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Using a gameplay format more or less "borrowed" by ''VideoGame/CounterStrike'' (and to a lesser extent, ''VideoGame/DeltaForce'' and ''VideoGame/TeamFortress), the player(s) assume the role of multiple Special Forces operatives, with different categories each with varied stats and firepower (including Commando, Recon, Sniper, Medic, Demoman, Heavy Gunner and VIP) as they take on terrorists and insurgents on various missions leading from Siberia to Mexico to Sri Lanka.

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Using a gameplay format more or less "borrowed" by ''VideoGame/CounterStrike'' (and to a lesser extent, ''VideoGame/DeltaForce'' and ''VideoGame/TeamFortress), ''VideoGame/TeamFortress''), the player(s) assume the role of multiple Special Forces operatives, with different categories each with varied stats and firepower (including Commando, Recon, Sniper, Medic, Demoman, Heavy Gunner and VIP) as they take on terrorists and insurgents on various missions leading from Siberia to Mexico to Sri Lanka.



An online mode is available for up to 24 players, where they can join different factions from the special forces to terrorists to rebels and guerillas.

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An Along with an online mode that is available for up to 24 players, where they can join different factions from there's a single player mode which is a gauntlet of all the special forces to terrorists to rebels and guerillas.
available maps played with bots.


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* ArtificialStupidity: At least in easier difficulties, the bots are less bots and more like a target practice dummy. They do sometimes accomplish objectives and doing the best of their class (such as reviving players)

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Using a gameplay format more or less "borrowed" by ''VideoGame/CounterStrike'' (and to a lesser extent, ''VideoGame/DeltaForce''), the player(s) assume the role of multiple Special Forces operatives, with different categories each with varied stats and firepower (including Commando, Recon, Sniper, Medic, Demoman, Heavy Gunner and VIP) as they take on terrorists and insurgents on various missions leading from Siberia to Mexico to Sri Lanka.

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Using a gameplay format more or less "borrowed" by ''VideoGame/CounterStrike'' (and to a lesser extent, ''VideoGame/DeltaForce''), ''VideoGame/DeltaForce'' and ''VideoGame/TeamFortress), the player(s) assume the role of multiple Special Forces operatives, with different categories each with varied stats and firepower (including Commando, Recon, Sniper, Medic, Demoman, Heavy Gunner and VIP) as they take on terrorists and insurgents on various missions leading from Siberia to Mexico to Sri Lanka.
Lanka.

New to the game at the time is that the opposing factions for each map are unique, with every single map has its models.



* TheCartel: Unsurprisingly, the mission in Mexico involves the players eliminating one of these.

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* TheCartel: Unsurprisingly, the The first mission in Mexico involves a clash between the players eliminating army/law enforcement against a cartel. Unusually, it's a bomb demolition where the army/law enforcement is the one bombing the target, which is a stash of these.drugs.



* ContainerMaze: Shows up in one of the maps, where the player needs to extract hostages while taking down insurgents all the ay.

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* ContainerMaze: Shows up in one of the maps, where the player needs to extract hostages while taking down insurgents all the ay.way.



* WireDilemma: Missions involving bomb disarmaments tends to have this every so often.

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* WireDilemma: Missions involving Defusing a bomb disarmaments tends to have this every so often.in the game has the player cutting the wire in the correct order after the detector loading is completed.
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''Global Operations'' is a {{First Person|Shooter}} TacticalShooter developed by Canada's Barking Dog Studios (before it's acquisition by Creator/RockstarGames).

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''Global Operations'' is a {{First Person|Shooter}} TacticalShooter developed by Canada's Barking Dog Studios (before it's acquisition by Creator/RockstarGames).
Creator/RockstarGames). Barking Dog Studios itself made several maps for ''Counter-Strike'', hence the cartoon dog logo of the company is the same as the Pop Dog vending machine both in the former game and ''Global Operations'' itself.



* IHaveAFamily: Some of the hostages will let out this quote when you prepare t5o evacuate them.

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* IHaveAFamily: Some of the hostages will let out this quote when you prepare t5o to evacuate them.



* VillainShoes: If players wants to assume the role of an antagonistic faction, e.g. terrorists or insurgents. For instance, one of the missions for the Black River Brigade (a global terrorist organization) have them attempting to blow up a power plant while the good guys tries stopping them.

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* VillainShoes: If After all the single player missions are completed, another campaign is unlocked where the players wants to assume play the role of an antagonistic faction, e.g. terrorists or insurgents. For instance, one of the missions for the Black River Brigade (a global terrorist organization) have them attempting to blow up a power plant while the good guys tries stopping them.

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* TheGeneralissimo: The mission in North Africa (location unspecified, the stage's location is simply called as such) sees you assigned to liberate the country from one General Ratu, who's currently a dictator opporesing the local populace.

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* ExclusiveEnemyEquipment: Some classes (the players and opposition's) have firearms exclusive to their own faction, but they ''can'' collect dropped weapons from slain enemies, thereby averting UnusableEnemyEquipment. However, using weapons obtain from a different class will decrease accuracy and precision (which makes sense considering it's a weapon they're untrained for).
* TheGeneralissimo: The mission in North Africa (location unspecified, the stage's location is simply called as such) sees you assigned to liberate the country from one General Ratu, who's currently a dictator opporesing oppresing the local populace.

