History VideoGame / Inside

24th Apr '17 12:15:37 PM Golondrina
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* AlienGeometries: At times this game feels like it was designed by an algorithm programmed with the works of MCEscher.

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* AlienGeometries: At times this game feels like it was designed by an algorithm programmed with the works of MCEscher.Creator/MCEscher.
7th Apr '17 2:04:23 AM spydre
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* DoesThisRemindYouOfAnything: The StringyHairedGhostGirl's attacks are... very physical, and she is apparently naked.
6th Apr '17 10:31:16 PM babedrienne
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* DoesThisRemindYouOfAnything: The StringyHairedGhostGirl's attacks are... very physical, and she is apparently naked.
8th Mar '17 9:57:48 PM FearlessSon
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''Inside'' (stylized ''INSIDE'') is a PuzzlePlatformer by Playdead, developers of VideoGame/{{Limbo}}. Although its name wasn't revealed until E3 2014, the game has been in development since 2010. It runs on the UsefulNotes/{{Unity}} engine. The game was released on June 29, 2016.

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''Inside'' (stylized ''INSIDE'') is a PuzzlePlatformer by Playdead, developers of VideoGame/{{Limbo}}.''VideoGame/{{Limbo}}''. Although its name wasn't revealed until E3 2014, the game has been in development since 2010. It runs on the UsefulNotes/{{Unity}} engine. The game was released on June 29, 2016.
8th Mar '17 3:46:46 AM Khazzadumm
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* HumanoidAbomination: The...things you see in glass cubicles near the end of the game.
1st Feb '17 2:47:41 AM ZuTheSkunk
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* TooDumbToLive: [[spoiler: After becoming the Blob monster you swim over to the looking glass and begin to break it. For some reason one of the onlookers thinks he can prevent your escape by by pushing on the glass. It doesn't end well for him.]]

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* TooDumbToLive: [[spoiler: After becoming the Blob monster you swim over to the looking glass and begin to break it. For some reason one of the onlookers thinks he can prevent your escape by by pushing on the glass. It doesn't end well for him.]]
1st Feb '17 2:47:19 AM ZuTheSkunk
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* TooDumbToLive: [[spoiler: After becoming the Blob monster you swim over to the looking glass and begin to break it. For some reason one of the onlookers thinks he can prevent your escape by by pushing on the glass, it...it doesn't go well for him.]]

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* TooDumbToLive: [[spoiler: After becoming the Blob monster you swim over to the looking glass and begin to break it. For some reason one of the onlookers thinks he can prevent your escape by by pushing on the glass, it...it glass. It doesn't go end well for him.]]
1st Feb '17 2:45:53 AM ZuTheSkunk
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** SuperDrowningSkills: But before that happens, your character can't go 10 seconds without oxygen without drowning.

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** SuperDrowningSkills: But before that happens, your character can't go hold their breath for 10 seconds without oxygen without drowning.
8th Jan '17 12:28:51 PM thatother1dude
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* ChekhovsBoomerang: The puzzle in the city where you control a body that controls a body. [[spoiler: It gets used again later, making you think that that was it. And then you find the secret ending where you come to realize that YOU had been controlled like that the entire time.]]

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* ChekhovsBoomerang: The puzzle in the city where you [[NestedOwnership control a body that controls a body.body]]. [[spoiler: It gets used again later, making you think that that was it. And then you find the secret ending where you come to realize that YOU had been controlled like that the entire time.]]



* NothingIsScarier: As you approach the final areas in the game, you notice more and more people in the background, running in the same direction you're going. Eventually, they start running right past you, ignoring you completely. You find them all pressed up against a giant glass window looking into a massive spherical tank, but even if you press up against the glass yourself, [[BehindTheBlack you don't see what they're looking at]]. Up until this point, every other human being you've encountered has been both engaging in monstrous human experimentation, and is willing to drop everything to try and kill you on sight. For whatever is in the tank to be interesting enough to garner their undivided attention, it must be something ''awful''. [[spoiler: You don't find out what's in the tank until you go inside it yourself.]]
** There's also the enormous room containing something continuously emitting shockwaves powerful enough to shatter concrete and turn the boy into a red mist. You never find out what's causing this.

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* NothingIsScarier: NestedOwnership: Mind-controlled bodies can be used to control other bodies by putting them in another helmet.
* NothingIsScarier:
**
As you approach the final areas in the game, you notice more and more people in the background, running in the same direction you're going. Eventually, they start running right past you, ignoring you completely. You find them all pressed up against a giant glass window looking into a massive spherical tank, but even if you press up against the glass yourself, [[BehindTheBlack you don't see what they're looking at]]. Up until this point, every other human being you've encountered has been both engaging in monstrous human experimentation, and is willing to drop everything to try and kill you on sight. For whatever is in the tank to be interesting enough to garner their undivided attention, it must be something ''awful''. [[spoiler: You don't find out what's in the tank until you go inside it yourself.]]
** There's also the an enormous room containing something continuously emitting shockwaves powerful enough to shatter concrete and turn the boy into a red mist. You never find out what's causing this.
30th Dec '16 10:27:03 AM epoxy
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* CreepyCornfield: There's one on the farm.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Inside