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Trope was cut/disambiguated due to cleanup


* DropTheHammer: [[spoiler: The staves of the Creator and the Destroyer end in giant crystals that cause them to resemble sledgehammers.]]
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trope renamed and redefined per TRS


* DoubleJump: You have it from the beginning.
* TheDragon: The Moon Sister’s right hand is a gigantic AlluringAnglerfish.

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%% * DoubleJump: You have it from the beginning.
%% * TheDragon: The Moon Sister’s right hand is a gigantic AlluringAnglerfish.anglerfish.
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TRS cleanup


* SomethingCompletelyDifferent: Everytime you finish a world, you get immediately dumped into a different setting with different characters.

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Changed: 48

Removed: 115

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* AllTheWorldsAreAStage: World 5 has fragmented bits and pieces of previous worlds floating in a dark void.



* HailfirePeaks: All worlds have some degree of it:

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* HailfirePeaks: All worlds have some degree of it:it (World 5 reaching AllTheWorldsAreAStage status):



** World 5 is an AllTheWorldsAreAStage, with fragmented bits and pieces of previous worlds floating in a dark void.
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Not So Different has been renamed, and it needs to be dewicked/moved


* NotSoDifferent: [[spoiler:The Heart to the Hero]].

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* NotSoDifferent: NotSoDifferentRemark: [[spoiler:The Heart to the Hero]].
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-->'''The Conductor''': My Muse, I knew you were still here beside me.
-->'''The Banshee''': No!

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-->'''The Conductor''': My Muse, I knew you were still here beside me.
-->'''The
me.\\
'''The
Banshee''': No!



* VocalDissonance: A slight one with the Conductor who appears as a hulking beastly mass of muscles, but has [[{{Music/Dragonforce}} Marc Hudson]]’s tenor voice.
* WeCanRuleTogether: A good example, since the Sun Brother did believe once that he and his sister could rule together instead of arguing over the Guardian spot. Unfortunately by now, he doesn’t believe anymore she can ever change.
-->'''The Sun Brother''': There was a time we stood together, you and I. And now we’ve changed, with this our bond had turned into a feud. Oh, such a waste.

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* VocalDissonance: A slight one with the Conductor who appears as a hulking beastly mass of muscles, but has [[{{Music/Dragonforce}} Marc Hudson]]’s Hudson]]'s tenor voice.
* WeCanRuleTogether: A good example, since the Sun Brother did believe once that he and his sister could rule together instead of arguing over the Guardian spot. Unfortunately by now, he doesn’t doesn't believe anymore she can ever change.
-->'''The Sun Brother''': There was a time we stood together, you and I. And now we’ve we've changed, with this our bond had turned into a feud. Oh, such a waste.
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* NiceJobBreakingItHero: Literally, if you help The Hero destroy The Heart to avenge his ancestors. Because The Heart is also the literal center of the world, gravity will begin to slowly tear the planet apart, accelerated by his people reaping the remaining veins as carelessly as they once did.

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* NiceJobBreakingItHero: [[spoiler: Literally, if you help The Hero destroy The Heart to avenge his ancestors. Because The Heart is also the literal center of the world, gravity will begin to slowly tear the planet apart, accelerated by his people reaping the remaining veins as carelessly as they once did.]]
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* NiceJobBreakingItHero: Literally, if you help The Hero destroy The Heart to avenge his ancestors. Because The Heart is also the literal center of the world, gravity will begin to slowly tear the planet apart, accelerated by his people reaping the remaining veins as carelessly as they once did.
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* DropTheHammer: [[spoiler: The staves of the Creator and the Destroyer end in giant crystals that cause them to resemble sledgehammers.]]
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* CreepyGood: [[spoiler: The Creator and The Destroyer can both fit this, based on who you believe is right. The Creator may be the genesis of all life who wants to save the worlds, but he looks like a broken porcelain doll, who ''would'' have a featureless face... were it not for the dark pits that make his eyes, and the giant crack in his material that grants him a jaw. The Destroyer, meanwhile, has a more organic and appealing figure... were it not for the fact that she looks like a tree that's been rotted through, with her face resembling a mask that lets you see through to the back of her head, and seeks to destroy all life to restore the balance.]]
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* [[Leitmotif]]: It wouldn't be a musical without leitmotifs, and each world has its own, most notably the pounding percussion and strings in World 4.

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* [[Leitmotif]]: {{Leitmotif}}: It wouldn't be a musical without leitmotifs, and each world has its own, most notably the pounding percussion and strings in World 4.
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* Leitmotif: It wouldn't be a musical without leitmotifs, and each world has its own, most notably the pounding percussion and strings in World 4.

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* Leitmotif: [[Leitmotif]]: It wouldn't be a musical without leitmotifs, and each world has its own, most notably the pounding percussion and strings in World 4.
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* ArcWords: "And the Dissonance settled in."


