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** 2022 saw the first game remade with new graphics and modes for the Switch.



* LevelInBossClothing: The fourth chapter has you fighting a very fat building sized zombie called "Temperence" that cannot be damaged at all. At best, Lisa and James can halt the monster's current attack cycle by draining its cancel meter. It chases you through the whole level and the level ends when the pair drop a giant clock on its head.

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* LevelInBossClothing: The fourth chapter has you fighting a very fat building sized fat, building-sized zombie called "Temperence" "Temperance" that cannot be damaged at all. At best, Lisa and James can halt the monster's current attack cycle by draining its cancel meter. It chases you through the whole level and the level ends when the pair drop a giant clock on its head.



* DolledUpInstallment: Quite literally, these games are basically the same as their originals only with the focus on typing rather then shooting and some silly cosmetic changes (the agents having keyboard packs as weapons, zombie carrying things like frying pans and form mallets, etc).


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* Self-Parody: These games are basically the same as their originals only with the focus on typing rather then shooting and some silly cosmetic changes (the agents having keyboard packs as weapons, zombie carrying things like frying pans and form mallets, etc).
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* VisibleSilence: In two of the three endings, James reacts with "..." when [[spoiler:either Goldman goes up in a comical explosion upon falling to the ground at the ground level of the headquarters, or he farts and flies off into the sky]].
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Up To Eleven is a defunct trope


** Taken UpToEleven with the {{kaiju}}-sized Temperance, who runs around and can turn himself into a bowling ball of fat. And is completely bulletproof.

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** Taken UpToEleven Exaggerated with the {{kaiju}}-sized Temperance, who runs around and can turn himself into a bowling ball of fat. And is completely bulletproof.
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* UncertainDoom: At the end of ''4 Special'', [[spoiler:should you fail to stop the Magician's final attack, he summons a legion of clones of himself. After G makes a FacingTheBulletsOneLiner, the game cuts to black; the exact fate of G and Kate is left unknown.]]
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* ''The House of the Dead EX'' (a.k.a ''Loving Deads: House of the Dead EX'') (2009): A VideoGame/PointBlank-style mini-game compilation. It concerns Zobio and Zobiko, a runaway undead couple who face obstacles that threaten to separate them. Sadly, the game never saw a release outside of Japan...legally. [[note]]Unofficially imported units can be found in arcades across Asia[[/note]]

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* ''The House of the Dead EX'' (a.k.a ''Loving Deads: House of the Dead EX'') (2009): A VideoGame/PointBlank-style VideoGame/PointBlank1994-style mini-game compilation. It concerns Zobio and Zobiko, a runaway undead couple who face obstacles that threaten to separate them. Sadly, the game never saw a release outside of Japan...legally. [[note]]Unofficially imported units can be found in arcades across Asia[[/note]]
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TRS cleanup


* AbsenteeActor: This is the first game where G does not appear or is even mentioned. Especially weird given that he and Kate teamed up in ''Special'', which takes place before ''Scarlet Dawn'', and Kate returns as a protagonist.
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No YMMV in non-YMMV pages.


* ''The Typing of the Dead'': (1999) Same as ''2'', except you're killing zombies by [[EdutainmentGame typing words and phrases on your keyboard]]. In 2004, it was released for the UsefulNotes/PlayStation2 as ''Typing of the Dead: Zombie Panic'', but [[NoExportForYou only in Japan]]. The game was followed by two sequels, which rehashed ''III'' and ''Overkill'' ([[AudienceAlienatingPremise Look, don't knock until you've tried it, okay?]]).

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* ''The Typing of the Dead'': (1999) Same as ''2'', except you're killing zombies by [[EdutainmentGame typing words and phrases on your keyboard]]. In 2004, it was released for the UsefulNotes/PlayStation2 as ''Typing of the Dead: Zombie Panic'', but [[NoExportForYou only in Japan]]. The game was followed by two sequels, which rehashed ''III'' and ''Overkill'' ([[AudienceAlienatingPremise Look, don't knock until you've tried it, okay?]]).''Overkill''.
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* TomatoSurprise: [[spoiler: Zobiko is actually a clone of the the mad scientist's deceased wife.]]

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* TomatoSurprise: [[spoiler: Zobiko [[spoiler:Zobiko is actually a clone of the the mad scientist's deceased wife.]]



* WorstAid: One stage is a parody of the Justice boss fight from ''4'', except instead of fighting him, you have to remove his bad teeth...by shooting them out.

