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''Gundam Wing: Endless Duel'' is a FightingGame developed by Creator/{{Natsume}} and published by [[Creator/BandaiNamcoEntertainment Bandai]] for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] in 1996, being based on ''Anime/MobileSuitGundamWing''. It was quite a technical achievement for the time, as it includes vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams ([[MyFriendsAndZoidberg or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code]]).
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''Gundam Wing: Endless Duel'' is a FightingGame developed by Creator/{{Natsume}} and published by [[Creator/BandaiNamcoEntertainment Bandai]] Creator/{{Bandai}} for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] in 1996, being based on ''Anime/MobileSuitGundamWing''. It was quite a technical achievement for the time, as it includes vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams ([[MyFriendsAndZoidberg or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code]]).
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''Gundam Wing: Endless Duel'' is a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time, as it includes vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams [[AndZoidberg (or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code)]].
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''Gundam Wing: Endless Duel'' is a FightingGame developed by Creator/{{Natsume}} and released published by [[Creator/BandaiNamcoEntertainment Bandai]] for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom Famicom]] in 1996 by Bandai.1996, being based on ''Anime/MobileSuitGundamWing''. It was quite a technical achievement for the time, as it includes vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams [[AndZoidberg (or ([[MyFriendsAndZoidberg or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code)]].
code]]).
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* TheCameo: Relena Darlian is seen during the intro sequence of the game while Treize Khushrenada makes a brief appearance after the staff credits.
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* AttackDrone: Planet defensors can be used offensively in a variety of ways, mostly as either chained together as a sort of lightning whip, or used to shoot out electricity. But there is an attack where they fly at the enemy on their own and electrocute them.
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* ChainReactionDestruction: Defeated fighters repeatedly explode while falling to the ground.
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* PostDefeatExplosionChain: Defeated fighters collapse while repeatedly exploding.
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams [[AndZoidberg (or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code.)]]
Though ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''Series/MightyMorphinPowerRangers: The Fighting Edition''.
Though ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''Series/MightyMorphinPowerRangers: The Fighting Edition''.
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''Gundam Wing: Endless Duel'' was is a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time time, as it included includes vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams [[AndZoidberg (or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code.)]]
Thoughcode)]].
Although ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''Series/MightyMorphinPowerRangers: The Fighting Edition''.
Though
Although ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''Series/MightyMorphinPowerRangers: The Fighting Edition''.
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* ActionGirl: Lady Une, Lucrezia Noin
* {{Cap}}: Trial Mode will never end no matter how many fights you win...though the win counter stops at 99.
* {{Cap}}: Trial Mode will never end no matter how many fights you win...though the win counter stops at 99.
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* {{Cap}}: Trial Mode will never end no matter how many fights you win...
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* FinalBoss: Epyon.
* HumongousMecha: This is Gundam after all.
* SNKBoss: Epyon.
* HumongousMecha: This is Gundam after all.
* SNKBoss: Epyon.
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Though ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''MightyMorphinPowerRangers: The Fighting Edition''.
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Though ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''MightyMorphinPowerRangers: ''Series/MightyMorphinPowerRangers: The Fighting Edition''.
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* ChainReactionDestruction: Defeated fighters repeatedly explode while falling to the ground.
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]], Mercurius or Vayeate, or Epyon through a button code.)
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]], Mercurius (or Tallgeese, or Mercurius, or Vayeate, or Epyon through a button code.)
)]]
* {{Cap}}: Trial Mode will never end no matter how many fights you win...though the win counter stops at 99.
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* UnwinnableByDesign: Trial Mode will never end no matter how many fights you win...though [[{{Cap}} the win counter stops at 99]]
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
Tallgeese]], Mercurius or Vayeate, or Epyon through a button code.)
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* {{Emulation}}: Let's be honest, if you are playing this game, you are probably emulating it.
* FinalBoss: Epyon...[[PrecisionFStrike Fucking]] [[SnkBoss Epyon]]
* FinalBoss: Epyon...[[PrecisionFStrike Fucking]] [[SnkBoss Epyon]]
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* SNKBoss: Epyon.
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume Creator/{{Natsume}} and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
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Vayeate and Mercurius are both made with gundanium alloy in their armor
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese, Mercurius or Vayeate]]).
to:
''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese, Mercurius or Vayeate]]).
Tallgeese]]).
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
to:
''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
Tallgeese, Mercurius or Vayeate]]).
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Though ''Endless Duel'' never left Japan, the same engine was used for another mecha-based SNES fighter, ''MightyMorphinPowerRangers: The Fighting Edition''.
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* NoExportForYou: This game never left Japan.
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''Gundam Wing: Endless Duel'' was a FightingGame developed by Natsume and released for the Super Famicom in 1996 by Bandai. It was quite a technical achievement for the time as it included vertical scrolling (something that wouldn't be a standard for fighting games on home consoles for a few more years). Each player takes on the role of one of the various Gundams (or [[AndZoidberg Tallgeese]]).
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!'''Gundam Wing Endless Duel contains the following tropes:'''
* ActionGirl: Lady Une, Lucrezia Noin
* CheatCode: Pressing LLLLRRRRLRLRLRLR while highlighting Tallgeese in vs. mode or trial mode allows you to play as Epyon.
* {{Emulation}}: Let's be honest, if you are playing this game, you are probably emulating it.
* FinalBoss: Epyon...[[PrecisionFStrike Fucking]] [[SnkBoss Epyon]]
* HumongousMecha: This is Gundam after all.
* NoExportForYou: This game never left Japan.
* UnwinnableByDesign: Trial Mode will never end no matter how many fights you win...though [[{{Cap}} the win counter stops at 99]]
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!'''Gundam Wing Endless Duel contains the following tropes:'''
* ActionGirl: Lady Une, Lucrezia Noin
* CheatCode: Pressing LLLLRRRRLRLRLRLR while highlighting Tallgeese in vs. mode or trial mode allows you to play as Epyon.
* {{Emulation}}: Let's be honest, if you are playing this game, you are probably emulating it.
* FinalBoss: Epyon...[[PrecisionFStrike Fucking]] [[SnkBoss Epyon]]
* HumongousMecha: This is Gundam after all.
* NoExportForYou: This game never left Japan.
* UnwinnableByDesign: Trial Mode will never end no matter how many fights you win...though [[{{Cap}} the win counter stops at 99]]
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