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''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Muse Games and released on [[UsefulNotes/IBMPersonalComputer PC]] in 2009.

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''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Muse Games and released on [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] in 2009.
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A PvP sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the PvP game -- which includes co-operative play against AI opponents and a persistent strategic map for factions of players to fight over -- was successfully funded through Website/{{Kickstarter}} in the spring of 2013, and released in 2017.

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A PvP [[PlayerVersusPlayer PvP]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the PvP [=PvP=] game -- which includes co-operative play against AI opponents and a persistent strategic map for factions of players to fight over -- was successfully funded through Website/{{Kickstarter}} in the spring of 2013, and released in 2017.

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Commented out zces. Don't spoiler out trope names in the trope list. Useful notes aren't tropes.


%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.




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* AfterTheEnd
* [[UsefulNotes/{{Airships}} Airships]]: The game [[SteamPunk unsurprisingly does not provide a realistic portrayal of airships]]; regardless, they form the backbone of the game.
* [[spoiler:BolivianArmyEnding]]
* ConstructedWorld
* CoolAirship: The ''Icarus''.

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* %%* AfterTheEnd
* [[UsefulNotes/{{Airships}} Airships]]: The game [[SteamPunk unsurprisingly does not provide a realistic portrayal of airships]]; regardless, they form the backbone of the game.
* [[spoiler:BolivianArmyEnding]]
*
%%* BolivianArmyEnding
%%*
ConstructedWorld
* %%* CoolAirship: The ''Icarus''.



* [[spoiler:DoNotGoGentle: "Into the Breach" is Gabriel's defiant last stand; he flies deep into the pirate-infested skies and takes out as many as he can before finally being shot down. In the sequel, we find out that his final sacrifice was an inspiration to future generations.]]
* DownerEnding: [[spoiler:Gabriel dies.]]
* [[spoiler:DyingMomentOfAwesome: "Into the Breach".]]

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* [[spoiler:DoNotGoGentle: "Into DoNotGoGentle: [[spoiler:"Into the Breach" is Gabriel's defiant last stand; he flies deep into the pirate-infested skies and takes out as many as he can before finally being shot down. In the sequel, we find out that his final sacrifice was an inspiration to future generations.]]
* %%* DownerEnding: [[spoiler:Gabriel dies.]]
* [[spoiler:DyingMomentOfAwesome: %%* DyingMomentOfAwesome: "Into the Breach".]]



* EveryBulletIsATracer

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* %%* EveryBulletIsATracer



* GatlingGood: The first gun available. Comes with [[MoreDakka lots of dakka]].
* [[spoiler:TheHeroDies: The final mission is unwinnable. You keep going until you're dead.]]

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* %%* GatlingGood: The first gun available. Comes with [[MoreDakka lots of dakka]].
* [[spoiler:TheHeroDies: The TheHeroDies: [[spoiler:The final mission is unwinnable. You keep going until you're dead.]]



* HomingProjectile: Homing rockets.
* LeadTheTarget: This is required if you're using the cannon.
* LightningGun: The Tesla cannon.
* MoreDakka: The gatling gun's main purpose.
* PointAndClickMap
* SkyPirates
* SteamPunk

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* %%* HomingProjectile: Homing rockets.
* %%* LeadTheTarget: This is required if you're using the cannon.
* %%* LightningGun: The Tesla cannon.
* %%* MoreDakka: The gatling gun's main purpose.
* %%* PointAndClickMap
* %%* SkyPirates
* %%* SteamPunk



* ThoseMagnificentFlyingMachines
* ZeppelinsFromAnotherWorld

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* %%* ThoseMagnificentFlyingMachines
* %%* ZeppelinsFromAnotherWorld
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You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.

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You are Gabriel, a traveling travelling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.
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Guns of Icarus is by no means an MMO. Corrected.


An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which includes co-operative play against AI opponents and a persistent strategic map for factions of players to fight over -- was successfully funded through Website/{{Kickstarter}} in the spring of 2013, and released in 2017.

to:

An [[MassivelyMultiplayerOnline MMO]] A PvP sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO PvP game -- which includes co-operative play against AI opponents and a persistent strategic map for factions of players to fight over -- was successfully funded through Website/{{Kickstarter}} in the spring of 2013, and released in 2017.

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Added release date.


''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Muse Games. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.

to:

''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Muse Games. Games and released on [[UsefulNotes/IBMPersonalComputer PC]] in 2009.

You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.



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* ZeppelinsFromAnotherWorld

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* ZeppelinsFromAnotherWorldZeppelinsFromAnotherWorld
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An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which will include co-operative play against AI opponents and may eventually include a persistent world for players to interact with -- has been successfully funded through Website/{{Kickstarter}} in the spring of 2013, and is currently in development.

to:

An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which will include includes co-operative play against AI opponents and may eventually include a persistent world strategic map for factions of players to interact with fight over -- has been was successfully funded through Website/{{Kickstarter}} in the spring of 2013, and is currently released in development.
2017.
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None


An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which will include co-operative play against AI opponents and may eventually include a persistent world for players to interact with -- has been successfully funded through {{Kickstarter}} in the spring of 2013, and is currently in development.

to:

An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which will include co-operative play against AI opponents and may eventually include a persistent world for players to interact with -- has been successfully funded through {{Kickstarter}} Website/{{Kickstarter}} in the spring of 2013, and is currently in development.
Is there an issue? Send a MessageReason:
None


''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Creator/MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.

to:

''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Creator/MuseGames.Muse Games. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship]] and manning the guns to shoot down the bad guys.
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None

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* [[spoiler:BolivianArmyEnding]]

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* AfterTheEnd



* AfterTheEnd



* ZeppelinsFromAnotherWorld

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* ZeppelinsFromAnotherWorld
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None

Added DiffLines:

*[[UsefulNotes/{{Airships}} Airships]]: The game [[SteamPunk unsurprisingly does not provide a realistic portrayal of airships]]; regardless, they form the backbone of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThoseMagnificentFlyingMachines
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None


An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', is currently in development.

to:

An [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', was released in 2012. An expansion to the MMO game -- which will include co-operative play against AI opponents and may eventually include a persistent world for players to interact with -- has been successfully funded through {{Kickstarter}} in the spring of 2013, and is currently in development.
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None

Added DiffLines:

* PointAndClickMap
lu127 MOD

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World Map is a disambiguation.