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* Leitmotif: It wouldn't be a musical without leitmotifs, and each world has its own, most notably the pounding percussion and strings in World 4.
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* BigNo: The Banshee, [[spoiler:if you give the Conductor the strength to let his Muse go.]]
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The official website can he found [[http://www.karmaflowgame.com/ here]].

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The official website can he be found [[http://www.karmaflowgame.com/ here]].
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'''Karmaflow: The Rock Opera Videogame''' is ExactlyWhatItSaysOnTheTin, a puzzle platformer featuring an impressive cast of international singers of metal music.

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'''Karmaflow: The Rock Opera Videogame''' is ExactlyWhatItSaysOnTheTin, a puzzle platformer featuring an impressive cast of international singers of metal music.
singers, including vocalists from ''Music/DragonForce'', ''Music/SonataArctica'', ''Music/{{Epica}}'', ''Music/CradleOfFilth'' and many more.
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** The Creator is no slouch. Whenever he gets loud, his screech sounds like and ''overpowers'' most guitar chords in the song itself.
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* BossSubtitles: A variation since every major character is introduced like this. It presents the name of the character and the singer voicing them.
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[[quoteright:355:http://static.tvtropes.org/pmwiki/pub/images/karmaflow.jpg]]
[[caption-width-right:350:[[{{Tagline}} Change the environment, change the music...]]]]

->''As time slowly passed, the lands laid forever in beauty.''
->''Protected by him, the Guardian of this world.''

->''A symphony, a magical melody, ensuring the world will have peace.''
->''His inspiration, his muse, was always beside him.''

->''She fell prey to what she didn’t understand.''
->''And while he wept upon his throne, the Conductor… he sits alone.''

->''And then the Dissonance settled in.''
-->--'''The Opening Narration'''

'''Karmaflow: The Rock Opera Videogame''' is ExactlyWhatItSaysOnTheTin, a puzzle platformer featuring an impressive cast of international singers of metal music.

You take control of the [[HeroicMime Keeper]] (or Karmakeeper) who is tasked to travel through the worlds that are threatened by a corrupting force known as the Dissonance. The Keeper must seek out the Guardian of each world and listen to their plight, as well as taking note of their counterpart's argument. In the end, it is up you to choose the path the world and its inhabitants will take...

