside.
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* BoringButPractical: Sleights can easily trivialize several bosses, especially Sonic Blade and/or Lethal Frame in the remake.
** Alternatively, sleights are largely unnecessary. It is entirely possible (and not too difficult) to simply pump your deck filled with 8's, 9's, and a couple of 0's. This allows you to essentially button mash until you need to heal or break an enemy sleight, and then rinse repeat.
** Alternatively, sleights are largely unnecessary. It is entirely possible (and not too difficult) to simply pump your deck filled with 8's, 9's, and a couple of 0's. This allows you to essentially button mash until you need to heal or break an enemy sleight, and then rinse repeat.
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* BoringButPractical: BoringButPractical:
** Sleights can easily trivialize several bosses, especially Sonic Blade and/or Lethal Frame in theremake.
**remake. Alternatively, sleights are largely unnecessary. It is entirely possible (and not too difficult) to simply pump your deck filled with 8's, 9's, and a couple of 0's. This allows you to essentially button mash until you need to heal or break an enemy sleight, and then rinse repeat.
** Sleights can easily trivialize several bosses, especially Sonic Blade and/or Lethal Frame in the
**
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* BraggingRightsReward: Any cards you get during a new game [[spoiler: after completing Reverse/Rebirth mode once]] such as the Ultima Weapon and Ansem cards are these, because you've already beaten every challenge the game has to offer at that point.
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* BraggingRightsReward: BraggingRightsReward:
** Any cards you get during a new game [[spoiler: after completing Reverse/Rebirth mode once]] such as the Ultima Weapon and Ansem cards are these, because you've already beaten every challenge the game has to offer at that point.
** Any cards you get during a new game [[spoiler: after completing Reverse/Rebirth mode once]] such as the Ultima Weapon and Ansem cards are these, because you've already beaten every challenge the game has to offer at that point.
Changed line(s) 81 (click to see context) from:
* ComicallyMissingThePoint: Goofy in Olympus Coliseum:
to:
* ComicallyMissingThePoint: Goofy in Olympus Coliseum:Coliseum.
** The first time, he [[DontExplainTheJoke points out]] Phil's discrepancy regarding counting.
** The first time, he [[DontExplainTheJoke points out]] Phil's discrepancy regarding counting.
Changed line(s) 85,86 (click to see context) from:
** This is repeated later in this same world, after Hades is defeated:
--->'''Sora:''' The games are canceled? How come?\\
--->'''Sora:''' The games are canceled? How come?\\
to:
** This is repeated later in this same world, after Hades is defeated:
--->'''Sora:'''defeated, though Sora interrupts him.
-->'''Sora:''' The games are canceled? How come?\\
--->'''Sora:'''
-->'''Sora:''' The games are canceled? How come?\\
Changed line(s) 92 (click to see context) from:
* DarkerAndEdgier: Compared to the first game. Sure, you're not saving the universe full of beloved Disney characters from being destroyed by the legions of hell this time, but ''Chain of Memories''[='=] continuously oppressive tone and seeing [[TheHero Sora]] becoming more and more of a jerkass as the game progresses is pretty dark when held up next to the optimistic and adventurous tone of most of the first game.
to:
* DarkerAndEdgier: Compared to the first game.
** Sure, you're not saving the universe full of beloved Disney characters from being destroyed by the legions of hell this time, but ''Chain of Memories''[='=] continuously oppressive tone and seeing [[TheHero Sora]] becoming more and more of a jerkass as the game progresses is pretty dark when held up next to the optimistic and adventurous tone of most of the first game.
** Sure, you're not saving the universe full of beloved Disney characters from being destroyed by the legions of hell this time, but ''Chain of Memories''[='=] continuously oppressive tone and seeing [[TheHero Sora]] becoming more and more of a jerkass as the game progresses is pretty dark when held up next to the optimistic and adventurous tone of most of the first game.
Changed line(s) 97 (click to see context) from:
* DiscOneNuke: The Maleficent Enemy Card (increases damage for the next 30 attacks at the cost of deck reload speed) is obtained extremely early in ''Reverse/Rebirth'', as Maleficent is the first boss of that mode. Since ''Reverse/Rebirth'' doesn't have the card reload speed mechanic and all Enemy Cards are permanently part of your deck after being obtained, the Maleficent card can be used from the get-go without any real penalty.
to:
* DiscOneNuke: DiscOneNuke:
** The Maleficent Enemy Card (increases damage for the next 30 attacks at the cost of deck reload speed) is obtained extremely early in ''Reverse/Rebirth'', as Maleficent is the first boss of that mode. Since ''Reverse/Rebirth'' doesn't have the card reload speed mechanic and all Enemy Cards are permanently part of your deck after being obtained, the Maleficent card can be used from the get-go without any real penalty.
** The Maleficent Enemy Card (increases damage for the next 30 attacks at the cost of deck reload speed) is obtained extremely early in ''Reverse/Rebirth'', as Maleficent is the first boss of that mode. Since ''Reverse/Rebirth'' doesn't have the card reload speed mechanic and all Enemy Cards are permanently part of your deck after being obtained, the Maleficent card can be used from the get-go without any real penalty.
* DoubleAgent: [[spoiler:Axel is secretly ordered by the Organization's insiders to rat out traitors and kill them. Sora is his ace in this role. He also kills other Organization members who are in his way; his goal is to leave Castle Oblivion as the only Organization member left standing.]]
Changed line(s) 102 (click to see context) from:
* DreamworksFace: Donald and Goofy sure look smug about something.
to:
* DreamworksFace: In the cover, Donald and Goofy sure look smug about something.
* EvilCannotComprehendGood: Even though it's part of their plan, the Organization members seem genuinely confused as to why Sora would strive so hard to protect Naminé even though [[spoiler: his memories of her are fake.]] [[JustifiedTrope Justified]], since they have no hearts and therefore have only a theoretical understanding of emotions. [[spoiler: [[VideoGame/KingdomHearts3DDreamDropDistance The latter turns out not entirely true though.]] ]]
Changed line(s) 109,111 (click to see context) from:
* EvilCannotComprehendGood: Even though it's part of their plan, the Organization members seem genuinely confused as to why Sora would strive so hard to protect Naminé even though [[spoiler: his memories of her are fake.]] [[JustifiedTrope Justified]], since they have no hearts and therefore have only a theoretical understanding of emotions. [[spoiler: [[VideoGame/KingdomHearts3DDreamDropDistance The latter turns out not entirely true though.]] ]]
* FaceDeathWithDignity: [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.]]
