History VideoGame / Killer7

21st Apr '17 9:38:37 PM nombretomado
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** The manager of the Union Hotel is apparently Edo [=McAllister=] from ''VideoGame/FlowerSunAndRain'', another Suda51 game.

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** The manager of the Union Hotel is apparently Edo [=McAllister=] from ''VideoGame/FlowerSunAndRain'', another Suda51 [=Suda51=] game.
2nd Feb '17 9:22:21 AM MacronNotes
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* ForMassiveDamage: Every Heaven's Smile has a glowing weak spot that instantly kills it. This is the easiest way to gather Thick Blood, which is needed for character advancement.
29th Jan '17 8:49:50 AM papyru30
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* DualWielding: Con and Mask, with respectively handguns and grenade launchers.



* GunsAkimbo: Con and Mask, with respectively handguns and grenade launchers.
16th Jan '17 12:01:03 AM finalsurvivor1
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Added DiffLines:

** Ayame Blackburn's battle theme is titled Sweet Blue Flag. In ''Series/NinjaSentaiKakuranger'', the leader of the Hanarangers was named Ayame and given the title of Blue Sweet Flag.
24th Dec '16 2:11:23 AM Morgenthaler
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* BadAss: Many characters, ''especially'' [[SociopathicHero Dan Smith]].
24th Nov '16 1:42:45 AM Kadorhal
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** KAEDE has a bloodstain, which signifies betrayal (like the Camellia Smiles), so she represents Loyalty. She is also able to sacrifice herself for her teammates.

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** KAEDE has a bloodstain, various bloodstains on her dress, which signifies signify betrayal (like the Camellia Smiles), so she represents Loyalty. She is also able to sacrifice herself for her teammates.



* AllThereInTheManual: ''Hand In [=killer7=]'', which actually makes the story even '''more''' complicated, though mostly because its based on an early version of the game's story, which had a few differences with the final version.

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* AllThereInTheManual: ''Hand In [=killer7=]'', which actually makes the story even '''more''' complicated, though mostly because its it's based on an early version of the game's story, which had a few differences with the final version.



* ArcWords

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* %%* ArcWords



* BadassInANiceSuit: Dan and Garcian both wear tasteful suits when out killing. MASK also starts off with a flashy suit, but changes into a wrestler costume later.

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* BadassInANiceSuit: Dan and Garcian both wear tasteful suits when out killing. MASK also starts off with a flashy suit, but changes into a various wrestler costume later.costumes later as he gets upgrades.



** [[spoiler: Harman confronting Kun Lan atop a tall building; {{Suda 51}} has identified this as representing the futile nature of war]].

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** [[spoiler: Harman confronting Kun Lan atop a tall building; {{Suda 51}} Suda 51 has identified this as representing the futile nature of war]].



* BoringButPractical: Kevin Smith's knives aren't the most exciting weapons to use, but using em draws more blood from your enemies.

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* BoringButPractical: Kevin Smith's knives aren't the most exciting weapons to use, but using em them draws more blood from your enemies.



* CallBack: [[http://www.youtube.com/watch?v=Y3x_JbQXHCY&feature=related This scene]] from "Alter Ego" is notorious for not making sense, even in the game's context... unless you've played ''Moonlight Syndrome'', a previous {{Suda 51}} game [[NoExportForYou which has never been officially released outside of Japan]].

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* CallBack: [[http://www.youtube.com/watch?v=Y3x_JbQXHCY&feature=related This scene]] from "Alter Ego" is notorious for not making sense, even in the game's context... unless you've played ''Moonlight Syndrome'', a previous {{Suda 51}} Suda 51 game [[NoExportForYou which has never been officially released outside of Japan]].
17th Nov '16 3:29:07 PM Kadorhal
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{{Suda 51}} (who went on to do ''VideoGame/NoMoreHeroes'') created this game, and Capcom published it on the Gamecube and Playstation 2. See also earlier Suda games ''VideoGame/TheSilverCase'' and ''VideoGame/FlowerSunAndRain'', games in the "Kill the Past" universe that contain thematic links, as well as ''VideoGame/KillerIsDead'' for a later Suda game with similar connections.

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{{Suda Creator/{{Suda 51}} (who went on to do ''VideoGame/NoMoreHeroes'') ''VideoGame/NoMoreHeroes'', among other games) created this game, and Capcom published it on the Gamecube and Playstation 2. See also earlier Suda games ''VideoGame/TheSilverCase'' and ''VideoGame/FlowerSunAndRain'', games in the "Kill the Past" universe that contain thematic links, as well as ''VideoGame/KillerIsDead'' for a later Suda game with similar connections.