The official website can he found [[http://www.karmaflowgame.com/ here]].
----
!!These Tropes had settled in:
* AmbiguousRobots: The Karmakeeper and the Protokeeper, especially compared to the rest of the characters who look vaguely organic and humanoid.
* AuraVision: Called resonance in the game and gained in World 2, where it's used to find objects in high grass and underwater.
* AutobotsRockOut: Every world ends with a duet song, frequently an epic one.
* BeastMan: The Conductor, maybe.
* BeautifulVoid: Between ambient music and musical interludes, some environments tend to be quiet and empty save for people, animals and the characters the Keeper encounters.
* BigCreepyCrawlies: The Hero and the people of World 4 are four legged and four armed crab... [[BuffySpeak thingies]], but aren't violent toward the Keeper. [[ChaseScene The tiny ones on the other hand]]...
* BirdPeople: The people of World 3’s FloatingContinent have mostly avian features.
* BottomlessPits: You will fall in them. A lot, probably.
* TheChampion: The Bird Goddess to the Sun Brother. She is the closest confidant he and his father shared. She is also not above getting her hands dirty if she thinks the Keeper is here to cause trouble.
-->'''The Bird Goddess''': Carefully thread, our business is our own!
* ColossusClimb: The first part of the duet between the Guide and the Shamans involves the Keeper to stay out of his sight and platform up onto the Guide.
* ColourCodedForYourConvenience: Orange for Karma (infuse) and purple for Dissonance (extract).
* TheCorruption: The Dissonance acts like this, corrupting many characters over the course of the game.
* CowardlyLion: The Hero admits to being this until the Keeper arrives.
* CreatingLifeIsAwesome: [[spoiler:The Creator thinks so very ''very'' much]].
-->[[spoiler:'''The Creator''': I only wish to have more time, to behold the beauty of what is mine, of what I create…]]
* CuteMute: The Keeper is actually pretty cute for a weird floating robot thingy.
* DarkActionGirl: The Banshee, the Moon Sister and [[spoiler:the Destroyer]] to some degree.
* DeflectorShields: In World 2, some of the Shamans will erect these around the Keeper and themselves during escort missions due to enemies employing the OneHitKill tactic.
* DeliberatelyMonochrome: [[AuraVision Resonating]] with the environment will turn the world grayscale for a moment, which makes it easier to pick out Karma/Dissonance objects and underwater platforms. Also when the game presents the Keeper with a choice during a duet.
* DoubleJump: You have it from the beginning.
* TheDragon: The Moon Sister’s right hand is a gigantic AlluringAnglerfish.
* EatenAlive: [[spoiler:If you choose the Moon Sister as the Guardian, she commands her anglerfish to eat her brother]].
* EmotionsVsStoicism: [[spoiler:One of the ways the final duet between the Creator and the Destroyer can be read. The Creator believes his world is worth saving from the cycle even if it might be a CrapsackWorld, but his perfectionist tendencies might have blinded him toward the misery. The Destroyer wants the cycle of destruction to continue, but believes a perfect being such as the Keeper should not exist and that starting anew is more reasonable than leaving an imperfect world to suffer]].
* EmpathicHealer: The Guide is said to have cleansed spirits of Dissonance, but it has the unfortunate side effect of corrupting his own soul. The only ones who can help him are the Shamans who have been separated across the land as a result of the Guide’s eventual [[SanitySlippage freak-out]].
* EscortMission: The Shamans in World 2 need to have their paths cleared out, so they can get together and open up the path to the Guide. Made better by the fact they can't die and at least one of them will protect you from danger instead.
* EveryoneCallsHimBarkeep: Everyone, since nobody has a proper name.
* EvolvingMusic: Notably in World 1 where gathering instruments all around the TreeTopTown will fill out the background music. Similarly in World 2, each Shaman plays a different instrument which adds to the ambience once they come together.
* FisherKing: Each world has a Guardian entity that keeps them safe from the Dissonance; the Conductor, the Guide, the Bird Goddess (who admittedly is standing in for one) and the Heart. It's up for the Keeper to decide if they survive or not or let the Dissonance take over.
* FriendToAllLivingThings: The Muse was one and was loved by all in return before her corruption.
* GlowingEyes: Most characters have them, with the Guide having a headlight upgrade during his final duet and platforming that is reminiscent of the [[VideoGame/BatmanArkhamAsylum Scarecrow]] nightmare.
* GrindBoots: While there are grind rails aplenty in the game, starting with World 3, the Keeper doesn't even have feet to grind with. Let's just say [[AwizardDidIt Karma]] did it.
* GustyGlade: Near the end of the World 1 has one of these along a bridge and floating platforms. It alternates between left and right sides and then the entire field. Albeit from the sound of it, it might be coming from a tuba. They are also prevalent in World 3.
* HarshVocals: The Muse, the Guide, the Heart and [[spoiler:the Creator]].
* HailfirePeaks: All worlds have some degree of it:
** World 1 is a mix of TheLostWoods and SlippySlideyIceWorld, while the other half is a TempleOfDoom.
** World 2 starts at a LostInTheMaize setting with tall grass and then a BubblegloopSwamp. [[GrimyWater You can't swim in it]].
** World 3 begins at a FloatingContinent aboveground and then takes a swim in the UnderwaterCity.
** World 4 is mostly a WhiteVoidRoom with featureless ruins, before ending in a dark UndergroundCity with TronLines.
** World 5 is an AllTheWorldsAreAStage, with fragmented bits and pieces of previous worlds floating in a dark void.
* HaveWeMet: All characters appear to know who the Keeper is and why he’s here to some degree (such as the Bird Goddess referring to him as an old friend but even then saying she doesn’t know his intentions, while the Hero believes he’s part of a prophecy).
* HeroicSacrifice: [[spoiler:The Keeper sacrifices his essence to continue the cycle if agreeing with the Destroyer]].
* HotWings: The wings you get from the Protokeeper seem to be made out of some energy, probably Karma. They don't help you fly, but are more useful as gliding. When underwater, the wings transform into a propeller instead.