* FakeMemories: As Sora climbs the castle, Naminé injects him with false memories of his past. He forgets about Kairi and thinks that Namine is the one he's supposed to be protecting.
* FaceDeathWithDignity: [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.]]
* FakeMemories: As Sora climbs the castle, Naminé injects him with false memories of his past. He forgets about Kairi and thinks that Namine is the one he's supposed to be protecting.
to:
* EvilCannotComprehendGood: Even though it's part of their plan, FaceDeathWithDignity:
** [[spoiler:Lexaeus has the calmest death throes among the Organizationmembers seem genuinely confused as members. Whereas the others beg for their lives (Vexen and Zexion), refuse to why Sora would strive so hard accept (Larxene), or scream in anger and agony (Marluxia), he quietly apologizes to protect Naminé even though [[spoiler: Zexion for starting the fight with Riku, fully accepting that his memories of her are fake.]] [[JustifiedTrope Justified]], since they have no hearts and therefore have only a theoretical understanding of emotions. [[spoiler: [[VideoGame/KingdomHearts3DDreamDropDistance The latter turns out not entirely true though.]] ]]
* FaceDeathWithDignity: [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.demise is his fault.]]
** [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.]]
* FakeMemories: As Sora climbs the castle,Naminé [[spoiler:Naminé injects him with false memories of his past. He forgets about Kairi and thinks that Namine Naminé is the one he's supposed to be protecting.protecting]].
** [[spoiler:Lexaeus has the calmest death throes among the Organization
* FaceDeathWithDignity: [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.
** [[spoiler:Riku Replica dies peacefully after being mortally wounded by Riku in battle, and the two share words about death and what it means to him.]]
* FakeMemories: As Sora climbs the castle,
* FightLikeACardPlayer: Provides the page image. Marluxia says that the castle is governed by a rule where everyone has to use cards to fight, which carries over into the gameplay. Whenever the characters are shown fighting in the cutscenes, however, no card is visible.
* {{Filler}}: The plot of the Disney worlds are rehashed from [[VideoGame/KingdomHeartsI the previous game]]. Details are tweaked here and there, but nothing you would miss. They are merely obstacles that hinder you from reaching the end and beginning of floors, where actually important events happen. It gets worse in Riku's campaign, since the cutscenes within the Disney worlds and Traverse Town are eliminated and Riku has no in-story reason to be there most of the time (Riku did visit Traverse Town, Agrabah, Monstro, and Neverland, but as a bad guy). [[UpToEleven It is a rehash of a rehash]].
* FireIceLightning: While you slowly obtain them, three of the six villains have an element each [[spoiler:at least until Axel kills Vexen.]]
* {{Filler}}: The plot of the Disney worlds are rehashed from [[VideoGame/KingdomHeartsI the previous game]]. Details are tweaked here and there, but nothing you would miss. They are merely obstacles that hinder you from reaching the end and beginning of floors, where actually important events happen. It gets worse in Riku's campaign, since the cutscenes within the Disney worlds and Traverse Town are eliminated and Riku has no in-story reason to be there most of the time (Riku did visit Traverse Town, Agrabah, Monstro, and Neverland, but as a bad guy). [[UpToEleven It is a rehash of a rehash]].
* FireIceLightning: While you slowly obtain them, three of the six villains have an element each [[spoiler:at least until Axel kills Vexen.]]
** Twilight Town and everything related to it is basically one big foreshadowing to [[spoiler:the existence of Sora's Nobody, Roxas, something not revealed until ''II'']]. On another note, the fact that Axel is shown genuinely playful with Sora (especially compared to Larxene, who is playfully violent) is because [[spoiler:Roxas is his friend back in Twilight Town. He can't help but see him in Sora]].
** In the same vein, Naminé mentions at one point in Riku's campaign that she is a shadow of Kairi. [[spoiler:Nobodies are established as beings without hearts in this game, but it's not until ''II'' that we learn they are remnants of existing people. By shadow, Naminé means that she is Kairi's Nobody.]]
** In the same vein, Naminé mentions at one point in Riku's campaign that she is a shadow of Kairi. [[spoiler:Nobodies are established as beings without hearts in this game, but it's not until ''II'' that we learn they are remnants of existing people. By shadow, Naminé means that she is Kairi's Nobody.]]
Changed line(s) 118,121 (click to see context) from:
* FightLikeACardPlayer
* FireIceLightning: While you slowly obtain them, three of the six villains have an element each [[spoiler:at least until Axel kills Vexen.]]
* GambitPileup: Let's see... First off, there's the main one--Marluxia, Larxene, and Axel [[spoiler:attempt to use Namine to rewrite Sora's memories so they can use him as a weapon against their Organization's leader, Xemnas]]. Eventually [[spoiler:Vexen, another member the three are using to further this goal, feels left out one time too many and tries to reveal the plan to Sora]]. All along, however, [[spoiler:Axel is actually a double agent--he's spying on the traitors for Xemnas and ends up sabotaging both Marluxia's plot ''and'' Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling Sora ''too'' much]]. Meanwhile, [[spoiler:a group of Organization loyalists and associates of Vexen in the basement levels is trying to capture and use Riku due to their own suspicions about Marluxia's group]]. [[spoiler:Axel sabotages ''them'', too]]. Later games add ''further'' facets to this: [[spoiler:Xemnas sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body--and Axel only took on these missions to get on Xemnas's good side, because he and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group--to get rid of other members loyal to Xemnas)]].
* {{Glamour}}: Naminé's power to insert herself as a trusted friend of Sora's.
* FireIceLightning: While you slowly obtain them, three of the six villains have an element each [[spoiler:at least until Axel kills Vexen.]]
* GambitPileup: Let's see... First off, there's the main one--Marluxia, Larxene, and Axel [[spoiler:attempt to use Namine to rewrite Sora's memories so they can use him as a weapon against their Organization's leader, Xemnas]]. Eventually [[spoiler:Vexen, another member the three are using to further this goal, feels left out one time too many and tries to reveal the plan to Sora]]. All along, however, [[spoiler:Axel is actually a double agent--he's spying on the traitors for Xemnas and ends up sabotaging both Marluxia's plot ''and'' Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling Sora ''too'' much]]. Meanwhile, [[spoiler:a group of Organization loyalists and associates of Vexen in the basement levels is trying to capture and use Riku due to their own suspicions about Marluxia's group]]. [[spoiler:Axel sabotages ''them'', too]]. Later games add ''further'' facets to this: [[spoiler:Xemnas sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body--and Axel only took on these missions to get on Xemnas's good side, because he and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group--to get rid of other members loyal to Xemnas)]].