** Dan, who kills for fun, represents Honor (which is why the Handsome Men, who are Japanese symbols, call him a bloody psychopath). Rather than killing Curtis Blackburn straight away, he agrees to a duel with him.

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** Dan, who kills for fun, represents Honor (which is why the Handsome Men, who are Japanese symbols, call him a bloody psychopath). Rather than [[WhyDontYouJustShootHim killing Curtis Blackburn straight away, away]], he agrees to a duel with him.



* AwesomeButImpractical: Mask de Smith is the strongest character in the game, and his grenade launchers can pretty much one-hit kill almost any enemy (except for certain bosses), and later mask upgrades can make him reload faster to not reload ''at all''. Unfortunately, killing enemies as him will grant you little to no blood.

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* AwesomeButImpractical: Mask de Smith is the strongest character in the game, and his grenade launchers can pretty much one-hit kill almost any enemy (except for certain bosses), and later mask upgrades can make him reload faster to not reload ''at all''. Unfortunately, killing enemies as him will grant you little to no blood.blood, unless it's an enemy that ''only'' Mask can kill.



** Dan, [[spoiler: hard boiled Badass, can't beat Emir in a one on one stand off. (Doesn't help that Emir's immortal)]]

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** Dan, [[spoiler: hard boiled Badass, can't beat Emir in a one on one one-on-one stand off. (Doesn't off (doesn't help that Emir's immortal)]]immortal).]]



* BlackAndGreyMorality: The [=Killer7=] is a team of [[SociopathicHero sociopaths]], their master may or may not [[spoiler:be perpetuating combat and war as much as his enemy]], and even he's regularly being raped by the maid. On the other hand, their targets include a pedophile working in the organ trade - there are relatively few outright good characters.

to:

* BlackAndGreyMorality: The [=Killer7=] is a team of [[SociopathicHero sociopaths]], their master may or may not [[spoiler:be perpetuating combat and war as much as his enemy]], and even he's regularly being raped or otherwise physically abused by the maid. On the other hand, their targets include a pedophile working in the organ trade and a comic author who, knowing that [[LifeImitatesArt the stories he writes play out in reality]], continues writing stories wherein many people die - there are relatively few outright good characters.



* ContinuitySnarl: Seemingly invoked by ''Hand in killer7'', a [[AllThereInTheManual setting book]] which contradicts itself all over the place to represent how history can get muddled and rewritten over time. This is eventually lampshaded by Jaco, who mentions that nobody really knows what happened in the Smith Syndicate Incident, one of the most confusing points in the timeline.

to:

* ContinuitySnarl: Seemingly invoked by ''Hand in killer7'', a [[AllThereInTheManual setting book]] which contradicts itself all over the place to represent how history can get muddled and rewritten over time. This is eventually lampshaded by Jaco, Jacob, who mentions that nobody really knows what happened in the Smith Syndicate Incident, one of the most confusing points in the timeline.



* CreepyChild: Kess and Susie. Susie especially--not only because she's a ''head,'' but because [[spoiler: holy ''crap'' she's murdered a lot of people!]]

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* CreepyChild: Kess and Susie. Susie especially--not only because she's only a ''head,'' but because [[spoiler: holy ''crap'' she's murdered a lot of people!]]people! Often [[HairTriggerTemper for little reason, at that]].]]



* DeathIsASlapOnTheWrist: Dying as Dan, Kaede, Kevin, Coyote, Con or Mask simply transports you back to the last Harman's Room you visited. You can then switch to Garcian and make your way back to the place where the persona got killed, retrieve it, get transported back to Harman's Room and resurrect it by [[QuickTimeEvent repeatedly pressing X]]. You even get to keep all the blood you've collected. However, this means playing through the same stretch of level at least three times: 1) the original run before dying, 2) as Garcian up to the spot where you died, 3) a third run with the restored persona. And if Garcian himself dies, it's a definitive Game Over.

to:

* DeathIsASlapOnTheWrist: Dying as Dan, Kaede, Kevin, Coyote, Con or Mask simply transports you back to the last Harman's Room you visited. You can then switch to Garcian and make your way back to the place where the persona got killed, retrieve it, their head, get transported back to Harman's Room and resurrect it by [[QuickTimeEvent repeatedly pressing X]]. You even get to keep all the blood you've collected. However, this means playing through the same stretch of level at least three times: 1) the original run before dying, 2) as Garcian up to the spot where you died, 3) a third run with the restored persona. And if Garcian himself dies, it's a definitive Game Over.



* TerroristsWithoutACause: The Heaven's Smiles, identified by a narrator as [[ShapedLikeItself "terrorism for the sole purpose of causing terror".]] In the first chapter there's some talk of them being "chosen" and "having a purpose in life", but that purpose turns out to simply be eradicating everyone who isn't one of them.