* GameLevel: The "Lattice" variant. When selecting the next mission, you pick from multiple paths to make your way across the WorldMap.

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* GameLevel: The "Lattice" variant. When selecting the next mission, you pick from multiple paths to make your way across the WorldMap.world map.
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* StockCostumeTraits: Standard pilot outfit with goggles and scarf.

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* StockCostumeTraits: Standard pilot outfit with goggles goggles, scarf, and scarf.jacket.
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''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Creator/MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing damaged parts of your ship and manning the guns to shoot down the bad guys.

to:

''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by Creator/MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing [[SubsystemDamage damaged parts of your ship ship]] and manning the guns to shoot down the bad guys.
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Namespace


''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing damaged parts of your ship and manning the guns to shoot down the bad guys.

to:

''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by MuseGames.Creator/MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing damaged parts of your ship and manning the guns to shoot down the bad guys.
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Added DiffLines:

* SubsystemDamage: Enemies can target different parts of your zeppelin. If your rigging or balloon gets destroyed, it causes a CriticalExistenceFailure. If your cargo bay is destroyed, it affects the rewards you earn for beating the level. And damage to your engines causes you to slow down and eventually stop. Part of the strategy of the game is prioritizing which sections to repair and how long to wait before repairing them.

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* DownerEnding: [[spoiler:TheHeroDies]]

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* [[spoiler:DoNotGoGentle: "Into the Breach" is Gabriel's defiant last stand; he flies deep into the pirate-infested skies and takes out as many as he can before finally being shot down. In the sequel, we find out that his final sacrifice was an inspiration to future generations.]]
* DownerEnding: [[spoiler:TheHeroDies]][[spoiler:Gabriel dies.]]
* [[spoiler:DyingMomentOfAwesome: "Into the Breach".]]


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* [[spoiler:TheHeroDies: The final mission is unwinnable. You keep going until you're dead.]]
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* CriticalExistenceFailure: If the health meter for either the zeppelin or the rigging reaches zero, the ''Icarus'' will be destroyed, but aside from some fire graphics, there won't be any effect until then.


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* HoldTheLine: Each mission has a distance countdown marking how much farther you have to travel to reach your destination; you have to survive and protect your cargo until the ''Icarus'' makes it to the finish line. There is a twist--enemies will attack your engines, which makes you slow down and, if they reach critical condition, stop completely, so you've got to keep them repaired. The final stage, Into the Breach, averts it by counting ''up'' instead of down for a [[EndlessGame survival mode]].


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* StockCostumeTraits: Standard pilot outfit with goggles and scarf.
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None

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* ZeppelinsFromAnotherWorld
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* CoolAirship: The ''Icarus''.


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* SkyPirates
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An {{MMO}} sequel, ''VideoGame/GunsOfIcarusOnline'', is currently in development.

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An {{MMO}} [[MassivelyMultiplayerOnline MMO]] sequel, ''VideoGame/GunsOfIcarusOnline'', is currently in development.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/guns_of_icarus_7808.png]]

''Guns of Icarus'' is an {{Indie|Game}} turret-based [[CooperativeMultiplayer co-op]] [[ShootEmUp shooter]] game set in a [[AfterTheEnd post-apocalyptic]] SteamPunk world, developed by MuseGames. You are Gabriel, a traveling merchant, captain of the zeppelin ''Icarus''. Your task is to deliver your cargo safely to its destination without being blown out of the air by the SkyPirates that will chase you every step of the way. There's an element of time management involved--you've got to strike a balance between repairing damaged parts of your ship and manning the guns to shoot down the bad guys.

Visit the official website, with a demo version of the game, [[http://musegames.com/games/guns-of-icarus here]].

An {{MMO}} sequel, ''VideoGame/GunsOfIcarusOnline'', is currently in development.

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!! ''Guns of Icarus'' contains examples of:

* AfterTheEnd
* ConstructedWorld
* CoOpMultiplayer: Up to four players can play together online.
* DeathIsASlapOnTheWrist: If you fall off the ''Icarus'', you respawn, but it does waste precious time. And if you fail a mission, you have unlimited tries.
* DifficultButAwesome: It takes some practice to get used to the timing of the cannon shots, but if you get good at [[LeadTheTarget Leading the Target]], you'll have a very powerful turret with a much longer range than the gatling guns.
* DownerEnding: [[spoiler:TheHeroDies]]
* EndlessGame: "Into The Breach", where you hold out as long as you can until [[spoiler:you inevitably die]].
* EnemyDetectingRadar: Absolutely vital for tracking the position of enemies, since your vision will be obscured by clouds and weather conditions, and you'll be attacked from all sides. If you don't watch the radar, expect to die.
* EveryBulletIsATracer
* GameLevel: The "Lattice" variant. When selecting the next mission, you pick from multiple paths to make your way across the WorldMap.
* GatlingGood: The first gun available. Comes with [[MoreDakka lots of dakka]].
* HomingProjectile: Homing rockets.
* LeadTheTarget: This is required if you're using the cannon.
* LightningGun: The Tesla cannon.
* MoreDakka: The gatling gun's main purpose.
* SteamPunk

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