* {{Glamour}}: Naminé's power to insert herself as a trusted friend of Sora's.
to:
* FireIceLightning: While you slowly obtain them, three of the six villains have an element each [[spoiler:at least until Axel kills Vexen.]]
* {{Glamour}}:
Changed line(s) 125 (click to see context) from:
* GreaterScopeVillain: The leader of the Organization (i.e. Xemnas), who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''I.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].
to:
* GreaterScopeVillain: The leader of the Organization (i.e. Xemnas), Organization, who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''I.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].
* HeelFaceTurn:
** While she has been shown so far hesitant to do her job, Naminé outright defects from the Organization's camp when Sora reaches the 12th Floor. She wastes no time entering Sora's memory of Destiny Islands to reveal the truth.
** [[spoiler:Riku Replica]] arrives at the 13th Floor just before the final battle and sides with Sora as well. However, when he appears in Riku's campaign, it appears that [[spoiler:[[SanitySlippage he has gone mad]] and wants to kill Riku so he can become his own person.]]
** While she has been shown so far hesitant to do her job, Naminé outright defects from the Organization's camp when Sora reaches the 12th Floor. She wastes no time entering Sora's memory of Destiny Islands to reveal the truth.
** [[spoiler:Riku Replica]] arrives at the 13th Floor just before the final battle and sides with Sora as well. However, when he appears in Riku's campaign, it appears that [[spoiler:[[SanitySlippage he has gone mad]] and wants to kill Riku so he can become his own person.]]
Changed line(s) 133 (click to see context) from:
* HotBlooded: Riku [[spoiler:Replica]] is overly passionate about protecting Namine, challenging Sora to fights over Sora not remembering her.
to:
* HotBlooded: Riku [[spoiler:Replica]] is overly passionate about protecting Namine, Naminé, challenging Sora to fights over Sora not remembering her.
Changed line(s) 142 (click to see context) from:
* {{Jerkass}}: Most of the villains, but particularly Larxene and Vexen. No wonder they get on each others' nerves...
to:
* {{Jerkass}}: {{Jerkass}}:
** Most of the villains, but particularly Larxene and Vexen. No wonder they get on each others' nerves...
** Most of the villains, but particularly Larxene and Vexen. No wonder they get on each others' nerves...
Changed line(s) 157 (click to see context) from:
* MindScrew: The scene in Destiny Islands when Sora talks to the two Naminés. Just look at this beauty of a line:
to:
* MindScrew: The scene in Destiny Islands when Sora talks to the two Naminés. Also counts as {{Foreshadowing}}, given that [[spoiler: one of the Naminés transforms into Kairi.]] Just look at this beauty of a line:
Deleted line(s) 159 (click to see context) :
** Also counts as {{Foreshadowing}}, given that [[spoiler: one of the Naminés transforms into Kairi.]]
Changed line(s) 162 (click to see context) from:
* MookChivalry: Since the battle system is reminiscent of TabletopGame/{{War}} and beating opposing cards by having higher values, only one foe can play an attack card at a time.
to:
* MookChivalry: Since the battle system is reminiscent of TabletopGame/{{War}} War and beating opposing cards by having higher values, only one foe can play an attack card at a time.
Changed line(s) 164 (click to see context) from:
* MyRulesAreNotYourRules
to:
* MyRulesAreNotYourRulesMyRulesAreNotYourRules:
* NonDubbedGrunts: The Organization members in the [=GBA=] version.
Deleted line(s) 177 (click to see context) :
* NonDubbedGrunts: The Organization members in the [=GBA=] version.
* PlotMandatedFriendshipFailure: A variation where it's the ''protagonist'' who decides to leave his friends behind, rather than the other way around. By the time the group reaches the 11th Floor, Sora is so befuddled and upset by the Organization playing him for fools (not helped by the fact that he just saw [[spoiler:Axel immolating Vexen alive]]) that he decides to focus everything from then on to save Naminé. Donald and Goofy try to reason him not to be brash and instead rethink about what to do next, but Sora essentially flips them off and enters the 12th Floor alone. Jiminy, who is still with him, is told to shut his mouth too when he tries to reason. It isn't until after the final Riku [[spoiler:Replica]] battle and Donald and Goofy's BigDamnHeroes moment to save Sora from Larxene that the group is reunited again.
* RandomEffectSpell: The Black Mushroom card will randomly apply another Enemy Card effect when used.
Changed line(s) 201,203 (click to see context) from:
* RandomEffectSpell: The Black Mushroom card will randomly apply another Enemy Card effect when used.
* RecurringBoss: Riku-Replica is fought 6 times over the course of the two story modes: 4 times for Sora and twice for Riku. [[LampshadedTrope Lampshaded]] after Sora gets through Floor 9 as Goofy and Donald look around, wondering where Riku is and assuming in the end that he got tired of fighting Sora.
* RememberTheNewGuy: As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
* RecurringBoss: Riku-Replica is fought 6 times over the course of the two story modes: 4 times for Sora and twice for Riku. [[LampshadedTrope Lampshaded]] after Sora gets through Floor 9 as Goofy and Donald look around, wondering where Riku is and assuming in the end that he got tired of fighting Sora.
* RememberTheNewGuy: As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
to:
*
** The Riku Sora has been fighting since the 7th Floor [[spoiler:is a Replica created by Vexen]].
** Sora's memory [[spoiler:has been tampered by Naminé since he set foot within Castle Oblivion. Not only did she remove his memories of the events in the previous game, she replaced all of his memories of Kairi with her own]]. The reason why it happened is because [[spoiler:Naminé was ordered by Marluxia to do it as part of his plan to turn Sora into a weapon he could use to topple the Organization]].
** Like the Organization members, Naminé [[spoiler:is a Nobody, beings who lack the ability to feel because they do not have hearts]].
** Axel [[spoiler:is a double agent. He is sent by the Organization's upper ranks to eliminate those who turned traitor as well as anyone who gets in his way]].