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* WorstAid: One stage is a parody of the Justice boss fight from ''4'', except instead of fighting him, you have to remove his bad teeth... by shooting them out.
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natter


** Though to be fair, James never mentioned Gary in ''4'' either.
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* ''The House of the Dead'' (1996): A mansion that was the base of an experimental operation comes under seige from said experiments. One of the researchers named Sophie manages to call for help to her AMS friends, G and Rogan. They arrive and begin making their way through the mansion to help any researchers they can and put a stop to the mastermind who started it, Curien.

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* ''The House of the Dead'' (1996): A mansion that was the base of an experimental operation comes under seige siege from said experiments. One of the researchers named Sophie manages to call for help to her AMS friends, G Thomas Rogan and Rogan."G". They arrive and begin making their way through the mansion to help any researchers they can and put a stop to the mastermind who started it, Curien.



* ''VideoGame/TheHouseOfTheDeadOverkill'' (2009): A prequel set in 1991, following rookie agent G and foul-mouthed detective Isaac Washington's investigation of a mutant outbreak in Bayou City, Louisiana, battling against crime lord Papa Caesar. Unlike the last three games, this one was made by London developer, ''Headstrong Games''. Initially a Wii-exclusive title, ''Overkill'' fuses the series' notoriously-bad voice acting with a BMovie [[ExploitationFilm grindhouse-style]] presentation. An UpdatedRerelease, ''House of the Dead: Overkill - Extended Cut'', was later released for the [=PlayStation=] 3 with [=PlayStation=] Move support. A PC port of the ''Extended Cut'' followed just in time for Halloween 2013.

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* ''VideoGame/TheHouseOfTheDeadOverkill'' (2009): A prequel set in 1991, following rookie agent G and foul-mouthed detective Isaac Washington's investigation of a mutant outbreak in Bayou City, Louisiana, battling against crime lord Papa Caesar. Unlike the last three four games, this one was made by London developer, ''Headstrong Games''.Headstrong Games. Initially a Wii-exclusive title, ''Overkill'' fuses the series' notoriously-bad voice acting with a BMovie [[ExploitationFilm grindhouse-style]] presentation. An UpdatedRerelease, ''House of the Dead: Overkill - Extended Cut'', was later released for the [=PlayStation=] 3 with [=PlayStation=] Move support. A PC port of the ''Extended Cut'' followed just in time for Halloween 2013.
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** ''The House of the Dead: Remake'' (2022): [[VideoGameRemake A remake]] of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]]. It released in April of 2022.

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** ''The House of the Dead: Remake'' (2022): [[VideoGameRemake A remake]] of the first game by Forever Entertainment on the UsefulNotes/{{Unity}} engine with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]]. It released in April of 2022.
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* CheckpointStarvation: The original game had to be beaten in one sitting (though it only lasts about 30 minutes). The remake creates a temporary save at the start of each level just in case you need to close the game and come back to it later.
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* VideoGameRemake: ''The House of the Dead: Remake'' for the Nintendo Switch rebuilds the original game from scratch (due to its source code being lost) and adds modern graphics and controls, while retaining the overall look and feel. Even the cheesy voice acting was left intact, albeit re-recorded with a new cast. However, due to licensing issues, the original soundtrack was replaced by music that sounds vaguely familiar, but clearly different in a "legally distinct" way.

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* VideoGameRemake: ''The House of the Dead: Remake'' for the Nintendo Switch (with a PC port released several weeks later) rebuilds the original game from scratch (due to its source code being lost) and adds modern graphics and controls, while retaining the overall look and feel. Even the cheesy voice acting was left intact, albeit re-recorded with a new cast. However, due to licensing issues, the original soundtrack was replaced by music that sounds vaguely familiar, but clearly different in a "legally distinct" way.

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* EarnYourBadEnding: The [[spoiler: Sophie is a zombie]] ending is actually the hardest ending in the game to get, as it effectively requires you to beat the game without using any continues[[note]]It actually triggers if you beat the game using a number of continues that ends in 0 (i.e. 0, 10, 20, etc) but since home versions of the game don't let you continue that many times you effectively have to beat the game with 0 continues[[/note]]. The "good" ending, by contrast, is acquired simply by scoring more than 62,000 points.