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* TerroristsWithoutACause: The Heaven's Smiles, identified by a the opening narrator as [[ShapedLikeItself "terrorism for the sole purpose of causing terror".]] In the first chapter there's some talk from Angel of them being "chosen" and "having a purpose in life", but that purpose turns out to simply be [[KillAllHumans eradicating everyone who isn't one of them.them]].



* UnorthodoxReload: Con bounces empty magazines off his knees and slaps new ones in with his feet. Garcian and MASK appear to manifest new magazines/rounds from their hips. Dan and Coyote seem to use speedloaders, which is fine--except Coyote's spent casings pop right out of their own volition[[note]]Although his revolver is a top-break, and extensively customized - it's not unlikely that it has an automatic extractor[[/note]]. And instead of slapping them in like the boys, KAEDE slides her magazines into place [[TruthInTelevision like a good sniper]]--but she also fumbles with them.
** Then you get Dan and MASK's upgrades, and new rounds seem to appear as soon as the spent casings are ejected.

to:

* UnorthodoxReload: Con bounces empty magazines off his knees and slaps new ones in with his feet. Garcian and MASK appear to manifest new magazines/rounds from their hips. Dan and Coyote seem to use speedloaders, which is fine--except fine -- except Coyote's spent casings pop right out of their own volition[[note]]Although his revolver is a top-break, and extensively customized - it's not unlikely that it has an automatic extractor[[/note]]. extractor like a lot of other famous top-break revolvers[[/note]]. And instead of slapping them in like the boys, KAEDE carefully slides her magazines into place [[TruthInTelevision like a good sniper]]--but sniper]] -- but she also fumbles with them.
**
them when reloading while aiming. Then you get Dan and MASK's upgrades, and both of which speed up their reloads by letting them skip the part where [[BottomlessMagazines they actually put in new rounds seem to appear as soon as the spent casings are ejected.rounds]].



* WeirdMoon: At the beginning of every chapter (or while loading a save file) the moon is shown pulsing and shaking to an ominous soundtrack.

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* WeirdMoon: At the beginning of every chapter (or while loading a save file) the moon is shown pulsing and shaking to an ominous soundtrack.soundtrack, often appearing in strange colors like red or purple.
15th Nov '16 6:58:44 PM nombretomado
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While this plot summary appears clear and concise, it only scratches the surface of the story of ''Killer7''. As the Smiths keep getting called in to deal with each new threat from Kun Lan, a deep conspiracy with ties to the origins of both Killer7 and the Heaven Smiles comes to light, and dozens of twists and turns follow.

With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism, its vignettes and non-sequiturs, and its tacked-on plot threads that don't come together until the ending--and even ''then'' you're likely to have more questions than answers. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].

In contrast to the MindScrew storyline, the developers uniquely streamlined the gameplay of ''Killer7'': a character moves along a set of predetermined paths, so all a player can do is choose forks and turn around. When attacked, players hold down a button to switch into first-person view and aim crosshairs manually (similar to ''VideoGame/ResidentEvil4''). The Heaven Smiles remain invisible until players use another button to scan for them; as they approach, players can see an obvious glowing spot upon them, and while shooting this spot results in their instant death, players will find it difficult to do so. Any enemy who gets in too close to the player will laugh at the player before exploding and causing damage. DeathIsASlapOnTheWrist most of the time -- as Garcian can retrieve the severed heads of the other Smiths and revive them -- but if Garcian himself dies, the game ends.

to:

While this plot summary appears clear and concise, it only scratches the surface of the story of ''Killer7''. ''[=Killer7=]''. As the Smiths keep getting called in to deal with each new threat from Kun Lan, a deep conspiracy with ties to the origins of both Killer7 [=Killer7=] and the Heaven Smiles comes to light, and dozens of twists and turns follow.

With that, we depart from the realm of sensibility. ''Killer7'' ''[=Killer7=]'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism, its vignettes and non-sequiturs, and its tacked-on plot threads that don't come together until the ending--and even ''then'' you're likely to have more questions than answers. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].

In contrast to the MindScrew storyline, the developers uniquely streamlined the gameplay of ''Killer7'': ''[=Killer7=]'': a character moves along a set of predetermined paths, so all a player can do is choose forks and turn around. When attacked, players hold down a button to switch into first-person view and aim crosshairs manually (similar to ''VideoGame/ResidentEvil4''). The Heaven Smiles remain invisible until players use another button to scan for them; as they approach, players can see an obvious glowing spot upon them, and while shooting this spot results in their instant death, players will find it difficult to do so. Any enemy who gets in too close to the player will laugh at the player before exploding and causing damage. DeathIsASlapOnTheWrist most of the time -- as Garcian can retrieve the severed heads of the other Smiths and revive them -- but if Garcian himself dies, the game ends.