* RememberTheNewGuy:
** As Sora climbs the castle, he talks about how previously unmentioned Naminé used to live at Destiny Islands as part of his friend group before moving away. [[spoiler:Subverted. They've never met before, Sora just thinks they know each other because of Naminé's ability to alter memories.]]
** Vexen mentions Twilight Town as a place that exists in Sora's "other side of his memory", implying that it is a place Sora forgot he had visited. Unlike Naminé, even Sora has to wring his hand and give up remembering that he ever visited a place called Twilight Town. Indeed, he has never been. [[spoiler:Naminé's memory altering ability has nothing to do with it, too. The "other side" that Vexen mentioned is actually his Nobody, Roxas, as revealed in [[VideoGame/KingdomHheartsII the following game]].]]
Changed line(s) 205 (click to see context) from:
* SecretAIMoves: In the remake, [[spoiler:Ansem, Seeker of Darkness's]] Sleightbind, which hides his stocked Cards and Sleights until he uses them. As the result of the lack of a multiplayer feature, the boss's Enemy Card gets a new effect for Sora in his EndgamePlus that reduces elemental damage, but when the boss uses it in Reverse/Rebirth, it still has its original effect.
to:
* SecretAIMoves: In the remake, [[spoiler:Ansem, Ansem, Seeker of Darkness's]] Darkness's Sleightbind, which hides his stocked Cards and Sleights until he uses them. As the result of the lack of a multiplayer feature, the boss's Enemy Card gets a new effect for Sora in his EndgamePlus that reduces elemental damage, but when the boss uses it in Reverse/Rebirth, it still has its original effect.
Deleted line(s) 211 (click to see context) :
* TheStarscream: Marluxia plans to overthrow the Organization by using Sora as his puppet.
* TheStarscream: [[spoiler:Marluxia plans to overthrow the Organization by using Sora as his puppet.]]
* ThereCanBeOnlyOne: [[spoiler:Since everything he has and does are owed to Riku, Riku Replica wants to kill his real counterpart so he can become his own person.]]
Changed line(s) 227 (click to see context) from:
* TwoWordsAddedEmphasis: Phil in Olympus Coliseum, and he keeps getting the number of words wrong, as pointed out by Goofy ComicallyMissingThePoint:
to:
* TwoWordsAddedEmphasis: Phil in Olympus Coliseum, and he keeps getting the number of words wrong, as wrong.
** As pointed out by Goofy ComicallyMissingThePoint:
** As pointed out by Goofy ComicallyMissingThePoint:
Changed line(s) 232 (click to see context) from:
--->'''Sora:''' The games are canceled? How come?\\
to:
Changed line(s) 236 (click to see context) from:
* TheUnfought: Despite being the secondary antagonist of ''Reverse/Rebirth'', Zexion is never fought; he's finished off in a cutscene. {{Averted|Trope}} in the UsefulNotes/PlayStation2 remake, where he's fought after attempting to corrupt Riku at Destiny Islands.
to:
* TheUnfought: Despite being the secondary antagonist of ''Reverse/Rebirth'', Zexion is never fought; fought[[spoiler:; he's finished off in a cutscene.cutscene]]. {{Averted|Trope}} in the UsefulNotes/PlayStation2 remake, where he's fought after attempting to corrupt Riku at Destiny Islands.
* UselessUsefulSpell: Zantetsuken in the remake. It breaks Cards and renders them unable to be used for the rest of the fight. However, it has a horribly high cost (27 or 0) and does barely any damage at all, making it worthless compared to using the three stocked Cards individually. Furthermore, since the remake has no multiplayer, Card Breaks against enemies is really only significant against bosses, who lose a Card permanently if it's broken, and even then you can just use normal 0 Cards instead for the same purpose.
Deleted line(s) 239 (click to see context) :
* UselessUsefulSpell: Zantetsuken in the remake. It breaks Cards and renders them unable to be used for the rest of the fight. However, it has a horribly high cost (27 or 0) and does barely any damage at all, making it worthless compared to using the three stocked Cards individually. Furthermore, since the remake has no multiplayer, Card Breaks against enemies is really only significant against bosses, who lose a Card permanently if it's broken, and even then you can just use normal 0 Cards instead for the same purpose.
Changed line(s) 242,243 (click to see context) from:
** [[spoiler:Zexion]].
** Also, Larxene after Sora defeats her once and for all, causing her to fade away (see both AlasPoorVillain and SoreLoser above).
** Also, Larxene after Sora defeats her once and for all, causing her to fade away (see both AlasPoorVillain and SoreLoser above).
to:
** [[spoiler:Zexion]].
You can tell how terrified Zexion is when he is confronted by Axel after Riku defeated him just from his face. [[spoiler:Especially since he brings Riku Replica with him. As cherry on top, he goes absolutely ballistic when Axel orders the replica to [[HeKnowsTooMuch dispose of him]].]]
** Also, Larxene after Sora defeats heronce [[spoiler:once and for all, causing her to fade away (see both AlasPoorVillain and SoreLoser above).above)]].
** Also, Larxene after Sora defeats her
Added DiffLines:
* WhatHappenedToTheMouse: Pluto. His only scene is an archive footage from the ending of the previous game. Sora, Donald, and Goofy apparently never catch up with Pluto and learn the contents of Mickey's letter, since in the next scene, Pluto is not with them.
Is there an issue? Send a MessageReason:
None
Changed line(s) 82 (click to see context) from:
-->'''Phil:''' Two words: [[PunctuatedForEmphasis You! Ain't! Heroes!]]\\
to:
-->'''Phil:''' Two words: {{Two words|AddedEmphasis}}: [[PunctuatedForEmphasis You! Ain't! Heroes!]]\\
Added DiffLines:
* TwoWordsAddedEmphasis: Phil in Olympus Coliseum, and he keeps getting the number of words wrong, as pointed out by Goofy ComicallyMissingThePoint:
-->'''Phil:''' Two words: [[PunctuatedForEmphasis You! Ain't! Heroes!]]\\
'''Sora:''' You're wrong!\\
'''Goofy:''' Yeah, he said three words.
** This is repeated later in this same world, after Hades is defeated:
--->'''Sora:''' The games are canceled? How come?\\
'''Phil:''' Three words: everyone's pooped!\\
'''Goofy:''' Wait a minute, that was only two--\\
'''Sora:''' You gotta be kidding!
-->'''Phil:''' Two words: [[PunctuatedForEmphasis You! Ain't! Heroes!]]\\
'''Sora:''' You're wrong!\\
'''Goofy:''' Yeah, he said three words.
