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* GenreBusting: Both the story and gameplay are nearly impossible to neatly categorize. In terms of gameplay, the limited movement, fixed camera angles, and light AdventureGame elements suggest a SurvivalHorror game (not surprising, seeing as it was produced by ShinjiMikami), while the combat resembles a RailShooter and the powerup system is more reminiscent of a traditional action game with RPGElements. The plot, meanwhile, plays out like a bizarre lovechild of HideoKojima, DavidLynch, and QuentinTarantino.
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* GenreBusting: Both the story and gameplay are nearly impossible to neatly categorize. In terms of gameplay, the limited movement, fixed camera angles, and light AdventureGame elements suggest a SurvivalHorror game (not surprising, seeing as it was produced by ShinjiMikami), Creator/ShinjiMikami), while the combat resembles a RailShooter and the powerup system is more reminiscent of a traditional action game with RPGElements. The plot, meanwhile, plays out like a bizarre lovechild of HideoKojima, DavidLynch, and QuentinTarantino.
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* FootFocus: KAEDE "Barefoot" Smith.
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Movung Suspicious Similar Song to YMMV
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* TheReveal: ''Many'' in the final chapters. * Ahem* [[spoiler:Garcian is actually Emir Parkreiner, who killed all the Smiths which resulted in his (not Harman's) split personalities, who really can't be manifested in real life as shown by their weapons being carried in his suitcase.]]
** [[spoiler: The Smith's existence/nonexistence is debatable, since until Young Harman killed Old Harman, Garcian was linked to Old Harman who ''could'' manifest the other Smiths.]]
*** Which also explains [[spoiler:why none other than Garcian/Emir can kill one of the black Smiles during the last boss.]]
** [[spoiler: The Smith's existence/nonexistence is debatable, since until Young Harman killed Old Harman, Garcian was linked to Old Harman who ''could'' manifest the other Smiths.]]
*** Which also explains [[spoiler:why none other than Garcian/Emir can kill one of the black Smiles during the last boss.]]
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* TheReveal: ''Many'' in the final chapters. * Ahem* chapters: [[spoiler:Garcian is actually Emir Parkreiner, who killed all the Smiths which resulted in his (not Harman's) split personalities, who really can't be manifested in real life as shown by their weapons being carried in his suitcase.]]
** [[spoiler: * RuleOfSymbolism: The Smith's existence/nonexistence is debatable, since until Young Harman killed Old Harman, Garcian was linked to Old Harman who ''could'' manifest game has several examples of this. From The Yakumo references in the other Smiths.]]
*** Which also explains [[spoiler:why none other than Garcian/Emir can kill one ofearly chapters, to the black Smiles during whole plot being subtly developed as a chess game, to allusions to World War II, to the flag capture allusion in the last boss.]]chapter, etc.
*** Which also explains [[spoiler:why none other than Garcian/Emir can kill one of
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* SuspiciouslySimilarSong: Oddly enough, [[http://www.youtube.com/watch?v=fAfIyrUg5q8 Ministry of Education]], the final boss's theme, sounds a lot like JohannSebastianBach's Music/ToccataAndFugueInDMinor ([[http://www.youtube.com/watch?v=IVJD3dL4diY&feature=channel_video_title c.f. here]]).
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* WhatDoYouMeanItsNotSymbolic / RuleOfSymbolism: In ''spades''.
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* CrowningMusicofAwesome: [[http://www.youtube.com/watch?v=BuYVfNeX-lY&hd=1 Rave On]]
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* WastedSong: ''Rave On'' is the most popular song in the entire soundtrack. The location where it plays? A completely featureless corridor of stairs that takes all of 20 seconds to walk through.
** The aforementioned LetsPlay turns these scenes into a CrowningMomentOfFunny by having the characters "dance" to the song via timed presses of the "go forward" button.
** Well, it plays at one other time, but it's equally unimportant. [[spoiler: It plays on the difficulty selection screen for hopper7.]]
** The aforementioned LetsPlay turns these scenes into a CrowningMomentOfFunny by having the characters "dance" to the song via timed presses of the "go forward" button.
** Well, it plays at one other time, but it's equally unimportant. [[spoiler: It plays on the difficulty selection screen for hopper7.]]
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He can\'t be ambiguously gay if he\'s already said to be gay. Also, that example of Boss Bonanza doesn\'t fit. Only Greg and the Last Smile are real bosses.
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** [[spoiler:Kevin]] is also gay [[WordOfGay according to]] ''[[AllThereInTheManual Hand in killer7]]'' though this is never brought up in the game.