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* EarnYourBadEnding: The [[spoiler: Sophie is a zombie]] ending is actually the hardest ending in the game to get, as it effectively requires you to beat the game without using any continues[[note]]It actually triggers if you beat the game using a number of continues that ends in 0 (i.e. 0, 10, 20, etc) but since home versions of the game don't let you continue that many times you effectively have to beat the game with 0 continues[[/note]]. The "good" ending, by contrast, is acquired simply by scoring more than 62,000 points. This was changed in the remake so that you get this ending if your score is lower than 62,000 points and the last digit of your score is zero, which ends up making it so you've essentially got a 50/50 chance to get this or the default ending if your score isn't a high score.


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* RagdollPhysics: The remake adds ragdoll physics to enemies, so their bodies will now collapse against the scenery when killed and you can even continue to shoot their corpses to blast them around and make them gib even more.
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** ''II'' has a lot of these and and are mostly dictated by which civilians the player saves. For example, at the start of Chapter 2, the player can rescue a civilian in a car and will take some stairs to continue the chapter. If the player does not save the civilian, the car will crash into a building, causing the wall to open up which is the path the player continues through for the rest of the chapter. [[https://youtu.be/DEDWQojxVas This video showcases every possible route the player can take in Chapters 1-4]].
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** Taken UpToEleven with the morbidly obese boss Temperance, who runs around and can turn himself into a bowling ball of undead fat. And is completely bulletproof.

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** Taken UpToEleven with the morbidly obese boss {{kaiju}}-sized Temperance, who runs around and can turn himself into a bowling ball of undead fat. And is completely bulletproof.



** Temperance (a morbidly obese zombie) from ''4''. Even though you could actually stop him from attacking you by shooting his head, it was impossible to do any real damage to him via your bullets. You had to drop a clock on his head to beat him.

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** Temperance (a morbidly gigantic obese zombie) from ''4''. Even though you could actually stop him from attacking you by shooting his head, it was impossible to do any real damage to him via your bullets. You had to drop a clock on his head to beat him.



* LevelInBossClothing: The fourth chapter has you fighting a very fat and oversized zombie called "Temperence" that cannot be damaged at all. At best, Lisa and James can halt the monster's current attack cycle by draining its cancel meter. It chases you through the whole level and the level ends when the pair drop a giant clock on its head.

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* LevelInBossClothing: The fourth chapter has you fighting a very fat and oversized building sized zombie called "Temperence" that cannot be damaged at all. At best, Lisa and James can halt the monster's current attack cycle by draining its cancel meter. It chases you through the whole level and the level ends when the pair drop a giant clock on its head.



* SeeminglyHopelessBossFight: Temperance is an absolutely invincible monster whose {{Kevlard}} absorbs literally everything you throw at him, and you can only stall him off by repeatedly shooting his head. Even then, your bullets doesn't even leave a dent in his life meter, resulting in James and Kate fleeing from Temperance up the Tower of London, where at the top floor, they can trigger a lever trap dropping an entire clock face onto Temperance's skull, killing the otherwise nigh-invincible monster.

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* SeeminglyHopelessBossFight: Temperance is an absolutely invincible monster whose {{Kevlard}} absorbs literally everything you throw at him, and you can only stall him off by repeatedly shooting his head. Even then, your bullets doesn't even leave a dent in his life meter, resulting in James and Kate fleeing from Temperance up the Tower of London, a clock tower, where at the top floor, they can trigger a lever trap dropping an entire clock face onto Temperance's skull, killing the otherwise nigh-invincible monster.

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No potholing tropes in lists and aversions are not examples.


* {{Content Warning|s}}: One of the paragraphs has the player type during the Strength boss fight is the game's Content Warning.

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* {{Content Warning|s}}: ContentWarnings: One of the paragraphs has the player type during the Strength boss fight is the game's Content Warning.



* TheStinger: Unfortunately removed, as the credits sequence in The Typing of the Dead is completely different.