** This is repeated later in this same world, after Hades is defeated:
--->'''Sora:''' The games are canceled? How come?\\
'''Phil:''' Three words: everyone's pooped!\\
'''Goofy:''' Wait a minute, that was only two--\\
'''Sora:''' You gotta be kidding!
Is there an issue? Send a MessageReason:
added crosswick
Added DiffLines:
* NewSkillAsReward: Defeating a boss often gets you a new type of card, e.g. a Thunder card for defeating Larxene or a Fire card for defeating Axel.
Is there an issue? Send a MessageReason:
Added wake-up call boss trope citation
Added DiffLines:
* WakeUpCallBoss: The battle against the card soldiers in Wonderland forcefully demonstrates the importance of sleights to the player, who up until that point might have gotten away with ignoring the card mechanics and just throwing out attacks one by one. If you try that here, the never-ending stream of enemy attack cards virtually guarantees that your cards will be broken before you can land a hit.
Is there an issue? Send a MessageReason:
None
Changed line(s) 75 (click to see context) from:
* {{Catchphrase}}: This game was the progenitor of Axel's famous line, which was then translated as "Commit it to memory." ''VideoGame/KingdomHearts2'' streamlined the line to "Got it memorized?", which carried over when the game was remade.
to:
* {{Catchphrase}}: This game was the progenitor of Axel's famous line, which was then translated as "Commit it to memory." ''VideoGame/KingdomHearts2'' ''VideoGame/KingdomHeartsII'' streamlined the line to "Got it memorized?", which carried over when the game was remade.
Is there an issue? Send a MessageReason:
Changed line(s) 8,9 (click to see context) from:
After the events of ''Kingdom Hearts I'', Sora, WesternAnimation/{{Donald|Duck}}, and WesternAnimation/{{Goofy}} are wandering the worlds in search of [[Disney/MickeyMouse King Mickey]] and Riku. Eventually they are led by a cloaked figure to a strange place called Castle Oblivion, where memories come to life within its walls as illusions. As they climb the floors and partially relive the events of their previous adventure, they learn about the strange girl known as Naminé from Sora's past and are antagonized by a strange group of people called the Organization (Organization XIII in later games). Though not everything is as it appears in the castle, as memories can be tricky things...
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After the events of ''Kingdom Hearts I'', Sora, WesternAnimation/{{Donald|Duck}}, and WesternAnimation/{{Goofy}} are wandering the worlds in search of [[Disney/MickeyMouse [[WesternAnimation/MickeyMouse King Mickey]] and Riku. Eventually they are led by a cloaked figure to a strange place called Castle Oblivion, where memories come to life within its walls as illusions. As they climb the floors and partially relive the events of their previous adventure, they learn about the strange girl known as Naminé from Sora's past and are antagonized by a strange group of people called the Organization (Organization XIII in later games). Though not everything is as it appears in the castle, as memories can be tricky things...
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** Destiny Islands in Reverse/Rebirth. [[spoiler: It's where it's revealed to Riku that it was ''him'', not Ansem that opened the door back at Destiny Islands, causing it to be lost to darkness.]]
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** Destiny Islands in Reverse/Rebirth. [[spoiler: It's [[spoiler:It's where it's revealed to Riku that it was ''him'', not Ansem that opened the door back at Destiny Islands, causing it to be lost to darkness.]]
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* PowerCopying: The Darkside card copies the effects of whatever Enemy Card your opponent is using.
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* LovableTraitor: Axel.
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* MadScientist: Vexen, the Chilly Academic.
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* MinigameZone: In the remake, The 100-Acre Wood gets promoted to this, complete with a new set of minigames.
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* MinigameZone: In the remake, The 100-Acre Wood gets promoted to this, being a minigame-only level, complete with a new set of minigames.
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* RandomEffectSpell: The Black Mushroom card will randomly apply another Enemy Card effect when used.
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** The Ansem card had its unique effect--hide your stocked cards--removed in the single player-only remake, since this only had a use in the GBA version's multiplayer battles. It now has little use for Sora beyond giving him resistances. [[TheComputerIsACheatingBastard The card works normally for Ansem, though.]]
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** The Ansem card had its unique effect--hide your stocked cards--removed in the single player-only remake, since this only had a use in the GBA version's multiplayer battles. It now has little use for Sora beyond giving him resistances. [[TheComputerIsACheatingBastard The card works normally for Ansem, though.]]Ansem uses the old version of the card, though]].
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* {{Nerf}}: The Ansem card had its unique effect--hide your stocked cards--removed in the single player-only remake, since this only had a use in the GBA version's multiplayer battles. It now has little use for Sora beyond giving him resistances. [[TheComputerIsACheatingBastard The card works normally for Ansem, though.]]
** In the GBA version, both destructable and indestructable field obstacles respawned Moogle Points and health every time Sora re-enters a given room. In the remake, destructable obstacles stayed destroyed while indestructables only yield prizes the first time as long as Sora stays on that floor.
** Also related to Moogle Points, their value scaled with every successive ring of worlds in the GBA version. In the remake, Moogle Point orbs stay the same value [[note]]2 small, 10 big[[/note]] for the whole game. Together, both Moogle Point nerfs make it more difficult to build a deck in the remake.
** In the GBA version, both destructable and indestructable field obstacles respawned Moogle Points and health every time Sora re-enters a given room. In the remake, destructable obstacles stayed destroyed while indestructables only yield prizes the first time as long as Sora stays on that floor.
** Also related to Moogle Points, their value scaled with every successive ring of worlds in the GBA version. In the remake, Moogle Point orbs stay the same value [[note]]2 small, 10 big[[/note]] for the whole game. Together, both Moogle Point nerfs make it more difficult to build a deck in the remake.
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* {{Nerf}}: {{Nerf}}:
** The Ansem card had its unique effect--hide your stocked cards--removed in the single player-only remake, since this only had a use in the GBA version's multiplayer battles. It now has little use for Sora beyond giving him resistances. [[TheComputerIsACheatingBastard The card works normally for Ansem, though.]]
** In the GBA version, bothdestructable destructible and indestructable indestructible field obstacles respawned respawn Moogle Points and health every time Sora re-enters a given room. In the remake, destructable destructible obstacles stayed stay destroyed while indestructables indestructibles only yield prizes the first time as long as Sora stays on that floor.
