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* AmbiguouslyEvil: By the time of the ''VideoGame/StreetFighterAlpha'' series, almost anyone who once worked for Mad Gear (with the possible exception of Rolento) seem to have a questionable moral status.


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* ContemptibleCover: The original SNES port features a cover that is naught but a blank background and an extreme close-up shot of Haggar (who is shirtless) and a burly {{Leatherman}} thug, possibly meant to be Abigail, eyeballing each other. It sends a [[ManlyGay somewhat different message]] of what the game is about than Capcom USA probably intended.
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** Starting with [[UrExample the first one]] that has Cody (balance), Guy (speed) and Haggar (strength). In an interesting example, Haggar is PlayingAgainstType, since he's TheProtagonist and TheHero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion [[VideoGame/RedEarth Leo]].

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** Starting with [[UrExample the first one]] that has Cody (balance), Guy (speed) and Haggar (strength). In an interesting example, Haggar is PlayingAgainstType, playing against type, since he's TheProtagonist and TheHero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion [[VideoGame/RedEarth Leo]].

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* FantasticDrug: In ''FinalFight Streetwise'' a drug called "GLOW" is spreading through the city. GLOW users eventually turn extremely violent, wandering the streets like zombies.

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* FantasticDrug: In ''FinalFight Streetwise'' ''Streetwise'', a drug called "GLOW" is spreading through the city. GLOW users eventually turn extremely violent, wandering the streets like zombies.
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* FantasticDrug: In ''FinalFight Streetwise'' a drug called "GLOW" is spreading through the city. GLOW users eventually turn extremely violent, wandering the streets like zombies.
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* FreddieMercopy: Even when he's not could be based on him, fans believe that Mike Haggar could be based in part on Freddie Mercury, because of his iconic moustache and haircut, which resembles a lot the look Freddie has in TheEighties.

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* FreddieMercopy: Even when he's While not could be strictly based on him, many fans believe that Mike Haggar could be based in part on was modeled after Freddie Mercury, because of his iconic moustache and haircut, which greatly resembles a lot the look how Freddie has looked in TheEighties.
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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series.[[note]]Up to 2017, the list is as follows: Guy (''[[VideoGame/StreetFighterAlpha SFA1, SFA2, SFA3]], [[VideoGame/StreetFighter4 SSF4, SSF4AE, USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]'' plus ''VideoGame/CapcomFightingEvolution''), Sodom (''[[VideoGame/StreetFighterAlpha Alpha]]'' series only), Rolento (''[[VideoGame/StreetFighterAlpha SFA2, SFA3]], [[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Cody (''[[VideoGame/StreetFighterAlpha SFA3]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Hugo Andore (''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]], [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Maki (''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]] and the [[UpdatedRerelease Upper and Max]] versions of [[VideoGame/StreetFighterAlpha SFA3]]''), Poison (cameo in ''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]] and [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', and playable in ''[[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Haggar (''[[VideoGame/MarvelVsCapcom3 MVC3, UMVC3]] and [[VideoGame/MarvelVsCapcomInfinite MVCI]]'') and Abigail (''[[VideoGame/StreetFighterV SFV]]'')[[/note]]

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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series.[[note]]Up to 2017, 2019, the list is as follows: Guy (''[[VideoGame/StreetFighterAlpha SFA1, SFA2, SFA3]], [[VideoGame/StreetFighter4 [[VideoGame/StreetFighterIV SSF4, SSF4AE, USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]'' plus ''VideoGame/CapcomFightingEvolution''), Sodom (''[[VideoGame/StreetFighterAlpha Alpha]]'' series only), Rolento (''[[VideoGame/StreetFighterAlpha SFA2, SFA3]], [[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Cody (''[[VideoGame/StreetFighterAlpha SFA3]], [[VideoGame/StreetFighter4 USF4]] and USF4]], [[VideoGame/StreetFighterXTekken SFXT]]''), SFXT]]'' and ''[[VideoGame/StreetFighterV SFV]]''), Hugo Andore (''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]], [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]], [[VideoGame/StreetFighter4 [[VideoGame/StreetFighterIV USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Maki (''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]] and the [[UpdatedRerelease Upper and Max]] versions of [[VideoGame/StreetFighterAlpha SFA3]]''), Poison (cameo in ''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]] and [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', and playable in ''[[VideoGame/StreetFighter4 ''[[VideoGame/StreetFighterIV USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Haggar (''[[VideoGame/MarvelVsCapcom3 MVC3, UMVC3]] and [[VideoGame/MarvelVsCapcomInfinite MVCI]]'') and Abigail (''[[VideoGame/StreetFighterV SFV]]'')[[/note]]
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* FreddieMercopy: Even when he's not could be based on him, fans believe that Mike Haggar could be based in part on Freddie Mercury, because of his iconic moustache and haircut, which resembles a lot the look Freddie has in TheEighties.