* AbstractApotheosis: Each of the members of [[spoiler:the original]] Killer7 represents an inversion of one of the traditional Japanese values. Each one also has a moment where the irony disappears and they display their corresponding value.

to:

* AbstractApotheosis: Each of the members of [[spoiler:the original]] Killer7 [=Killer7=] represents an inversion of one of the traditional Japanese values. Each one also has a moment where the irony disappears and they display their corresponding value.



* BlackAndGreyMorality: The Killer7 is a team of [[SociopathicHero sociopaths]], their master may or may not [[spoiler:be perpetuating combat and war as much as his enemy]], and even he's regularly being raped by the maid. On the other hand, their targets include a pedophile working in the organ trade - there are relatively few outright good characters.

to:

* BlackAndGreyMorality: The Killer7 [=Killer7=] is a team of [[SociopathicHero sociopaths]], their master may or may not [[spoiler:be perpetuating combat and war as much as his enemy]], and even he's regularly being raped by the maid. On the other hand, their targets include a pedophile working in the organ trade - there are relatively few outright good characters.



** Happens again with the Killer7 taking on the Handsome Men, one by one.

to:

** Happens again with the Killer7 [=Killer7=] taking on the Handsome Men, one by one.



** Killer7's death animation: [[HaveANiceDeath the player character's detached head, superimposed over a bloody Kanji]].

to:

** Killer7's [=Killer7=]'s death animation: [[HaveANiceDeath the player character's detached head, superimposed over a bloody Kanji]].



* MeaningfulName: The surname "Smith" is related to a word meaning "to hit". In ''Killer7'', the Smiths are assassins, i.e., "'''hit'''men".

to:

* MeaningfulName: The surname "Smith" is related to a word meaning "to hit". In ''Killer7'', ''[=Killer7=]'', the Smiths are assassins, i.e., "'''hit'''men".



* SplitPersonality: The Smiths; it's on the box cover. [[spoiler:But when it comes to ''whose'' personality they split from, CoversAlwaysLie.]] Samantha also counts to an extent, switching between {{Meido}} and AlphaBitch depending on whether or not the lights are on. At least until [[spoiler:the last chapter, when she is raped by Harman and/or dies, fully becoming his servant]]. To make matters even crazier about the history of [[spoiler: the Smiths, the supplementary material makes it clear they were already dead when Emir killed them, and Harman had been using them as split personalities as the Killer7 syndicate. So, they've been killed at least twice, can apparently manifest themselves separately from one another, and can be endlessly resurrected by Garcian/Emir. Supplementary material calls this Multifoliate Personae Phenomenon, rather than Multiple Personality Syndrome.]]

to:

* SplitPersonality: The Smiths; it's on the box cover. [[spoiler:But when it comes to ''whose'' personality they split from, CoversAlwaysLie.]] Samantha also counts to an extent, switching between {{Meido}} and AlphaBitch depending on whether or not the lights are on. At least until [[spoiler:the last chapter, when she is raped by Harman and/or dies, fully becoming his servant]]. To make matters even crazier about the history of [[spoiler: the Smiths, the supplementary material makes it clear they were already dead when Emir killed them, and Harman had been using them as split personalities as the Killer7 [=Killer7=] syndicate. So, they've been killed at least twice, can apparently manifest themselves separately from one another, and can be endlessly resurrected by Garcian/Emir. Supplementary material calls this Multifoliate Personae Phenomenon, rather than Multiple Personality Syndrome.]]
24th Oct '16 1:19:56 PM 017Bluefield
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With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism, its vignettes and non-sequiturs, and its tacked-on plot threads that don't come together until the ending. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].

to:

With that, we depart from the realm of sensibility. ''Killer7'' can become an exceedingly confusing game, thanks to its multiple layers of metaphor and symbolism, its vignettes and non-sequiturs, and its tacked-on plot threads that don't come together until the ending.ending--and even ''then'' you're likely to have more questions than answers. Themes of war, religion, personal conflict, and politics all weave into one gigantic MindScrew, wrapping around each other like the bondage straps around [[NinjaButterfly Iwazaru]].
24th Oct '16 5:16:41 AM Zoriax91
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** The Yakumo. Several major factions in the game want it, but nobody explains what it is and what it can do. Apparently it is some kind of document, and it is what allowed Andrei Ulmeyda to build a highly successful company that doesn't actually produce anything.

to:

** The Yakumo. Several major factions in the game want it, but nobody explains what it is and what it can do. Apparently it is some kind of document, and a fragment of it is what allowed Andrei Ulmeyda to build a highly successful company that doesn't actually produce anything.
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