**Also related to In the GBA version, Moogle Points, Points scale their value scaled with every successive ring of worlds in the GBA version.worlds. In the remake, Moogle Point orbs stay the same value [[note]]2 small, 10 big[[/note]] for the whole game. Together, both Moogle Point nerfs make it more difficult to build a deck in the remake.
** The Ansem card had its unique effect--hide your stocked cards--removed in the single player-only remake, since this only had a use in the GBA version's multiplayer battles. It now has little use for Sora beyond giving him resistances. [[TheComputerIsACheatingBastard The card works normally for Ansem, though.]]
** In the GBA version, both
**
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* NoSell: [[VideoGame/KingdomHeartsII Luxord]]'s Omni Break in the remake, which lets Sora Card Break any 15 Attacks and/or Sleights regardless of whatever card he throws out.
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* NoSell: NoSell:
** [[VideoGame/KingdomHeartsII Luxord]]'s Omni Break in the remake, which lets Sora Card Break any 15 Attacks and/or Sleights regardless of whatever card he throws out.
** [[VideoGame/KingdomHeartsII Luxord]]'s Omni Break in the remake, which lets Sora Card Break any 15 Attacks and/or Sleights regardless of whatever card he throws out.
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* NotQuiteDead: [[spoiler:Part of Ansem, Seeker of Darkness survives in Riku's heart, though he lacks a physical form.]]
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* NotQuiteDead: [[spoiler:Part Part of Ansem, Seeker of Darkness survives in Riku's heart, though he lacks a physical form.]]
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* PetalPower: Marluxia.
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* PowerParasite: Zexion's gimmick in the remake. Whenever he attacks Riku, the player loses a card from their Deck and it goes to Zexion. Once Zexion has amassed a large enough collection, he'll summon duplicates of himself, each wielding Riku's Soul Eater, and use your Attack Cards against you.
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* PowerParasite: Zexion's boss gimmick in the remake. Whenever is that he attacks Riku, the player loses a card from their Deck and it goes to Zexion. steals Riku's cards whenever he attacks. Once Zexion has he's amassed a large enough collection, he'll summon duplicates of himself, each wielding Riku's Soul Eater, and use your Attack Cards against you.
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* PsychoElectro: Larxene. One of the most out and out CRUEL people in the series. Even Maleficent comes across as more sympathetic [[VideoGame/KingdomHeartsII in the next game]], and she's the freaking "Mistress of all evil!"
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* RecurringBoss: Riku [[spoiler:Replica]] is fought 6 times over the course of the two story modes: 4 times for Sora [[spoiler:and twice for Riku]]. [[LampshadedTrope Lampshaded]] after Sora gets through Floor 9 as Goofy and Donald look around, wondering where Riku is and assuming in the end that he got tired of fighting Sora.
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* RecurringBoss: Riku [[spoiler:Replica]] Riku-Replica is fought 6 times over the course of the two story modes: 4 times for Sora [[spoiler:and and twice for Riku]].Riku. [[LampshadedTrope Lampshaded]] after Sora gets through Floor 9 as Goofy and Donald look around, wondering where Riku is and assuming in the end that he got tired of fighting Sora.
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* SoreLoser: Larxene, after Sora defeats her for the second and final time.
* TheStarscream: Marluxia is this with regards to Xemnas, Axel is this with regards to ''everybody''.
* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original [=PS2=] release of the remake. The ''HD I.5 [=ReMIX=]'' release fixed it.
* TheStarscream: Marluxia is this with regards to Xemnas, Axel is this with regards to ''everybody''.
* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original [=PS2=] release of the remake. The ''HD I.5 [=ReMIX=]'' release fixed it.
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* TheStarscream: Marluxia
* SpellMyNameWithAnS: In an inverted case of JapaneseRanguage gone wrong, the Sleight "Lethal Frame" was accidentally mistranslated as "Lethal F'''l'''ame" in the original [=PS2=] release of the remake. The ''HD I.5 [=ReMIX=]'' release
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* ThrowingYourSwordAlwaysWorks:
** The four Raid sleights, where Sora throws the Keyblade... and it returns. [[JustifiedTrope Justified]] due to the Keyblade having a SummonToHand power.
** In the remake, Riku's Barrage Sleight.
** The four Raid sleights, where Sora throws the Keyblade... and it returns. [[JustifiedTrope Justified]] due to the Keyblade having a SummonToHand power.
** In the remake, Riku's Barrage Sleight.
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* ThrowingYourSwordAlwaysWorks:
**ThrowingYourSwordAlwaysWorks: The four Raid sleights, where Sora throws the Keyblade... and it returns. [[JustifiedTrope Justified]] due to the Keyblade having a SummonToHand power.
** In the remake,power. Riku's Barrage Sleight.Sleight is similar, though his Soul Eater doesn't have the SummonToHand justification.
**
** In the remake,
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** [[spoiler:He's slightly better in the manga adaptation, and explains to Jiminy on why he abandoned them as opposed to telling him to shut up]].
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** The Riku Replica.
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** Lexaeus.
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** Larxene, which doubles as a VillainousBreakdown.
--->[[SoreLoser "I'm... fading? No, this isn't the way I... I won't ALLOW...!"]] (Especially sad when delivered by Creator/YukoMiyamura.)
* AlphaBitch: Larxene, very much so.
* AnotherSideAnotherStory: Beating Sora's story unlocks the ''Reverse/Rebirth'' campaign, where you play as [[spoiler: Riku]].
--->[[SoreLoser "I'm... fading? No, this isn't the way I... I won't ALLOW...!"]] (Especially sad when delivered by Creator/YukoMiyamura.)
* AlphaBitch: Larxene, very much so.
* AnotherSideAnotherStory: Beating Sora's story unlocks the ''Reverse/Rebirth'' campaign, where you play as [[spoiler: Riku]].
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* AnotherSideAnotherStory: Beating Sora's story unlocks the ''Reverse/Rebirth'' campaign, where you play as
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* ArtificialHuman: Vexen made one, [[spoiler:Riku Replica.]]