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* CutscenePowerToTheMax: The opening [[https://www.youtube.com/watch?v=jyuNzKXAckA&feature=player_detailpage#t=57s cut-scene]] in the SegaCD version has Two.P wielding a knife, Axl wielding a choke wire, and Andore wielding (more like bending) a lead pipe. None of these characters can pick up or carry weapons during game play, except [[KnifeNut El Gado or Hollywood]].

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* CutscenePowerToTheMax: The opening [[https://www.youtube.com/watch?v=jyuNzKXAckA&feature=player_detailpage#t=57s cut-scene]] in the SegaCD Sega CD version has Two.P wielding a knife, Axl wielding a choke wire, and Andore wielding (more like bending) a lead pipe. None of these characters can pick up or carry weapons during game play, except [[KnifeNut El Gado or Hollywood]].


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* EpisodeOfTheDead: In ''Streetwise'', the GLOW drug makes people more violent and in high doses they can act like overpowered zombies. This doesn't affect the plot until the end [[spoiler:in which a ''Resident Evil''-like mutated monster and a [[FaceMonsterTurn zombified Cody Travers]] appear as part of the {{final boss}}es Kyle has to defeat.]]

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* IdiosyncraticDifficultyLevels: The GBA and Sega CD versions of ''Final Fight'' have one.
** [[EasierThanEasy Very Easy.]][[note]]This mode is in the American GBA version only.[[/note]]

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* IdiosyncraticDifficultyLevels: The GBA and Sega CD versions of ''Final Fight'' have one.
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** [[EasierThanEasy Very Easy.]][[note]]This Easy]].[[note]]This mode is in the American GBA version only.[[/note]]
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* PowerUpFood: Refilling your LifeMeter is done by picking up food, and different food items restore different amounts, from various kinds of meat, which restores it back to maximum, to items like gum, soda, and sandwiches (for some odd reason) which only restore a fraction.
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* MightyGlacier: Haggar in the first and second games. He's slow and does big damage. This is subverted in third game as each character is capable of dashing.

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* MightyGlacier: Haggar in the first and second games. He's slow and does big lots of damage. This is subverted Downplayed in the third game as each character is capable of dashing.dashing, though everyone still handily outrun Haggar.
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** In ''Revenge'', Zombie Belger can do the ''Music/{{Thriller}}'' dance.
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* WakeUpCallBoss: Sodom from the first game. His [[DualWielding dual katanas]] make him hard to attack normally without getting sliced into pieces.

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* WakeUpCallBoss: Sodom from the first game. His [[DualWielding dual katanas]] make him hard to attack normally without getting sliced into pieces.pieces, and even if he loses one or both, he can deliver a running headbutt that's very hard to dodge.
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* MusicalThemeNaming: The first game seemed bent on being as much a Rock N Roll Fable as ''Film/StreetsOfFire''. Here we've got: {{Music/Sodom}}, {{Music/Poison}}, {{Roxy|Music}}, [[Music/GunsNRoses Axl and Slash]], [[Music/{{KISS}} Simons]], and [[Music/KingDiamond Abigail]].

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* MusicalThemeNaming: The first game seemed bent on being as much a Rock N Roll Fable as ''Film/StreetsOfFire''. Here we've got: {{Music/Sodom}}, {{Music/Poison}}, {{Roxy|Music}}, Music/{{Roxy|Music}}, [[Music/GunsNRoses Axl and Slash]], [[Music/{{KISS}} Simons]], and [[Music/KingDiamond Abigail]].

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* EdibleCollectible/GameGourmet: Sushi, chocolate, chicken, beer, spinach, burgers, curry, and more! Bust an oil drum and they'll refill some health.