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* BossBonanza: The end of Smile, Part 2 and Lion, featuring fights with the final Duplicator Smile, the Galactic Tomahawk Smile, [[spoiler: Greg Nightmare, Emir Parkreiner]], and the Last Shot Smile all coming with, gameplay wise except for the last two, nothing huge in between.
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*** Which also explains [[spoiler:why none other than Garcian/Emir can kill one of the black Smiles during the last boss.]]
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* ThisIsGonnaSuck: In the intro to the first mission, Dan has this to say after blowing the head off a human turned Heaven Smile:
--> '''Dan Smith''': Ah Shit! There's more than 14 of 'em. (spits) Those bastards are breeding.
--> '''Dan Smith''': Ah Shit! There's more than 14 of 'em. (spits) Those bastards are breeding.
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* ThisIsGonnaSuck: In the intro to the first mission, Dan [[EstablishingCharacterMoment Dan's intro]] has him muttering this to say trope after blowing he blows the head off a human turned Heaven Smile:
Smile and realizes that their intel was wrong.
-->'''Dan Smith''': '''[[http://www.youtube.com/watch?v=JqaBEq041Ps Dan Smith]]''': Ah Shit! There's more than 14 of 'em. (spits) Those bastards are breeding.
-->
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* ThisIsGonnaSuck: In the intro to the first mission, Dan has this to say after blowing the head off a human turned Heaven Smile:
--> '''Dan Smith''': Ah Shit! There's more than 14 of 'em. (spits) Those bastards are breeding.
--> '''Dan Smith''': Ah Shit! There's more than 14 of 'em. (spits) Those bastards are breeding.
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* HellIsThatNoise: Anything and everything on the mission select screen.
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* AnticlimaxBoss: The Last Shot Smile, boss of the PlayableEpilogue.
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* DeliberateValuesDissonance: Essentially the entire point of the game: the whole game revolves around the conflict between American/Western and Japanese/Eastern values.
** "What is 'United States'? What is the purpose of the President? -[[LampshadeHanging I'm Japanese, how the hell should I know?]]"
** "What is 'United States'? What is the purpose of the President? -[[LampshadeHanging I'm Japanese, how the hell should I know?]]"
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** One reason for it is that a lot of extra scenes are shoved in; some don't follow on from the previous scene, while others only serve to enrich the storyline. Another is that there are a lot of plot threads involved, and they don't come together until the end, at which point you're hit with a TomatoSurprise that changes everything.
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** One reason To get an idea of it, imagine walking in a straight line for it is hours with four people talking at you about completely different things. Cryptically. Oh, and every five minutes, you have stop and think really hard about the first thing you see. When you've finally finished that, you discover that a lot 50% of extra scenes are shoved in; some don't follow on from the previous scene, while others only serve to enrich the storyline. Another is that there are a lot of plot threads involved, and they don't come together until the end, at which point you're hit with a TomatoSurprise that changes everything.what you just did was AllJustADream, yet 75% was real.
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** One reason for it is that a lot of extra scenes are shoved in; some don't follow on from the previous scene, while others only serve to enrich the storyline. Another is that there are a lot of plot threads involved, and they don't come together until the end, at which point you're hit with a TomatoSurprise that changes everything.
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With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].
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With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism.symbolism, its vignettes and non-sequiturs, and its tacked-on plot threads that don't come together until the ending. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].
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* PowerOfTheGodHand: Kun Lan's power is referred to as the God Hand. What exactly that ''is'' is not entirely explained. He does manage to catch a bullet and use its momentum to carry him away.
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* MindScrew: Don't think about it too hard or your brain will start crying.
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* MindScrew: Don't think about it too hard or your brain will start crying.'''''MindScrew''''': One of the most infamous examples to people who've played it, up there with the likes of ''MetalGearSolid2.''
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* Hell Is That Noise: Anything and everything on the mission select screen.
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* Hell Is That Noise: HellIsThatNoise: Anything and everything on the mission select screen.
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* Hell Is That Noise: Anything and everything on the mission select screen.
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** Jean [=DePaul=] (James Horan) is [[RachtetAndClank Slim Cognito.]]
** Hiro Kasai (Robin Atkin Downes) is [[RatchetAndClank Captain Slag]], [[FinalFantasyTactics Delita Heiral]], [[VideoGame/TeamFortress2 The Medic]], [[KingdomHearts Luxord]], and [[NoMoreHeroes Travis Touchdown]].