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* TheStinger: Unfortunately removed, as TakeThat: When you use the credits sequence in The Typing "unlock everything" cheat (KIKMAHP, DKRORCR, or STKZJGH), one of the Dead is completely different.entries included in the arcade mode ranking has this:
--> '''Jenny''' Sony sucks and Sega rocks. Period."
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* OddballInTheSeries: While a lightgun game, it's differentates itself from the others in being a mini-game game and focuses more on comedy then horror.
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** 2022 saw the first game remade with new graphics and modes for the Switch.
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** ''The House of the Dead: Remake'' (2022): [[VideoGameRemake A remake]] of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].

to:

** ''The House of the Dead: Remake'' (2022): [[VideoGameRemake A remake]] of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].
trailer]]. It released in April of 2022.
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TRS cleanup


* SomethingCompletelyDifferent: ''The House Of The Dead EX''. You have light guns, but that's about as far as the similarity goes. It's not only lighter and softer, but is filled with childish cutscenes which are mostly 2D anime/manga style stills, toned down violence, and aside from that, there's the genre change from rail shooter to minigames.
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* VideoGameRemake: ''House of the Dead: Remake'' for the Nintendo Switch was the game rebuilt from the ground up with modern graphics and controls (the original source code was lost decades ago, so they had to do everything from scratch) while retaining the overall look and feel and even the cheesy dialogue (albeit re-recorded with new voice actors). However, they had to change the music due to not having the rights to the original, resulting in a soundtrack that sounds vaguely familiar but clearly different in a "legally distinct" way.

to:

* VideoGameRemake: ''House ''The House of the Dead: Remake'' for the Nintendo Switch was rebuilds the original game rebuilt from the ground up with scratch (due to its source code being lost) and adds modern graphics and controls (the original source code was lost decades ago, so they had to do everything from scratch) controls, while retaining the overall look and feel and even feel. Even the cheesy dialogue (albeit voice acting was left intact, albeit re-recorded with a new voice actors). cast. However, they had to change the music due to not having licensing issues, the rights to the original, resulting in a original soundtrack was replaced by music that sounds vaguely familiar familiar, but clearly different in a "legally distinct" way.
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Don't pothole tropes in titles, it's misleading.


** ''[[VideoGameRemake The House of the Dead: Remake]]'' (2022): A remake of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].

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** ''[[VideoGameRemake The ''The House of the Dead: Remake]]'' Remake'' (2022): [[VideoGameRemake A remake remake]] of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].
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* DoWellButNotPerfect: Beating the game without using any continues automatically gets you the [[spoiler: Sophie is a zombie]] ending. To get the "good" ending, you need to get a high score and use at least 1 continue.


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* VideoGameRemake: ''House of the Dead: Remake'' for the Nintendo Switch was the game rebuilt from the ground up with modern graphics and controls (the original source code was lost decades ago, so they had to do everything from scratch) while retaining the overall look and feel and even the cheesy dialogue (albeit re-recorded with new voice actors). However, they had to change the music due to not having the rights to the original, resulting in a soundtrack that sounds vaguely familiar but clearly different in a "legally distinct" way.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EarnYourBadEnding: The [[spoiler: Sophie is a zombie]] ending is actually the hardest ending in the game to get, as it effectively requires you to beat the game without using any continues[[note]]It actually triggers if you beat the game using a number of continues that ends in 0 (i.e. 0, 10, 20, etc) but since home versions of the game don't let you continue that many times you effectively have to beat the game with 0 continues[[/note]]. The "good" ending, by contrast, is acquired simply by scoring more than 62,000 points.
Is there an issue? Send a MessageReason:
None


** ''[[VideoGameRemake The House of the Dead: Remake]]'': (2022) A remake of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].

to:

** ''[[VideoGameRemake The House of the Dead: Remake]]'': (2022) Remake]]'' (2022): A remake of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]].
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* ''The House of the Dead'': (1996) A mansion that was the base of an experimental operation comes under seige from said experiments. One of the researchers named Sophie manages to call for help to her AMS friends, G and Rogan. They arrive and begin making their way through the mansion to help any researchers they can and put a stop to the mastermind who started it, Curien.
** ''[[VideoGameRemake The House of the Dead: Remake]]'': (2022) A remake of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]]. Currently scheduled for an April 7, 2022 release date.

* ''The House of the Dead 2'': (1998) Set in {{UsefulNotes/Venice}} (or at least a town like it, it's not really clear). A city comes under attack by zombies and monsters. AMS agents James and Gary, later backed up by Amy and Harry, are sent in to help save the citizens and find out who is behind the outbreak.

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* ''The House of the Dead'': (1996) Dead'' (1996): A mansion that was the base of an experimental operation comes under seige from said experiments. One of the researchers named Sophie manages to call for help to her AMS friends, G and Rogan. They arrive and begin making their way through the mansion to help any researchers they can and put a stop to the mastermind who started it, Curien.
** ''[[VideoGameRemake The House of the Dead: Remake]]'': (2022) A remake of the first game by Forever Entertainment with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed [[https://www.youtube.com/watch?v=nWYzf2pAJzo by a teaser trailer]]. Currently scheduled for an April 7, 2022 release date.

trailer]].

