History VideoGame / Gemcraft

20th Aug '16 4:07:32 AM shadowblack
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** The protagonist also released the Forgotten in ''Chapter 0'' with the only intent to be possessed by her so he could trigger the Scythe Gate to weaken her and make preparations to banish her again. [[spoiler: As the previous entry states, he gets out-gambitted by her eventually.]]



* OneHitKill: Let a Spire reach your orb, and no amount of Mana and Banishment upgrades will save you.

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* OneHitKill: OneHitKill:
**
Let a Spire reach your orb, and no amount of Mana and Banishment upgrades will save you.



* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage.ì

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* PercentDamageAttack: PercentDamageAttack:
**
The Wake of Eternity.Eternity spell. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage.ì



* ScratchDamage: All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though.

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* ScratchDamage: ScratchDamage:
**
All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though.



* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]

to:

* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]
20th Aug '16 3:29:51 AM ZorotheGallade
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Added DiffLines:

** The protagonist also released the Forgotten in ''Chapter 0'' with the only intent to be possessed by her so he could trigger the Scythe Gate to weaken her and make preparations to banish her again. [[spoiler: As the previous entry states, he gets out-gambitted by her eventually.]]
14th Aug '16 11:09:27 AM ZorotheGallade
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Added DiffLines:

** At higher difficulties and wave counts, monsters start exhibiting the "Mana Burn" ability, which damages a certain percentage of your mana in addition to their regular banishment costs when they get to your Orb.
13th Aug '16 4:41:12 AM ZorotheGallade
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* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage. The Shrine of Blades (the Critical Hit shrine) also deals additional percent damage (based on the gem grade used) to enemies caught in its blast, up to 40% of their current health. Very useful against giants, which by the end of the game can have potentially ''millions'' of HP, even if you don't anger them; and absurdly useful in Endurance, where all the monsters get constant health increases per wave, even beyond the trillions.
** The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not.

to:

* PercentDamageAttack: The Wake of Eternity. In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, it also deals 20% of their current health to them as damage. The Shrine of Blades (the Critical Hit shrine) also deals additional percent damage (based on the gem grade used) to enemies caught in its blast, up to 40% of their current health. Very useful against giants, which by the end of the game can have potentially ''millions'' of HP, even if you don't anger them; and absurdly useful in Endurance, where all the monsters get constant health increases per wave, even beyond the trillions.\nì
** The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not.not, up to 40%.
13th Aug '16 1:09:25 AM ZorotheGallade
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* CurbStompBattle: The third Vision level pits you againts 223 waves of monsters...but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100.000 Mana and all 9 colors unlocked.

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* CurbStompBattle: The third Vision level pits you againts 223 waves of monsters...but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100.000 Mana and all 9 colors unlocked. Unless the waves are heavily enraged, anything you can whip up with that much resources will one-shot everything.
12th Aug '16 11:42:20 PM ZorotheGallade
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* TheCavalryArrivesLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]




to:

* YouAreTooLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]
12th Aug '16 11:40:44 PM ZorotheGallade
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** The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not.



* ScratchDamage: All attacks deal at least 1 damage no matter how much armor the monster has.

to:

* ScratchDamage: All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though.
12th Aug '16 2:14:56 PM ZorotheGallade
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* AntiFrustrationFeature: if a monster is about to touch the orb and a projectile which would kill them has been fired, the shot turns into a lightning bolt which hits them instantly, leaving the orb unharmed. It saves a lot of frustration when trying to get a high streak of flawless waves.

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* AntiFrustrationFeature: if a monster is about to touch the orb and a projectile which would kill them has been fired, the shot turns into a lightning bolt which hits them instantly, leaving the orb unharmed. It saves a lot of frustration when trying to get a high streak of flawless waves. It also nets you an achievement if it kills a monster that would otherwise have killed your Orb.



* BeeBeeGun: Gem Bombs now spawn friendly "Gem Wasps" when they explode, which linger around the battlefield stinging a set amount of times before dissipating. They're CherryTapping at most, but they can be enough to finish off foes weakened by the bomb itself.

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* BeeBeeGun: Gem Bombs now spawn friendly "Gem Wasps" when they explode, which linger around the battlefield stinging a set amount of times before dissipating. They're Their damage can be classified as CherryTapping at most, but they can be enough to finish off foes weakened by the bomb itself.


Added DiffLines:

* TheCavalryArrivesLate: It is revealed that the protagonist (who is also the same wizard from Chapter 0) was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. [[spoiler: And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.]]
12th Aug '16 1:34:53 PM ZorotheGallade
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* BribingYourWayToVictory: Purchasing the full Flash version not only unlocks higher difficulties which, with some practice, can boost your level in the thousands in the earlier stages, but you also unlock missions which in turn give you otherwise unattainable achievements and skills. Also, without it even the final level at the highest difficulty still won't get you the highest tier talisman pieces. The Steam version comes with the entire package and then some.

to:

* BribingYourWayToVictory: Purchasing the full Flash version not only unlocks higher difficulties which, with some practice, can boost your level in the thousands in the earlier stages, but you also unlock missions which in turn give you otherwise unattainable achievements and skills. Also, without it even the final level at the highest difficulty still won't get you the highest tier talisman pieces. The Steam version comes with the entire package and then some.some, but also ups the ante with Iron Wizard mode (which precludes grinding altogether) and adjusting the basic difficulty.


Added DiffLines:

* CurbStompBattle: The third Vision level pits you againts 223 waves of monsters...but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100.000 Mana and all 9 colors unlocked.
11th Aug '16 2:15:03 PM ZorotheGallade
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Added DiffLines:

* PowerAtAPrice: Corrupted Mana shards will give you plenty of extra mana if you place gems to harvest from them, but those gems will quickly see their damage reduced to the single digits.
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