** Gabriel Clemence (Chris Cox) is [[JusticeLeagueUnlimited Captain Atom, Shining Knight]], and [[JakAndDaxter Pecker]].
** Hiro Kasai (Robin Atkin Downes) is [[RatchetAndClank Captain Slag]], [[FinalFantasyTactics Delita Heiral]], [[VideoGame/TeamFortress2 The Medic]], [[KingdomHearts Luxord]], and [[NoMoreHeroes Travis Touchdown]].
** Gabriel Clemence (Chris Cox) is [[JusticeLeagueUnlimited Captain Atom, Shining Knight]], and [[JakAndDaxter Pecker]].
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** Jean [=DePaul=] (James Horan) is [[RachtetAndClank [[Franchise/RatchetAndClank Slim Cognito.]]
** Hiro Kasai (Robin Atkin Downes) is[[RatchetAndClank [[Franchise/RatchetAndClank Captain Slag]], [[FinalFantasyTactics Delita Heiral]], [[VideoGame/TeamFortress2 The Medic]], [[KingdomHearts Luxord]], [[VideoGame/MetalGearSolidPeaceWalker Kaz Miller]], and [[NoMoreHeroes [[VideoGame/NoMoreHeroes Travis Touchdown]].
** Gabriel Clemence (Chris Cox) is [[JusticeLeagueUnlimited Captain Atom, Shining Knight]], and[[JakAndDaxter [[VideoGame/JakAndDaxter Pecker]].
** Hiro Kasai (Robin Atkin Downes) is
** Gabriel Clemence (Chris Cox) is [[JusticeLeagueUnlimited Captain Atom, Shining Knight]], and
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** Love Wilcox (Debi Derryberry) is [[TheAdventuresOfJimmyNeutron Jimmy Neutron]], [[ZatchBell Zatch]], [[TenchiMuyo Ryo-ohki]], [[{{Yakuza}} Haruka]], [[NoMoreHeroes Matt Helms]], and [[TheGrimAdventuresOfBillyAndMandy Nergal Jr.]]
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** Love Wilcox (Debi Derryberry) is [[TheAdventuresOfJimmyNeutron [[WesternAnimation/TheAdventuresOfJimmyNeutron Jimmy Neutron]], [[ZatchBell [[Anime/ZatchBell Zatch]], [[TenchiMuyo [[Anime/TenchiMuyo Ryo-ohki]], [[{{Yakuza}} Haruka]], [[NoMoreHeroes Matt Helms]], and [[TheGrimAdventuresOfBillyAndMandy [[WesternAnimation/TheGrimAdventuresOfBillyAndMandy Nergal Jr.]]
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{{Suda 51}} (who went on to do ''NoMoreHeroes'') created this game, and Capcom published it on the Gamecube and Playstation 2. In 2012, Suda began work on ''Killer Is Dead'', a game project he says will serve as a SpiritualSuccessor to ''Killer7''.
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{{Suda 51}} (who went on to do ''NoMoreHeroes'') created this game, and Capcom published it on the Gamecube and Playstation 2. In 2012, Suda began work on ''Killer Is Dead'', ''VideoGame/KillerIsDead'', a game project he says will serve as a SpiritualSuccessor to ''Killer7''.
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** Though for some, it would be considered FetishFuel.
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* HeyItsThatVoice: Ulmeyda is voiced by Cam Clarke, who you might recognize as [[MetalGearSolid Liquid Snake]], [[Manga/{{Akira}} Kaneda]], and [[WesternAnimation/TeenageMutantNinjaTurtles1987 Leonardo]].
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* HeyItsThatVoice: Ulmeyda is voiced by Cam Clarke, who you might recognize as [[MetalGearSolid [[VideoGame/MetalGearSolid Liquid Snake]], [[Manga/{{Akira}} Kaneda]], and [[WesternAnimation/TeenageMutantNinjaTurtles1987 Leonardo]].
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** Garcian (Greg Eagles) is [[EternalDarkness Michael Edwards and Chattur'gha]] as well as [[MetalGearSolid Gray Fox, Donald Anderson, and Peter Stillman]].
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** Garcian (Greg Eagles) is [[EternalDarkness Michael Edwards and Chattur'gha]] as well as [[MetalGearSolid [[VideoGame/MetalGearSolid Gray Fox, Donald Anderson, and Peter Stillman]].