* HighAltitudeBattle: Though a one-sided battle since the Keeper doesn’t have any attacks of his own. The Bird Goddess attack you with RazorWind and TornadoMove while you’re grinding on the rails.
* AnIcePerson: The short-lived battle with the corrupted form of the Muse exhibits this.
* InfoDrop: The Data Chambers. They look like small diamond vials that can be gathered in the overworld and like everything else in the game, gives its exposition in song to give just enough insight into the current situation.
* IKnowYoureInThereSomewhereFight: Not exactly a fight but the final duet between the Muse and the Conductor can come off as this.
-->'''The Conductor''': My Muse, I knew you were still here beside me.
-->'''The Banshee''': No!
* LoveMakesYouUncreative: Subverted, as the Conductor needs the Muse to keep the Dissonance at bay. It's only until she gets corrupted that he loses the will to conduct anymore.
* LukeIAmYourFather: [[spoiler:The Heart lays it on the Hero pretty quickly. His people are all descended from the Heart but have forgotten about their origin throughout the years and began to fear him instead when he tried to destroy them in self-defense]].
* MagicMusic: The Conductor uses music to keep the corruption at bay but most prominent in World 2 with the Shamans who can cure the Guide of the Dissonance with it.
* MercyKill: [[spoiler:You can more or less do this to all worlds, but special mention goes to the Guide, who practically begs you to put him to rest because of the evil inside him]].
-->[[spoiler:'''The Guide''': Better to end it now then decay from misery]].
* MyGodWhatHaveIDone: The Muse is the most perturbed by her corruption when she gets snapped out of it for a minute.
* NoIndoorVoice: Most singers due to the [[HeavyMetal genre]], but special mention goes to the Heart who makes ''the earth'' tremble just by growling loudly. And even has a rather chilling reverse SuddenlyShouting mid-song.
* NonActionGuy: The Keeper, believe it or not. Apart from the ability to infuse and extract Karma and gaining several platformer based abilities, he has zero fighting capabilities and has to defeat bosses either through puzzles or dodging.
* OffingTheOffspring: In World 4, [[spoiler:the Heart struck back against his children once it was clear they wouldn't stop feeding on his veins and basically forced all of them underground. It was the only way to keep himself from dying and taking the world with him]].
* OneWomanWail: Appear as leitmotifs for the Muse and the Shamans.
* OurBansheesAreLouder: The Muse became the Banshee after being corrupted by the Dissonance, resulting in her HarshVocals.
* OurGiantsAreBigger: The Guide is one of the biggest beings in the entire game.
*OurSoulsAreDifferent: Karma, which can be infused and extracted from animals, flower lights and tree trunks for puzzles.
* PassingTheTorch: [[spoiler:The Heart wants the Hero to take his place as the Guardian at the cost of him leaving his people without a leader]].
* ThePerfectionist: [[spoiler:The Creator]].
* PowersAsPrograms: The Keeper gains abilities and short tutorials from a Protokeeper in each world.
* PuzzleBoss
* RockOpera: The entire story is spoken through song. There is no normal dialogue whatsoever.
* NotSoDifferent: [[spoiler:The Heart to the Hero]].
-->[[spoiler:'''The Heart''': Aren't they striking, the similarities between them, you and me?]]
* SolarAndLunar: The Sun Brother and the Moon Sister.
* SopranoAndGravel: Excluding the Twins, most duets have these.
* SomethingCompletelyDifferent: Everytime you finish a world, you get immediately dumped into a different setting with different characters.
* SongsInTheKeyOfLock: One puzzle in World 3 involves playing sequences of a NostalgicMusicBox to gain access to the water level and another in World 4. Hopefully you’re not tone deaf…
* SpringJump: In World 4, you get the ability to place Karma spires which will propel you upwards much higher than the DoubleJump.
* SpeakInUnison: The people in World 1’s TreeTopTown speak in one upon arrival, coupled with a CreepyMonotone.
* StalactiteSpite
* StarCrossedLovers: The Muse and the Conductor.
* SuccessionCrisis: In World 3, the last Guardian passed away before he could announce which one of his twins would rule which formed a feud between them. The Bird Goddess guards the throne of the Guardian till the rightful ruler is chosen.
* TimeStandsStill: During final duets the action will slow down to a halt, leaving the Keeper to make a choice.
* TogetherInDeath: [[spoiler:The Muse and the Conductor, if you decide to reunite them and give up their world to the Dissonance]].
* TreeTopTown: One such town in World 1, said to be the last one remaining after the Dissonance settled in.
* UltimateLifeForm: [[spoiler:The Keeper was created by the Creator as a perfect being, presumably because of his innate ability to infuse and extract Karma. He hoped he would choose to prevent the Destroyer's plan to continue the cycle of destruction by the Dissonance's hands.]]
* TheUnFavourite: The Moon Sister says to her brother their father always preferred him over her.
* VentPhysics
* [[spoiler:ViciousCycle: The Dissonance destroys the worlds every cycle, so they can be recreated again. And according to the Destroyer, that was the agreement between her and the Creator, who then proceeded to create the Keeper to save the world instead]].
* VocalDissonance: A slight one with the Conductor who appears as a hulking beastly mass of muscles, but has [[{{Music/Dragonforce}} Marc Hudson]]’s tenor voice.
* WeCanRuleTogether: A good example, since the Sun Brother did believe once that he and his sister could rule together instead of arguing over the Guardian spot. Unfortunately by now, he doesn’t believe anymore she can ever change.
-->'''The Sun Brother''': There was a time we stood together, you and I. And now we’ve changed, with this our bond had turned into a feud. Oh, such a waste.
* TheWisePrince: The Sun Brother. He gets the Bird Goddess to lay off your back at least.
* YouCantFightFate: [[spoiler:It’s implied that even if the Keeper does what the Creator intended for him to do, the universe won’t be able to escape its repeated destruction]].
----
->''The first and last tale told.''

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