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* BatmanGambit: First off, there's the main one - Marluxia, Larxene, and Axel attempt to use Namine to rewrite Sora's memories so they can use him as a weapon against their Organization's leader, Xemnas. Eventually Vexen, another member the three are using to further this goal, feels left out one time too many and tries to reveal the plan to Sora. All along, however, Axel is actually a double agent as he's spying on the traitors for Xemnas and ends up sabotaging ''both'' Marluxia's plot and Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling Sora too much. Meanwhile, a group of Organization loyalists and associates of Vexen in the basement levels is trying to capture and use Riku due to their ''own'' suspicions about Marluxia's group. Axel sabotages ''them, too''. Later games add further facets to this: Xemnas sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body - and Axel only took on these missions to get on Xemnas's good side, because ''he'' and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group - to get rid of other members loyal to Xemnas).
** They're literally playing hopscotch with one another - and [[spoiler:judging by DDD, Axel and Saix came out on top! Even if one of them is half Xemnas and probably entirely mad...]]
** They're literally playing hopscotch with one another - and [[spoiler:judging by DDD, Axel and Saix came out on top! Even if one of them is half Xemnas and probably entirely mad...]]
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* BatmanGambit: First off, there's the main one - Marluxia, Larxene, and Axel attempt to use are using Namine to rewrite [[spoiler:rewrite Sora's memories so they can use and turn him as into a weapon against their the Organization's leader, Xemnas. Eventually Vexen, another member Xemnas]]. However, this plan requires cooperation among people who fundamentally dislike each other and [[spoiler:the rest of the three are Organization not catching on]]. The plan nearly falls apart a few times, but luckily Axel is there to bail them out. [[spoiler:Vexen, a MadScientist Marluxia is both using to further this goal, feels left out one time too many for the scheme and tries openly disrespecting, attempts to reveal everything to Sora but ends up killed by Axel]]. The basement members are highly suspicious and [[spoiler:try to control Riku in a similar way, but Axel makes sure they all die as well]]. Of course, the plan to Sora. All along, however, Axel is does fail in the end, and how could it not? [[spoiler:Axel was actually a double agent as he's spying on the traitors working for Xemnas and ends up sabotaging ''both'' the whole time (sort of, see GambitPileup below), looking for a reason to kill off Marluxia's plot and Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling group]]. And manipulating Sora too much. Meanwhile, a group had little chance of Organization loyalists going right when [[spoiler:the plan revolved around [[DeclarationOfProtection making him obsessively protective of Namine]] but the most clear and associates of Vexen in the basement levels is trying present dangers to capture her were Marluxia and use Riku due to their ''own'' suspicions about Marluxia's group. Axel sabotages ''them, too''. Later games add further facets to this: Xemnas sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body - and Axel only took on these missions Larxene]]. They could, of course, [[spoiler:rewrite his memories to get on Xemnas's good side, because ''he'' and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group - to get rid of other members loyal to Xemnas).
** They're literally playing hopscotcharound that too, but they pick fights with one another - him before they get the chance and [[spoiler:judging by DDD, Axel and Saix came out on top! Even if one of them is half Xemnas and probably entirely mad...]]end up dead]].
** They're literally playing hopscotch
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* GambitPileup: Let's see... First off, there's the main one--Marluxia, Larxene, and Axel [[spoiler:attempt to use Namine to rewrite Sora's memories so they can use him as a weapon against their Organization's leader, Xemnas]]. Eventually [[spoiler:Vexen, another member the three are using to further this goal, feels left out one time too many and tries to reveal the plan to Sora]]. All along, however, [[spoiler:Axel is actually a double agent--he's spying on the traitors for Xemnas and ends up sabotaging both Marluxia's plot ''and'' Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling Sora ''too'' much]]. Meanwhile, [[spoiler:a group of Organization loyalists and associates of Vexen in the basement levels is trying to capture and use Riku due to their own suspicions about Marluxia's group]]. [[spoiler:Axel sabotages ''them'', too]]. Later games add ''further'' facets to this: [[spoiler:the Superior sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body--and Axel only took on these missions to get on Xemnas's good side, because ''he'' and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group--to get rid of other members loyal to Xemnas)]].
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* GambitPileup: Let's see... First off, there's the main one--Marluxia, Larxene, and Axel [[spoiler:attempt to use Namine to rewrite Sora's memories so they can use him as a weapon against their Organization's leader, Xemnas]]. Eventually [[spoiler:Vexen, another member the three are using to further this goal, feels left out one time too many and tries to reveal the plan to Sora]]. All along, however, [[spoiler:Axel is actually a double agent--he's spying on the traitors for Xemnas and ends up sabotaging both Marluxia's plot ''and'' Vexen's ''own'' attempt to sabotage it, since Vexen was planning on telling Sora ''too'' much]]. Meanwhile, [[spoiler:a group of Organization loyalists and associates of Vexen in the basement levels is trying to capture and use Riku due to their own suspicions about Marluxia's group]]. [[spoiler:Axel sabotages ''them'', too]]. Later games add ''further'' facets to this: [[spoiler:the Superior [[spoiler:Xemnas sent the traitors to Castle Oblivion on purpose, and Axel was given a second mission to find Ven's body--and Axel only took on these missions to get on Xemnas's good side, because ''he'' he and Saix were planning to betray Xemnas themselves eventually (which also belatedly provides a reason for Axel killing the basement group--to get rid of other members loyal to Xemnas)]].
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* AutoRevive: Vexen's Enemy Card grants Auto-Life, which will revive you once if activated.
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* HealingFactor: Oogie Boogie's Enemy Card grants you a temporary Regen effect when activated, healing you 20 times before the effect ends.
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** At several points Sora is warned about [[spoiler:the concept of fake memories]] and how they can warp people. It just never occurs to Sora that he himself is falling victim to that.
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** Riku Replica has noticeably more 0 cards than most bosses, particularly when he appears near the start of each route, allowing him to easily break your sleights. He also has the Shadow enemy card, which increases the value of all cards by 1. Using the card horribly nerfs him, and he does it ''in every fight''.
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* GreaterScopeVillain: [[spoiler:The leader of the Organization (i.e. Xemnas), who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''I.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].]]
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* GreaterScopeVillain: [[spoiler:The The leader of the Organization (i.e. Xemnas), who serves as the BigBad in the next game. If you played ''KH: Final Mix''/''I.5 HD Remix'', you can encounter him as [[BonusBoss the Unknown]].]]
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* ItOnlyWorksOnce: Premium Cards. You can identify them by their shiny coat and gold number. They cost much less CP to add to your Deck, but if you use it in battle for any reason, it's gone for the rest of the fight. The only way to skirt around this is with the remake-exclusive Gold Card, but by the time you get this thing, [[BraggingRightsReward you won't have much else to do anyways.]]
