History VideoGame / KantaiCollection

11th Jun '16 4:39:43 AM GentlemensDame883
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* JokeItem:
** Certain gear like 12cm Single Gun Mount is so weak and better gear so readily available that there's no reason to keep them around.
** The kotatsu in the official 4-koma. It makes nearly everyone useless (as in, they completely lose their will to sortie), even Nagato.



* LethalJokeItem: The kotatsu, played with in the official 4-koma. It makes nearly everyone useless (as in, they completely lose their will to sortie), even Nagato.
3rd Jun '16 10:01:55 AM onyhow
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* InvadedStatesOfAmerica: Implied in ''Kancolle Kai'', which has the Abyssals taking over the American West Coast, Hawaii and the Panama Canal. Spring 2016 E-7, meanwhile, is pretty much a smash and grab operation against abyssal-controlled Hawaii.

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* InvadedStatesOfAmerica: Implied in ''Kancolle Kai'', which has the Abyssals taking over the American West Coast, Hawaii and the Panama Canal. Spring 2016 E-7, E-7 clear message, meanwhile, is pretty much says that the operation is a smash and grab operation against abyssal-controlled Hawaii.
3rd Jun '16 9:58:50 AM onyhow
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* InvadedStatesOfAmerica: Implied in ''Kancolle Kai'', which has the Abyssals taking over the American West Coast, Hawaii and the Panama Canal.

to:

* InvadedStatesOfAmerica: Implied in ''Kancolle Kai'', which has the Abyssals taking over the American West Coast, Hawaii and the Panama Canal. Spring 2016 E-7, meanwhile, is pretty much a smash and grab operation against abyssal-controlled Hawaii.
31st May '16 9:14:39 AM GentlemensDame883
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Added DiffLines:

* UnstableEquilibrium: Some of the strongest equipment in the game is only available through ranking rewards or completing event maps on higher difficulty levels, and is not even accessible through real cash. Naturally, those who already have good equipment are likely to be able to rank high and/or complete event maps at higher difficulties, thus allowing themselves to gain the strong equipment, which in turn keeps them dominant. Players who don't can find themselves falling behind.
28th May '16 9:19:02 AM GentlemensDame883
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* DeathOrGloryAttack: To deal with the Central Princess, some players set up their fleet for the strongest possible opening airstrike, at the cost of potential damage during the main shelling phase, in order to take advantage of her vulnerability to such. When it works, the Central Princess gets killed in the airstrike and everything afterwards doesn't matter because killing her is all that's needed to deplete the map gauge. When it doesn't, it's now very hard to pull off a win against her in normal combat afterwards.
27th May '16 7:48:18 PM HashiriyaR32
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*** While we're on the subject of the abstraction of speeds as "Fast", and "Slow", in the Arcade version, the ship's actual speed does matters. In an all-fast fleet that includes Kaga and/or either of the Chitose sisters and/or Shimakaze, for example, if the order for flank speed is given, this can result in Kaga and the Chitose sisters being left behind, as they are the slowest "Fast" ships, while Shimakaze effectively outruns the rest of the fleet.
23rd May '16 8:53:13 PM himmelicht
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* HolidayMode: Certain shipgirls will have [[HappyHolidayDress special costumes]] and secretary lines on certain seasons, such as Christmas and Valentine's Day.

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* HolidayMode: Certain shipgirls will have [[HappyHolidayDress [[HappyHolidaysDress special costumes]] and secretary lines on certain seasons, such as Christmas and Valentine's Day.
23rd May '16 8:49:12 PM himmelicht
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* HolidayMode: Certain shipgirls will have [[HappyHolidayDress special costumes]] and secretary lines on certain seasons, such as Christmas and Valentine's Day.
** More seasonal contents was added by 2015 to the point that majority of the shipgirls in the game would at least have a special secretary line voiced for the occasion. And this is before mentioning several mini-events that was held since.
22nd May '16 6:47:07 PM HashiriyaR32
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** There are two cruisers in the game (Ooyodo and Zara) whose historical counterparts were not armed with torpedoes, and this is reflected in both girls having zero for their torpedo stats. However, not only can they accept torpedo launchers and be capable of launching torpedoes after that, their base torpedo stat can be raised above zero via modernization.

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** There are two three cruisers in the game (Ooyodo (Light Cruiser Ooyodo and Zara) both of the Zara-class heavy cruisers) whose historical counterparts were not armed with torpedoes, and this is reflected in both these girls having zero for their torpedo stats. However, not only can they accept torpedo launchers and be capable of launching torpedoes after that, their base torpedo stat can be raised above zero via modernization.
16th May '16 2:46:01 AM Arawn999
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* CrossOver: The ''Arpeggio'' event was one with fellow anthropomorphized moe ship franchise ''Manga/ArpeggioOfBlueSteel''.
This list shows the last 10 events of 817. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KantaiCollection