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* EscortMissions: Some of the stages requires you to escort hostages - three at a time - through enemy territory. And then there's the VIP escort special missions (lifted from --Counter-Strike'') where one player is the VIP.

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* EscortMissions: EmergencyWeapon: The combat knife, for all factions.
* EscortMission:
Some of the stages requires you to escort hostages - three at a time - through enemy territory. And then there's the VIP escort special missions (lifted from --Counter-Strike'') where one player is the VIP.VIP.
* TheGeneralissimo: The mission in North Africa (location unspecified, the stage's location is simply called as such) sees you assigned to liberate the country from one General Ratu, who's currently a dictator opporesing the local populace.



* VillainShoes: If players wants to assume the role of an antagonistic faction, e.g. terrorists or insurgents. FOr instance, one of the missions for the Black River Brigade (a global terrorist organization) have them attempting to blow up a power plant while the good guys tries stopping them.
* WeaponSpecialization: Due to the game's plot (or lack of it) and abscence of character names and personalities, most of the characterization depends on the firearms they're assigned with. Guess what weapons are specialized for the [[SniperRifle Sniper]], [[MoreDakka Heavy Gunner]], [[JackOfAllStats Commando]] and [[DemolitionsExpert Demoman]] classes?

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* VillainShoes: If players wants to assume the role of an antagonistic faction, e.g. terrorists or insurgents. FOr For instance, one of the missions for the Black River Brigade (a global terrorist organization) have them attempting to blow up a power plant while the good guys tries stopping them.
* WeaponSpecialization: Due to the game's plot (or lack of it) and abscence absence of character names and personalities, most of the characterization depends on the firearms they're assigned with. Guess what weapons are specialized for the [[SniperRifle Sniper]], [[MoreDakka Heavy Gunner]], [[JackOfAllStats Commando]] and [[DemolitionsExpert Demoman]] classes?
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3963742_global_operations_windows_front_cover.jpg]]

--> "Enter the world of specialized warfare, the world of Global Operations."

The Canadian brother of ''VideoGame/CounterStrike'' you never knew existed.

''Global Operations'' is a {{First Person|Shooter}} TacticalShooter developed by Canada's Barking Dog Studios (before it's acquisition by Creator/RockstarGames).

Using a gameplay format more or less "borrowed" by ''VideoGame/CounterStrike'' (and to a lesser extent, ''VideoGame/DeltaForce''), the player(s) assume the role of multiple Special Forces operatives, with different categories each with varied stats and firepower (including Commando, Recon, Sniper, Medic, Demoman, Heavy Gunner and VIP) as they take on terrorists and insurgents on various missions leading from Siberia to Mexico to Sri Lanka.

Striving for a more "realistic" gameplay experience, besides kicking ass the game also encourages the player character to constantly provide medical assistance to teammates and constantly watch each other's backs - stopping to heal an injured {{redshirt}} will yield monetary bonuses and promotions after each level.

An online mode is available for up to 24 players, where they can join different factions from the special forces to terrorists to rebels and guerillas.

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!! "I need a Medic. Roger."
* BigFancyHouse: The Mexico shootout takes place in a lavish, red-draped manor belonging to a drug lord.
* CaptureTheFlag: One of the multiplayer modes, where the team who eliminates the opposition's leader wins.
* TheCartel: Unsurprisingly, the mission in Mexico involves the players eliminating one of these.
* CombatMedic: The Medic class can heal (and even revive!) slain fellow commandoes, besides kicking ass on his own.
* ContainerMaze: Shows up in one of the maps, where the player needs to extract hostages while taking down insurgents all the ay.
* DemolitionsExpert: The "Demolitions Expert" class commandoes, who uses explosives exclusively. ExactlyWhatItSaysOnTheTin.
* EscortMissions: Some of the stages requires you to escort hostages - three at a time - through enemy territory. And then there's the VIP escort special missions (lifted from --Counter-Strike'') where one player is the VIP.
* IHaveAFamily: Some of the hostages will let out this quote when you prepare t5o evacuate them.
--> "I have a wife... children..."
* LaserSight: One of the Magnum-class weapons and the sniper rifle meant for night operations have these attached to their fronts.
* MalevolentMaskedMen: The Argentine faction's members wears face-concealing masks resembling skulls, should they assume the role of enemy forces.
* MuzzleFlashlight: In most missions set at night where the lights are out and you don't have a flashlight at hand, your best source of illumination is by gunfire.
* VillainShoes: If players wants to assume the role of an antagonistic faction, e.g. terrorists or insurgents. FOr instance, one of the missions for the Black River Brigade (a global terrorist organization) have them attempting to blow up a power plant while the good guys tries stopping them.
* WeaponSpecialization: Due to the game's plot (or lack of it) and abscence of character names and personalities, most of the characterization depends on the firearms they're assigned with. Guess what weapons are specialized for the [[SniperRifle Sniper]], [[MoreDakka Heavy Gunner]], [[JackOfAllStats Commando]] and [[DemolitionsExpert Demoman]] classes?
* WireDilemma: Missions involving bomb disarmaments tends to have this every so often.
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