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* GameGourmet: Sushi, chocolate, chicken, beer, spinach, burgers, curry, and more! Bust an oil drum and they'll refill some health.
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* EdibleCollectible/GameGourmet: Sushi, chocolate, chicken, beer, spinach, burgers, curry, and more! Bust an oil drum and they'll refill some health.
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** ''Street Fighter V's'' [[AllThereInTheManual background material]] seems to consider Kyle a CanonImmigrant while ignoring the rest of ''Streetwise''.
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** The transvestites Poison and Roxy were replaced by Billy and Sid in the overseas versions of the SNES and GBA ports, all the alcohol power-ups were replaced, and Damnd and Sodom were renamed into Thrasher and Katana (although they kept their names in the GBA version). Sodom's renaming was carried over to the SNES version of ''VideoGame/StreetFighterAlpha 2''.

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** The transvestites Poison and Roxy were replaced by Billy and Sid in the overseas versions of the SNES and GBA ports, all the alcohol power-ups were replaced, and Damnd and Sodom were renamed into Thrasher and Katana (although they kept their names in the GBA version). Sodom's renaming was carried over to the SNES version of ''VideoGame/StreetFighterAlpha 2''.



** Mary and Eliza, the knife-wielding female grunts in ''Final Fight 2'', [[GenderFlip were replaced by male counterparts]] named Leon and Robert in the overseas versions. Unlike Poison and Roxy, Mary and Eliza were not transsexuals.

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** Mary and Eliza, the knife-wielding female grunts in ''Final Fight 2'', [[GenderFlip were replaced by male counterparts]] named Leon and Robert in the overseas versions. Unlike Poison and Roxy, Mary and Eliza were not never described as transsexuals.



* CanonDiscontinuity: The ''Street Fighter Alpha'' series pretty much invalidated most of ''Final Fight 2'' by giving Guy a completely different Bushin-Ryu master (Zeku instead of Genryusai), having Sodom lead the new Mad Gear instead of Retu, and having Rolento leave the gang instead of still being a part of it.[[note]]His appearance in ''Final Fight 2'' was to make up for his absence in the SNES version of the first game, which also lacked Poison outside of Japan.[[/note]] With all these inconsistencies taken into consideration, Maki might be considered a CanonImmigrant, but only if you count her appearance in the handheld versions of ''Alpha 3'' as canon.

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* CanonDiscontinuity: The ''Street Fighter Alpha'' series pretty much invalidated most of ''Final Fight 2'' by giving Guy a completely different Bushin-Ryu master (Zeku instead of Genryusai), having Sodom lead the new Mad Gear instead of Retu, and having Rolento leave the gang instead of still being a part of it.[[note]]His appearance in ''Final Fight 2'' was to make up for his absence in the SNES version of the first game, which also lacked Poison outside of Japan.game.[[/note]] With all these inconsistencies taken into consideration, Maki might be considered a CanonImmigrant, but only if you count her appearance in the handheld versions of ''Alpha 3'' as canon.

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* BalancePowerSkillGimmick: ''Final Fight 3'' puts Guy as a slightly faster JackOfAllStats, but Haggar, who is a MightyGlacier, is the main character. Lucia is the FragileSpeedster of the crew. Dean is slow and not as strong as Haggar, but he specializes in ranged grabs.



** Starting with [[UrExample the first one]] that has Cody Travers[[note]]His last name is given after ''Final Fight: Streetwise'' decades later[[/note]] (balance), Guy (speed) and Mike Haggar (strength). In an interesting example, Haggar is PlayingAgainstType, since he's TheProtagonist and TheHero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion [[VideoGame/RedEarth Leo]].
** The {{sequel}} ''Final Fight 2'' has Cody and Guy being replaced by Carlos Miyamoto (balance) and Maki Genryuusai (speed), with Haggar still on the lead.

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** Starting with [[UrExample the first one]] that has Cody Travers[[note]]His last name is given after ''Final Fight: Streetwise'' decades later[[/note]] (balance), Guy (speed) and Mike Haggar (strength). In an interesting example, Haggar is PlayingAgainstType, since he's TheProtagonist and TheHero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion [[VideoGame/RedEarth Leo]].
** The {{sequel}} ''Final Fight 2'' has Cody and Guy being replaced by Carlos Miyamoto (balance) and Maki Genryuusai (speed), with Haggar still on the lead.



* BalancePowerSkillGimmick: ''Final Fight 3'' puts Guy as a slightly faster JackOfAllStats, but Haggar, who is a MightyGlacier, is the main character. Lucia is the FragileSpeedster of the crew. Dean is slow and not as strong as Haggar, but he specializes in ranged grabs.
* BarBrawl: Stage 3. West Side.