* ''The House of the Dead 2'': (1998) 2'' (1998): Set in {{UsefulNotes/Venice}} (or at least a town like it, it's not really clear). A city comes under attack by zombies and monsters. AMS agents James and Gary, later backed up by Amy and Harry, are sent in to help save the citizens and find out who is behind the outbreak.



* ''The House of the Dead III'': (2002) [[TimeSkip Set 19 years after the second game.]] The zombie outbreak has gone global, causing the downfall of society as well as the AMS, but former agent Rogan has found the source coming from a factory complex. However he and his team of mercenaries go missing when infiltrating the compound. A few weeks later, Rogan's daughter, Lisa, and former partner, G, manage track him to the factory and invade the building themselves in the hopes of finding him and what he discovered.

* ''The House of the Dead 4'': (2005) An interquel set between ''2'' and ''III''. Set in 2003, James gets the nagging feeling that the events from the second game aren't over and decides to investigate along with fellow AMS agent, Kate. While visiting one of their European branches, an earthquake traps them underground. After waiting days for rescue, they find they're suddenly besieged by zombies. The two blast their way out and set about trying to find out what's going on.

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* ''The House of the Dead III'': (2002) III'' (2002): [[TimeSkip Set 19 years after the second game.]] The zombie outbreak has gone global, causing the downfall of society as well as the AMS, but former agent Rogan has found the source coming from a factory complex. However he and his team of mercenaries go missing when infiltrating the compound. A few weeks later, Rogan's daughter, Lisa, and former partner, G, manage track him to the factory and invade the building themselves in the hopes of finding him and what he discovered.

* ''The House of the Dead 4'': (2005) 4'' (2005): An interquel set between ''2'' and ''III''. Set in 2003, James gets the nagging feeling that the events from the second game aren't over and decides to investigate along with fellow AMS agent, Kate. While visiting one of their European branches, an earthquake traps them underground. After waiting days for rescue, they find they're suddenly besieged by zombies. The two blast their way out and set about trying to find out what's going on.



* ''VideoGame/ZombieRevenge'': (1999) A BeatEmUp spinoff that was released to arcades and the UsefulNotes/SegaDreamcast, featuring new characters as well as references to the main series.

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* ''VideoGame/ZombieRevenge'': (1999) ''VideoGame/ZombieRevenge'' (1999): A BeatEmUp spinoff that was released to arcades and the UsefulNotes/SegaDreamcast, featuring new characters as well as references to the main series.



* ''VideoGame/VampireNight'': (2000) A light gun arcade shooter developed by Sega [=AM1=] and published by [[Creator/BandaiNamco Namco]] which shares many similarities with this series, such as a gothic setting, branching paths, saving civilians, and [[ArsonMurderAndJaywalking bad voice acting]]. It introduced the boss cancel bar that would be used from ''III'' onwards. It was later ported to the [=PlayStation=] 2.
* ''VideoGame/ThePinballOfTheDead'': (2002) A PinballSpinoff for the UsefulNotes/GameBoyAdvance, featuring elements from ''2''.

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* ''VideoGame/VampireNight'': (2000) ''VideoGame/VampireNight'' (2000): A light gun arcade shooter developed by Sega [=AM1=] and published by [[Creator/BandaiNamco Namco]] which shares many similarities with this series, such as a gothic setting, branching paths, saving civilians, and [[ArsonMurderAndJaywalking bad voice acting]]. It introduced the boss cancel bar that would be used from ''III'' onwards. It was later ported to the [=PlayStation=] 2.
* ''VideoGame/ThePinballOfTheDead'': (2002) ''VideoGame/ThePinballOfTheDead'' (2002): A PinballSpinoff for the UsefulNotes/GameBoyAdvance, featuring elements from ''2''.
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* VineTentacles: In the botanical research lab overgrown with plants, every now and then the players will need to fend off whip-like vines coming out of holes in walls by shooting them. At the end of the level, it turns out these vines belonged to The Sun, a giant FoulFlower boss who had taken over a whole section of the lab.
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The main games in the series are as followed:

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The main games in the series are as followed:
follows:
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