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** Toru Fukushima (Jim Ward) is [[TheFairlyOddParents Chet Ubetcha]], [[WesternAnimation/{{Ben 10}} Diamondhead, XLR8, Wildvine]], [[MetalGearSolid Granin]], [[{{Painkiller}} Asmodeus]], [[RatchetAndClank Captain Quark]], and [[VideoGame/ResidentEvil4 Jack Krauser]].
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** Toru Fukushima (Jim Ward) is [[TheFairlyOddParents Chet Ubetcha]], [[WesternAnimation/{{Ben 10}} Diamondhead, XLR8, Wildvine]], [[MetalGearSolid [[VideoGame/MetalGearSolid3 Granin]], [[{{Painkiller}} Asmodeus]], [[RatchetAndClank Captain Quark]], and [[VideoGame/ResidentEvil4 Jack Krauser]].
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** A minor one in ''Cloudman.'' [[spoiler: "The name's Andrei Ulmeyda." Crowning Moment of Funny the first time, Tear Jerker the second time.]]
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** Well, it plays at one other time, but its equally unimportant. [[spoiler: It plays on the difficulty selection screen for hopper7.]]
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** Well, it plays at one other time, but its it's equally unimportant. [[spoiler: It plays on the difficulty selection screen for hopper7.]]
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** Well, it plays at one other time, but its equally unimportant. [[spoiler: It plays on the difficulty selection screen for hopper7.]]
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* Lunacy: There're some disturbing shots of the moon [[WeirdMoon quivering and pulsating to an ominous soundtrack]] whenever a chapter starts or a file is loaded. Plus, [[BadMoonRising it starts turning red nearing the game's finale]]. While the moon inserts are never formally addressed, they form a sort of analogy with the LaughingMad ''Heaven'' Smiles.
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* Lunacy: {{Lunacy}}: There're some disturbing shots of the moon [[WeirdMoon quivering and pulsating to an ominous soundtrack]] whenever a chapter starts or a file is loaded. Plus, [[BadMoonRising it starts turning red nearing the game's finale]]. While the moon inserts are never formally addressed, they form a sort of analogy with the LaughingMad ''Heaven'' Smiles.
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* SilentBob: [[KevinSmith Kevin]] [[FridgeBrilliance Smith]].
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* BadMoonRising: The moon shown at the beginning of every chapter starts turning red nearing the finale.
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* EvilLaugh: Heaven Smiles.
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* LaughingMad: Heaven Smiles, of course.
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* Lunacy: There're some disturbing shots of the moon [[WeirdMoon quivering and pulsating to an ominous soundtrack]] whenever a chapter starts or a file is loaded. Plus, [[BadMoonRising it starts turning red nearing the game's finale]]. While the moon inserts are never formally addressed, they form a sort of analogy with the LaughingMad ''Heaven'' Smiles.
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* SignatureLaugh: The Smiles' laugh differently pending on their actions (hiding nearby, getting shot, blowing up...).
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* WeirdMoon: At the beginning of every chapter (or while loading a save file) the moon is shown pulsing and shaking to an ominous soundtrack. It also [[BadMoonRising starts turning red near the game's finale]].
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* FalseRoulette: [[spoiler: Benjamin Keane thinks he's won at RussianRoulette. Contender Garcian pulls the trigger on him a 6th time. It goes click. "This gun holds ''seven'' bullets".]]
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* ForTheEvulz: The Heaven's Smiles aren't trying to change anything-they just want to cause havoc.
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* ForTheEvulz: The Heaven's Smiles aren't trying to change anything-they anything - they just want to cause havoc.
* HaveANiceDeath: Your player character's head rolls over, opens its mouth and bellows a bloody Kanji.
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* KickChick: Kaede's counterattacks, even despite her status as Barefoot.
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* KickChick: Kaede's counterattacks, even despite her status as Barefoot.
** Killer7's death animation: [[HaveANiceDeath the player character's dettached head, superimposed over a bloody Kanji]].
** KAEDE's special ability as well.
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* SpySpeak: used by Cristopher Mills, in fear of wire tapping.
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* SpySpeak: used Used by Cristopher Mills, in fear of wire tapping.
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* WakeUpCallBoss: Kurahashi and Akiba are quite a bit harder to deal with than the Angel first boss.
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* WakeUpCallBoss: Kurahashi and Akiba are quite a bit harder to deal with than the Angel first boss.[[WarmUpBoss Angel]].
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* WarmUpBoss: Angel.
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->'''Harman''': You're awake from your dream.
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->'''Harman''': You're awake from your dream.dream?