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* BalancePowerSkillGimmick: ''Final Fight 3'' puts Guy as a slightly faster JackOfAllStats, but Haggar, who is a MightyGlacier, is the main character. Lucia is the FragileSpeedster of the crew. Dean is slow and not as strong as Haggar, but he specializes in ranged grabs.
* BarBrawl: Stage 3. West Side. Also the first stage of ''Streetwise''.
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* BalanceSpeedStrengthTrio: The series uses this trope in most of its games:
** Starting with [[UrExample the first one]] that has Cody Travers[[note]]His last name is given after ''Final Fight: Streetwise'' decades later[[/note]] (balance), Guy (speed) and Mike Haggar (strength). In an interesting example, Haggar is PlayingAgainstType, since he's TheProtagonist and TheHero of the series, later reusing this formula with another Capcom character: the barbarian-turned-lion [[VideoGame/RedEarth Leo]].
** The {{sequel}} ''Final Fight 2'' has Cody and Guy being replaced by Carlos Miyamoto (balance) and Maki Genryuusai (speed), with Haggar still on the lead.
** In ''Final Fight 3'' and the Arcade Mode of ''Final Fight: Streetwise'', there's [[BalancePowerSkillGimmick a fourth character added to the mixture]] which have different abilities than the aforementioned trio (Guy becomes this in the former, with Lucia and Dean being the speed and balance respectively; and Cody in the latter, leaving the balance to his brother Kyle), but the pattern is still there.
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* GameplayAndStorySegregation: All of the enemies are named and have their own unique bios and personalities, but at the same time, this doesn't mean you won't see two or more of the same person onscreen at once.
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** The location of the Statue of Liberty in relation to it, the Bay Area, seems to place Metro City specifically in Staten Island.
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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series.[[note]]Up to 2017, the list is as follows: Guy (''[[VideoGame/StreetFighterAlpha SFA1, SFA2, SFA3]], [[VideoGame/StreetFighter4 SSF4, SSF4AE, USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]'' plus ''VideoGame/CapcomFightingEvolution''), Sodom (''[[VideoGame/StreetFighterAlpha Alpha]]'' series only), Rolento (''[[VideoGame/StreetFighterAlpha SFA2, SFA3]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Cody (''[[VideoGame/StreetFighterAlpha SFA3]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Hugo Andore (''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]], [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Maki (''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]] and the [[UpdatedRerelease Upper and Max]] versions of [[VideoGame/StreetFighterAlpha SFA3]]''), Poison (cameo in ''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]] and [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', and playable in ''[[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Haggar (''[[VideoGame/MarvelVsCapcom3 MVC3, UMVC3]] and [[VideoGame/MarvelVsCapcomInfinite MVCI]]'') and Abigail (''[[VideoGame/StreetFighterV SFV]]'')[[/note]]

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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series.[[note]]Up to 2017, the list is as follows: Guy (''[[VideoGame/StreetFighterAlpha SFA1, SFA2, SFA3]], [[VideoGame/StreetFighter4 SSF4, SSF4AE, USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]'' plus ''VideoGame/CapcomFightingEvolution''), Sodom (''[[VideoGame/StreetFighterAlpha Alpha]]'' series only), Rolento (''[[VideoGame/StreetFighterAlpha SFA2, SFA3]], [[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Cody (''[[VideoGame/StreetFighterAlpha SFA3]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Hugo Andore (''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]], [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]], [[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Maki (''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]] and the [[UpdatedRerelease Upper and Max]] versions of [[VideoGame/StreetFighterAlpha SFA3]]''), Poison (cameo in ''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]] and [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', and playable in ''[[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Haggar (''[[VideoGame/MarvelVsCapcom3 MVC3, UMVC3]] and [[VideoGame/MarvelVsCapcomInfinite MVCI]]'') and Abigail (''[[VideoGame/StreetFighterV SFV]]'')[[/note]]

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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series beginning with Guy and Sodom's appearance in the original ''VideoGame/StreetFighterAlpha'' and up to Cody and Guy's return in ''Super VideoGame/StreetFighterIV'' and Poison's debut in the ''Street Fighter'' universe as a playable character in ''VideoGame/StreetFighterXTekken''.[[note]]She had a cameo beforehand as Hugo's manager in ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]''.[[/note]]

While Capcom produced several beat 'em ups for the arcade after ''Final Fight'', the game itself was only followed by two [[DirectToVideo straight-to-home console]] sequels for the SNES before fading out completely. Two attempts to revive the series in [=3D=] were made by Capcom USA: ''Final Fight Revenge'', a [[GenreShift 3D fighting game]] featuring characters from the original game, including a zombie version of Belger, for the Sega Titan hardware (which saw a [[NoExportForYou Japan-only]] home port for the UsefulNotes/SegaSaturn as Capcom's final game for the system); and ''Final Fight: Streetwise'', a DarkerAndEdgier attempt to cater to the ''VideoGame/GrandTheftAuto'' crowd.