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* ItOnlyWorksOnce: Premium Cards. You can identify them by their shiny coat and gold number. They cost much less CP to add to your Deck, but if you use it in battle for any reason, it's gone for the rest of the fight.fight unless you use an item card to get it back. The only way to skirt around this is with the remake-exclusive Gold Card, but by the time you get this thing, [[BraggingRightsReward you won't have much else to do anyways.]]
* MegaManning: Defeating enemies can cause them to drop Enemy Cards, which provide a static bonus for a certain duration when used in battle. Riku follows this trope more normally, since he automatically equips every Enemy Card dropped by a boss, while Sora will typically only use one or two such cards due to their high costs.
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** Like Sora, the Organization members, as well as other bosses with set decks, have a limited number of cards in their decks, and when they run out they have to reload. This makes it a perfectly viable strategy to focus on breaking their cards instead of depleting their HP. Of course, many of them carry Hi-Potions and Mega-Ethers so even broken cards can be reloaded, but then, Sora can do that too. The one advantage they have is the ability to reload their decks while moving.
** [[spoiler: Inverted in a few ways with Riku. Unlike Sora, Riku's reload card doesn't have a count, and you only need to hit the button to reload instantly every time. Bosses with decks of their own are still limited by their reload-counter. This might be compensate for the fact that Riku's decks are pre-set.]]
** [[spoiler: Inverted in a few ways with Riku. Unlike Sora, Riku's reload card doesn't have a count, and you only need to hit the button to reload instantly every time. Bosses with decks of their own are still limited by their reload-counter. This might be compensate for the fact that Riku's decks are pre-set.]]
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** Like Sora, Regular Heartless, as well as most world bosses and Marluxia's second form, don't have actual decks and can simply play cards whenever they feel like.
** Averted by the Organizationmembers, as well as members and other humanoid bosses with set decks, have like Captain Hook, who follow the same rules as Sora about having a limited number of cards in their decks, deck size and when they run out they have needing to reload. reload. This makes it a perfectly viable strategy to focus on breaking their cards instead of depleting their HP. Of course, many HP. Some of them carry Hi-Potions and Mega-Ethers so even broken cards can be reloaded, but then, Sora can do that too. The one advantage they have is them, however, cheat with the ability to reload their decks while moving.
**[[spoiler: Inverted in Riku gives the advantages of this trope to the player for a few ways with Riku. Unlike change: unlike Sora, Riku's reload card doesn't have a count, and you only need to hit the button to reload instantly every time. Bosses with decks of their own are still limited by their reload-counter. This might be compensate reload counter or item cards. Riku then ends up on the receiving end again when he fights his Replica, whose moves are the same but has permanent Dark Mode and ''much'' more lax requirements for the fact that Riku's decks are pre-set.]]his sleights.
** Averted by the Organization
**
* OnceMoreWithClarity: Some of Riku's cutscenes are the same as Sora's to begin with, but run a bit longer to show events that Sora's version of the scene hid from the player.
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* TheStarscream: [[spoiler:Marluxia is this in regards to Xemnas.]]
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* TheStarscream: [[spoiler:Marluxia Marluxia is this in with regards to Xemnas.]]Xemnas, Axel is this with regards to ''everybody''.
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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of pure text with small voice clips, adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', makes small tweaks to the battle system such as adding or removing some sleights, and completely removes the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
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''Chain of Memories'' was later remade as a UsefulNotes/PlayStation2 game (titled ''Re:Chain of Memories'') as part of the [[NoExportForYou Japan-only]] release of ''VideoGame/KingdomHeartsII: Final Mix+''. It was (much later) released as a standalone [=PS2=] game in North America. [[NoExportForYou Europe and Australia never got it]], but did get ''Kingdom Hearts HD I.5 Re[=MIX=]'', which contains ''Re:Chain of Memories'' remastered in HD. The remake replaces the 2D sprite art with 3D graphics, has voice-acted cutscenes instead of voice acting in the Castle Oblivion cutscenes[[note]]Otherwise, this version still uses pure text with text, although small voice clips, clips can still be heard during the battles, which mainly consist of voice grunts, and other battle clips that previously appeared in both VideoGame/KingdomHeartsI, and VideoGame/KingdomHeartsII.[[/note]], adds a new form for the FinalBoss, includes some new Attack Cards based off of Keyblades and Enemy Cards based off the Organization XIII members that appear in ''Kingdom Hearts II'', makes small tweaks to the battle system such as adding or removing some sleights, and completely removes the PlayerVersusPlayer mode. The ''HD I.5 Re[=MIX=]'' version is mostly identical to the the [=PS2=] remake, but has higher graphics resolution, UsefulNotes/PlayStation3 trophy support, and replaces the Attack Cards of the ''II'' Keyblades with some from ''VideoGame/KingdomHearts358DaysOver2''.
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** For Sora players, Simba. Simba is very useful in the game boy advance version because he hits everyone "in front of" him (which, in the game boy advance's view, is basically "In the direction he's facing"). Thus with good positioning you'll have an attack that can't miss and can knock enemies around. By the time you fight Larxene the first time, you'll have to put him in a sleight for him to hold up though.
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** For Sora players, players in the GBA version, Simba. Simba is very useful in the game boy advance version because he hits everyone "in front of" him (which, in the game boy advance's view, is basically "In the direction he's facing"). Thus with good positioning you'll have an attack that can't miss and can knock enemies around. By the time you fight Larxene the first time, you'll have to put him in a sleight for him to hold up though. In the remake, Simba hits a much smaller area and takes much longer to execute.
** Blizzard Raid is a sleight picked up from a Calm Bounty room in Olympus Coliseum, the third floor going by default order but potentially the second. Being built using Blizzard and any two attack cards, it's much easier to build than Strike Raid while doing the same heavy damage to a long area, making it easy to build a deck that can use it several times in a row. Don't rely on it exclusively, though, since it heals Blue Rhapsodies and Green Requiems.
** Blizzard Raid is a sleight picked up from a Calm Bounty room in Olympus Coliseum, the third floor going by default order but potentially the second. Being built using Blizzard and any two attack cards, it's much easier to build than Strike Raid while doing the same heavy damage to a long area, making it easy to build a deck that can use it several times in a row. Don't rely on it exclusively, though, since it heals Blue Rhapsodies and Green Requiems.