History VideoGame / Gradius

23rd Sep '17 12:37:41 AM LucaEarlgrey
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* {{Prequel}}: ''[=ReBirth=]'' takes place three years before the events of ''Nemesis 2''.
23rd Sep '17 12:35:30 AM LucaEarlgrey
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* WeaponizedExhaust: Booster Core, the first midboss of ''Gaiden'' stage 9, averts this trope in the first loop as its exhaust can't actually hurt you. But in subsequent loops, its exhaust now becomes harmful (signified by the flames turning from a faded orange to bright blue) and ''will'' kill you unless you have a Limit shield on.
6th Sep '17 10:53:49 PM LucaEarlgrey
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* EasyModeMockery: ''[=ReBirth=]'' locks you to one loop if you play on Very Easy or Easy difficulties.
20th Aug '17 4:43:41 AM LucaEarlgrey
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* MusicalSpoiler: In stage 8 of ''Gaiden'', the second of two tracks used for the BossBonanza stops playing when the last boss in the lineup, Neo Big Core, is introduced, and is replaced with the standard boss theme to indicate that this is the last boss of the stage. In loop 2 and later, [[spoiler:the "Boss Bonanza part 2" music keeps going for Neo Big Core, which foreshadows that there's one more boss to go at the end of this stage. Sure enough, Heaven's Gate shows up after Neo Big Core is destroyed, and ''then'' the standard boss music finally plays.]]
20th Aug '17 4:37:14 AM LucaEarlgrey
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* {{Prequel}}: ''[=ReBirth=]'', released about 20 years after the MSX ''Gradius'' tetralogy and taking place in the same continuity as these games, namely before all of them.
20th Aug '17 4:36:47 AM LucaEarlgrey
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* {{Prequel}}: ''[=ReBirth=]'', released about 20 years after the MSX ''Gradius'' tetralogy and taking place in the same continuity as these games, namely before all of them.
20th Aug '17 4:19:29 AM LucaEarlgrey
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* ''Salamander II'' (1996, arcade)

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* ''Salamander II'' 2'' (1996, arcade)
11th Aug '17 8:33:41 PM DecisiveShark
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* DarkerAndEdgier - The plot of the North American Life Force arcade, compared to other versions of Salamander/LifeForce. Here, a special bionic SuperSoldier has developed a brain tumor and the player is shrunken down to fly into his body and operate. However, the soldier's immune system is partially composed of machines with human pilots who have strict orders to kill all intruders. The game's story implies that even though you're on the same side, their orders are non-negotiable and you must kill them if need be.
29th Jul '17 10:35:46 AM nombretomado
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** The {{NES}} conversion of the first game introduced the KonamiCode, and the {{SNES}} conversion of ''III'' was also first to subvert it.

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** The {{NES}} UsefulNotes/{{NES}} conversion of the first game introduced the KonamiCode, and the {{SNES}} UsefulNotes/{{SNES}} conversion of ''III'' was also first to subvert it.
1st Jul '17 3:34:29 PM nombretomado
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* UltimateEvil: The FinalBoss of ''Gaiden'', O.V.U.M. ('''O'''riginal '''V'''isions of the '''U'''ltimate '''M'''onsters), according to TheOtherWiki, may be "The power of ultimate evil condensed into physical form".

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* UltimateEvil: The FinalBoss of ''Gaiden'', O.V.U.M. ('''O'''riginal '''V'''isions of the '''U'''ltimate '''M'''onsters), according to TheOtherWiki, Wiki/TheOtherWiki, may be "The power of ultimate evil condensed into physical form".
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Gradius