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The game's development contains some interesting tidbits: The people in charge of Capcom at the time requested a sequel to ''VideoGame/{{Street Fighter|I}}''.[[note]]This was more than a year before ''VideoGame/StreetFighterII''.[[/note]] As such, the game was originally known as ''[[WorkingTitle Street Fighter '89]]'', but had its title changed before release when the game ended up becoming a side-scrolling beat 'em up and not a competitive FightingGame. The ''Final Fight'' universe was later folded over into the ''Street Fighter'' canon when characters from ''Final Fight'' started to appear in the ''Street Fighter'' series.[[note]]Up to 2017, the list is as follows: Guy (''[[VideoGame/StreetFighterAlpha SFA1, SFA2, SFA3]], [[VideoGame/StreetFighter4 SSF4, SSF4AE, USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]'' plus ''VideoGame/CapcomFightingEvolution''), Sodom (''[[VideoGame/StreetFighterAlpha Alpha]]'' series beginning with Guy only), Rolento (''[[VideoGame/StreetFighterAlpha SFA2, SFA3]], [[VideoGame/StreetFighter4 USF4]] and Sodom's appearance in the original ''VideoGame/StreetFighterAlpha'' and up to [[VideoGame/StreetFighterXTekken SFXT]]''), Cody (''[[VideoGame/StreetFighterAlpha SFA3]], [[VideoGame/StreetFighter4 USF4]] and Guy's return in ''Super VideoGame/StreetFighterIV'' [[VideoGame/StreetFighterXTekken SFXT]]''), Hugo Andore (''[[VideoGame/StreetFighterIII SF3:2I, SF3:3S]], [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]], [[VideoGame/StreetFighter4 USF4]] and Poison's debut in [[VideoGame/StreetFighterXTekken SFXT]]''), Maki (''[[VideoGame/CapcomVsSNK2MarkOfTheMillennium CvS2]] and the ''Street Fighter'' universe as a playable character in ''VideoGame/StreetFighterXTekken''.[[note]]She had a cameo beforehand as Hugo's manager [[UpdatedRerelease Upper and Max]] versions of [[VideoGame/StreetFighterAlpha SFA3]]''), Poison (cameo in ''[[VideoGame/StreetFighterIII Street Fighter III 2nd Impact]]''.[[/note]]

SF3:2I, SF3:3S]] and [[VideoGame/SNKVsCapcomSVCChaos SVC Chaos]]'', and playable in ''[[VideoGame/StreetFighter4 USF4]] and [[VideoGame/StreetFighterXTekken SFXT]]''), Haggar (''[[VideoGame/MarvelVsCapcom3 MVC3, UMVC3]] and [[VideoGame/MarvelVsCapcomInfinite MVCI]]'') and Abigail (''[[VideoGame/StreetFighterV SFV]]'')[[/note]]

While Capcom produced several beat 'em ups for the arcade after ''Final Fight'', the game itself was only followed by two [[DirectToVideo straight-to-home console]] sequels for the SNES before fading out completely. Two attempts to revive the series in [=3D=] were made by Capcom USA: ''Final Fight Revenge'', a [[GenreShift 3D fighting game]] featuring characters from the original game, including a zombie version of Belger, for the Sega Titan hardware (which saw a [[NoExportForYou Japan-only]] home port for the UsefulNotes/SegaSaturn as Capcom's final game for the system); and ''Final Fight: Streetwise'', an Open World game and a DarkerAndEdgier attempt to cater to the ''VideoGame/GrandTheftAuto'' crowd.



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''Final Fight'' is a belt-scrolling beat 'em up by Creator/{{Capcom}}, originally released for the arcades during the very end of 1989. As one of the earliest games for Capcom's CPS hardware, ''Final Fight'' helped popularize the beat 'em up genre during the early-to-mid 1990s that was previously established with the likes of Irem's ''Kung Fu Master'' and Technos Japan's ''Renegade'' and ''VideoGame/DoubleDragon''. It was ported to a variety of gaming platforms such as the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES (in two different versions), the [[UsefulNotes/SegaGenesis Sega CD]], and the UsefulNotes/GameBoyAdvance, among others.

