History VideoGame / Gemcraft

7th Dec '16 5:26:10 PM ironcommando
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* MightyGlacier: Giants do more mana damage to your orb if they reach it and have much more health than normal mooks, but they're much slower too.


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* ArmorPiercingAttack: The Bolt enhancement allows a tower to fire powerful bolts that completely ignore armor.


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* DamageReduction: Besides Armored enemies, there's also Spires. Any damage higher than a certain threshold is reduced to said threshold, meaning that the best way to beat one is via DeathOfAThousandCuts or [[GradualGrinder poison status]].


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* TheJuggernaut: Spires. They have extremely high HP, move towards your orb in a straight line, instakill your orb if they reach it, and to top it all off, their [[DamageReduction maximum damage taken per shot is capped]]. Fortunately, they're slow... ''very'' slow.
7th Dec '16 5:15:56 PM ironcommando
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* GiantMook: The appropriately-named Giants, they're basically boss versions of normal enemies with more health. They [[MightyGlacier deal more mana damage to your orb than normal mooks, but move very slowly]].
6th Dec '16 7:11:30 PM ironcommando
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* {{Curse}}: One of your skills is explicitly called this. It makes affected monsters [{DamageIncreasingDebuff take much more damage]] from all sources, causes your attacks to ignore their armour, and makes monster beacons have a 75% chance of failing to affect a monster.

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* {{Curse}}: One of your skills is explicitly called this. It makes affected monsters [{DamageIncreasingDebuff [[DamageIncreasingDebuff take much more damage]] from all sources, causes your attacks to ignore their armour, and makes monster beacons have a 75% chance of failing to affect a monster.
6th Dec '16 7:11:16 PM ironcommando
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Added DiffLines:

* {{Curse}}: One of your skills is explicitly called this. It makes affected monsters [{DamageIncreasingDebuff take much more damage]] from all sources, causes your attacks to ignore their armour, and makes monster beacons have a 75% chance of failing to affect a monster.
20th Aug '16 4:07:32 AM shadowblack
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** The protagonist also released the Forgotten in ''Chapter 0'' with the only intent to be possessed by her so he could trigger the Scythe Gate to weaken her and make preparations to banish her again. [[spoiler: As the previous entry states, he gets out-gambitted by her eventually.]]



* OneHitKill: Let a Spire reach your orb, and no amount of Mana and Banishment upgrades will save you.

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* OneHitKill: OneHitKill:
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Let a Spire reach your orb, and no amount of Mana and Banishment upgrades will save you.



* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage.ì

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* PercentDamageAttack: PercentDamageAttack:
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The Wake of Eternity.Eternity spell. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage.ì



* ScratchDamage: All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though.

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* ScratchDamage: ScratchDamage:
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All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though.



* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]

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* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]
20th Aug '16 3:29:51 AM ZorotheGallade
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** The protagonist also released the Forgotten in ''Chapter 0'' with the only intent to be possessed by her so he could trigger the Scythe Gate to weaken her and make preparations to banish her again. [[spoiler: As the previous entry states, he gets out-gambitted by her eventually.]]
14th Aug '16 11:09:27 AM ZorotheGallade
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** At higher difficulties and wave counts, monsters start exhibiting the "Mana Burn" ability, which damages a certain percentage of your mana in addition to their regular banishment costs when they get to your Orb.
13th Aug '16 4:41:12 AM ZorotheGallade
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* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage. The Shrine of Blades (the Critical Hit shrine) also deals additional percent damage (based on the gem grade used) to enemies caught in its blast, up to 40% of their current health. Very useful against giants, which by the end of the game can have potentially ''millions'' of HP, even if you don't anger them; and absurdly useful in Endurance, where all the monsters get constant health increases per wave, even beyond the trillions.
** The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not.

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* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage. The Shrine of Blades (the Critical Hit shrine) also deals additional percent damage (based on the gem grade used) to enemies caught in its blast, up to 40% of their current health. Very useful against giants, which by the end of the game can have potentially ''millions'' of HP, even if you don't anger them; and absurdly useful in Endurance, where all the monsters get constant health increases per wave, even beyond the trillions.\nì
** The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not.not, up to 40%.
13th Aug '16 1:09:25 AM ZorotheGallade
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* CurbStompBattle: The third Vision level pits you againts 223 waves of monsters...but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100.000 Mana and all 9 colors unlocked.

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* CurbStompBattle: The third Vision level pits you againts 223 waves of monsters...but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100.000 Mana and all 9 colors unlocked. Unless the waves are heavily enraged, anything you can whip up with that much resources will one-shot everything.
12th Aug '16 11:42:20 PM ZorotheGallade
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* TheCavalryArrivesLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]




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* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Gemcraft