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''Final Fight'' is a belt-scrolling beat 'em up by Creator/{{Capcom}}, originally released for the arcades during the very end of 1989. As one of the earliest games for Capcom's CPS hardware, ''Final Fight'' helped popularize the beat 'em up genre during the early-to-mid 1990s that was previously established with the likes of Irem's ''Kung Fu Master'' and Technos Japan's ''Renegade'' and ''VideoGame/DoubleDragon''. It was ported to a variety of gaming platforms such as the UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES UsefulNotes/{{SNES}} (in two different versions), the [[UsefulNotes/SegaGenesis Sega CD]], and the UsefulNotes/GameBoyAdvance, among others.



* SuperDeformed: ''Mighty Final Fight'' is essentially the original ''Final Fight'' converted to the 8-bit NintendoEntertainmentSystem with [[RPGElements an experience points system]] and chibi characters and a more humorous plot.

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* SuperDeformed: ''Mighty Final Fight'' is essentially the original ''Final Fight'' converted to the 8-bit NintendoEntertainmentSystem UsefulNotes/NintendoEntertainmentSystem with [[RPGElements an experience points system]] and chibi characters and a more humorous plot.
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* DynamicDifficulty: The arcade version adjust its difficulty based on the player's performance, becoming harder as play time is accumulated or easier every time you lose a life or use up a credit. This is why the game has two difficulty options to adjust: one that determines the overall difficulty and a second one that determines the rate in which the difficulty is increased or decreased. The SNES version uses a similar system, but it can't be exploited to the same degree due to the limited credits in that versions, which is why the later ''Guy'' version discarded it and featured standard settings instead (easy, normal, hard and expert).
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* CrissCrossAttack: Unarmed examples are the "street ninjas", Guy and Maki, in their fighting game versions (''VideoGame/StreetFighterIV'' and ''VideoGame/CapcomVsSNK2MarkOfTheMillennium'', respectively). If well they have {{Meteor Move}}s in which they slash the opponent in air to then finish it with an IzunaDrop, none of them use sword or any cutting weapon in their attacks (or in general as characters).
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* UrbanHellscape: The game is built on this premise, with crime running so rampant that even the mayor himself has to step out of office and take to the street to beat the thugs with his own two hands. Naturally, the criminals are all punk-styled and have little in the way of characterization (granted, the heroes don't either, but still).

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* AndYourRewardIsClothes:
** Subverted in the GBA version. You don't get new clothes for the characters, [[PaletteSwap but you can change the color of their clothing.]] Alpha Cody and Alpha Guy count somewhat in this regard. Even though their sprites are different, their fighting style are the same as normal (but with at least improved stats). Now if only they had added Haggar from ''Slam Masters'' as well.
** Those being Alpha Cody being a LightningBruiser in that his damage per hit on on par with Haggar and being slightly more durable, and Alpha Guy who is the toughest character in the GBA version.

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* AndYourRewardIsClothes:
** Subverted in
AndYourRewardIsClothes: The GBA version allows player to unlock the GBA version. You don't get new clothes for the characters, [[PaletteSwap but you can change the color ''Street Fighter Alpha'' versions of their clothing.]] Alpha Guy and Cody and Alpha Guy count somewhat in this regard. as playable characters. Even though their sprites are different, different from the standard selves, their fighting style are the same as normal (but normal, but with at least improved stats). Now if only they had added Haggar from ''Slam Masters'' as well.
** Those
stats (those being Alpha Cody being a LightningBruiser in that his damage per hit on on par with Haggar and being slightly more durable, and Alpha Guy who is the toughest character in the GBA version.



* BonusFeatureFailure: ''Final Fight: Double Impact'' features the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is in low quality, and can't be rewound.

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* BonusFeatureFailure: ''Final Fight: Double Impact'' features the ''WesternAnimation/StreetFighter'' episode "Final Fight" as an unlockable bonus when you complete the game. Only problem? It can only be watched in a window, it is in low quality, resolution, and can't be rewound.



** In the SNES version, a couple items which condoned drinking were changed.

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** In the SNES version, a couple of alcohol-themed recovery items which condoned drinking were changed.changed to avoid condoning drinking.

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** In the SNES version, a couple items which condoned drinking were changed.
** In the SNES version, after the first bonus level: A hoodlum exclaiming "Oh, My God!" was replaced with "Oh, my car!"



** "Oh! My god!" to "Oh, my car."

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